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-rw-r--r--src/core/hle/service/vi/vi.h9
1 files changed, 8 insertions, 1 deletions
diff --git a/src/core/hle/service/vi/vi.h b/src/core/hle/service/vi/vi.h
index 029bd6831..1bd8f7472 100644
--- a/src/core/hle/service/vi/vi.h
+++ b/src/core/hle/service/vi/vi.h
@@ -80,7 +80,7 @@ struct Display {
class NVFlinger {
public:
NVFlinger();
- ~NVFlinger() = default;
+ ~NVFlinger();
/// Opens the specified display and returns the id.
u64 OpenDisplay(const std::string& name);
@@ -97,6 +97,10 @@ public:
/// Obtains a buffer queue identified by the id.
std::shared_ptr<BufferQueue> GetBufferQueue(u32 id) const;
+ /// Performs a composition request to the emulated nvidia GPU and triggers the vsync events when
+ /// finished.
+ void Compose();
+
private:
/// Returns the display identified by the specified id.
Display& GetDisplay(u64 display_id);
@@ -112,6 +116,9 @@ private:
/// Id to use for the next buffer queue that is created, this counter is shared among all
/// layers.
u32 next_buffer_queue_id = 1;
+
+ /// CoreTiming event that handles screen composition.
+ int composition_event;
};
class IApplicationDisplayService final : public ServiceFramework<IApplicationDisplayService> {