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-rw-r--r--src/core/hle/service/set/setting_formats/system_settings.cpp12
-rw-r--r--src/core/hle/service/set/setting_formats/system_settings.h12
2 files changed, 17 insertions, 7 deletions
diff --git a/src/core/hle/service/set/setting_formats/system_settings.cpp b/src/core/hle/service/set/setting_formats/system_settings.cpp
index 88a305f03..16ded43bf 100644
--- a/src/core/hle/service/set/setting_formats/system_settings.cpp
+++ b/src/core/hle/service/set/setting_formats/system_settings.cpp
@@ -1,6 +1,7 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
+#include "common/settings.h"
#include "core/hle/service/set/setting_formats/system_settings.h"
namespace Service::Set {
@@ -52,6 +53,17 @@ SystemSettings DefaultSystemSettings() {
settings.chinese_traditional_input_method = ChineseTraditionalInputMethod::Unknown0;
settings.vibration_master_volume = 1.0f;
+ const auto language_code =
+ available_language_codes[static_cast<s32>(::Settings::values.language_index.GetValue())];
+ const auto key_code =
+ std::find_if(language_to_layout.cbegin(), language_to_layout.cend(),
+ [=](const auto& element) { return element.first == language_code; });
+
+ settings.keyboard_layout = KeyboardLayout::EnglishUs;
+ if (key_code != language_to_layout.end()) {
+ settings.keyboard_layout = key_code->second;
+ }
+
return settings;
}
diff --git a/src/core/hle/service/set/setting_formats/system_settings.h b/src/core/hle/service/set/setting_formats/system_settings.h
index af5929fa9..ebc373da5 100644
--- a/src/core/hle/service/set/setting_formats/system_settings.h
+++ b/src/core/hle/service/set/setting_formats/system_settings.h
@@ -213,10 +213,9 @@ struct SystemSettings {
// nn::settings::system::AudioVolume
std::array<u8, 0x8> audio_volume_type0;
std::array<u8, 0x8> audio_volume_type1;
- // nn::settings::system::AudioOutputMode
- s32 audio_output_mode_type0;
- s32 audio_output_mode_type1;
- s32 audio_output_mode_type2;
+ AudioOutputMode audio_output_mode_hdmi;
+ AudioOutputMode audio_output_mode_speaker;
+ AudioOutputMode audio_output_mode_headphone;
bool force_mute_on_headphone_removed;
INSERT_PADDING_BYTES(0x3);
s32 headphone_volume_warning_count;
@@ -224,9 +223,8 @@ struct SystemSettings {
INSERT_PADDING_BYTES(0x3);
// nn::settings::system::AudioVolume
std::array<u8, 0x8> audio_volume_type2;
- // nn::settings::system::AudioOutputMode
- s32 audio_output_mode_type3;
- s32 audio_output_mode_type4;
+ AudioOutputMode audio_output_mode_type3;
+ AudioOutputMode audio_output_mode_type4;
bool hearing_protection_safeguard_flag;
INSERT_PADDING_BYTES(0x3);
INSERT_PADDING_BYTES(0x4); // Reserved