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-rw-r--r--src/core/hle/service/nvnflinger/nvnflinger.cpp16
-rw-r--r--src/core/hle/service/nvnflinger/nvnflinger.h4
2 files changed, 11 insertions, 9 deletions
diff --git a/src/core/hle/service/nvnflinger/nvnflinger.cpp b/src/core/hle/service/nvnflinger/nvnflinger.cpp
index 0469110e8..af6591370 100644
--- a/src/core/hle/service/nvnflinger/nvnflinger.cpp
+++ b/src/core/hle/service/nvnflinger/nvnflinger.cpp
@@ -112,9 +112,7 @@ void Nvnflinger::ShutdownLayers() {
{
const auto lock_guard = Lock();
for (auto& display : displays) {
- for (size_t layer = 0; layer < display.GetNumLayers(); ++layer) {
- display.GetLayer(layer).GetConsumer().Abandon();
- }
+ display.Abandon();
}
is_abandoned = true;
@@ -176,24 +174,28 @@ void Nvnflinger::CreateLayerAtId(VI::Display& display, u64 layer_id) {
display.CreateLayer(layer_id, buffer_id, nvdrv->container);
}
-void Nvnflinger::OpenLayer(u64 layer_id) {
+bool Nvnflinger::OpenLayer(u64 layer_id) {
const auto lock_guard = Lock();
for (auto& display : displays) {
if (auto* layer = display.FindLayer(layer_id); layer) {
- layer->Open();
+ return layer->Open();
}
}
+
+ return false;
}
-void Nvnflinger::CloseLayer(u64 layer_id) {
+bool Nvnflinger::CloseLayer(u64 layer_id) {
const auto lock_guard = Lock();
for (auto& display : displays) {
if (auto* layer = display.FindLayer(layer_id); layer) {
- layer->Close();
+ return layer->Close();
}
}
+
+ return false;
}
void Nvnflinger::DestroyLayer(u64 layer_id) {
diff --git a/src/core/hle/service/nvnflinger/nvnflinger.h b/src/core/hle/service/nvnflinger/nvnflinger.h
index 871285764..a60e0ae6b 100644
--- a/src/core/hle/service/nvnflinger/nvnflinger.h
+++ b/src/core/hle/service/nvnflinger/nvnflinger.h
@@ -74,10 +74,10 @@ public:
[[nodiscard]] std::optional<u64> CreateLayer(u64 display_id);
/// Opens a layer on all displays for the given layer ID.
- void OpenLayer(u64 layer_id);
+ bool OpenLayer(u64 layer_id);
/// Closes a layer on all displays for the given layer ID.
- void CloseLayer(u64 layer_id);
+ bool CloseLayer(u64 layer_id);
/// Destroys the given layer ID.
void DestroyLayer(u64 layer_id);