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-rw-r--r--src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp5
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp13
2 files changed, 13 insertions, 5 deletions
diff --git a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp
index 789000294..4ee8c5733 100644
--- a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp
@@ -48,8 +48,9 @@ void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u3
addr, offset, width, height, stride, format);
const auto pixel_format = static_cast<Tegra::FramebufferConfig::PixelFormat>(format);
- const Tegra::FramebufferConfig framebuffer{addr, offset, width, height,
- stride, pixel_format, transform, crop_rect};
+ const auto transform_flags = static_cast<Tegra::FramebufferConfig::TransformFlags>(transform);
+ const Tegra::FramebufferConfig framebuffer{addr, offset, width, height,
+ stride, pixel_format, transform_flags, crop_rect};
system.GetPerfStats().EndSystemFrame();
system.GPU().SwapBuffers(&framebuffer);
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp b/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp
index c0a380088..54ac105d5 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp
@@ -13,6 +13,14 @@
#include "video_core/memory_manager.h"
namespace Service::Nvidia::Devices {
+namespace {
+Tegra::CommandHeader BuildFenceAction(Tegra::GPU::FenceOperation op, u32 syncpoint_id) {
+ Tegra::GPU::FenceAction result{};
+ result.op.Assign(op);
+ result.syncpoint_id.Assign(syncpoint_id);
+ return {result.raw};
+}
+} // namespace
nvhost_gpu::nvhost_gpu(Core::System& system_, std::shared_ptr<nvmap> nvmap_dev_,
SyncpointManager& syncpoint_manager_)
@@ -187,7 +195,7 @@ static std::vector<Tegra::CommandHeader> BuildWaitCommandList(Fence fence) {
{fence.value},
Tegra::BuildCommandHeader(Tegra::BufferMethods::FenceAction, 1,
Tegra::SubmissionMode::Increasing),
- Tegra::GPU::FenceAction::Build(Tegra::GPU::FenceOperation::Acquire, fence.id),
+ BuildFenceAction(Tegra::GPU::FenceOperation::Acquire, fence.id),
};
}
@@ -200,8 +208,7 @@ static std::vector<Tegra::CommandHeader> BuildIncrementCommandList(Fence fence,
for (u32 count = 0; count < add_increment; ++count) {
result.emplace_back(Tegra::BuildCommandHeader(Tegra::BufferMethods::FenceAction, 1,
Tegra::SubmissionMode::Increasing));
- result.emplace_back(
- Tegra::GPU::FenceAction::Build(Tegra::GPU::FenceOperation::Increment, fence.id));
+ result.emplace_back(BuildFenceAction(Tegra::GPU::FenceOperation::Increment, fence.id));
}
return result;