diff options
Diffstat (limited to 'src/core/hle/service/hid')
-rw-r--r-- | src/core/hle/service/hid/controllers/gesture.cpp | 2 | ||||
-rw-r--r-- | src/core/hle/service/hid/controllers/npad.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/core/hle/service/hid/controllers/gesture.cpp b/src/core/hle/service/hid/controllers/gesture.cpp index 03432f7cb..63eecd42b 100644 --- a/src/core/hle/service/hid/controllers/gesture.cpp +++ b/src/core/hle/service/hid/controllers/gesture.cpp @@ -331,7 +331,7 @@ Controller_Gesture::GestureProperties Controller_Gesture::GetGestureProperties() }; // Hack: There is no touch in docked but games still allow it - if (Settings::values.use_docked_mode.GetValue()) { + if (Settings::IsDockedMode()) { gesture.points[id] = { .x = static_cast<s32>(active_x * Layout::ScreenDocked::Width), .y = static_cast<s32>(active_y * Layout::ScreenDocked::Height), diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp index 28818c813..3b349b4c4 100644 --- a/src/core/hle/service/hid/controllers/npad.cpp +++ b/src/core/hle/service/hid/controllers/npad.cpp @@ -1518,7 +1518,7 @@ bool Controller_NPad::IsControllerSupported(Core::HID::NpadStyleIndex controller return false; } // Handheld shouldn't be supported in docked mode - if (Settings::values.use_docked_mode.GetValue()) { + if (Settings::IsDockedMode()) { return false; } |