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-rw-r--r--src/core/hle/service/gsp_gpu.cpp11
1 files changed, 5 insertions, 6 deletions
diff --git a/src/core/hle/service/gsp_gpu.cpp b/src/core/hle/service/gsp_gpu.cpp
index bc964ec60..88684b82d 100644
--- a/src/core/hle/service/gsp_gpu.cpp
+++ b/src/core/hle/service/gsp_gpu.cpp
@@ -475,12 +475,11 @@ static void ExecuteCommand(const Command& command, u32 thread_id) {
// TODO: Consider attempting rasterizer-accelerated surface blit if that usage is ever
// possible/likely
- Memory::RasterizerFlushRegion(
- Memory::VirtualToPhysicalAddress(command.dma_request.source_address),
- command.dma_request.size);
- Memory::RasterizerFlushAndInvalidateRegion(
- Memory::VirtualToPhysicalAddress(command.dma_request.dest_address),
- command.dma_request.size);
+ Memory::RasterizerFlushVirtualRegion(command.dma_request.source_address,
+ command.dma_request.size, Memory::FlushMode::Flush);
+ Memory::RasterizerFlushVirtualRegion(command.dma_request.dest_address,
+ command.dma_request.size,
+ Memory::FlushMode::FlushAndInvalidate);
// TODO(Subv): These memory accesses should not go through the application's memory mapping.
// They should go through the GSP module's memory mapping.