diff options
Diffstat (limited to 'src/core/hle/service/filesystem')
-rw-r--r-- | src/core/hle/service/filesystem/filesystem.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/core/hle/service/filesystem/filesystem.cpp b/src/core/hle/service/filesystem/filesystem.cpp index 55282f3af..dffcdfbaf 100644 --- a/src/core/hle/service/filesystem/filesystem.cpp +++ b/src/core/hle/service/filesystem/filesystem.cpp @@ -193,6 +193,10 @@ ResultVal<FileSys::EntryType> VfsDirectoryServiceWrapper::GetEntryType( if (dir == nullptr) return FileSys::ERROR_PATH_NOT_FOUND; auto filename = FileUtil::GetFilename(path); + // TODO(Subv): Some games use the '/' path, find out what this means. + if (filename.empty()) + return MakeResult(FileSys::EntryType::Directory); + if (dir->GetFile(filename) != nullptr) return MakeResult(FileSys::EntryType::File); if (dir->GetSubdirectory(filename) != nullptr) |