diff options
Diffstat (limited to 'src/core/hle/service/filesystem/filesystem.cpp')
-rw-r--r-- | src/core/hle/service/filesystem/filesystem.cpp | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/src/core/hle/service/filesystem/filesystem.cpp b/src/core/hle/service/filesystem/filesystem.cpp index 4ae6ef0bd..eb8c3c23e 100644 --- a/src/core/hle/service/filesystem/filesystem.cpp +++ b/src/core/hle/service/filesystem/filesystem.cpp @@ -12,7 +12,6 @@ #include "core/file_sys/card_image.h" #include "core/file_sys/control_metadata.h" #include "core/file_sys/errors.h" -#include "core/file_sys/mode.h" #include "core/file_sys/patch_manager.h" #include "core/file_sys/registered_cache.h" #include "core/file_sys/romfs_factory.h" @@ -56,7 +55,7 @@ Result VfsDirectoryServiceWrapper::CreateFile(const std::string& path_, u64 size return FileSys::ERROR_PATH_NOT_FOUND; } - FileSys::EntryType entry_type{}; + FileSys::DirectoryEntryType entry_type{}; if (GetEntryType(&entry_type, path) == ResultSuccess) { return FileSys::ERROR_PATH_ALREADY_EXISTS; } @@ -214,7 +213,8 @@ Result VfsDirectoryServiceWrapper::RenameDirectory(const std::string& src_path_, } Result VfsDirectoryServiceWrapper::OpenFile(FileSys::VirtualFile* out_file, - const std::string& path_, FileSys::Mode mode) const { + const std::string& path_, + FileSys::OpenMode mode) const { const std::string path(Common::FS::SanitizePath(path_)); std::string_view npath = path; while (!npath.empty() && (npath[0] == '/' || npath[0] == '\\')) { @@ -226,7 +226,7 @@ Result VfsDirectoryServiceWrapper::OpenFile(FileSys::VirtualFile* out_file, return FileSys::ERROR_PATH_NOT_FOUND; } - if (mode == FileSys::Mode::Append) { + if (mode == FileSys::OpenMode::AllowAppend) { *out_file = std::make_shared<FileSys::OffsetVfsFile>(file, 0, file->GetSize()); } else { *out_file = file; @@ -247,7 +247,7 @@ Result VfsDirectoryServiceWrapper::OpenDirectory(FileSys::VirtualDir* out_direct return ResultSuccess; } -Result VfsDirectoryServiceWrapper::GetEntryType(FileSys::EntryType* out_entry_type, +Result VfsDirectoryServiceWrapper::GetEntryType(FileSys::DirectoryEntryType* out_entry_type, const std::string& path_) const { std::string path(Common::FS::SanitizePath(path_)); auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path)); @@ -258,17 +258,17 @@ Result VfsDirectoryServiceWrapper::GetEntryType(FileSys::EntryType* out_entry_ty auto filename = Common::FS::GetFilename(path); // TODO(Subv): Some games use the '/' path, find out what this means. if (filename.empty()) { - *out_entry_type = FileSys::EntryType::Directory; + *out_entry_type = FileSys::DirectoryEntryType::Directory; return ResultSuccess; } if (dir->GetFile(filename) != nullptr) { - *out_entry_type = FileSys::EntryType::File; + *out_entry_type = FileSys::DirectoryEntryType::File; return ResultSuccess; } if (dir->GetSubdirectory(filename) != nullptr) { - *out_entry_type = FileSys::EntryType::Directory; + *out_entry_type = FileSys::DirectoryEntryType::Directory; return ResultSuccess; } @@ -282,7 +282,7 @@ Result VfsDirectoryServiceWrapper::GetFileTimeStampRaw( return FileSys::ERROR_PATH_NOT_FOUND; } - FileSys::EntryType entry_type; + FileSys::DirectoryEntryType entry_type; if (GetEntryType(&entry_type, path) != ResultSuccess) { return FileSys::ERROR_PATH_NOT_FOUND; } @@ -347,7 +347,7 @@ std::shared_ptr<SaveDataController> FileSystemController::OpenSaveDataController std::shared_ptr<FileSys::SaveDataFactory> FileSystemController::CreateSaveDataFactory( ProgramId program_id) { using YuzuPath = Common::FS::YuzuPath; - const auto rw_mode = FileSys::Mode::ReadWrite; + const auto rw_mode = FileSys::OpenMode::ReadWrite; auto vfs = system.GetFilesystem(); const auto nand_directory = @@ -686,15 +686,15 @@ void FileSystemController::CreateFactories(FileSys::VfsFilesystem& vfs, bool ove using YuzuPath = Common::FS::YuzuPath; const auto sdmc_dir_path = Common::FS::GetYuzuPath(YuzuPath::SDMCDir); const auto sdmc_load_dir_path = sdmc_dir_path / "atmosphere/contents"; - const auto rw_mode = FileSys::Mode::ReadWrite; + const auto rw_mode = FileSys::OpenMode::ReadWrite; auto nand_directory = vfs.OpenDirectory(Common::FS::GetYuzuPathString(YuzuPath::NANDDir), rw_mode); auto sd_directory = vfs.OpenDirectory(Common::FS::PathToUTF8String(sdmc_dir_path), rw_mode); - auto load_directory = - vfs.OpenDirectory(Common::FS::GetYuzuPathString(YuzuPath::LoadDir), FileSys::Mode::Read); - auto sd_load_directory = - vfs.OpenDirectory(Common::FS::PathToUTF8String(sdmc_load_dir_path), FileSys::Mode::Read); + auto load_directory = vfs.OpenDirectory(Common::FS::GetYuzuPathString(YuzuPath::LoadDir), + FileSys::OpenMode::Read); + auto sd_load_directory = vfs.OpenDirectory(Common::FS::PathToUTF8String(sdmc_load_dir_path), + FileSys::OpenMode::Read); auto dump_directory = vfs.OpenDirectory(Common::FS::GetYuzuPathString(YuzuPath::DumpDir), rw_mode); |