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-rw-r--r--src/core/hle/service/filesystem/filesystem.cpp32
1 files changed, 16 insertions, 16 deletions
diff --git a/src/core/hle/service/filesystem/filesystem.cpp b/src/core/hle/service/filesystem/filesystem.cpp
index 78664439d..84d1717ab 100644
--- a/src/core/hle/service/filesystem/filesystem.cpp
+++ b/src/core/hle/service/filesystem/filesystem.cpp
@@ -60,7 +60,7 @@ ResultCode VfsDirectoryServiceWrapper::CreateFile(const std::string& path_, u64
}
const auto entry_type = GetEntryType(path);
- if (entry_type.Code() == RESULT_SUCCESS) {
+ if (entry_type.Code() == ResultSuccess) {
return FileSys::ERROR_PATH_ALREADY_EXISTS;
}
@@ -73,14 +73,14 @@ ResultCode VfsDirectoryServiceWrapper::CreateFile(const std::string& path_, u64
// TODO(DarkLordZach): Find a better error code for this
return RESULT_UNKNOWN;
}
- return RESULT_SUCCESS;
+ return ResultSuccess;
}
ResultCode VfsDirectoryServiceWrapper::DeleteFile(const std::string& path_) const {
std::string path(Common::FS::SanitizePath(path_));
if (path.empty()) {
// TODO(DarkLordZach): Why do games call this and what should it do? Works as is but...
- return RESULT_SUCCESS;
+ return ResultSuccess;
}
auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path));
@@ -92,7 +92,7 @@ ResultCode VfsDirectoryServiceWrapper::DeleteFile(const std::string& path_) cons
return RESULT_UNKNOWN;
}
- return RESULT_SUCCESS;
+ return ResultSuccess;
}
ResultCode VfsDirectoryServiceWrapper::CreateDirectory(const std::string& path_) const {
@@ -106,7 +106,7 @@ ResultCode VfsDirectoryServiceWrapper::CreateDirectory(const std::string& path_)
// TODO(DarkLordZach): Find a better error code for this
return RESULT_UNKNOWN;
}
- return RESULT_SUCCESS;
+ return ResultSuccess;
}
ResultCode VfsDirectoryServiceWrapper::DeleteDirectory(const std::string& path_) const {
@@ -116,7 +116,7 @@ ResultCode VfsDirectoryServiceWrapper::DeleteDirectory(const std::string& path_)
// TODO(DarkLordZach): Find a better error code for this
return RESULT_UNKNOWN;
}
- return RESULT_SUCCESS;
+ return ResultSuccess;
}
ResultCode VfsDirectoryServiceWrapper::DeleteDirectoryRecursively(const std::string& path_) const {
@@ -126,7 +126,7 @@ ResultCode VfsDirectoryServiceWrapper::DeleteDirectoryRecursively(const std::str
// TODO(DarkLordZach): Find a better error code for this
return RESULT_UNKNOWN;
}
- return RESULT_SUCCESS;
+ return ResultSuccess;
}
ResultCode VfsDirectoryServiceWrapper::CleanDirectoryRecursively(const std::string& path) const {
@@ -138,7 +138,7 @@ ResultCode VfsDirectoryServiceWrapper::CleanDirectoryRecursively(const std::stri
return RESULT_UNKNOWN;
}
- return RESULT_SUCCESS;
+ return ResultSuccess;
}
ResultCode VfsDirectoryServiceWrapper::RenameFile(const std::string& src_path_,
@@ -154,12 +154,12 @@ ResultCode VfsDirectoryServiceWrapper::RenameFile(const std::string& src_path_,
// TODO(DarkLordZach): Find a better error code for this
return RESULT_UNKNOWN;
}
- return RESULT_SUCCESS;
+ return ResultSuccess;
}
// Move by hand -- TODO(DarkLordZach): Optimize
auto c_res = CreateFile(dest_path, src->GetSize());
- if (c_res != RESULT_SUCCESS)
+ if (c_res != ResultSuccess)
return c_res;
auto dest = backing->GetFileRelative(dest_path);
@@ -173,7 +173,7 @@ ResultCode VfsDirectoryServiceWrapper::RenameFile(const std::string& src_path_,
return RESULT_UNKNOWN;
}
- return RESULT_SUCCESS;
+ return ResultSuccess;
}
ResultCode VfsDirectoryServiceWrapper::RenameDirectory(const std::string& src_path_,
@@ -189,7 +189,7 @@ ResultCode VfsDirectoryServiceWrapper::RenameDirectory(const std::string& src_pa
// TODO(DarkLordZach): Find a better error code for this
return RESULT_UNKNOWN;
}
- return RESULT_SUCCESS;
+ return ResultSuccess;
}
// TODO(DarkLordZach): Implement renaming across the tree (move).
@@ -258,7 +258,7 @@ FileSystemController::~FileSystemController() = default;
ResultCode FileSystemController::RegisterRomFS(std::unique_ptr<FileSys::RomFSFactory>&& factory) {
romfs_factory = std::move(factory);
LOG_DEBUG(Service_FS, "Registered RomFS");
- return RESULT_SUCCESS;
+ return ResultSuccess;
}
ResultCode FileSystemController::RegisterSaveData(
@@ -266,21 +266,21 @@ ResultCode FileSystemController::RegisterSaveData(
ASSERT_MSG(save_data_factory == nullptr, "Tried to register a second save data");
save_data_factory = std::move(factory);
LOG_DEBUG(Service_FS, "Registered save data");
- return RESULT_SUCCESS;
+ return ResultSuccess;
}
ResultCode FileSystemController::RegisterSDMC(std::unique_ptr<FileSys::SDMCFactory>&& factory) {
ASSERT_MSG(sdmc_factory == nullptr, "Tried to register a second SDMC");
sdmc_factory = std::move(factory);
LOG_DEBUG(Service_FS, "Registered SDMC");
- return RESULT_SUCCESS;
+ return ResultSuccess;
}
ResultCode FileSystemController::RegisterBIS(std::unique_ptr<FileSys::BISFactory>&& factory) {
ASSERT_MSG(bis_factory == nullptr, "Tried to register a second BIS");
bis_factory = std::move(factory);
LOG_DEBUG(Service_FS, "Registered BIS");
- return RESULT_SUCCESS;
+ return ResultSuccess;
}
void FileSystemController::SetPackedUpdate(FileSys::VirtualFile update_raw) {