diff options
Diffstat (limited to 'src/core/hle/service/cfg/cfg.cpp')
-rw-r--r-- | src/core/hle/service/cfg/cfg.cpp | 716 |
1 files changed, 0 insertions, 716 deletions
diff --git a/src/core/hle/service/cfg/cfg.cpp b/src/core/hle/service/cfg/cfg.cpp deleted file mode 100644 index f78c25fb2..000000000 --- a/src/core/hle/service/cfg/cfg.cpp +++ /dev/null @@ -1,716 +0,0 @@ -// Copyright 2014 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include <algorithm> -#include <array> -#include <cryptopp/osrng.h> -#include <cryptopp/sha.h> -#include "common/file_util.h" -#include "common/logging/log.h" -#include "common/string_util.h" -#include "common/swap.h" -#include "core/file_sys/archive_systemsavedata.h" -#include "core/file_sys/errors.h" -#include "core/file_sys/file_backend.h" -#include "core/hle/ipc.h" -#include "core/hle/ipc_helpers.h" -#include "core/hle/result.h" -#include "core/hle/service/cfg/cfg.h" -#include "core/hle/service/cfg/cfg_i.h" -#include "core/hle/service/cfg/cfg_nor.h" -#include "core/hle/service/cfg/cfg_s.h" -#include "core/hle/service/cfg/cfg_u.h" -#include "core/hle/service/fs/archive.h" -#include "core/hle/service/service.h" -#include "core/memory.h" -#include "core/settings.h" - -namespace Service { -namespace CFG { - -/// The maximum number of block entries that can exist in the config file -static const u32 CONFIG_FILE_MAX_BLOCK_ENTRIES = 1479; - -namespace { - -/** - * The header of the config savedata file, - * contains information about the blocks in the file - */ -struct SaveFileConfig { - u16 total_entries; ///< The total number of set entries in the config file - u16 data_entries_offset; ///< The offset where the data for the blocks start, this is hardcoded - /// to 0x455C as per hardware - SaveConfigBlockEntry block_entries[CONFIG_FILE_MAX_BLOCK_ENTRIES]; ///< The block headers, the - /// maximum possible value is - /// 1479 as per hardware - u32 unknown; ///< This field is unknown, possibly padding, 0 has been observed in hardware -}; -static_assert(sizeof(SaveFileConfig) == 0x455C, - "SaveFileConfig header must be exactly 0x455C bytes"); - -enum ConfigBlockID { - StereoCameraSettingsBlockID = 0x00050005, - SoundOutputModeBlockID = 0x00070001, - ConsoleUniqueID1BlockID = 0x00090000, - ConsoleUniqueID2BlockID = 0x00090001, - ConsoleUniqueID3BlockID = 0x00090002, - UsernameBlockID = 0x000A0000, - BirthdayBlockID = 0x000A0001, - LanguageBlockID = 0x000A0002, - CountryInfoBlockID = 0x000B0000, - CountryNameBlockID = 0x000B0001, - StateNameBlockID = 0x000B0002, - EULAVersionBlockID = 0x000D0000, - ConsoleModelBlockID = 0x000F0004, -}; - -struct UsernameBlock { - char16_t username[10]; ///< Exactly 20 bytes long, padded with zeros at the end if necessary - u32 zero; - u32 ng_word; -}; -static_assert(sizeof(UsernameBlock) == 0x1C, "UsernameBlock must be exactly 0x1C bytes"); - -struct BirthdayBlock { - u8 month; ///< The month of the birthday - u8 day; ///< The day of the birthday -}; -static_assert(sizeof(BirthdayBlock) == 2, "BirthdayBlock must be exactly 2 bytes"); - -struct ConsoleModelInfo { - u8 model; ///< The console model (3DS, 2DS, etc) - u8 unknown[3]; ///< Unknown data -}; -static_assert(sizeof(ConsoleModelInfo) == 4, "ConsoleModelInfo must be exactly 4 bytes"); - -struct ConsoleCountryInfo { - u8 unknown[3]; ///< Unknown data - u8 country_code; ///< The country code of the console -}; -static_assert(sizeof(ConsoleCountryInfo) == 4, "ConsoleCountryInfo must be exactly 4 bytes"); -} - -static const ConsoleModelInfo CONSOLE_MODEL = {NINTENDO_3DS_XL, {0, 0, 0}}; -static const u8 CONSOLE_LANGUAGE = LANGUAGE_EN; -static const UsernameBlock CONSOLE_USERNAME_BLOCK = {u"CITRA", 0, 0}; -static const BirthdayBlock PROFILE_BIRTHDAY = {3, 25}; // March 25th, 2014 -static const u8 SOUND_OUTPUT_MODE = SOUND_SURROUND; -static const u8 UNITED_STATES_COUNTRY_ID = 49; -/// TODO(Subv): Find what the other bytes are -static const ConsoleCountryInfo COUNTRY_INFO = {{0, 0, 0}, UNITED_STATES_COUNTRY_ID}; - -/** - * TODO(Subv): Find out what this actually is, these values fix some NaN uniforms in some games, - * for example Nintendo Zone - * Thanks Normmatt for providing this information - */ -static const std::array<float, 8> STEREO_CAMERA_SETTINGS = { - 62.0f, 289.0f, 76.80000305175781f, 46.08000183105469f, - 10.0f, 5.0f, 55.58000183105469f, 21.56999969482422f, -}; -static_assert(sizeof(STEREO_CAMERA_SETTINGS) == 0x20, - "STEREO_CAMERA_SETTINGS must be exactly 0x20 bytes"); - -static const u32 CONFIG_SAVEFILE_SIZE = 0x8000; -static std::array<u8, CONFIG_SAVEFILE_SIZE> cfg_config_file_buffer; - -static Service::FS::ArchiveHandle cfg_system_save_data_archive; -static const std::vector<u8> cfg_system_savedata_id = { - 0x00, 0x00, 0x00, 0x00, 0x17, 0x00, 0x01, 0x00, -}; - -static u32 preferred_region_code = 0; - -void GetCountryCodeString(Service::Interface* self) { - u32* cmd_buff = Kernel::GetCommandBuffer(); - u32 country_code_id = cmd_buff[1]; - - if (country_code_id >= country_codes.size() || 0 == country_codes[country_code_id]) { - LOG_ERROR(Service_CFG, "requested country code id=%d is invalid", country_code_id); - cmd_buff[1] = ResultCode(ErrorDescription::NotFound, ErrorModule::Config, - ErrorSummary::WrongArgument, ErrorLevel::Permanent) - .raw; - return; - } - - cmd_buff[1] = 0; - cmd_buff[2] = country_codes[country_code_id]; -} - -void GetCountryCodeID(Service::Interface* self) { - u32* cmd_buff = Kernel::GetCommandBuffer(); - u16 country_code = static_cast<u16>(cmd_buff[1]); - u16 country_code_id = 0; - - // The following algorithm will fail if the first country code isn't 0. - DEBUG_ASSERT(country_codes[0] == 0); - - for (u16 id = 0; id < country_codes.size(); ++id) { - if (country_codes[id] == country_code) { - country_code_id = id; - break; - } - } - - if (0 == country_code_id) { - LOG_ERROR(Service_CFG, "requested country code name=%c%c is invalid", country_code & 0xff, - country_code >> 8); - cmd_buff[1] = ResultCode(ErrorDescription::NotFound, ErrorModule::Config, - ErrorSummary::WrongArgument, ErrorLevel::Permanent) - .raw; - cmd_buff[2] = 0xFFFF; - return; - } - - cmd_buff[1] = 0; - cmd_buff[2] = country_code_id; -} - -u32 GetRegionValue() { - if (Settings::values.region_value == Settings::REGION_VALUE_AUTO_SELECT) - return preferred_region_code; - - return Settings::values.region_value; -} - -void SecureInfoGetRegion(Service::Interface* self) { - u32* cmd_buff = Kernel::GetCommandBuffer(); - - cmd_buff[1] = RESULT_SUCCESS.raw; - cmd_buff[2] = GetRegionValue(); -} - -void GenHashConsoleUnique(Service::Interface* self) { - IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x03, 1, 0); - const u32 app_id_salt = rp.Pop<u32>() & 0x000FFFFF; - - IPC::RequestBuilder rb = rp.MakeBuilder(3, 0); - - std::array<u8, 12> buffer; - const ResultCode result = GetConfigInfoBlock(ConsoleUniqueID2BlockID, 8, 2, buffer.data()); - rb.Push(result); - if (result.IsSuccess()) { - std::memcpy(&buffer[8], &app_id_salt, sizeof(u32)); - std::array<u8, CryptoPP::SHA256::DIGESTSIZE> hash; - CryptoPP::SHA256().CalculateDigest(hash.data(), buffer.data(), sizeof(buffer)); - u32 low, high; - memcpy(&low, &hash[hash.size() - 8], sizeof(u32)); - memcpy(&high, &hash[hash.size() - 4], sizeof(u32)); - rb.Push(low); - rb.Push(high); - } else { - rb.Push<u32>(0); - rb.Push<u32>(0); - } - - LOG_DEBUG(Service_CFG, "called app_id_salt=0x%X", app_id_salt); -} - -void GetRegionCanadaUSA(Service::Interface* self) { - u32* cmd_buff = Kernel::GetCommandBuffer(); - - cmd_buff[1] = RESULT_SUCCESS.raw; - - u8 canada_or_usa = 1; - if (canada_or_usa == GetRegionValue()) { - cmd_buff[2] = 1; - } else { - cmd_buff[2] = 0; - } -} - -void GetSystemModel(Service::Interface* self) { - u32* cmd_buff = Kernel::GetCommandBuffer(); - u32 data; - - // TODO(Subv): Find out the correct error codes - cmd_buff[1] = - Service::CFG::GetConfigInfoBlock(0x000F0004, 4, 0x8, reinterpret_cast<u8*>(&data)).raw; - cmd_buff[2] = data & 0xFF; -} - -void GetModelNintendo2DS(Service::Interface* self) { - u32* cmd_buff = Kernel::GetCommandBuffer(); - u32 data; - - // TODO(Subv): Find out the correct error codes - cmd_buff[1] = - Service::CFG::GetConfigInfoBlock(0x000F0004, 4, 0x8, reinterpret_cast<u8*>(&data)).raw; - - u8 model = data & 0xFF; - if (model == Service::CFG::NINTENDO_2DS) - cmd_buff[2] = 0; - else - cmd_buff[2] = 1; -} - -void GetConfigInfoBlk2(Service::Interface* self) { - u32* cmd_buff = Kernel::GetCommandBuffer(); - u32 size = cmd_buff[1]; - u32 block_id = cmd_buff[2]; - VAddr data_pointer = cmd_buff[4]; - - if (!Memory::IsValidVirtualAddress(data_pointer)) { - cmd_buff[1] = -1; // TODO(Subv): Find the right error code - return; - } - - std::vector<u8> data(size); - cmd_buff[1] = Service::CFG::GetConfigInfoBlock(block_id, size, 0x2, data.data()).raw; - Memory::WriteBlock(data_pointer, data.data(), data.size()); -} - -void GetConfigInfoBlk8(Service::Interface* self) { - u32* cmd_buff = Kernel::GetCommandBuffer(); - u32 size = cmd_buff[1]; - u32 block_id = cmd_buff[2]; - VAddr data_pointer = cmd_buff[4]; - - if (!Memory::IsValidVirtualAddress(data_pointer)) { - cmd_buff[1] = -1; // TODO(Subv): Find the right error code - return; - } - - std::vector<u8> data(size); - cmd_buff[1] = Service::CFG::GetConfigInfoBlock(block_id, size, 0x8, data.data()).raw; - Memory::WriteBlock(data_pointer, data.data(), data.size()); -} - -void SetConfigInfoBlk4(Service::Interface* self) { - u32* cmd_buff = Kernel::GetCommandBuffer(); - u32 block_id = cmd_buff[1]; - u32 size = cmd_buff[2]; - VAddr data_pointer = cmd_buff[4]; - - if (!Memory::IsValidVirtualAddress(data_pointer)) { - cmd_buff[1] = -1; // TODO(Subv): Find the right error code - return; - } - - std::vector<u8> data(size); - Memory::ReadBlock(data_pointer, data.data(), data.size()); - cmd_buff[1] = Service::CFG::SetConfigInfoBlock(block_id, size, 0x4, data.data()).raw; -} - -void UpdateConfigNANDSavegame(Service::Interface* self) { - u32* cmd_buff = Kernel::GetCommandBuffer(); - cmd_buff[1] = Service::CFG::UpdateConfigNANDSavegame().raw; -} - -void FormatConfig(Service::Interface* self) { - u32* cmd_buff = Kernel::GetCommandBuffer(); - cmd_buff[1] = Service::CFG::FormatConfig().raw; -} - -static ResultVal<void*> GetConfigInfoBlockPointer(u32 block_id, u32 size, u32 flag) { - // Read the header - SaveFileConfig* config = reinterpret_cast<SaveFileConfig*>(cfg_config_file_buffer.data()); - - auto itr = - std::find_if(std::begin(config->block_entries), std::end(config->block_entries), - [&](const SaveConfigBlockEntry& entry) { return entry.block_id == block_id; }); - - if (itr == std::end(config->block_entries)) { - LOG_ERROR(Service_CFG, "Config block 0x%X with flags %u and size %u was not found", - block_id, flag, size); - return ResultCode(ErrorDescription::NotFound, ErrorModule::Config, - ErrorSummary::WrongArgument, ErrorLevel::Permanent); - } - - if ((itr->flags & flag) == 0) { - LOG_ERROR(Service_CFG, "Invalid flag %u for config block 0x%X with size %u", flag, block_id, - size); - return ResultCode(ErrorDescription::NotAuthorized, ErrorModule::Config, - ErrorSummary::WrongArgument, ErrorLevel::Permanent); - } - - if (itr->size != size) { - LOG_ERROR(Service_CFG, "Invalid size %u for config block 0x%X with flags %u", size, - block_id, flag); - return ResultCode(ErrorDescription::InvalidSize, ErrorModule::Config, - ErrorSummary::WrongArgument, ErrorLevel::Permanent); - } - - void* pointer; - - // The data is located in the block header itself if the size is less than 4 bytes - if (itr->size <= 4) - pointer = &itr->offset_or_data; - else - pointer = &cfg_config_file_buffer[itr->offset_or_data]; - - return MakeResult<void*>(pointer); -} - -ResultCode GetConfigInfoBlock(u32 block_id, u32 size, u32 flag, void* output) { - void* pointer; - CASCADE_RESULT(pointer, GetConfigInfoBlockPointer(block_id, size, flag)); - memcpy(output, pointer, size); - - return RESULT_SUCCESS; -} - -ResultCode SetConfigInfoBlock(u32 block_id, u32 size, u32 flag, const void* input) { - void* pointer; - CASCADE_RESULT(pointer, GetConfigInfoBlockPointer(block_id, size, flag)); - memcpy(pointer, input, size); - return RESULT_SUCCESS; -} - -ResultCode CreateConfigInfoBlk(u32 block_id, u16 size, u16 flags, const void* data) { - SaveFileConfig* config = reinterpret_cast<SaveFileConfig*>(cfg_config_file_buffer.data()); - if (config->total_entries >= CONFIG_FILE_MAX_BLOCK_ENTRIES) - return ResultCode(-1); // TODO(Subv): Find the right error code - - // Insert the block header with offset 0 for now - config->block_entries[config->total_entries] = {block_id, 0, size, flags}; - if (size > 4) { - u32 offset = config->data_entries_offset; - // Perform a search to locate the next offset for the new data - // use the offset and size of the previous block to determine the new position - for (int i = config->total_entries - 1; i >= 0; --i) { - // Ignore the blocks that don't have a separate data offset - if (config->block_entries[i].size > 4) { - offset = config->block_entries[i].offset_or_data + config->block_entries[i].size; - break; - } - } - - config->block_entries[config->total_entries].offset_or_data = offset; - - // Write the data at the new offset - memcpy(&cfg_config_file_buffer[offset], data, size); - } else { - // The offset_or_data field in the header contains the data itself if it's 4 bytes or less - memcpy(&config->block_entries[config->total_entries].offset_or_data, data, size); - } - - ++config->total_entries; - return RESULT_SUCCESS; -} - -ResultCode DeleteConfigNANDSaveFile() { - FileSys::Path path("/config"); - return Service::FS::DeleteFileFromArchive(cfg_system_save_data_archive, path); -} - -ResultCode UpdateConfigNANDSavegame() { - FileSys::Mode mode = {}; - mode.write_flag.Assign(1); - mode.create_flag.Assign(1); - - FileSys::Path path("/config"); - - auto config_result = Service::FS::OpenFileFromArchive(cfg_system_save_data_archive, path, mode); - ASSERT_MSG(config_result.Succeeded(), "could not open file"); - - auto config = std::move(config_result).Unwrap(); - config->backend->Write(0, CONFIG_SAVEFILE_SIZE, 1, cfg_config_file_buffer.data()); - - return RESULT_SUCCESS; -} - -ResultCode FormatConfig() { - ResultCode res = DeleteConfigNANDSaveFile(); - // The delete command fails if the file doesn't exist, so we have to check that too - if (!res.IsSuccess() && res != FileSys::ERROR_FILE_NOT_FOUND) { - return res; - } - // Delete the old data - cfg_config_file_buffer.fill(0); - // Create the header - SaveFileConfig* config = reinterpret_cast<SaveFileConfig*>(cfg_config_file_buffer.data()); - // This value is hardcoded, taken from 3dbrew, verified by hardware, it's always the same value - config->data_entries_offset = 0x455C; - - // Insert the default blocks - u8 zero_buffer[0xC0] = {}; - - // 0x00030001 - Unknown - res = CreateConfigInfoBlk(0x00030001, 0x8, 0xE, zero_buffer); - if (!res.IsSuccess()) - return res; - - res = CreateConfigInfoBlk(StereoCameraSettingsBlockID, sizeof(STEREO_CAMERA_SETTINGS), 0xE, - STEREO_CAMERA_SETTINGS.data()); - if (!res.IsSuccess()) - return res; - - res = CreateConfigInfoBlk(SoundOutputModeBlockID, sizeof(SOUND_OUTPUT_MODE), 0xE, - &SOUND_OUTPUT_MODE); - if (!res.IsSuccess()) - return res; - - u32 random_number; - u64 console_id; - GenerateConsoleUniqueId(random_number, console_id); - - u64_le console_id_le = console_id; - res = CreateConfigInfoBlk(ConsoleUniqueID1BlockID, sizeof(console_id_le), 0xE, &console_id_le); - if (!res.IsSuccess()) - return res; - - res = CreateConfigInfoBlk(ConsoleUniqueID2BlockID, sizeof(console_id_le), 0xE, &console_id_le); - if (!res.IsSuccess()) - return res; - - u32_le random_number_le = random_number; - res = CreateConfigInfoBlk(ConsoleUniqueID3BlockID, sizeof(random_number_le), 0xE, - &random_number_le); - if (!res.IsSuccess()) - return res; - - res = CreateConfigInfoBlk(UsernameBlockID, sizeof(CONSOLE_USERNAME_BLOCK), 0xE, - &CONSOLE_USERNAME_BLOCK); - if (!res.IsSuccess()) - return res; - - res = CreateConfigInfoBlk(BirthdayBlockID, sizeof(PROFILE_BIRTHDAY), 0xE, &PROFILE_BIRTHDAY); - if (!res.IsSuccess()) - return res; - - res = CreateConfigInfoBlk(LanguageBlockID, sizeof(CONSOLE_LANGUAGE), 0xE, &CONSOLE_LANGUAGE); - if (!res.IsSuccess()) - return res; - - res = CreateConfigInfoBlk(CountryInfoBlockID, sizeof(COUNTRY_INFO), 0xE, &COUNTRY_INFO); - if (!res.IsSuccess()) - return res; - - u16_le country_name_buffer[16][0x40] = {}; - std::u16string region_name = Common::UTF8ToUTF16("Gensokyo"); - for (size_t i = 0; i < 16; ++i) { - std::copy(region_name.cbegin(), region_name.cend(), country_name_buffer[i]); - } - // 0x000B0001 - Localized names for the profile Country - res = CreateConfigInfoBlk(CountryNameBlockID, sizeof(country_name_buffer), 0xE, - country_name_buffer); - if (!res.IsSuccess()) - return res; - // 0x000B0002 - Localized names for the profile State/Province - res = CreateConfigInfoBlk(StateNameBlockID, sizeof(country_name_buffer), 0xE, - country_name_buffer); - if (!res.IsSuccess()) - return res; - - // 0x000B0003 - Unknown, related to country/address (zip code?) - res = CreateConfigInfoBlk(0x000B0003, 0x4, 0xE, zero_buffer); - if (!res.IsSuccess()) - return res; - - // 0x000C0000 - Unknown - res = CreateConfigInfoBlk(0x000C0000, 0xC0, 0xE, zero_buffer); - if (!res.IsSuccess()) - return res; - - // 0x000C0001 - Unknown - res = CreateConfigInfoBlk(0x000C0001, 0x14, 0xE, zero_buffer); - if (!res.IsSuccess()) - return res; - - // 0x000D0000 - Accepted EULA version - res = CreateConfigInfoBlk(EULAVersionBlockID, 0x4, 0xE, zero_buffer); - if (!res.IsSuccess()) - return res; - - res = CreateConfigInfoBlk(ConsoleModelBlockID, sizeof(CONSOLE_MODEL), 0xC, &CONSOLE_MODEL); - if (!res.IsSuccess()) - return res; - - // 0x00170000 - Unknown - res = CreateConfigInfoBlk(0x00170000, 0x4, 0xE, zero_buffer); - if (!res.IsSuccess()) - return res; - - // Save the buffer to the file - res = UpdateConfigNANDSavegame(); - if (!res.IsSuccess()) - return res; - return RESULT_SUCCESS; -} - -ResultCode LoadConfigNANDSaveFile() { - // Open the SystemSaveData archive 0x00010017 - FileSys::Path archive_path(cfg_system_savedata_id); - auto archive_result = - Service::FS::OpenArchive(Service::FS::ArchiveIdCode::SystemSaveData, archive_path); - - // If the archive didn't exist, create the files inside - if (archive_result.Code() == FileSys::ERR_NOT_FORMATTED) { - // Format the archive to create the directories - Service::FS::FormatArchive(Service::FS::ArchiveIdCode::SystemSaveData, - FileSys::ArchiveFormatInfo(), archive_path); - - // Open it again to get a valid archive now that the folder exists - archive_result = - Service::FS::OpenArchive(Service::FS::ArchiveIdCode::SystemSaveData, archive_path); - } - - ASSERT_MSG(archive_result.Succeeded(), "Could not open the CFG SystemSaveData archive!"); - - cfg_system_save_data_archive = *archive_result; - - FileSys::Path config_path("/config"); - FileSys::Mode open_mode = {}; - open_mode.read_flag.Assign(1); - - auto config_result = Service::FS::OpenFileFromArchive(*archive_result, config_path, open_mode); - - // Read the file if it already exists - if (config_result.Succeeded()) { - auto config = std::move(config_result).Unwrap(); - config->backend->Read(0, CONFIG_SAVEFILE_SIZE, cfg_config_file_buffer.data()); - return RESULT_SUCCESS; - } - - return FormatConfig(); -} - -void Init() { - AddService(new CFG_I); - AddService(new CFG_NOR); - AddService(new CFG_S); - AddService(new CFG_U); - - LoadConfigNANDSaveFile(); - - preferred_region_code = 0; -} - -void Shutdown() {} - -/// Checks if the language is available in the chosen region, and returns a proper one -static SystemLanguage AdjustLanguageInfoBlock(u32 region, SystemLanguage language) { - static const std::array<std::vector<SystemLanguage>, 7> region_languages{{ - // JPN - {LANGUAGE_JP}, - // USA - {LANGUAGE_EN, LANGUAGE_FR, LANGUAGE_ES, LANGUAGE_PT}, - // EUR - {LANGUAGE_EN, LANGUAGE_FR, LANGUAGE_DE, LANGUAGE_IT, LANGUAGE_ES, LANGUAGE_NL, LANGUAGE_PT, - LANGUAGE_RU}, - // AUS - {LANGUAGE_EN, LANGUAGE_FR, LANGUAGE_DE, LANGUAGE_IT, LANGUAGE_ES, LANGUAGE_NL, LANGUAGE_PT, - LANGUAGE_RU}, - // CHN - {LANGUAGE_ZH}, - // KOR - {LANGUAGE_KO}, - // TWN - {LANGUAGE_TW}, - }}; - const auto& available = region_languages[region]; - if (std::find(available.begin(), available.end(), language) == available.end()) { - return available[0]; - } - return language; -} - -void SetPreferredRegionCode(u32 region_code) { - preferred_region_code = region_code; - LOG_INFO(Service_CFG, "Preferred region code set to %u", preferred_region_code); - - if (Settings::values.region_value == Settings::REGION_VALUE_AUTO_SELECT) { - const SystemLanguage current_language = GetSystemLanguage(); - const SystemLanguage adjusted_language = - AdjustLanguageInfoBlock(region_code, current_language); - if (current_language != adjusted_language) { - LOG_WARNING(Service_CFG, "System language %d does not fit the region. Adjusted to %d", - static_cast<int>(current_language), static_cast<int>(adjusted_language)); - SetSystemLanguage(adjusted_language); - } - } -} - -void SetUsername(const std::u16string& name) { - ASSERT(name.size() <= 10); - UsernameBlock block{}; - name.copy(block.username, name.size()); - SetConfigInfoBlock(UsernameBlockID, sizeof(block), 4, &block); -} - -std::u16string GetUsername() { - UsernameBlock block; - GetConfigInfoBlock(UsernameBlockID, sizeof(block), 8, &block); - - // the username string in the block isn't null-terminated, - // so we need to find the end manually. - std::u16string username(block.username, ARRAY_SIZE(block.username)); - const size_t pos = username.find(u'\0'); - if (pos != std::u16string::npos) - username.erase(pos); - return username; -} - -void SetBirthday(u8 month, u8 day) { - BirthdayBlock block = {month, day}; - SetConfigInfoBlock(BirthdayBlockID, sizeof(block), 4, &block); -} - -std::tuple<u8, u8> GetBirthday() { - BirthdayBlock block; - GetConfigInfoBlock(BirthdayBlockID, sizeof(block), 8, &block); - return std::make_tuple(block.month, block.day); -} - -void SetSystemLanguage(SystemLanguage language) { - u8 block = language; - SetConfigInfoBlock(LanguageBlockID, sizeof(block), 4, &block); -} - -SystemLanguage GetSystemLanguage() { - u8 block; - GetConfigInfoBlock(LanguageBlockID, sizeof(block), 8, &block); - return static_cast<SystemLanguage>(block); -} - -void SetSoundOutputMode(SoundOutputMode mode) { - u8 block = mode; - SetConfigInfoBlock(SoundOutputModeBlockID, sizeof(block), 4, &block); -} - -SoundOutputMode GetSoundOutputMode() { - u8 block; - GetConfigInfoBlock(SoundOutputModeBlockID, sizeof(block), 8, &block); - return static_cast<SoundOutputMode>(block); -} - -void GenerateConsoleUniqueId(u32& random_number, u64& console_id) { - CryptoPP::AutoSeededRandomPool rng; - random_number = rng.GenerateWord32(0, 0xFFFF); - u64_le local_friend_code_seed; - rng.GenerateBlock(reinterpret_cast<CryptoPP::byte*>(&local_friend_code_seed), - sizeof(local_friend_code_seed)); - console_id = (local_friend_code_seed & 0x3FFFFFFFF) | (static_cast<u64>(random_number) << 48); -} - -ResultCode SetConsoleUniqueId(u32 random_number, u64 console_id) { - u64_le console_id_le = console_id; - ResultCode res = - SetConfigInfoBlock(ConsoleUniqueID1BlockID, sizeof(console_id_le), 0xE, &console_id_le); - if (!res.IsSuccess()) - return res; - - res = SetConfigInfoBlock(ConsoleUniqueID2BlockID, sizeof(console_id_le), 0xE, &console_id_le); - if (!res.IsSuccess()) - return res; - - u32_le random_number_le = random_number; - res = SetConfigInfoBlock(ConsoleUniqueID3BlockID, sizeof(random_number_le), 0xE, - &random_number_le); - if (!res.IsSuccess()) - return res; - - return RESULT_SUCCESS; -} - -u64 GetConsoleUniqueId() { - u64_le console_id_le; - GetConfigInfoBlock(ConsoleUniqueID2BlockID, sizeof(console_id_le), 0xE, &console_id_le); - return console_id_le; -} - -} // namespace CFG -} // namespace Service |