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Diffstat (limited to 'src/core/hle/service/cfg/cfg.cpp')
-rw-r--r--src/core/hle/service/cfg/cfg.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/core/hle/service/cfg/cfg.cpp b/src/core/hle/service/cfg/cfg.cpp
index 8c8c1ec77..14185ae20 100644
--- a/src/core/hle/service/cfg/cfg.cpp
+++ b/src/core/hle/service/cfg/cfg.cpp
@@ -411,7 +411,8 @@ ResultCode UpdateConfigNANDSavegame() {
ResultCode FormatConfig() {
ResultCode res = DeleteConfigNANDSaveFile();
// The delete command fails if the file doesn't exist, so we have to check that too
- if (!res.IsSuccess() && res.description != ErrorDescription::FS_FileNotFound) {
+ if (!res.IsSuccess() &&
+ res.description != static_cast<u32>(ErrorDescription::FS_FileNotFound)) {
return res;
}
// Delete the old data
@@ -534,7 +535,7 @@ ResultCode LoadConfigNANDSaveFile() {
Service::FS::OpenArchive(Service::FS::ArchiveIdCode::SystemSaveData, archive_path);
// If the archive didn't exist, create the files inside
- if (archive_result.Code().description == ErrorDescription::FS_NotFormatted) {
+ if (archive_result.Code().description == static_cast<u32>(ErrorDescription::FS_NotFormatted)) {
// Format the archive to create the directories
Service::FS::FormatArchive(Service::FS::ArchiveIdCode::SystemSaveData,
FileSys::ArchiveFormatInfo(), archive_path);