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-rw-r--r--src/core/hle/service/am/applets/applets.cpp115
1 files changed, 115 insertions, 0 deletions
diff --git a/src/core/hle/service/am/applets/applets.cpp b/src/core/hle/service/am/applets/applets.cpp
new file mode 100644
index 000000000..8adb81823
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+++ b/src/core/hle/service/am/applets/applets.cpp
@@ -0,0 +1,115 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <cstring>
+#include "common/assert.h"
+#include "core/core.h"
+#include "core/hle/kernel/event.h"
+#include "core/hle/kernel/server_port.h"
+#include "core/hle/service/am/am.h"
+#include "core/hle/service/am/applets/applets.h"
+
+namespace Service::AM::Applets {
+
+AppletDataBroker::AppletDataBroker() {
+ auto& kernel = Core::System::GetInstance().Kernel();
+ state_changed_event = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot,
+ "ILibraryAppletAccessor:StateChangedEvent");
+ pop_out_data_event = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot,
+ "ILibraryAppletAccessor:PopDataOutEvent");
+ pop_interactive_out_data_event = Kernel::Event::Create(
+ kernel, Kernel::ResetType::OneShot, "ILibraryAppletAccessor:PopInteractiveDataOutEvent");
+}
+
+AppletDataBroker::~AppletDataBroker() = default;
+
+std::unique_ptr<IStorage> AppletDataBroker::PopNormalDataToGame() {
+ if (out_channel.empty())
+ return nullptr;
+
+ auto out = std::move(out_channel.front());
+ out_channel.pop();
+ return out;
+}
+
+std::unique_ptr<IStorage> AppletDataBroker::PopNormalDataToApplet() {
+ if (in_channel.empty())
+ return nullptr;
+
+ auto out = std::move(in_channel.front());
+ in_channel.pop();
+ return out;
+}
+
+std::unique_ptr<IStorage> AppletDataBroker::PopInteractiveDataToGame() {
+ if (out_interactive_channel.empty())
+ return nullptr;
+
+ auto out = std::move(out_interactive_channel.front());
+ out_interactive_channel.pop();
+ return out;
+}
+
+std::unique_ptr<IStorage> AppletDataBroker::PopInteractiveDataToApplet() {
+ if (in_interactive_channel.empty())
+ return nullptr;
+
+ auto out = std::move(in_interactive_channel.front());
+ in_interactive_channel.pop();
+ return out;
+}
+
+void AppletDataBroker::PushNormalDataFromGame(IStorage storage) {
+ in_channel.push(std::make_unique<IStorage>(storage));
+}
+
+void AppletDataBroker::PushNormalDataFromApplet(IStorage storage) {
+ out_channel.push(std::make_unique<IStorage>(storage));
+ pop_out_data_event->Signal();
+}
+
+void AppletDataBroker::PushInteractiveDataFromGame(IStorage storage) {
+ in_interactive_channel.push(std::make_unique<IStorage>(storage));
+}
+
+void AppletDataBroker::PushInteractiveDataFromApplet(IStorage storage) {
+ out_interactive_channel.push(std::make_unique<IStorage>(storage));
+ pop_interactive_out_data_event->Signal();
+}
+
+void AppletDataBroker::SignalStateChanged() const {
+ state_changed_event->Signal();
+}
+
+Kernel::SharedPtr<Kernel::Event> AppletDataBroker::GetNormalDataEvent() const {
+ return pop_out_data_event;
+}
+
+Kernel::SharedPtr<Kernel::Event> AppletDataBroker::GetInteractiveDataEvent() const {
+ return pop_interactive_out_data_event;
+}
+
+Kernel::SharedPtr<Kernel::Event> AppletDataBroker::GetStateChangedEvent() const {
+ return state_changed_event;
+}
+
+Applet::Applet() = default;
+
+Applet::~Applet() = default;
+
+void Applet::Initialize(std::shared_ptr<AppletDataBroker> broker_) {
+ broker = std::move(broker_);
+
+ const auto common = broker->PopNormalDataToApplet();
+ ASSERT(common != nullptr);
+
+ const auto common_data = common->GetData();
+
+ ASSERT(common_data.size() >= sizeof(CommonArguments));
+ std::memcpy(&common_args, common_data.data(), sizeof(CommonArguments));
+
+ initialized = true;
+}
+
+} // namespace Service::AM::Applets