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diff --git a/src/core/hle/service/acc/profile_manager.h b/src/core/hle/service/acc/profile_manager.h
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+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <random>
+#include "boost/optional.hpp"
+#include "common/common_types.h"
+#include "common/swap.h"
+#include "core/hle/result.h"
+
+namespace Service::Account {
+constexpr size_t MAX_USERS = 8;
+constexpr size_t MAX_DATA = 128;
+static const u128 INVALID_UUID = {0, 0};
+
+struct UUID {
+ // UUIDs which are 0 are considered invalid!
+ u128 uuid = INVALID_UUID;
+ UUID() = default;
+ explicit UUID(const u128& id) : uuid{id} {}
+ explicit UUID(const u64 lo, const u64 hi) {
+ uuid[0] = lo;
+ uuid[1] = hi;
+ };
+ explicit operator bool() const {
+ return uuid[0] != INVALID_UUID[0] || uuid[1] != INVALID_UUID[1];
+ }
+
+ bool operator==(const UUID& rhs) const {
+ return std::tie(uuid[0], uuid[1]) == std::tie(rhs.uuid[0], rhs.uuid[1]);
+ }
+
+ bool operator!=(const UUID& rhs) const {
+ return !operator==(rhs);
+ }
+
+ // TODO(ogniK): Properly generate uuids based on RFC-4122
+ const UUID& Generate() {
+ std::random_device device;
+ std::mt19937 gen(device());
+ std::uniform_int_distribution<uint64_t> distribution(1,
+ std::numeric_limits<uint64_t>::max());
+ uuid[0] = distribution(gen);
+ uuid[1] = distribution(gen);
+ return *this;
+ }
+
+ // Set the UUID to {0,0} to be considered an invalid user
+ void Invalidate() {
+ uuid = INVALID_UUID;
+ }
+ std::string Format() const {
+ return fmt::format("0x{:016X}{:016X}", uuid[1], uuid[0]);
+ }
+};
+static_assert(sizeof(UUID) == 16, "UUID is an invalid size!");
+
+/// This holds general information about a users profile. This is where we store all the information
+/// based on a specific user
+struct ProfileInfo {
+ UUID user_uuid;
+ std::array<u8, 0x20> username;
+ u64 creation_time;
+ std::array<u8, MAX_DATA> data; // TODO(ognik): Work out what this is
+ bool is_open;
+};
+
+struct ProfileBase {
+ UUID user_uuid;
+ u64_le timestamp;
+ std::array<u8, 0x20> username;
+
+ // Zero out all the fields to make the profile slot considered "Empty"
+ void Invalidate() {
+ user_uuid.Invalidate();
+ timestamp = 0;
+ username.fill(0);
+ }
+};
+static_assert(sizeof(ProfileBase) == 0x38, "ProfileBase is an invalid size");
+
+/// The profile manager is used for handling multiple user profiles at once. It keeps track of open
+/// users, all the accounts registered on the "system" as well as fetching individual "ProfileInfo"
+/// objects
+class ProfileManager {
+public:
+ ProfileManager(); // TODO(ogniK): Load from system save
+ ResultCode AddUser(ProfileInfo user);
+ ResultCode CreateNewUser(UUID uuid, std::array<u8, 0x20>& username);
+ ResultCode CreateNewUser(UUID uuid, const std::string& username);
+ boost::optional<size_t> GetUserIndex(const UUID& uuid) const;
+ boost::optional<size_t> GetUserIndex(ProfileInfo user) const;
+ bool GetProfileBase(boost::optional<size_t> index, ProfileBase& profile) const;
+ bool GetProfileBase(UUID uuid, ProfileBase& profile) const;
+ bool GetProfileBase(ProfileInfo user, ProfileBase& profile) const;
+ bool GetProfileBaseAndData(boost::optional<size_t> index, ProfileBase& profile,
+ std::array<u8, MAX_DATA>& data) const;
+ bool GetProfileBaseAndData(UUID uuid, ProfileBase& profile,
+ std::array<u8, MAX_DATA>& data) const;
+ bool GetProfileBaseAndData(ProfileInfo user, ProfileBase& profile,
+ std::array<u8, MAX_DATA>& data) const;
+ size_t GetUserCount() const;
+ size_t GetOpenUserCount() const;
+ bool UserExists(UUID uuid) const;
+ void OpenUser(UUID uuid);
+ void CloseUser(UUID uuid);
+ std::array<UUID, MAX_USERS> GetOpenUsers() const;
+ std::array<UUID, MAX_USERS> GetAllUsers() const;
+ UUID GetLastOpenedUser() const;
+
+ bool CanSystemRegisterUser() const;
+
+private:
+ std::array<ProfileInfo, MAX_USERS> profiles{};
+ size_t user_count = 0;
+ boost::optional<size_t> AddToProfiles(const ProfileInfo& profile);
+ bool RemoveProfileAtIndex(size_t index);
+ UUID last_opened_user{0, 0};
+};
+
+}; // namespace Service::Account