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Diffstat (limited to 'src/core/hle/kernel/svc.cpp')
-rw-r--r--src/core/hle/kernel/svc.cpp32
1 files changed, 12 insertions, 20 deletions
diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp
index abb374892..85e4512f0 100644
--- a/src/core/hle/kernel/svc.cpp
+++ b/src/core/hle/kernel/svc.cpp
@@ -737,8 +737,8 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, u64 ha
// 5.0.0+
UserExceptionContextAddr = 20,
// 6.0.0+
- TotalPhysicalMemoryAvailableWithoutMmHeap = 21,
- TotalPhysicalMemoryUsedWithoutMmHeap = 22,
+ TotalPhysicalMemoryAvailableWithoutSystemResource = 21,
+ TotalPhysicalMemoryUsedWithoutSystemResource = 22,
};
const auto info_id_type = static_cast<GetInfoType>(info_id);
@@ -760,8 +760,8 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, u64 ha
case GetInfoType::SystemResourceUsage:
case GetInfoType::TitleId:
case GetInfoType::UserExceptionContextAddr:
- case GetInfoType::TotalPhysicalMemoryAvailableWithoutMmHeap:
- case GetInfoType::TotalPhysicalMemoryUsedWithoutMmHeap: {
+ case GetInfoType::TotalPhysicalMemoryAvailableWithoutSystemResource:
+ case GetInfoType::TotalPhysicalMemoryUsedWithoutSystemResource: {
if (info_sub_id != 0) {
return ERR_INVALID_ENUM_VALUE;
}
@@ -827,17 +827,9 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, u64 ha
return RESULT_SUCCESS;
case GetInfoType::SystemResourceUsage:
- // On hardware, this returns the amount of system resource memory that has
- // been used by the kernel. This is problematic for Yuzu to emulate, because
- // system resource memory is used for page tables -- and yuzu doesn't really
- // have a way to calculate how much memory is required for page tables for
- // the current process at any given time.
- // TODO: Is this even worth implementing? No game should ever use it, since
- // the amount of remaining page table space should never be relevant except
- // for diagnostics. Is returning a value other than zero wise?
LOG_WARNING(Kernel_SVC,
- "(STUBBED) Attempted to query system resource usage, returned 0");
- *result = 0;
+ "(STUBBED) Attempted to query system resource usage");
+ *result = process->GetSystemResourceUsage();
return RESULT_SUCCESS;
case GetInfoType::TitleId:
@@ -850,12 +842,12 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, u64 ha
*result = 0;
return RESULT_SUCCESS;
- case GetInfoType::TotalPhysicalMemoryAvailableWithoutMmHeap:
- *result = process->GetTotalPhysicalMemoryAvailable();
+ case GetInfoType::TotalPhysicalMemoryAvailableWithoutSystemResource:
+ *result = process->GetTotalPhysicalMemoryAvailableWithoutSystemResource();
return RESULT_SUCCESS;
- case GetInfoType::TotalPhysicalMemoryUsedWithoutMmHeap:
- *result = process->GetTotalPhysicalMemoryUsedWithoutMmHeap();
+ case GetInfoType::TotalPhysicalMemoryUsedWithoutSystemResource:
+ *result = process->GetTotalPhysicalMemoryUsedWithoutSystemResource();
return RESULT_SUCCESS;
default:
@@ -984,7 +976,7 @@ static ResultCode MapPhysicalMemory(Core::System& system, VAddr addr, u64 size)
return ERR_INVALID_MEMORY_RANGE;
}
- auto* const current_process = Core::CurrentProcess();
+ Process* const current_process = system.Kernel().CurrentProcess();
auto& vm_manager = current_process->VMManager();
if (current_process->GetSystemResourceSize() == 0) {
@@ -1024,7 +1016,7 @@ static ResultCode UnmapPhysicalMemory(Core::System& system, VAddr addr, u64 size
return ERR_INVALID_MEMORY_RANGE;
}
- auto* const current_process = Core::CurrentProcess();
+ Process* const current_process = system.Kernel().CurrentProcess();
auto& vm_manager = current_process->VMManager();
if (current_process->GetSystemResourceSize() == 0) {