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-rw-r--r--src/core/hle/kernel/k_thread.h768
1 files changed, 768 insertions, 0 deletions
diff --git a/src/core/hle/kernel/k_thread.h b/src/core/hle/kernel/k_thread.h
new file mode 100644
index 000000000..c8ac656a4
--- /dev/null
+++ b/src/core/hle/kernel/k_thread.h
@@ -0,0 +1,768 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <span>
+#include <string>
+#include <utility>
+#include <vector>
+
+#include <boost/intrusive/list.hpp>
+
+#include "common/common_types.h"
+#include "common/intrusive_red_black_tree.h"
+#include "common/spin_lock.h"
+#include "core/arm/arm_interface.h"
+#include "core/hle/kernel/k_affinity_mask.h"
+#include "core/hle/kernel/k_light_lock.h"
+#include "core/hle/kernel/k_synchronization_object.h"
+#include "core/hle/kernel/object.h"
+#include "core/hle/kernel/svc_common.h"
+#include "core/hle/kernel/svc_types.h"
+#include "core/hle/result.h"
+
+namespace Common {
+class Fiber;
+}
+
+namespace Core {
+class ARM_Interface;
+class System;
+} // namespace Core
+
+namespace Kernel {
+
+class GlobalSchedulerContext;
+class KernelCore;
+class Process;
+class KScheduler;
+class KThreadQueue;
+
+using KThreadFunction = VAddr;
+
+enum class ThreadType : u32 {
+ Main = 0,
+ Kernel = 1,
+ HighPriority = 2,
+ User = 3,
+};
+DECLARE_ENUM_FLAG_OPERATORS(ThreadType);
+
+enum class SuspendType : u32 {
+ Process = 0,
+ Thread = 1,
+ Debug = 2,
+ Backtrace = 3,
+ Init = 4,
+
+ Count,
+};
+
+enum class ThreadState : u16 {
+ Initialized = 0,
+ Waiting = 1,
+ Runnable = 2,
+ Terminated = 3,
+
+ SuspendShift = 4,
+ Mask = (1 << SuspendShift) - 1,
+
+ ProcessSuspended = (1 << (0 + SuspendShift)),
+ ThreadSuspended = (1 << (1 + SuspendShift)),
+ DebugSuspended = (1 << (2 + SuspendShift)),
+ BacktraceSuspended = (1 << (3 + SuspendShift)),
+ InitSuspended = (1 << (4 + SuspendShift)),
+
+ SuspendFlagMask = ((1 << 5) - 1) << SuspendShift,
+};
+DECLARE_ENUM_FLAG_OPERATORS(ThreadState);
+
+enum class DpcFlag : u32 {
+ Terminating = (1 << 0),
+ Terminated = (1 << 1),
+};
+
+enum class ThreadWaitReasonForDebugging : u32 {
+ None, ///< Thread is not waiting
+ Sleep, ///< Thread is waiting due to a SleepThread SVC
+ IPC, ///< Thread is waiting for the reply from an IPC request
+ Synchronization, ///< Thread is waiting due to a WaitSynchronization SVC
+ ConditionVar, ///< Thread is waiting due to a WaitProcessWideKey SVC
+ Arbitration, ///< Thread is waiting due to a SignalToAddress/WaitForAddress SVC
+ Suspended, ///< Thread is waiting due to process suspension
+};
+
+[[nodiscard]] KThread* GetCurrentThreadPointer(KernelCore& kernel);
+[[nodiscard]] KThread& GetCurrentThread(KernelCore& kernel);
+[[nodiscard]] s32 GetCurrentCoreId(KernelCore& kernel);
+
+class KThread final : public KSynchronizationObject, public boost::intrusive::list_base_hook<> {
+ friend class KScheduler;
+ friend class Process;
+
+public:
+ static constexpr s32 DefaultThreadPriority = 44;
+ static constexpr s32 IdleThreadPriority = Svc::LowestThreadPriority + 1;
+
+ explicit KThread(KernelCore& kernel);
+ ~KThread() override;
+
+public:
+ using ThreadContext32 = Core::ARM_Interface::ThreadContext32;
+ using ThreadContext64 = Core::ARM_Interface::ThreadContext64;
+ using WaiterList = boost::intrusive::list<KThread>;
+
+ /**
+ * Creates and returns a new thread. The new thread is immediately scheduled
+ * @param system The instance of the whole system
+ * @param name The friendly name desired for the thread
+ * @param entry_point The address at which the thread should start execution
+ * @param priority The thread's priority
+ * @param arg User data to pass to the thread
+ * @param processor_id The ID(s) of the processors on which the thread is desired to be run
+ * @param stack_top The address of the thread's stack top
+ * @param owner_process The parent process for the thread, if null, it's a kernel thread
+ * @return A shared pointer to the newly created thread
+ */
+ [[nodiscard]] static ResultVal<std::shared_ptr<KThread>> Create(
+ Core::System& system, ThreadType type_flags, std::string name, VAddr entry_point,
+ u32 priority, u64 arg, s32 processor_id, VAddr stack_top, Process* owner_process);
+
+ /**
+ * Creates and returns a new thread. The new thread is immediately scheduled
+ * @param system The instance of the whole system
+ * @param name The friendly name desired for the thread
+ * @param entry_point The address at which the thread should start execution
+ * @param priority The thread's priority
+ * @param arg User data to pass to the thread
+ * @param processor_id The ID(s) of the processors on which the thread is desired to be run
+ * @param stack_top The address of the thread's stack top
+ * @param owner_process The parent process for the thread, if null, it's a kernel thread
+ * @param thread_start_func The function where the host context will start.
+ * @param thread_start_parameter The parameter which will passed to host context on init
+ * @return A shared pointer to the newly created thread
+ */
+ [[nodiscard]] static ResultVal<std::shared_ptr<KThread>> Create(
+ Core::System& system, ThreadType type_flags, std::string name, VAddr entry_point,
+ u32 priority, u64 arg, s32 processor_id, VAddr stack_top, Process* owner_process,
+ std::function<void(void*)>&& thread_start_func, void* thread_start_parameter);
+
+ [[nodiscard]] std::string GetName() const override {
+ return name;
+ }
+
+ void SetName(std::string new_name) {
+ name = std::move(new_name);
+ }
+
+ [[nodiscard]] std::string GetTypeName() const override {
+ return "Thread";
+ }
+
+ static constexpr HandleType HANDLE_TYPE = HandleType::Thread;
+ [[nodiscard]] HandleType GetHandleType() const override {
+ return HANDLE_TYPE;
+ }
+
+ /**
+ * Gets the thread's current priority
+ * @return The current thread's priority
+ */
+ [[nodiscard]] s32 GetPriority() const {
+ return priority;
+ }
+
+ /**
+ * Sets the thread's current priority.
+ * @param priority The new priority.
+ */
+ void SetPriority(s32 value) {
+ priority = value;
+ }
+
+ /**
+ * Gets the thread's nominal priority.
+ * @return The current thread's nominal priority.
+ */
+ [[nodiscard]] s32 GetBasePriority() const {
+ return base_priority;
+ }
+
+ /**
+ * Gets the thread's thread ID
+ * @return The thread's ID
+ */
+ [[nodiscard]] u64 GetThreadID() const {
+ return thread_id;
+ }
+
+ void ContinueIfHasKernelWaiters() {
+ if (GetNumKernelWaiters() > 0) {
+ Continue();
+ }
+ }
+
+ void Wakeup();
+
+ void SetBasePriority(s32 value);
+
+ [[nodiscard]] ResultCode Run();
+
+ void Exit();
+
+ [[nodiscard]] u32 GetSuspendFlags() const {
+ return suspend_allowed_flags & suspend_request_flags;
+ }
+
+ [[nodiscard]] bool IsSuspended() const {
+ return GetSuspendFlags() != 0;
+ }
+
+ [[nodiscard]] bool IsSuspendRequested(SuspendType type) const {
+ return (suspend_request_flags &
+ (1u << (static_cast<u32>(ThreadState::SuspendShift) + static_cast<u32>(type)))) !=
+ 0;
+ }
+
+ [[nodiscard]] bool IsSuspendRequested() const {
+ return suspend_request_flags != 0;
+ }
+
+ void RequestSuspend(SuspendType type);
+
+ void Resume(SuspendType type);
+
+ void TrySuspend();
+
+ void Continue();
+
+ void Suspend();
+
+ void Finalize() override;
+
+ bool IsSignaled() const override;
+
+ void SetSyncedObject(KSynchronizationObject* obj, ResultCode wait_res) {
+ synced_object = obj;
+ wait_result = wait_res;
+ }
+
+ [[nodiscard]] ResultCode GetWaitResult(KSynchronizationObject** out) const {
+ *out = synced_object;
+ return wait_result;
+ }
+
+ /*
+ * Returns the Thread Local Storage address of the current thread
+ * @returns VAddr of the thread's TLS
+ */
+ [[nodiscard]] VAddr GetTLSAddress() const {
+ return tls_address;
+ }
+
+ /*
+ * Returns the value of the TPIDR_EL0 Read/Write system register for this thread.
+ * @returns The value of the TPIDR_EL0 register.
+ */
+ [[nodiscard]] u64 GetTPIDR_EL0() const {
+ return thread_context_64.tpidr;
+ }
+
+ /// Sets the value of the TPIDR_EL0 Read/Write system register for this thread.
+ void SetTPIDR_EL0(u64 value) {
+ thread_context_64.tpidr = value;
+ thread_context_32.tpidr = static_cast<u32>(value);
+ }
+
+ [[nodiscard]] ThreadContext32& GetContext32() {
+ return thread_context_32;
+ }
+
+ [[nodiscard]] const ThreadContext32& GetContext32() const {
+ return thread_context_32;
+ }
+
+ [[nodiscard]] ThreadContext64& GetContext64() {
+ return thread_context_64;
+ }
+
+ [[nodiscard]] const ThreadContext64& GetContext64() const {
+ return thread_context_64;
+ }
+
+ [[nodiscard]] std::shared_ptr<Common::Fiber>& GetHostContext();
+
+ [[nodiscard]] ThreadState GetState() const {
+ return thread_state & ThreadState::Mask;
+ }
+
+ [[nodiscard]] ThreadState GetRawState() const {
+ return thread_state;
+ }
+
+ void SetState(ThreadState state);
+
+ [[nodiscard]] s64 GetLastScheduledTick() const {
+ return last_scheduled_tick;
+ }
+
+ void SetLastScheduledTick(s64 tick) {
+ last_scheduled_tick = tick;
+ }
+
+ void AddCpuTime([[maybe_unused]] s32 core_id_, s64 amount) {
+ cpu_time += amount;
+ // TODO(bunnei): Debug kernels track per-core tick counts. Should we?
+ }
+
+ [[nodiscard]] s64 GetCpuTime() const {
+ return cpu_time;
+ }
+
+ [[nodiscard]] s32 GetActiveCore() const {
+ return core_id;
+ }
+
+ void SetActiveCore(s32 core) {
+ core_id = core;
+ }
+
+ [[nodiscard]] s32 GetCurrentCore() const {
+ return current_core_id;
+ }
+
+ void SetCurrentCore(s32 core) {
+ current_core_id = core;
+ }
+
+ [[nodiscard]] Process* GetOwnerProcess() {
+ return parent;
+ }
+
+ [[nodiscard]] const Process* GetOwnerProcess() const {
+ return parent;
+ }
+
+ [[nodiscard]] bool IsUserThread() const {
+ return parent != nullptr;
+ }
+
+ [[nodiscard]] KThread* GetLockOwner() const {
+ return lock_owner;
+ }
+
+ void SetLockOwner(KThread* owner) {
+ lock_owner = owner;
+ }
+
+ [[nodiscard]] const KAffinityMask& GetAffinityMask() const {
+ return physical_affinity_mask;
+ }
+
+ [[nodiscard]] ResultCode GetCoreMask(s32* out_ideal_core, u64* out_affinity_mask);
+
+ [[nodiscard]] ResultCode GetPhysicalCoreMask(s32* out_ideal_core, u64* out_affinity_mask);
+
+ [[nodiscard]] ResultCode SetCoreMask(s32 core_id, u64 v_affinity_mask);
+
+ [[nodiscard]] ResultCode SetActivity(Svc::ThreadActivity activity);
+
+ [[nodiscard]] ResultCode Sleep(s64 timeout);
+
+ [[nodiscard]] s64 GetYieldScheduleCount() const {
+ return schedule_count;
+ }
+
+ void SetYieldScheduleCount(s64 count) {
+ schedule_count = count;
+ }
+
+ void WaitCancel();
+
+ [[nodiscard]] bool IsWaitCancelled() const {
+ return wait_cancelled;
+ }
+
+ [[nodiscard]] void ClearWaitCancelled() {
+ wait_cancelled = false;
+ }
+
+ [[nodiscard]] bool IsCancellable() const {
+ return cancellable;
+ }
+
+ void SetCancellable() {
+ cancellable = true;
+ }
+
+ void ClearCancellable() {
+ cancellable = false;
+ }
+
+ [[nodiscard]] bool IsTerminationRequested() const {
+ return termination_requested || GetRawState() == ThreadState::Terminated;
+ }
+
+ struct StackParameters {
+ u8 svc_permission[0x10];
+ std::atomic<u8> dpc_flags;
+ u8 current_svc_id;
+ bool is_calling_svc;
+ bool is_in_exception_handler;
+ bool is_pinned;
+ s32 disable_count;
+ KThread* cur_thread;
+ };
+
+ [[nodiscard]] StackParameters& GetStackParameters() {
+ return stack_parameters;
+ }
+
+ [[nodiscard]] const StackParameters& GetStackParameters() const {
+ return stack_parameters;
+ }
+
+ class QueueEntry {
+ public:
+ constexpr QueueEntry() = default;
+
+ constexpr void Initialize() {
+ prev = nullptr;
+ next = nullptr;
+ }
+
+ constexpr KThread* GetPrev() const {
+ return prev;
+ }
+ constexpr KThread* GetNext() const {
+ return next;
+ }
+ constexpr void SetPrev(KThread* thread) {
+ prev = thread;
+ }
+ constexpr void SetNext(KThread* thread) {
+ next = thread;
+ }
+
+ private:
+ KThread* prev{};
+ KThread* next{};
+ };
+
+ [[nodiscard]] QueueEntry& GetPriorityQueueEntry(s32 core) {
+ return per_core_priority_queue_entry[core];
+ }
+
+ [[nodiscard]] const QueueEntry& GetPriorityQueueEntry(s32 core) const {
+ return per_core_priority_queue_entry[core];
+ }
+
+ void SetSleepingQueue(KThreadQueue* q) {
+ sleeping_queue = q;
+ }
+
+ [[nodiscard]] s32 GetDisableDispatchCount() const {
+ return this->GetStackParameters().disable_count;
+ }
+
+ void DisableDispatch() {
+ ASSERT(GetCurrentThread(kernel).GetDisableDispatchCount() >= 0);
+ this->GetStackParameters().disable_count++;
+ }
+
+ void EnableDispatch() {
+ ASSERT(GetCurrentThread(kernel).GetDisableDispatchCount() > 0);
+ this->GetStackParameters().disable_count--;
+ }
+
+ void Pin();
+
+ void Unpin();
+
+ void SetInExceptionHandler() {
+ this->GetStackParameters().is_in_exception_handler = true;
+ }
+
+ void ClearInExceptionHandler() {
+ this->GetStackParameters().is_in_exception_handler = false;
+ }
+
+ [[nodiscard]] bool IsInExceptionHandler() const {
+ return this->GetStackParameters().is_in_exception_handler;
+ }
+
+ void SetIsCallingSvc() {
+ this->GetStackParameters().is_calling_svc = true;
+ }
+
+ void ClearIsCallingSvc() {
+ this->GetStackParameters().is_calling_svc = false;
+ }
+
+ [[nodiscard]] bool IsCallingSvc() const {
+ return this->GetStackParameters().is_calling_svc;
+ }
+
+ [[nodiscard]] u8 GetSvcId() const {
+ return this->GetStackParameters().current_svc_id;
+ }
+
+ void RegisterDpc(DpcFlag flag) {
+ this->GetStackParameters().dpc_flags |= static_cast<u8>(flag);
+ }
+
+ void ClearDpc(DpcFlag flag) {
+ this->GetStackParameters().dpc_flags &= ~static_cast<u8>(flag);
+ }
+
+ [[nodiscard]] u8 GetDpc() const {
+ return this->GetStackParameters().dpc_flags;
+ }
+
+ [[nodiscard]] bool HasDpc() const {
+ return this->GetDpc() != 0;
+ }
+
+ void SetWaitReasonForDebugging(ThreadWaitReasonForDebugging reason) {
+ wait_reason_for_debugging = reason;
+ }
+
+ [[nodiscard]] ThreadWaitReasonForDebugging GetWaitReasonForDebugging() const {
+ return wait_reason_for_debugging;
+ }
+
+ [[nodiscard]] ThreadType GetThreadTypeForDebugging() const {
+ return thread_type_for_debugging;
+ }
+
+ void SetWaitObjectsForDebugging(const std::span<KSynchronizationObject*>& objects) {
+ wait_objects_for_debugging.clear();
+ wait_objects_for_debugging.reserve(objects.size());
+ for (const auto& object : objects) {
+ wait_objects_for_debugging.emplace_back(object);
+ }
+ }
+
+ [[nodiscard]] const std::vector<KSynchronizationObject*>& GetWaitObjectsForDebugging() const {
+ return wait_objects_for_debugging;
+ }
+
+ void SetMutexWaitAddressForDebugging(VAddr address) {
+ mutex_wait_address_for_debugging = address;
+ }
+
+ [[nodiscard]] VAddr GetMutexWaitAddressForDebugging() const {
+ return mutex_wait_address_for_debugging;
+ }
+
+ [[nodiscard]] s32 GetIdealCoreForDebugging() const {
+ return virtual_ideal_core_id;
+ }
+
+ void AddWaiter(KThread* thread);
+
+ void RemoveWaiter(KThread* thread);
+
+ [[nodiscard]] ResultCode GetThreadContext3(std::vector<u8>& out);
+
+ [[nodiscard]] KThread* RemoveWaiterByKey(s32* out_num_waiters, VAddr key);
+
+ [[nodiscard]] VAddr GetAddressKey() const {
+ return address_key;
+ }
+
+ [[nodiscard]] u32 GetAddressKeyValue() const {
+ return address_key_value;
+ }
+
+ void SetAddressKey(VAddr key) {
+ address_key = key;
+ }
+
+ void SetAddressKey(VAddr key, u32 val) {
+ address_key = key;
+ address_key_value = val;
+ }
+
+ [[nodiscard]] bool HasWaiters() const {
+ return !waiter_list.empty();
+ }
+
+ [[nodiscard]] s32 GetNumKernelWaiters() const {
+ return num_kernel_waiters;
+ }
+
+ [[nodiscard]] u64 GetConditionVariableKey() const {
+ return condvar_key;
+ }
+
+ [[nodiscard]] u64 GetAddressArbiterKey() const {
+ return condvar_key;
+ }
+
+private:
+ static constexpr size_t PriorityInheritanceCountMax = 10;
+ union SyncObjectBuffer {
+ std::array<KSynchronizationObject*, Svc::ArgumentHandleCountMax> sync_objects{};
+ std::array<Handle,
+ Svc::ArgumentHandleCountMax*(sizeof(KSynchronizationObject*) / sizeof(Handle))>
+ handles;
+ constexpr SyncObjectBuffer() {}
+ };
+ static_assert(sizeof(SyncObjectBuffer::sync_objects) == sizeof(SyncObjectBuffer::handles));
+
+ struct ConditionVariableComparator {
+ struct LightCompareType {
+ u64 cv_key{};
+ s32 priority{};
+
+ [[nodiscard]] constexpr u64 GetConditionVariableKey() const {
+ return cv_key;
+ }
+
+ [[nodiscard]] constexpr s32 GetPriority() const {
+ return priority;
+ }
+ };
+
+ template <typename T>
+ requires(
+ std::same_as<T, KThread> ||
+ std::same_as<T, LightCompareType>) static constexpr int Compare(const T& lhs,
+ const KThread& rhs) {
+ const u64 l_key = lhs.GetConditionVariableKey();
+ const u64 r_key = rhs.GetConditionVariableKey();
+
+ if (l_key < r_key) {
+ // Sort first by key
+ return -1;
+ } else if (l_key == r_key && lhs.GetPriority() < rhs.GetPriority()) {
+ // And then by priority.
+ return -1;
+ } else {
+ return 1;
+ }
+ }
+ };
+
+ void AddWaiterImpl(KThread* thread);
+
+ void RemoveWaiterImpl(KThread* thread);
+
+ void StartTermination();
+
+ [[nodiscard]] ResultCode Initialize(KThreadFunction func, uintptr_t arg, VAddr user_stack_top,
+ s32 prio, s32 virt_core, Process* owner, ThreadType type);
+
+ [[nodiscard]] static ResultCode InitializeThread(KThread* thread, KThreadFunction func,
+ uintptr_t arg, VAddr user_stack_top, s32 prio,
+ s32 core, Process* owner, ThreadType type);
+
+ static void RestorePriority(KernelCore& kernel, KThread* thread);
+
+ // For core KThread implementation
+ ThreadContext32 thread_context_32{};
+ ThreadContext64 thread_context_64{};
+ Common::IntrusiveRedBlackTreeNode condvar_arbiter_tree_node{};
+ s32 priority{};
+ using ConditionVariableThreadTreeTraits =
+ Common::IntrusiveRedBlackTreeMemberTraitsDeferredAssert<
+ &KThread::condvar_arbiter_tree_node>;
+ using ConditionVariableThreadTree =
+ ConditionVariableThreadTreeTraits::TreeType<ConditionVariableComparator>;
+ ConditionVariableThreadTree* condvar_tree{};
+ u64 condvar_key{};
+ u64 virtual_affinity_mask{};
+ KAffinityMask physical_affinity_mask{};
+ u64 thread_id{};
+ std::atomic<s64> cpu_time{};
+ KSynchronizationObject* synced_object{};
+ VAddr address_key{};
+ Process* parent{};
+ VAddr kernel_stack_top{};
+ u32* light_ipc_data{};
+ VAddr tls_address{};
+ KLightLock activity_pause_lock;
+ s64 schedule_count{};
+ s64 last_scheduled_tick{};
+ std::array<QueueEntry, Core::Hardware::NUM_CPU_CORES> per_core_priority_queue_entry{};
+ KThreadQueue* sleeping_queue{};
+ WaiterList waiter_list{};
+ WaiterList pinned_waiter_list{};
+ KThread* lock_owner{};
+ u32 address_key_value{};
+ u32 suspend_request_flags{};
+ u32 suspend_allowed_flags{};
+ ResultCode wait_result{RESULT_SUCCESS};
+ s32 base_priority{};
+ s32 physical_ideal_core_id{};
+ s32 virtual_ideal_core_id{};
+ s32 num_kernel_waiters{};
+ s32 current_core_id{};
+ s32 core_id{};
+ KAffinityMask original_physical_affinity_mask{};
+ s32 original_physical_ideal_core_id{};
+ s32 num_core_migration_disables{};
+ ThreadState thread_state{};
+ std::atomic<bool> termination_requested{};
+ bool wait_cancelled{};
+ bool cancellable{};
+ bool signaled{};
+ bool initialized{};
+ bool debug_attached{};
+ s8 priority_inheritance_count{};
+ bool resource_limit_release_hint{};
+ StackParameters stack_parameters{};
+ Common::SpinLock context_guard{};
+
+ // For emulation
+ std::shared_ptr<Common::Fiber> host_context{};
+
+ // For debugging
+ std::vector<KSynchronizationObject*> wait_objects_for_debugging;
+ VAddr mutex_wait_address_for_debugging{};
+ ThreadWaitReasonForDebugging wait_reason_for_debugging{};
+ ThreadType thread_type_for_debugging{};
+ std::string name;
+
+public:
+ using ConditionVariableThreadTreeType = ConditionVariableThreadTree;
+
+ void SetConditionVariable(ConditionVariableThreadTree* tree, VAddr address, u64 cv_key,
+ u32 value) {
+ condvar_tree = tree;
+ condvar_key = cv_key;
+ address_key = address;
+ address_key_value = value;
+ }
+
+ void ClearConditionVariable() {
+ condvar_tree = nullptr;
+ }
+
+ [[nodiscard]] bool IsWaitingForConditionVariable() const {
+ return condvar_tree != nullptr;
+ }
+
+ void SetAddressArbiter(ConditionVariableThreadTree* tree, u64 address) {
+ condvar_tree = tree;
+ condvar_key = address;
+ }
+
+ void ClearAddressArbiter() {
+ condvar_tree = nullptr;
+ }
+
+ [[nodiscard]] bool IsWaitingForAddressArbiter() const {
+ return condvar_tree != nullptr;
+ }
+
+ [[nodiscard]] ConditionVariableThreadTree* GetConditionVariableTree() const {
+ return condvar_tree;
+ }
+};
+
+} // namespace Kernel