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-rw-r--r--src/core/hle/kernel/k_session.cpp56
1 files changed, 25 insertions, 31 deletions
diff --git a/src/core/hle/kernel/k_session.cpp b/src/core/hle/kernel/k_session.cpp
index 7e677c028..44d7a8f02 100644
--- a/src/core/hle/kernel/k_session.cpp
+++ b/src/core/hle/kernel/k_session.cpp
@@ -9,69 +9,63 @@
namespace Kernel {
-KSession::KSession(KernelCore& kernel_)
- : KAutoObjectWithSlabHeapAndContainer{kernel_}, server{kernel_}, client{kernel_} {}
+KSession::KSession(KernelCore& kernel)
+ : KAutoObjectWithSlabHeapAndContainer{kernel}, m_server{kernel}, m_client{kernel} {}
KSession::~KSession() = default;
-void KSession::Initialize(KClientPort* port_, const std::string& name_) {
+void KSession::Initialize(KClientPort* client_port, uintptr_t name) {
// Increment reference count.
// Because reference count is one on creation, this will result
// in a reference count of two. Thus, when both server and client are closed
// this object will be destroyed.
- Open();
+ this->Open();
// Create our sub sessions.
- KAutoObject::Create(std::addressof(server));
- KAutoObject::Create(std::addressof(client));
+ KAutoObject::Create(std::addressof(m_server));
+ KAutoObject::Create(std::addressof(m_client));
// Initialize our sub sessions.
- server.Initialize(this, name_ + ":Server");
- client.Initialize(this, name_ + ":Client");
+ m_server.Initialize(this);
+ m_client.Initialize(this);
// Set state and name.
- SetState(State::Normal);
- name = name_;
+ this->SetState(State::Normal);
+ m_name = name;
// Set our owner process.
//! FIXME: this is the wrong process!
- process = kernel.ApplicationProcess();
- process->Open();
+ m_process = m_kernel.ApplicationProcess();
+ m_process->Open();
// Set our port.
- port = port_;
- if (port != nullptr) {
- port->Open();
+ m_port = client_port;
+ if (m_port != nullptr) {
+ m_port->Open();
}
// Mark initialized.
- initialized = true;
+ m_initialized = true;
}
void KSession::Finalize() {
- if (port == nullptr) {
- return;
+ if (m_port != nullptr) {
+ m_port->OnSessionFinalized();
+ m_port->Close();
}
-
- port->OnSessionFinalized();
- port->Close();
}
void KSession::OnServerClosed() {
- if (GetState() != State::Normal) {
- return;
+ if (this->GetState() == State::Normal) {
+ this->SetState(State::ServerClosed);
+ m_client.OnServerClosed();
}
-
- SetState(State::ServerClosed);
- client.OnServerClosed();
}
void KSession::OnClientClosed() {
- if (GetState() != State::Normal) {
- return;
+ if (this->GetState() == State::Normal) {
+ SetState(State::ClientClosed);
+ m_server.OnClientClosed();
}
-
- SetState(State::ClientClosed);
- server.OnClientClosed();
}
void KSession::PostDestroy(uintptr_t arg) {