diff options
Diffstat (limited to 'src/core/hle/function_wrappers.h')
-rw-r--r-- | src/core/hle/function_wrappers.h | 785 |
1 files changed, 63 insertions, 722 deletions
diff --git a/src/core/hle/function_wrappers.h b/src/core/hle/function_wrappers.h index 2d0dcf476..e8afa90d6 100644 --- a/src/core/hle/function_wrappers.h +++ b/src/core/hle/function_wrappers.h @@ -1,19 +1,6 @@ -// Copyright (c) 2012- PPSSPP Project. - -// This program is free software: you can redistribute it and/or modify -// it under the terms of the GNU General Public License as published by -// the Free Software Foundation, version 2.0 or later versions. - -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License 2.0 for more details. - -// A copy of the GPL 2.0 should have been included with the program. -// If not, see http://www.gnu.org/licenses/ - -// Official git repository and contact information can be found at -// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 +// Refer to the license.txt file included. #pragma once @@ -21,759 +8,113 @@ #include "core/mem_map.h" #include "core/hle/hle.h" -// For easy parameter parsing and return value processing. - -//32bit wrappers -template<void func()> void WrapV_V() { - func(); -} - -template<u32 func()> void WrapU_V() { - RETURN(func()); -} - -template<int func(void *, const char *)> void WrapI_VC() { - u32 param_1 = 0; - u32 retval = func(¶m_1, Memory::GetCharPointer(PARAM(1))); - Core::g_app_core->SetReg(1, param_1); - RETURN(retval); -} - -template<u32 func(int, void *, int)> void WrapU_IVI() { - u32 retval = func(PARAM(0), Memory::GetPointer(PARAM(1)), PARAM(2)); - RETURN(retval); -} - -template<int func(const char *, int, int, u32)> void WrapI_CIIU() { - u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); -} - -template<int func(int, const char *, u32, void *, void *, u32, int)> void WrapI_ICUVVUI() { - u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), - Memory::GetPointer(PARAM(3)),Memory::GetPointer(PARAM(4)), PARAM(5), PARAM(6)); - RETURN(retval); -} - -// Hm, do so many params get passed in registers? -template<int func(const char *, int, const char *, int, int, int, int, int)> void WrapI_CICIIIII() { - u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), Memory::GetCharPointer(PARAM(2)), - PARAM(3), PARAM(4), PARAM(5), PARAM(6), PARAM(7)); - RETURN(retval); -} - -// Hm, do so many params get passed in registers? -template<int func(const char *, int, int, int, int, int, int)> void WrapI_CIIIIII() { - u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), - PARAM(3), PARAM(4), PARAM(5), PARAM(6)); - RETURN(retval); -} - -// Hm, do so many params get passed in registers? -template<int func(int, int, int, int, int, int, u32)> void WrapI_IIIIIIU() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6)); - RETURN(retval); -} - -// Hm, do so many params get passed in registers? -template<int func(int, int, int, int, int, int, int, int, u32)> void WrapI_IIIIIIIIU() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6), PARAM(7), PARAM(8)); - RETURN(retval); -} - -template<u32 func(int, void *)> void WrapU_IV() { - u32 retval = func(PARAM(0), Memory::GetPointer(PARAM(1))); - RETURN(retval); -} - -template<float func()> void WrapF_V() { - RETURNF(func()); -} - -// TODO: Not sure about the floating point parameter passing -template<float func(int, float, u32)> void WrapF_IFU() { - RETURNF(func(PARAM(0), PARAMF(0), PARAM(1))); -} - -template<u32 func(u32)> void WrapU_U() { - u32 retval = func(PARAM(0)); - RETURN(retval); -} - -template<u32 func(u32, int)> void WrapU_UI() { - u32 retval = func(PARAM(0), PARAM(1)); - RETURN(retval); -} - -template<int func(u32)> void WrapI_U() { - int retval = func(PARAM(0)); - RETURN(retval); -} - -template<int func(u32, int)> void WrapI_UI() { - int retval = func(PARAM(0), PARAM(1)); - RETURN(retval); -} - -template<int func(u32, int, int, u32)> void WrapI_UIIU() { - int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); -} - -template<u32 func(int, u32, int)> void WrapU_IUI() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); - RETURN(retval); -} - -template<int func(u32, u32)> void WrapI_UU() { - int retval = func(PARAM(0), PARAM(1)); - RETURN(retval); -} - -template<int func(u32, float, float)> void WrapI_UFF() { - // Not sure about the float arguments. - int retval = func(PARAM(0), PARAMF(0), PARAMF(1)); - RETURN(retval); -} - -template<int func(u32, u32, u32)> void WrapI_UUU() { - int retval = func(PARAM(0), PARAM(1), PARAM(2)); - RETURN(retval); -} - -template<int func(u32, u32, u32, int)> void WrapI_UUUI() { - int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); -} - -template<int func(u32, u32, u32, int, int, int,int )> void WrapI_UUUIIII() { - int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6)); - RETURN(retval); -} - -template<int func(u32, u32, u32, u32)> void WrapI_UUUU() { - int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); -} - -template<int func(u32, u32, u32, u32, u32)> void WrapI_UUUUU() { - int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); - RETURN(retval); -} - -template<int func(void*)> void WrapI_V() { - u32 retval = func(Memory::GetPointer(PARAM(0))); - RETURN(retval); -} - -template<u32 func(int)> void WrapU_I() { - u32 retval = func(PARAM(0)); - RETURN(retval); -} - -template<u32 func(int, int, u32)> void WrapU_IIU() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); - RETURN(retval); -} - -template<int func(int)> void WrapI_I() { - int retval = func(PARAM(0)); - RETURN(retval); -} - -template<void func(u32)> void WrapV_U() { - func(PARAM(0)); -} - -template<void func(int)> void WrapV_I() { - func(PARAM(0)); -} - -template<void func(u32, u32)> void WrapV_UU() { - func(PARAM(0), PARAM(1)); -} - -template<void func(int, int)> void WrapV_II() { - func(PARAM(0), PARAM(1)); -} - -template<void func(u32, const char *)> void WrapV_UC() { - func(PARAM(0), Memory::GetCharPointer(PARAM(1))); -} - -template<int func(u32, const char *)> void WrapI_UC() { - int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1))); - RETURN(retval); -} - -template<int func(u32, const char *, int)> void WrapI_UCI() { - int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2)); - RETURN(retval); -} - -template<u32 func(u32, int , int , int, int, int)> void WrapU_UIIIII() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5)); - RETURN(retval); -} - -template<u32 func(u32, int , int , int, u32)> void WrapU_UIIIU() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); - RETURN(retval); -} - -template<u32 func(u32, int , int , int, int, int, int)> void WrapU_UIIIIII() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6)); - RETURN(retval); -} - -template<u32 func(u32, u32)> void WrapU_UU() { - u32 retval = func(PARAM(0), PARAM(1)); - RETURN(retval); -} - -template<u32 func(u32, u32, int)> void WrapU_UUI() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); - RETURN(retval); -} - -template<u32 func(u32, u32, int, int)> void WrapU_UUII() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); -} - -template<u32 func(const char *, u32, u32, u32)> void WrapU_CUUU() { - u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); -} - -template<void func(u32, int, u32, int, int)> void WrapV_UIUII() { - func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); -} - -template<u32 func(u32, int, u32, int, int)> void WrapU_UIUII() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); - RETURN(retval); -} - -template<int func(u32, int, u32, int, int)> void WrapI_UIUII() { - int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); - RETURN(retval); -} - -template<u32 func(u32, int, u32, int)> void WrapU_UIUI() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); -} - -template<int func(u32, int, u32, int)> void WrapI_UIUI() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); -} - -template<u32 func(u32, int, u32)> void WrapU_UIU() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); - RETURN(retval); -} - -template<u32 func(u32, int, u32, u32)> void WrapU_UIUU() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); -} - -template<u32 func(u32, int, int)> void WrapU_UII() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); - RETURN(retval); -} - -template<u32 func(u32, int, int, u32)> void WrapU_UIIU() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); -} - -template<int func(u32, int, int, u32, u32)> void WrapI_UIIUU() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); - RETURN(retval); -} - -template<int func(u32, u32, int, int)> void WrapI_UUII() { - int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); -} - -template<int func(u32, u32, int, int, int)> void WrapI_UUIII() { - int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); - RETURN(retval); -} - -template<void func(u32, int, int, int)> void WrapV_UIII() { - func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); -} - -template<void func(u32, int, int, int, int, int)> void WrapV_UIIIII() { - func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5)); -} - -template<void func(u32, int, int)> void WrapV_UII() { - func(PARAM(0), PARAM(1), PARAM(2)); -} - -template<u32 func(int, u32)> void WrapU_IU() { - int retval = func(PARAM(0), PARAM(1)); - RETURN(retval); -} - -template<int func(int, u32)> void WrapI_IU() { - int retval = func(PARAM(0), PARAM(1)); - RETURN(retval); -} - -template<int func(u32, u32, int)> void WrapI_UUI() { - int retval = func(PARAM(0), PARAM(1), PARAM(2)); - RETURN(retval); -} - -template<int func(u32, u32, int, u32)> void WrapI_UUIU() { - int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); -} - -template<int func(int, int)> void WrapI_II() { - int retval = func(PARAM(0), PARAM(1)); - RETURN(retval); -} - -template<int func(int, int, int)> void WrapI_III() { - int retval = func(PARAM(0), PARAM(1), PARAM(2)); - RETURN(retval); -} - -template<int func(int, u32, int)> void WrapI_IUI() { - int retval = func(PARAM(0), PARAM(1), PARAM(2)); - RETURN(retval); -} - -template<int func(int, int, int, int)> void WrapI_IIII() { - int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); -} - -template<int func(u32, int, int, int)> void WrapI_UIII() { - int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); -} - -template<int func(int, int, int, u32, int)> void WrapI_IIIUI() { - int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); - RETURN(retval); -} - -template<int func(int, u32, u32, int, int)> void WrapI_IUUII() { - int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); - RETURN(retval); -} - -template<int func(int, const char *, int, u32, u32)> void WrapI_ICIUU() { - int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3), PARAM(4)); - RETURN(retval); -} - -template<int func(int, int, u32)> void WrapI_IIU() { - int retval = func(PARAM(0), PARAM(1), PARAM(2)); - RETURN(retval); -} - -template<void func(int, u32)> void WrapV_IU() { - func(PARAM(0), PARAM(1)); -} - -template<void func(u32, int)> void WrapV_UI() { - func(PARAM(0), PARAM(1)); -} +namespace Wrap { -template<u32 func(const char *)> void WrapU_C() { - u32 retval = func(Memory::GetCharPointer(PARAM(0))); - RETURN(retval); -} +//////////////////////////////////////////////////////////////////////////////////////////////////// +// Function wrappers that return type s32 -template<u32 func(const char *, const char *, const char *, u32)> void WrapU_CCCU() { - u32 retval = func(Memory::GetCharPointer(PARAM(0)), - Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)), - PARAM(3)); - RETURN(retval); -} +namespace S32 { -template<int func(const char *)> void WrapI_C() { - int retval = func(Memory::GetCharPointer(PARAM(0))); - RETURN(retval); +template<s32 func(u32, u32, u32, u32)> void U32_U32_U32_U32() { + RETURN(func(PARAM(0), PARAM(1), PARAM(2), PARAM(3))); } -template<int func(const char *, u32)> void WrapI_CU() { - int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1)); - RETURN(retval); -} - -template<int func(const char *, u32, int)> void WrapI_CUI() { - int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2)); - RETURN(retval); -} - -template<int func(int, const char *, int, u32)> void WrapI_ICIU() { - int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3)); - RETURN(retval); +template<s32 func(u32, u32, u32, u32, u32)> void U32_U32_U32_U32_U32() { + RETURN(func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4))); } -template<int func(const char *, int, u32)> void WrapI_CIU() { - int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2)); - RETURN(retval); -} - -template<int func(const char *, u32, u32)> void WrapI_CUU() { - int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2)); - RETURN(retval); -} - -template<int func(const char *, u32, u32, u32)> void WrapI_CUUU() { - int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), - PARAM(3)); - RETURN(retval); -} - -template<int func(const char *, const char*, int, int)> void WrapI_CCII() { - int retval = func(Memory::GetCharPointer(PARAM(0)), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3)); - RETURN(retval); -} - -template<int func(const char *, u32, u32, int, u32, u32)> void WrapI_CUUIUU() { - int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), - PARAM(3), PARAM(4), PARAM(5)); - RETURN(retval); -} - -template<int func(const char *, int, int, u32, int, int)> void WrapI_CIIUII() { - int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), - PARAM(3), PARAM(4), PARAM(5)); - RETURN(retval); -} - -template<int func(const char *, int, u32, u32, u32)> void WrapI_CIUUU() { - int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), - PARAM(3), PARAM(4)); - RETURN(retval); -} - -template<int func(const char *, u32, u32, u32, u32, u32)> void WrapI_CUUUUU() { - int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), - PARAM(3), PARAM(4), PARAM(5)); - RETURN(retval); -} - -template<u32 func(const char *, u32)> void WrapU_CU() { - u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1)); - RETURN((u32) retval); -} - -template<u32 func(u32, const char *)> void WrapU_UC() { - u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1))); - RETURN(retval); -} - -template<u32 func(const char *, u32, u32)> void WrapU_CUU() { - u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2)); - RETURN((u32) retval); -} - -template<u32 func(int, int, int)> void WrapU_III() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); - RETURN(retval); -} - -template<u32 func(int, int)> void WrapU_II() { - u32 retval = func(PARAM(0), PARAM(1)); - RETURN(retval); -} - -template<u32 func(int, int, int, int)> void WrapU_IIII() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); -} - -template<u32 func(int, u32, u32)> void WrapU_IUU() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); - RETURN(retval); -} - -template<u32 func(int, u32, u32, u32)> void WrapU_IUUU() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); -} - -template<u32 func(int, u32, u32, u32, u32)> void WrapU_IUUUU() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); - RETURN(retval); -} - -template<u32 func(u32, u32, u32)> void WrapU_UUU() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); - RETURN(retval); -} - -template<void func(int, u32, u32)> void WrapV_IUU() { - func(PARAM(0), PARAM(1), PARAM(2)); -} - -template<void func(int, int, u32)> void WrapV_IIU() { - func(PARAM(0), PARAM(1), PARAM(2)); -} - -template<void func(u32, int, u32)> void WrapV_UIU() { - func(PARAM(0), PARAM(1), PARAM(2)); -} - -template<int func(u32, int, u32)> void WrapI_UIU() { - int retval = func(PARAM(0), PARAM(1), PARAM(2)); +template<s32 func(u32*, u32, u32, u32, u32, u32)> void U32P_U32_U32_U32_U32_U32(){ + u32 param_1 = 0; + u32 retval = func(¶m_1, PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); + Core::g_app_core->SetReg(1, param_1); RETURN(retval); } -template<void func(int, u32, u32, u32, u32)> void WrapV_IUUUU() { - func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); -} - -template<void func(u32, u32, u32)> void WrapV_UUU() { - func(PARAM(0), PARAM(1), PARAM(2)); -} - -template<void func(u32, u32, u32, u32)> void WrapV_UUUU() { - func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); -} - -template<void func(const char *, u32, int, u32)> void WrapV_CUIU() { - func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3)); -} - -template<int func(const char *, u32, int, u32)> void WrapI_CUIU() { - int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3)); +template<s32 func(s32*, u32*, s32, bool, s64)> void S32P_U32P_S32_Bool_S64() { + s32 param_1 = 0; + s32 retval = func(¶m_1, (Handle*)Memory::GetPointer(PARAM(1)), (s32)PARAM(2), + (PARAM(3) != 0), (((s64)PARAM(4) << 32) | PARAM(0))); + Core::g_app_core->SetReg(1, (u32)param_1); RETURN(retval); } -template<void func(u32, const char *, u32, int, u32)> void WrapV_UCUIU() { - func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3), - PARAM(4)); +// TODO(bunnei): Is this correct? Probably not +template<s32 func(u32, u32, u32, u32, s64)> void U32_U32_U32_U32_S64() { + RETURN(func(PARAM(5), PARAM(1), PARAM(2), PARAM(3), (((s64)PARAM(4) << 32) | PARAM(0)))); } -template<int func(u32, const char *, u32, int, u32)> void WrapI_UCUIU() { - int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), - PARAM(3), PARAM(4)); - RETURN(retval); +template<s32 func(u32, s64)> void U32_S64() { + RETURN(func(PARAM(0), (((s64)PARAM(3) << 32) | PARAM(2)))); } -template<void func(const char *, u32, int, int, u32)> void WrapV_CUIIU() { - func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3), - PARAM(4)); +template<s32 func(void*, void*, u32)> void VoidP_VoidP_U32(){ + RETURN(func(Memory::GetPointer(PARAM(0)), Memory::GetPointer(PARAM(1)), PARAM(2))); } -template<int func(const char *, u32, int, int, u32)> void WrapI_CUIIU() { - int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), - PARAM(3), PARAM(4)); +template<s32 func(s32*, u32)> void S32P_U32(){ + s32 param_1 = 0; + u32 retval = func(¶m_1, PARAM(1)); + Core::g_app_core->SetReg(1, param_1); RETURN(retval); } -template<u32 func(u32, u32, u32, u32)> void WrapU_UUUU() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); +template<s32 func(u32, s32)> void U32_S32() { + RETURN(func(PARAM(0), (s32)PARAM(1))); } -template<u32 func(u32, const char *, u32, u32)> void WrapU_UCUU() { - u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3)); +template<s32 func(u32*, u32)> void U32P_U32(){ + u32 param_1 = 0; + u32 retval = func(¶m_1, PARAM(1)); + Core::g_app_core->SetReg(1, param_1); RETURN(retval); } -template<u32 func(u32, u32, u32, int)> void WrapU_UUUI() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); +template<s32 func(u32)> void U32() { + RETURN(func(PARAM(0))); } -template<u32 func(u32, u32, u32, int, u32)> void WrapU_UUUIU() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); - RETURN(retval); +template<s32 func(void*)> void U32P() { + RETURN(func(Memory::GetPointer(PARAM(0)))); } -template<u32 func(u32, u32, u32, int, u32, int)> void WrapU_UUUIUI() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5)); - RETURN(retval); +template<s32 func(s64*, u32, void*, s32)> void S64P_U32_VoidP_S32(){ + RETURN(func((s64*)Memory::GetPointer(PARAM(0)), PARAM(1), Memory::GetPointer(PARAM(2)), + (s32)PARAM(3))); } -template<u32 func(u32, u32, int, u32)> void WrapU_UUIU() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); +template<s32 func(u32*, const char*)> void U32P_CharP() { + u32 param_1 = 0; + u32 retval = func(¶m_1, Memory::GetCharPointer(PARAM(1))); + Core::g_app_core->SetReg(1, param_1); RETURN(retval); } -template<u32 func(u32, int, int, int)> void WrapU_UIII() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); -} +} // namespace S32 -template<int func(int, u32, u32, u32, u32)> void WrapI_IUUUU() { - int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); - RETURN(retval); -} +//////////////////////////////////////////////////////////////////////////////////////////////////// +// Function wrappers that return type u32 -template<int func(int, u32, u32, u32, u32, u32)> void WrapI_IUUUUU() { - int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5)); - RETURN(retval); -} +namespace U32 { -template<int func(int, u32, int, int)> void WrapI_IUII() { - int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); -} -template<u32 func(u32, u32, u32, u32, u32)> void WrapU_UUUUU() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); - RETURN(retval); +template<u32 func()> void Void() { + RETURN(func()); } -template<void func(u32, u32, u32, u32, u32)> void WrapV_UUUUU() { - func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); -} +} // namespace U32 -template<u32 func(const char *, const char *)> void WrapU_CC() { - int retval = func(Memory::GetCharPointer(PARAM(0)), - Memory::GetCharPointer(PARAM(1))); - RETURN(retval); -} +//////////////////////////////////////////////////////////////////////////////////////////////////// +/// Function wrappers that return type void -template<void func(const char*)> void WrapV_C() { - func(Memory::GetCharPointer(PARAM(0))); -} +namespace Void { -template<void func(s64)> void WrapV_S64() { +template<void func(s64)> void S64() { func(((s64)PARAM(1) << 32) | PARAM(0)); } -template<void func(const char *, int)> void WrapV_CI() { - func(Memory::GetCharPointer(PARAM(0)), PARAM(1)); -} - -template<u32 func(const char *, int)> void WrapU_CI() { - int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1)); - RETURN(retval); -} - -template<u32 func(const char *, int, int)> void WrapU_CII() { - int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2)); - RETURN(retval); -} - -template<int func(const char *, int, u32, int, u32)> void WrapU_CIUIU() { - int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), - PARAM(3), PARAM(4)); - RETURN(retval); -} - -template<u32 func(const char *, int, u32, int, u32, int)> void WrapU_CIUIUI() { - u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), - PARAM(3), PARAM(4), PARAM(5)); - RETURN(retval); -} - -template<u32 func(u32, u32, u32, u32, u32, u32)> void WrapU_UUUUUU() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), - PARAM(5)); - RETURN(retval); -} - -template<int func(int, u32, u32, u32)> void WrapI_IUUU() { - int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); -} - -template<int func(int, u32, u32)> void WrapI_IUU() { - int retval = func(PARAM(0), PARAM(1), PARAM(2)); - RETURN(retval); -} - -template<u32 func(u32, u32, u32, u32, u32, u32, u32)> void WrapU_UUUUUUU() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6)); - RETURN(retval); -} - -template<int func(u32, int, u32, u32)> void WrapI_UIUU() { - u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); - RETURN(retval); -} - -template<int func(int, const char *)> void WrapI_IC() { - int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1))); - RETURN(retval); -} - -template <int func(int, const char *, const char *, u32, int)> void WrapI_ICCUI() { - int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)), PARAM(3), PARAM(4)); - RETURN(retval); -} - -template <int func(int, const char *, const char *, int)> void WrapI_ICCI() { - int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)), PARAM(3)); - RETURN(retval); -} - -template <int func(const char *, int, int)> void WrapI_CII() { - int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2)); - RETURN(retval); -} - -template <int func(int, const char *, int)> void WrapI_ICI() { - int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2)); - RETURN(retval); -} - -template<int func(int, void *, void *, void *, void *, u32, int)> void WrapI_IVVVVUI(){ - u32 retval = func(PARAM(0), Memory::GetPointer(PARAM(1)), Memory::GetPointer(PARAM(2)), Memory::GetPointer(PARAM(3)), Memory::GetPointer(PARAM(4)), PARAM(5), PARAM(6) ); - RETURN(retval); -} - -template<int func(int, const char *, u32, void *, int, int, int)> void WrapI_ICUVIII(){ - u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), Memory::GetPointer(PARAM(3)), PARAM(4), PARAM(5), PARAM(6)); - RETURN(retval); -} - -template<int func(void*, u32)> void WrapI_VU(){ - u32 param_1 = 0; - u32 retval = func(¶m_1, PARAM(1)); - Core::g_app_core->SetReg(1, param_1); - RETURN(retval); -} - -template<int func(void*, void*, u32)> void WrapI_VVU(){ - u32 retval = func(Memory::GetPointer(PARAM(0)), Memory::GetPointer(PARAM(1)), PARAM(2)); - RETURN(retval); -} - -template<int func(void*, u32, void*, int)> void WrapI_VUVI(){ - u32 retval = func(Memory::GetPointer(PARAM(0)), PARAM(1), Memory::GetPointer(PARAM(2)), PARAM(3)); - RETURN(retval); -} - -template<int func(void*, u32, u32, u32, u32, u32)> void WrapI_VUUUUU(){ - u32 param_1 = 0; - u32 retval = func(¶m_1, PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); - Core::g_app_core->SetReg(1, param_1); - RETURN(retval); -} - -template<int func(u32, s64)> void WrapI_US64() { - int retval = func(PARAM(0), (((u64)PARAM(3) << 32) | PARAM(2))); - RETURN(retval); +template<void func(const char*)> void CharP() { + func(Memory::GetCharPointer(PARAM(0))); } -template<int func(void*, void*, u32, u32, s64)> void WrapI_VVUUS64() { - u32 param_1 = 0; - int retval = func(¶m_1, Memory::GetPointer(PARAM(1)), PARAM(2), PARAM(3), (((u64)PARAM(4) << 32) | PARAM(0))); - Core::g_app_core->SetReg(1, param_1); - RETURN(retval); -} +} // namespace Void -// TODO(bunnei): Is this correct? Probably not -template<int func(u32, u32, u32, u32, s64)> void WrapI_UUUUS64() { - int retval = func(PARAM(5), PARAM(1), PARAM(2), PARAM(3), (((u64)PARAM(4) << 32) | PARAM(0))); - RETURN(retval); -} +} // namespace Wrap |