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-rw-r--r--src/core/hid/input_converter.cpp75
1 files changed, 38 insertions, 37 deletions
diff --git a/src/core/hid/input_converter.cpp b/src/core/hid/input_converter.cpp
index e2598f367..14204917e 100644
--- a/src/core/hid/input_converter.cpp
+++ b/src/core/hid/input_converter.cpp
@@ -9,35 +9,35 @@
namespace Core::HID {
-Input::BatteryStatus TransformToBattery(const Input::CallbackStatus& callback) {
- Input::BatteryStatus battery{Input::BatteryStatus::None};
+Common::Input::BatteryStatus TransformToBattery(const Common::Input::CallbackStatus& callback) {
+ Common::Input::BatteryStatus battery{Common::Input::BatteryStatus::None};
switch (callback.type) {
- case Input::InputType::Analog:
- case Input::InputType::Trigger: {
+ case Common::Input::InputType::Analog:
+ case Common::Input::InputType::Trigger: {
const auto value = TransformToTrigger(callback).analog.value;
- battery = Input::BatteryLevel::Empty;
+ battery = Common::Input::BatteryLevel::Empty;
if (value > 0.2f) {
- battery = Input::BatteryLevel::Critical;
+ battery = Common::Input::BatteryLevel::Critical;
}
if (value > 0.4f) {
- battery = Input::BatteryLevel::Low;
+ battery = Common::Input::BatteryLevel::Low;
}
if (value > 0.6f) {
- battery = Input::BatteryLevel::Medium;
+ battery = Common::Input::BatteryLevel::Medium;
}
if (value > 0.8f) {
- battery = Input::BatteryLevel::Full;
+ battery = Common::Input::BatteryLevel::Full;
}
if (value >= 1.0f) {
- battery = Input::BatteryLevel::Charging;
+ battery = Common::Input::BatteryLevel::Charging;
}
break;
}
- case Input::InputType::Button:
- battery = callback.button_status.value ? Input::BatteryLevel::Charging
- : Input::BatteryLevel::Critical;
+ case Common::Input::InputType::Button:
+ battery = callback.button_status.value ? Common::Input::BatteryLevel::Charging
+ : Common::Input::BatteryLevel::Critical;
break;
- case Input::InputType::Battery:
+ case Common::Input::InputType::Battery:
battery = callback.battery_status;
break;
default:
@@ -48,14 +48,14 @@ Input::BatteryStatus TransformToBattery(const Input::CallbackStatus& callback) {
return battery;
}
-Input::ButtonStatus TransformToButton(const Input::CallbackStatus& callback) {
- Input::ButtonStatus status{};
+Common::Input::ButtonStatus TransformToButton(const Common::Input::CallbackStatus& callback) {
+ Common::Input::ButtonStatus status{};
switch (callback.type) {
- case Input::InputType::Analog:
- case Input::InputType::Trigger:
+ case Common::Input::InputType::Analog:
+ case Common::Input::InputType::Trigger:
status.value = TransformToTrigger(callback).pressed;
break;
- case Input::InputType::Button:
+ case Common::Input::InputType::Button:
status = callback.button_status;
break;
default:
@@ -70,15 +70,15 @@ Input::ButtonStatus TransformToButton(const Input::CallbackStatus& callback) {
return status;
}
-Input::MotionStatus TransformToMotion(const Input::CallbackStatus& callback) {
- Input::MotionStatus status{};
+Common::Input::MotionStatus TransformToMotion(const Common::Input::CallbackStatus& callback) {
+ Common::Input::MotionStatus status{};
switch (callback.type) {
- case Input::InputType::Button: {
+ case Common::Input::InputType::Button: {
if (TransformToButton(callback).value) {
std::random_device device;
std::mt19937 gen(device());
std::uniform_int_distribution<s16> distribution(-1000, 1000);
- Input::AnalogProperties properties{
+ Common::Input::AnalogProperties properties{
.deadzone = 0.0,
.range = 1.0f,
.offset = 0.0,
@@ -116,7 +116,7 @@ Input::MotionStatus TransformToMotion(const Input::CallbackStatus& callback) {
}
break;
}
- case Input::InputType::Motion:
+ case Common::Input::InputType::Motion:
status = callback.motion_status;
break;
default:
@@ -133,11 +133,11 @@ Input::MotionStatus TransformToMotion(const Input::CallbackStatus& callback) {
return status;
}
-Input::StickStatus TransformToStick(const Input::CallbackStatus& callback) {
- Input::StickStatus status{};
+Common::Input::StickStatus TransformToStick(const Common::Input::CallbackStatus& callback) {
+ Common::Input::StickStatus status{};
switch (callback.type) {
- case Input::InputType::Stick:
+ case Common::Input::InputType::Stick:
status = callback.stick_status;
break;
default:
@@ -160,11 +160,11 @@ Input::StickStatus TransformToStick(const Input::CallbackStatus& callback) {
return status;
}
-Input::TouchStatus TransformToTouch(const Input::CallbackStatus& callback) {
- Input::TouchStatus status{};
+Common::Input::TouchStatus TransformToTouch(const Common::Input::CallbackStatus& callback) {
+ Common::Input::TouchStatus status{};
switch (callback.type) {
- case Input::InputType::Touch:
+ case Common::Input::InputType::Touch:
status = callback.touch_status;
break;
default:
@@ -192,22 +192,22 @@ Input::TouchStatus TransformToTouch(const Input::CallbackStatus& callback) {
return status;
}
-Input::TriggerStatus TransformToTrigger(const Input::CallbackStatus& callback) {
- Input::TriggerStatus status{};
+Common::Input::TriggerStatus TransformToTrigger(const Common::Input::CallbackStatus& callback) {
+ Common::Input::TriggerStatus status{};
float& raw_value = status.analog.raw_value;
bool calculate_button_value = true;
switch (callback.type) {
- case Input::InputType::Analog:
+ case Common::Input::InputType::Analog:
status.analog.properties = callback.analog_status.properties;
raw_value = callback.analog_status.raw_value;
break;
- case Input::InputType::Button:
+ case Common::Input::InputType::Button:
status.analog.properties.range = 1.0f;
status.analog.properties.inverted = callback.button_status.inverted;
raw_value = callback.button_status.value ? 1.0f : 0.0f;
break;
- case Input::InputType::Trigger:
+ case Common::Input::InputType::Trigger:
status = callback.trigger_status;
calculate_button_value = false;
break;
@@ -234,7 +234,7 @@ Input::TriggerStatus TransformToTrigger(const Input::CallbackStatus& callback) {
return status;
}
-void SanitizeAnalog(Input::AnalogStatus& analog, bool clamp_value) {
+void SanitizeAnalog(Common::Input::AnalogStatus& analog, bool clamp_value) {
const auto& properties = analog.properties;
float& raw_value = analog.raw_value;
float& value = analog.value;
@@ -274,7 +274,8 @@ void SanitizeAnalog(Input::AnalogStatus& analog, bool clamp_value) {
}
}
-void SanitizeStick(Input::AnalogStatus& analog_x, Input::AnalogStatus& analog_y, bool clamp_value) {
+void SanitizeStick(Common::Input::AnalogStatus& analog_x, Common::Input::AnalogStatus& analog_y,
+ bool clamp_value) {
const auto& properties_x = analog_x.properties;
const auto& properties_y = analog_y.properties;
float& raw_x = analog_x.raw_value;