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-rw-r--r--src/core/core_manager.cpp51
1 files changed, 0 insertions, 51 deletions
diff --git a/src/core/core_manager.cpp b/src/core/core_manager.cpp
deleted file mode 100644
index 82d7acb40..000000000
--- a/src/core/core_manager.cpp
+++ /dev/null
@@ -1,51 +0,0 @@
-// Copyright 2018 yuzu emulator team
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <condition_variable>
-#include <mutex>
-
-#include "common/logging/log.h"
-#include "core/arm/exclusive_monitor.h"
-#include "core/arm/unicorn/arm_unicorn.h"
-#include "core/core.h"
-#include "core/core_manager.h"
-#include "core/core_timing.h"
-#include "core/hle/kernel/kernel.h"
-#include "core/hle/kernel/physical_core.h"
-#include "core/hle/kernel/scheduler.h"
-#include "core/hle/kernel/thread.h"
-#include "core/hle/lock.h"
-#include "core/settings.h"
-
-namespace Core {
-
-CoreManager::CoreManager(System& system, std::size_t core_index)
- : global_scheduler{system.GlobalScheduler()}, physical_core{system.Kernel().PhysicalCore(
- core_index)},
- core_timing{system.CoreTiming()}, core_index{core_index} {}
-
-CoreManager::~CoreManager() = default;
-
-void CoreManager::RunLoop(bool tight_loop) {
- /// Deprecated
-}
-
-void CoreManager::SingleStep() {
- return RunLoop(false);
-}
-
-void CoreManager::PrepareReschedule() {
- //physical_core.Stop();
-}
-
-void CoreManager::Reschedule() {
- // Lock the global kernel mutex when we manipulate the HLE state
- std::lock_guard lock(HLE::g_hle_lock);
-
- // global_scheduler.SelectThread(core_index);
-
- physical_core.Scheduler().TryDoContextSwitch();
-}
-
-} // namespace Core