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Diffstat (limited to 'src/citra/emu_window/emu_window_glfw.cpp')
-rw-r--r--src/citra/emu_window/emu_window_glfw.cpp70
1 files changed, 56 insertions, 14 deletions
diff --git a/src/citra/emu_window/emu_window_glfw.cpp b/src/citra/emu_window/emu_window_glfw.cpp
index 0c774bbc5..8efb39e2e 100644
--- a/src/citra/emu_window/emu_window_glfw.cpp
+++ b/src/citra/emu_window/emu_window_glfw.cpp
@@ -2,6 +2,8 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
+#include <GLFW/glfw3.h>
+
#include "common/common.h"
#include "video_core/video_core.h"
@@ -10,22 +12,21 @@
#include "citra/emu_window/emu_window_glfw.h"
+EmuWindow_GLFW* EmuWindow_GLFW::GetEmuWindow(GLFWwindow* win) {
+ return static_cast<EmuWindow_GLFW*>(glfwGetWindowUserPointer(win));
+}
+
/// Called by GLFW when a key event occurs
void EmuWindow_GLFW::OnKeyEvent(GLFWwindow* win, int key, int scancode, int action, int mods) {
- if (!VideoCore::g_emu_window) {
- return;
- }
-
- int keyboard_id = ((EmuWindow_GLFW*)VideoCore::g_emu_window)->keyboard_id;
+ int keyboard_id = GetEmuWindow(win)->keyboard_id;
if (action == GLFW_PRESS) {
EmuWindow::KeyPressed({key, keyboard_id});
- }
-
- if (action == GLFW_RELEASE) {
+ } else if (action == GLFW_RELEASE) {
EmuWindow::KeyReleased({key, keyboard_id});
}
+
HID_User::PadUpdateComplete();
}
@@ -34,6 +35,23 @@ const bool EmuWindow_GLFW::IsOpen() {
return glfwWindowShouldClose(m_render_window) == 0;
}
+void EmuWindow_GLFW::OnFramebufferResizeEvent(GLFWwindow* win, int width, int height) {
+ _dbg_assert_(GUI, width > 0);
+ _dbg_assert_(GUI, height > 0);
+
+ GetEmuWindow(win)->NotifyFramebufferSizeChanged(std::pair<unsigned,unsigned>(width, height));
+}
+
+void EmuWindow_GLFW::OnClientAreaResizeEvent(GLFWwindow* win, int width, int height) {
+ _dbg_assert_(GUI, width > 0);
+ _dbg_assert_(GUI, height > 0);
+
+ // NOTE: GLFW provides no proper way to set a minimal window size.
+ // Hence, we just ignore the corresponding EmuWindow hint.
+
+ GetEmuWindow(win)->NotifyClientAreaSizeChanged(std::pair<unsigned,unsigned>(width, height));
+}
+
/// EmuWindow_GLFW constructor
EmuWindow_GLFW::EmuWindow_GLFW() {
keyboard_id = KeyMap::NewDeviceId();
@@ -50,19 +68,31 @@ EmuWindow_GLFW::EmuWindow_GLFW() {
// GLFW on OSX requires these window hints to be set to create a 3.2+ GL context.
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
-
- m_render_window = glfwCreateWindow(VideoCore::kScreenTopWidth,
- (VideoCore::kScreenTopHeight + VideoCore::kScreenBottomHeight),
- m_window_title.c_str(), NULL, NULL);
+
+ std::string window_title = Common::StringFromFormat("Citra | %s-%s", Common::g_scm_branch, Common::g_scm_desc);
+ m_render_window = glfwCreateWindow(VideoCore::kScreenTopWidth,
+ (VideoCore::kScreenTopHeight + VideoCore::kScreenBottomHeight),
+ window_title.c_str(), NULL, NULL);
if (m_render_window == NULL) {
printf("Failed to create GLFW window! Exiting...");
exit(1);
}
-
- // Setup callbacks
+
glfwSetWindowUserPointer(m_render_window, this);
+
+ // Notify base interface about window state
+ int width, height;
+ glfwGetFramebufferSize(m_render_window, &width, &height);
+ OnFramebufferResizeEvent(m_render_window, width, height);
+
+ glfwGetWindowSize(m_render_window, &width, &height);
+ OnClientAreaResizeEvent(m_render_window, width, height);
+
+ // Setup callbacks
glfwSetKeyCallback(m_render_window, OnKeyEvent);
+ glfwSetFramebufferSizeCallback(m_render_window, OnFramebufferResizeEvent);
+ glfwSetWindowSizeCallback(m_render_window, OnClientAreaResizeEvent);
DoneCurrent();
}
@@ -110,3 +140,15 @@ void EmuWindow_GLFW::ReloadSetKeymaps() {
KeyMap::SetKeyMapping({Settings::values.pad_sup_key, keyboard_id}, HID_User::PAD_CIRCLE_UP);
KeyMap::SetKeyMapping({Settings::values.pad_sdown_key, keyboard_id}, HID_User::PAD_CIRCLE_DOWN);
}
+
+void EmuWindow_GLFW::OnMinimalClientAreaChangeRequest(const std::pair<unsigned,unsigned>& minimal_size) {
+ std::pair<int,int> current_size;
+ glfwGetWindowSize(m_render_window, &current_size.first, &current_size.second);
+
+ _dbg_assert_(GUI, (int)minimal_size.first > 0 && (int)minimal_size.second > 0);
+ int new_width = std::max(current_size.first, (int)minimal_size.first);
+ int new_height = std::max(current_size.second, (int)minimal_size.second);
+
+ if (current_size != std::make_pair(new_width, new_height))
+ glfwSetWindowSize(m_render_window, new_width, new_height);
+}