diff options
Diffstat (limited to 'src/audio_core/splitter_context.cpp')
-rw-r--r-- | src/audio_core/splitter_context.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/src/audio_core/splitter_context.cpp b/src/audio_core/splitter_context.cpp index 79bb2f516..f4bcd0391 100644 --- a/src/audio_core/splitter_context.cpp +++ b/src/audio_core/splitter_context.cpp @@ -10,7 +10,7 @@ namespace AudioCore { -ServerSplitterDestinationData::ServerSplitterDestinationData(s32 id) : id(id) {} +ServerSplitterDestinationData::ServerSplitterDestinationData(s32 id_) : id{id_} {} ServerSplitterDestinationData::~ServerSplitterDestinationData() = default; void ServerSplitterDestinationData::Update(SplitterInfo::InDestinationParams& header) { @@ -87,7 +87,7 @@ void ServerSplitterDestinationData::UpdateInternalState() { needs_update = false; } -ServerSplitterInfo::ServerSplitterInfo(s32 id) : id(id) {} +ServerSplitterInfo::ServerSplitterInfo(s32 id_) : id(id_) {} ServerSplitterInfo::~ServerSplitterInfo() = default; void ServerSplitterInfo::InitializeInfos() { @@ -121,7 +121,7 @@ const ServerSplitterDestinationData* ServerSplitterInfo::GetHead() const { } ServerSplitterDestinationData* ServerSplitterInfo::GetData(std::size_t depth) { - auto current_head = head; + auto* current_head = head; for (std::size_t i = 0; i < depth; i++) { if (current_head == nullptr) { return nullptr; @@ -132,7 +132,7 @@ ServerSplitterDestinationData* ServerSplitterInfo::GetData(std::size_t depth) { } const ServerSplitterDestinationData* ServerSplitterInfo::GetData(std::size_t depth) const { - auto current_head = head; + auto* current_head = head; for (std::size_t i = 0; i < depth; i++) { if (current_head == nullptr) { return nullptr; @@ -245,7 +245,7 @@ ServerSplitterDestinationData* SplitterContext::GetDestinationData(std::size_t i const ServerSplitterDestinationData* SplitterContext::GetDestinationData(std::size_t info, std::size_t data) const { ASSERT(info < info_count); - auto& cur_info = GetInfo(info); + const auto& cur_info = GetInfo(info); return cur_info.GetData(data); } @@ -267,11 +267,11 @@ std::size_t SplitterContext::GetDataCount() const { return data_count; } -void SplitterContext::Setup(std::size_t _info_count, std::size_t _data_count, +void SplitterContext::Setup(std::size_t info_count_, std::size_t data_count_, bool is_splitter_bug_fixed) { - info_count = _info_count; - data_count = _data_count; + info_count = info_count_; + data_count = data_count_; for (std::size_t i = 0; i < info_count; i++) { auto& splitter = infos.emplace_back(static_cast<s32>(i)); @@ -306,7 +306,7 @@ bool SplitterContext::UpdateInfo(const std::vector<u8>& input, std::size_t& inpu break; } - if (header.send_id < 0 || header.send_id > info_count) { + if (header.send_id < 0 || static_cast<std::size_t>(header.send_id) > info_count) { LOG_ERROR(Audio, "Bad splitter data id"); break; } @@ -348,7 +348,7 @@ bool SplitterContext::UpdateData(const std::vector<u8>& input, std::size_t& inpu break; } - if (header.splitter_id < 0 || header.splitter_id > data_count) { + if (header.splitter_id < 0 || static_cast<std::size_t>(header.splitter_id) > data_count) { LOG_ERROR(Audio, "Bad splitter data id"); break; } @@ -364,7 +364,7 @@ bool SplitterContext::RecomposeDestination(ServerSplitterInfo& info, // Clear our current destinations auto* current_head = info.GetHead(); while (current_head != nullptr) { - auto next_head = current_head->GetNextDestination(); + auto* next_head = current_head->GetNextDestination(); current_head->SetNextDestination(nullptr); current_head = next_head; } @@ -434,7 +434,7 @@ const std::vector<s32>& NodeStates::GetIndexList() const { } void NodeStates::PushTsortResult(s32 index) { - ASSERT(index < node_count); + ASSERT(index < static_cast<s32>(node_count)); index_list[index_pos++] = index; } @@ -471,8 +471,8 @@ bool NodeStates::DepthFirstSearch(EdgeMatrix& edge_matrix) { continue; } - const auto node_count = edge_matrix.GetNodeCount(); - for (s32 j = 0; j < static_cast<s32>(node_count); j++) { + const auto edge_node_count = edge_matrix.GetNodeCount(); + for (s32 j = 0; j < static_cast<s32>(edge_node_count); j++) { // Check if our node is connected to our edge matrix if (!edge_matrix.Connected(current_stack_index, j)) { continue; |