diff options
Diffstat (limited to 'src/audio_core/renderer/system.cpp')
-rw-r--r-- | src/audio_core/renderer/system.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/audio_core/renderer/system.cpp b/src/audio_core/renderer/system.cpp index 28f063641..ad869facb 100644 --- a/src/audio_core/renderer/system.cpp +++ b/src/audio_core/renderer/system.cpp @@ -127,8 +127,7 @@ Result System::Initialize(const AudioRendererParameterInternal& params, render_device = params.rendering_device; execution_mode = params.execution_mode; - core.Memory().ZeroBlock(*core.ApplicationProcess(), transfer_memory->GetSourceAddress(), - transfer_memory_size); + core.ApplicationMemory().ZeroBlock(transfer_memory->GetSourceAddress(), transfer_memory_size); // Note: We're not actually using the transfer memory because it's a pain to code for. // Allocate the memory normally instead and hope the game doesn't try to read anything back |