diff options
Diffstat (limited to 'src/audio_core/renderer/command/effect')
4 files changed, 14 insertions, 14 deletions
diff --git a/src/audio_core/renderer/command/effect/biquad_filter.cpp b/src/audio_core/renderer/command/effect/biquad_filter.cpp index 84fb6ae7a..dea6423dc 100644 --- a/src/audio_core/renderer/command/effect/biquad_filter.cpp +++ b/src/audio_core/renderer/command/effect/biquad_filter.cpp @@ -20,8 +20,8 @@ namespace AudioCore::AudioRenderer { void ApplyBiquadFilterFloat(std::span<s32> output, std::span<const s32> input, std::array<s16, 3>& b_, std::array<s16, 2>& a_, VoiceState::BiquadFilterState& state, const u32 sample_count) { - constexpr static f64 min{std::numeric_limits<s32>::min()}; - constexpr static f64 max{std::numeric_limits<s32>::max()}; + constexpr f64 min{std::numeric_limits<s32>::min()}; + constexpr f64 max{std::numeric_limits<s32>::max()}; std::array<f64, 3> b{Common::FixedPoint<50, 14>::from_base(b_[0]).to_double(), Common::FixedPoint<50, 14>::from_base(b_[1]).to_double(), Common::FixedPoint<50, 14>::from_base(b_[2]).to_double()}; @@ -61,8 +61,8 @@ void ApplyBiquadFilterFloat(std::span<s32> output, std::span<const s32> input, static void ApplyBiquadFilterInt(std::span<s32> output, std::span<const s32> input, std::array<s16, 3>& b, std::array<s16, 2>& a, VoiceState::BiquadFilterState& state, const u32 sample_count) { - constexpr static s64 min{std::numeric_limits<s32>::min()}; - constexpr static s64 max{std::numeric_limits<s32>::max()}; + constexpr s64 min{std::numeric_limits<s32>::min()}; + constexpr s64 max{std::numeric_limits<s32>::max()}; for (u32 i = 0; i < sample_count; i++) { const s64 in_sample{input[i]}; diff --git a/src/audio_core/renderer/command/effect/i3dl2_reverb.cpp b/src/audio_core/renderer/command/effect/i3dl2_reverb.cpp index 98217cd2d..27d8b9844 100644 --- a/src/audio_core/renderer/command/effect/i3dl2_reverb.cpp +++ b/src/audio_core/renderer/command/effect/i3dl2_reverb.cpp @@ -244,16 +244,16 @@ template <size_t NumChannels> static void ApplyI3dl2ReverbEffect(I3dl2ReverbInfo::State& state, std::span<std::span<const s32>> inputs, std::span<std::span<s32>> outputs, const u32 sample_count) { - constexpr static std::array<u8, I3dl2ReverbInfo::MaxDelayTaps> OutTapIndexes1Ch{ + static constexpr std::array<u8, I3dl2ReverbInfo::MaxDelayTaps> OutTapIndexes1Ch{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; - constexpr static std::array<u8, I3dl2ReverbInfo::MaxDelayTaps> OutTapIndexes2Ch{ + static constexpr std::array<u8, I3dl2ReverbInfo::MaxDelayTaps> OutTapIndexes2Ch{ 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, }; - constexpr static std::array<u8, I3dl2ReverbInfo::MaxDelayTaps> OutTapIndexes4Ch{ + static constexpr std::array<u8, I3dl2ReverbInfo::MaxDelayTaps> OutTapIndexes4Ch{ 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 1, 1, 1, 0, 0, 0, 0, 3, 3, 3, }; - constexpr static std::array<u8, I3dl2ReverbInfo::MaxDelayTaps> OutTapIndexes6Ch{ + static constexpr std::array<u8, I3dl2ReverbInfo::MaxDelayTaps> OutTapIndexes6Ch{ 2, 0, 0, 1, 1, 1, 1, 4, 4, 4, 1, 1, 1, 0, 0, 0, 0, 5, 5, 5, }; diff --git a/src/audio_core/renderer/command/effect/light_limiter.cpp b/src/audio_core/renderer/command/effect/light_limiter.cpp index 410e5dac0..e8fb0e2fc 100644 --- a/src/audio_core/renderer/command/effect/light_limiter.cpp +++ b/src/audio_core/renderer/command/effect/light_limiter.cpp @@ -50,8 +50,8 @@ static void ApplyLightLimiterEffect(const LightLimiterInfo::ParameterVersion2& p std::vector<std::span<const s32>>& inputs, std::vector<std::span<s32>>& outputs, const u32 sample_count, LightLimiterInfo::StatisticsInternal* statistics) { - constexpr static s64 min{std::numeric_limits<s32>::min()}; - constexpr static s64 max{std::numeric_limits<s32>::max()}; + constexpr s64 min{std::numeric_limits<s32>::min()}; + constexpr s64 max{std::numeric_limits<s32>::max()}; const auto recip_estimate = [](f64 a) -> f64 { s32 q, s; diff --git a/src/audio_core/renderer/command/effect/reverb.cpp b/src/audio_core/renderer/command/effect/reverb.cpp index ffe108268..6fe844ff0 100644 --- a/src/audio_core/renderer/command/effect/reverb.cpp +++ b/src/audio_core/renderer/command/effect/reverb.cpp @@ -252,16 +252,16 @@ template <size_t NumChannels> static void ApplyReverbEffect(const ReverbInfo::ParameterVersion2& params, ReverbInfo::State& state, std::vector<std::span<const s32>>& inputs, std::vector<std::span<s32>>& outputs, const u32 sample_count) { - constexpr static std::array<u8, ReverbInfo::MaxDelayTaps> OutTapIndexes1Ch{ + static constexpr std::array<u8, ReverbInfo::MaxDelayTaps> OutTapIndexes1Ch{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; - constexpr static std::array<u8, ReverbInfo::MaxDelayTaps> OutTapIndexes2Ch{ + static constexpr std::array<u8, ReverbInfo::MaxDelayTaps> OutTapIndexes2Ch{ 0, 0, 1, 1, 0, 1, 0, 0, 1, 1, }; - constexpr static std::array<u8, ReverbInfo::MaxDelayTaps> OutTapIndexes4Ch{ + static constexpr std::array<u8, ReverbInfo::MaxDelayTaps> OutTapIndexes4Ch{ 0, 0, 1, 1, 0, 1, 2, 2, 3, 3, }; - constexpr static std::array<u8, ReverbInfo::MaxDelayTaps> OutTapIndexes6Ch{ + static constexpr std::array<u8, ReverbInfo::MaxDelayTaps> OutTapIndexes6Ch{ 0, 0, 1, 1, 2, 2, 4, 4, 5, 5, }; |