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-rw-r--r--src/audio_core/command_generator.h23
1 files changed, 13 insertions, 10 deletions
diff --git a/src/audio_core/command_generator.h b/src/audio_core/command_generator.h
index 673e4fbef..ac034b0a5 100644
--- a/src/audio_core/command_generator.h
+++ b/src/audio_core/command_generator.h
@@ -5,6 +5,7 @@
#pragma once
#include <array>
+#include <span>
#include "audio_core/common.h"
#include "audio_core/voice_context.h"
#include "common/common_types.h"
@@ -41,10 +42,10 @@ public:
void PreCommand();
void PostCommand();
- [[nodiscard]] s32* GetChannelMixBuffer(s32 channel);
- [[nodiscard]] const s32* GetChannelMixBuffer(s32 channel) const;
- [[nodiscard]] s32* GetMixBuffer(std::size_t index);
- [[nodiscard]] const s32* GetMixBuffer(std::size_t index) const;
+ [[nodiscard]] std::span<s32> GetChannelMixBuffer(s32 channel);
+ [[nodiscard]] std::span<const s32> GetChannelMixBuffer(s32 channel) const;
+ [[nodiscard]] std::span<s32> GetMixBuffer(std::size_t index);
+ [[nodiscard]] std::span<const s32> GetMixBuffer(std::size_t index) const;
[[nodiscard]] std::size_t GetMixChannelBufferOffset(s32 channel) const;
[[nodiscard]] std::size_t GetTotalMixBufferCount() const;
@@ -77,10 +78,11 @@ private:
void GenerateAuxCommand(s32 mix_buffer_offset, EffectBase* info, bool enabled);
[[nodiscard]] ServerSplitterDestinationData* GetDestinationData(s32 splitter_id, s32 index);
- s32 WriteAuxBuffer(AuxInfoDSP& dsp_info, VAddr send_buffer, u32 max_samples, const s32* data,
- u32 sample_count, u32 write_offset, u32 write_count);
- s32 ReadAuxBuffer(AuxInfoDSP& recv_info, VAddr recv_buffer, u32 max_samples, s32* out_data,
- u32 sample_count, u32 read_offset, u32 read_count);
+ s32 WriteAuxBuffer(AuxInfoDSP& dsp_info, VAddr send_buffer, u32 max_samples,
+ std::span<const s32> data, u32 sample_count, u32 write_offset,
+ u32 write_count);
+ s32 ReadAuxBuffer(AuxInfoDSP& recv_info, VAddr recv_buffer, u32 max_samples,
+ std::span<s32> out_data, u32 sample_count, u32 read_offset, u32 read_count);
void InitializeI3dl2Reverb(I3dl2ReverbParams& info, I3dl2ReverbState& state,
std::vector<u8>& work_buffer);
@@ -90,8 +92,9 @@ private:
s32 sample_end_offset, s32 sample_count, s32 channel, std::size_t mix_offset);
s32 DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_state, s32 sample_start_offset,
s32 sample_end_offset, s32 sample_count, s32 channel, std::size_t mix_offset);
- void DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* output, VoiceState& dsp_state,
- s32 channel, s32 target_sample_rate, s32 sample_count, s32 node_id);
+ void DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, std::span<s32> output,
+ VoiceState& dsp_state, s32 channel, s32 target_sample_rate,
+ s32 sample_count, s32 node_id);
AudioCommon::AudioRendererParameter& worker_params;
VoiceContext& voice_context;