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-rw-r--r--src/video_core/dma_pusher.cpp2
-rw-r--r--src/video_core/engines/maxwell_3d.h5
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp2
-rw-r--r--src/video_core/renderer_opengl/maxwell_to_gl.h53
-rw-r--r--src/video_core/renderer_vulkan/maxwell_to_vk.cpp10
-rw-r--r--src/video_core/shader/decode.cpp4
-rw-r--r--src/video_core/shader/decode/conversion.cpp7
-rw-r--r--src/video_core/shader/decode/xmad.cpp5
-rw-r--r--src/video_core/shader/shader_ir.cpp9
-rw-r--r--src/video_core/surface.cpp86
10 files changed, 106 insertions, 77 deletions
diff --git a/src/video_core/dma_pusher.cpp b/src/video_core/dma_pusher.cpp
index 046d047cb..12828d926 100644
--- a/src/video_core/dma_pusher.cpp
+++ b/src/video_core/dma_pusher.cpp
@@ -105,6 +105,8 @@ bool DmaPusher::Step() {
dma_state.non_incrementing = false;
dma_increment_once = true;
break;
+ default:
+ break;
}
}
}
diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h
index 321af3297..a47d5607c 100644
--- a/src/video_core/engines/maxwell_3d.h
+++ b/src/video_core/engines/maxwell_3d.h
@@ -243,9 +243,10 @@ public:
return "10_10_10_2";
case Size::Size_11_11_10:
return "11_11_10";
+ default:
+ UNREACHABLE();
+ return {};
}
- UNREACHABLE();
- return {};
}
std::string TypeString() const {
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index d250d5cbb..416955a7b 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -313,6 +313,8 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
case Maxwell::ShaderProgram::Geometry:
shader_program_manager->UseTrivialGeometryShader();
break;
+ default:
+ break;
}
continue;
}
diff --git a/src/video_core/renderer_opengl/maxwell_to_gl.h b/src/video_core/renderer_opengl/maxwell_to_gl.h
index a8833c06e..95b773135 100644
--- a/src/video_core/renderer_opengl/maxwell_to_gl.h
+++ b/src/video_core/renderer_opengl/maxwell_to_gl.h
@@ -27,8 +27,7 @@ using Maxwell = Tegra::Engines::Maxwell3D::Regs;
inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
switch (attrib.type) {
case Maxwell::VertexAttribute::Type::UnsignedInt:
- case Maxwell::VertexAttribute::Type::UnsignedNorm: {
-
+ case Maxwell::VertexAttribute::Type::UnsignedNorm:
switch (attrib.size) {
case Maxwell::VertexAttribute::Size::Size_8:
case Maxwell::VertexAttribute::Size::Size_8_8:
@@ -47,16 +46,13 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
return GL_UNSIGNED_INT;
case Maxwell::VertexAttribute::Size::Size_10_10_10_2:
return GL_UNSIGNED_INT_2_10_10_10_REV;
+ default:
+ LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
+ UNREACHABLE();
+ return {};
}
-
- LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
- UNREACHABLE();
- return {};
- }
-
case Maxwell::VertexAttribute::Type::SignedInt:
- case Maxwell::VertexAttribute::Type::SignedNorm: {
-
+ case Maxwell::VertexAttribute::Type::SignedNorm:
switch (attrib.size) {
case Maxwell::VertexAttribute::Size::Size_8:
case Maxwell::VertexAttribute::Size::Size_8_8:
@@ -75,14 +71,12 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
return GL_INT;
case Maxwell::VertexAttribute::Size::Size_10_10_10_2:
return GL_INT_2_10_10_10_REV;
+ default:
+ LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
+ UNREACHABLE();
+ return {};
}
-
- LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
- UNREACHABLE();
- return {};
- }
-
- case Maxwell::VertexAttribute::Type::Float: {
+ case Maxwell::VertexAttribute::Type::Float:
switch (attrib.size) {
case Maxwell::VertexAttribute::Size::Size_16:
case Maxwell::VertexAttribute::Size::Size_16_16:
@@ -94,13 +88,16 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
case Maxwell::VertexAttribute::Size::Size_32_32_32:
case Maxwell::VertexAttribute::Size::Size_32_32_32_32:
return GL_FLOAT;
+ default:
+ LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
+ UNREACHABLE();
+ return {};
}
+ default:
+ LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex type={}", attrib.TypeString());
+ UNREACHABLE();
+ return {};
}
- }
-
- LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex type={}", attrib.TypeString());
- UNREACHABLE();
- return {};
}
inline GLenum IndexFormat(Maxwell::IndexFormat index_format) {
@@ -129,10 +126,11 @@ inline GLenum PrimitiveTopology(Maxwell::PrimitiveTopology topology) {
return GL_TRIANGLES;
case Maxwell::PrimitiveTopology::TriangleStrip:
return GL_TRIANGLE_STRIP;
+ default:
+ LOG_CRITICAL(Render_OpenGL, "Unimplemented topology={}", static_cast<u32>(topology));
+ UNREACHABLE();
+ return {};
}
- LOG_CRITICAL(Render_OpenGL, "Unimplemented topology={}", static_cast<u32>(topology));
- UNREACHABLE();
- return {};
}
inline GLenum TextureFilterMode(Tegra::Texture::TextureFilter filter_mode,
@@ -186,9 +184,10 @@ inline GLenum WrapMode(Tegra::Texture::WrapMode wrap_mode) {
} else {
return GL_MIRROR_CLAMP_TO_EDGE;
}
+ default:
+ LOG_ERROR(Render_OpenGL, "Unimplemented texture wrap mode={}", static_cast<u32>(wrap_mode));
+ return GL_REPEAT;
}
- LOG_ERROR(Render_OpenGL, "Unimplemented texture wrap mode={}", static_cast<u32>(wrap_mode));
- return GL_REPEAT;
}
inline GLenum DepthCompareFunc(Tegra::Texture::DepthCompareFunc func) {
diff --git a/src/video_core/renderer_vulkan/maxwell_to_vk.cpp b/src/video_core/renderer_vulkan/maxwell_to_vk.cpp
index 34bf26ff2..9fe1e3280 100644
--- a/src/video_core/renderer_vulkan/maxwell_to_vk.cpp
+++ b/src/video_core/renderer_vulkan/maxwell_to_vk.cpp
@@ -62,9 +62,10 @@ vk::SamplerAddressMode WrapMode(Tegra::Texture::WrapMode wrap_mode) {
case Tegra::Texture::WrapMode::MirrorOnceBorder:
UNIMPLEMENTED();
return vk::SamplerAddressMode::eMirrorClampToEdge;
+ default:
+ UNIMPLEMENTED_MSG("Unimplemented wrap mode={}", static_cast<u32>(wrap_mode));
+ return {};
}
- UNIMPLEMENTED_MSG("Unimplemented wrap mode={}", static_cast<u32>(wrap_mode));
- return {};
}
vk::CompareOp DepthCompareFunction(Tegra::Texture::DepthCompareFunc depth_compare_func) {
@@ -225,9 +226,10 @@ vk::PrimitiveTopology PrimitiveTopology(Maxwell::PrimitiveTopology topology) {
return vk::PrimitiveTopology::eTriangleList;
case Maxwell::PrimitiveTopology::TriangleStrip:
return vk::PrimitiveTopology::eTriangleStrip;
+ default:
+ UNIMPLEMENTED_MSG("Unimplemented topology={}", static_cast<u32>(topology));
+ return {};
}
- UNIMPLEMENTED_MSG("Unimplemented topology={}", static_cast<u32>(topology));
- return {};
}
vk::Format VertexFormat(Maxwell::VertexAttribute::Type type, Maxwell::VertexAttribute::Size size) {
diff --git a/src/video_core/shader/decode.cpp b/src/video_core/shader/decode.cpp
index e4c438792..2da595c0d 100644
--- a/src/video_core/shader/decode.cpp
+++ b/src/video_core/shader/decode.cpp
@@ -116,6 +116,8 @@ ExitMethod ShaderIR::Scan(u32 begin, u32 end, std::set<u32>& labels) {
// Continue scanning for an exit method.
break;
}
+ default:
+ break;
}
}
return exit_method = ExitMethod::AlwaysReturn;
@@ -206,4 +208,4 @@ u32 ShaderIR::DecodeInstr(NodeBlock& bb, u32 pc) {
return pc + 1;
}
-} // namespace VideoCommon::Shader \ No newline at end of file
+} // namespace VideoCommon::Shader
diff --git a/src/video_core/shader/decode/conversion.cpp b/src/video_core/shader/decode/conversion.cpp
index 55a6fbbf2..da26489a0 100644
--- a/src/video_core/shader/decode/conversion.cpp
+++ b/src/video_core/shader/decode/conversion.cpp
@@ -90,10 +90,11 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) {
return Operation(OperationCode::FCeil, PRECISE, value);
case Tegra::Shader::F2fRoundingOp::Trunc:
return Operation(OperationCode::FTrunc, PRECISE, value);
+ default:
+ UNIMPLEMENTED_MSG("Unimplemented F2F rounding mode {}",
+ static_cast<u32>(instr.conversion.f2f.rounding.Value()));
+ return Immediate(0);
}
- UNIMPLEMENTED_MSG("Unimplemented F2F rounding mode {}",
- static_cast<u32>(instr.conversion.f2f.rounding.Value()));
- return Immediate(0);
}();
value = GetSaturatedFloat(value, instr.alu.saturate_d);
diff --git a/src/video_core/shader/decode/xmad.cpp b/src/video_core/shader/decode/xmad.cpp
index db15c0718..04a776398 100644
--- a/src/video_core/shader/decode/xmad.cpp
+++ b/src/video_core/shader/decode/xmad.cpp
@@ -56,9 +56,10 @@ u32 ShaderIR::DecodeXmad(NodeBlock& bb, u32 pc) {
instr.xmad.mode,
Immediate(static_cast<u32>(instr.xmad.imm20_16)),
GetRegister(instr.gpr39)};
+ default:
+ UNIMPLEMENTED_MSG("Unhandled XMAD instruction: {}", opcode->get().GetName());
+ return {false, false, false, Tegra::Shader::XmadMode::None, Immediate(0), Immediate(0)};
}
- UNIMPLEMENTED_MSG("Unhandled XMAD instruction: {}", opcode->get().GetName());
- return {false, false, false, Tegra::Shader::XmadMode::None, Immediate(0), Immediate(0)};
}();
op_a = BitfieldExtract(op_a, instr.xmad.high_a ? 16 : 0, 16);
diff --git a/src/video_core/shader/shader_ir.cpp b/src/video_core/shader/shader_ir.cpp
index ac5112d78..cb60b8886 100644
--- a/src/video_core/shader/shader_ir.cpp
+++ b/src/video_core/shader/shader_ir.cpp
@@ -434,11 +434,14 @@ Node ShaderIR::BitfieldExtract(Node value, u32 offset, u32 bits) {
return OperationCode::LogicalUGreaterEqual;
case OperationCode::INegate:
UNREACHABLE_MSG("Can't negate an unsigned integer");
+ return {};
case OperationCode::IAbsolute:
UNREACHABLE_MSG("Can't apply absolute to an unsigned integer");
+ return {};
+ default:
+ UNREACHABLE_MSG("Unknown signed operation with code={}", static_cast<u32>(operation_code));
+ return {};
}
- UNREACHABLE_MSG("Unknown signed operation with code={}", static_cast<u32>(operation_code));
- return {};
}
-} // namespace VideoCommon::Shader \ No newline at end of file
+} // namespace VideoCommon::Shader
diff --git a/src/video_core/surface.cpp b/src/video_core/surface.cpp
index 3b022a456..6384fa8d2 100644
--- a/src/video_core/surface.cpp
+++ b/src/video_core/surface.cpp
@@ -178,39 +178,44 @@ PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
return PixelFormat::ABGR8S;
case Tegra::Texture::ComponentType::UINT:
return PixelFormat::ABGR8UI;
+ default:
+ break;
}
- LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
- UNREACHABLE();
+ break;
case Tegra::Texture::TextureFormat::B5G6R5:
switch (component_type) {
case Tegra::Texture::ComponentType::UNORM:
return PixelFormat::B5G6R5U;
+ default:
+ break;
}
- LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
- UNREACHABLE();
+ break;
case Tegra::Texture::TextureFormat::A2B10G10R10:
switch (component_type) {
case Tegra::Texture::ComponentType::UNORM:
return PixelFormat::A2B10G10R10U;
+ default:
+ break;
}
- LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
- UNREACHABLE();
+ break;
case Tegra::Texture::TextureFormat::A1B5G5R5:
switch (component_type) {
case Tegra::Texture::ComponentType::UNORM:
return PixelFormat::A1B5G5R5U;
+ default:
+ break;
}
- LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
- UNREACHABLE();
+ break;
case Tegra::Texture::TextureFormat::R8:
switch (component_type) {
case Tegra::Texture::ComponentType::UNORM:
return PixelFormat::R8U;
case Tegra::Texture::ComponentType::UINT:
return PixelFormat::R8UI;
+ default:
+ break;
}
- LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
- UNREACHABLE();
+ break;
case Tegra::Texture::TextureFormat::G8R8:
// TextureFormat::G8R8 is actually ordered red then green, as such we can use
// PixelFormat::RG8U and PixelFormat::RG8S. This was tested with The Legend of Zelda: Breath
@@ -220,50 +225,55 @@ PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
return PixelFormat::RG8U;
case Tegra::Texture::ComponentType::SNORM:
return PixelFormat::RG8S;
+ default:
+ break;
}
- LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
- UNREACHABLE();
+ break;
case Tegra::Texture::TextureFormat::R16_G16_B16_A16:
switch (component_type) {
case Tegra::Texture::ComponentType::UNORM:
return PixelFormat::RGBA16U;
case Tegra::Texture::ComponentType::FLOAT:
return PixelFormat::RGBA16F;
+ default:
+ break;
}
- LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
- UNREACHABLE();
+ break;
case Tegra::Texture::TextureFormat::BF10GF11RF11:
switch (component_type) {
case Tegra::Texture::ComponentType::FLOAT:
return PixelFormat::R11FG11FB10F;
+ default:
+ break;
}
- LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
- UNREACHABLE();
case Tegra::Texture::TextureFormat::R32_G32_B32_A32:
switch (component_type) {
case Tegra::Texture::ComponentType::FLOAT:
return PixelFormat::RGBA32F;
case Tegra::Texture::ComponentType::UINT:
return PixelFormat::RGBA32UI;
+ default:
+ break;
}
- LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
- UNREACHABLE();
+ break;
case Tegra::Texture::TextureFormat::R32_G32:
switch (component_type) {
case Tegra::Texture::ComponentType::FLOAT:
return PixelFormat::RG32F;
case Tegra::Texture::ComponentType::UINT:
return PixelFormat::RG32UI;
+ default:
+ break;
}
- LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
- UNREACHABLE();
+ break;
case Tegra::Texture::TextureFormat::R32_G32_B32:
switch (component_type) {
case Tegra::Texture::ComponentType::FLOAT:
return PixelFormat::RGB32F;
+ default:
+ break;
}
- LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
- UNREACHABLE();
+ break;
case Tegra::Texture::TextureFormat::R16:
switch (component_type) {
case Tegra::Texture::ComponentType::FLOAT:
@@ -276,18 +286,20 @@ PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
return PixelFormat::R16UI;
case Tegra::Texture::ComponentType::SINT:
return PixelFormat::R16I;
+ default:
+ break;
}
- LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
- UNREACHABLE();
+ break;
case Tegra::Texture::TextureFormat::R32:
switch (component_type) {
case Tegra::Texture::ComponentType::FLOAT:
return PixelFormat::R32F;
case Tegra::Texture::ComponentType::UINT:
return PixelFormat::R32UI;
+ default:
+ break;
}
- LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
- UNREACHABLE();
+ break;
case Tegra::Texture::TextureFormat::ZF32:
return PixelFormat::Z32F;
case Tegra::Texture::TextureFormat::Z16:
@@ -310,9 +322,10 @@ PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
return PixelFormat::DXN2UNORM;
case Tegra::Texture::ComponentType::SNORM:
return PixelFormat::DXN2SNORM;
+ default:
+ break;
}
- LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
- UNREACHABLE();
+ break;
case Tegra::Texture::TextureFormat::BC7U:
return is_srgb ? PixelFormat::BC7U_SRGB : PixelFormat::BC7U;
case Tegra::Texture::TextureFormat::BC6H_UF16:
@@ -343,15 +356,17 @@ PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
return PixelFormat::RG16UI;
case Tegra::Texture::ComponentType::SINT:
return PixelFormat::RG16I;
+ default:
+ break;
}
- LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
- UNREACHABLE();
+ break;
default:
- LOG_CRITICAL(HW_GPU, "Unimplemented format={}, component_type={}", static_cast<u32>(format),
- static_cast<u32>(component_type));
- UNREACHABLE();
- return PixelFormat::ABGR8U;
+ break;
}
+ LOG_CRITICAL(HW_GPU, "Unimplemented format={}, component_type={}", static_cast<u32>(format),
+ static_cast<u32>(component_type));
+ UNREACHABLE();
+ return PixelFormat::ABGR8U;
}
ComponentType ComponentTypeFromTexture(Tegra::Texture::ComponentType type) {
@@ -513,8 +528,9 @@ bool IsFormatBCn(PixelFormat format) {
case PixelFormat::DXT45_SRGB:
case PixelFormat::BC7U_SRGB:
return true;
+ default:
+ return false;
}
- return false;
}
} // namespace VideoCore::Surface