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-rw-r--r--src/core/arm/skyeye_common/vfp/vfp.cpp6
-rw-r--r--src/core/arm/skyeye_common/vfp/vfpsingle.cpp4
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp15
3 files changed, 15 insertions, 10 deletions
diff --git a/src/core/arm/skyeye_common/vfp/vfp.cpp b/src/core/arm/skyeye_common/vfp/vfp.cpp
index 571d6c2f2..bbe11f690 100644
--- a/src/core/arm/skyeye_common/vfp/vfp.cpp
+++ b/src/core/arm/skyeye_common/vfp/vfp.cpp
@@ -20,6 +20,7 @@
/* Note: this file handles interface with arm core and vfp registers */
+#include "common/common_funcs.h"
#include "common/logging/log.h"
#include "core/arm/skyeye_common/armdefs.h"
@@ -153,9 +154,8 @@ void vfp_raise_exceptions(ARMul_State* state, u32 exceptions, u32 inst, u32 fpsc
LOG_TRACE(Core_ARM11, "VFP: raising exceptions %08x\n", exceptions);
if (exceptions == VFP_EXCEPTION_ERROR) {
- LOG_TRACE(Core_ARM11, "unhandled bounce %x\n", inst);
- exit(-1);
- return;
+ LOG_CRITICAL(Core_ARM11, "unhandled bounce %x\n", inst);
+ Crash();
}
/*
diff --git a/src/core/arm/skyeye_common/vfp/vfpsingle.cpp b/src/core/arm/skyeye_common/vfp/vfpsingle.cpp
index 5a655a6f2..e5d339252 100644
--- a/src/core/arm/skyeye_common/vfp/vfpsingle.cpp
+++ b/src/core/arm/skyeye_common/vfp/vfpsingle.cpp
@@ -53,6 +53,8 @@
#include <cinttypes>
+#include "common/common_funcs.h"
+#include "common/common_types.h"
#include "common/logging/log.h"
#include "core/arm/skyeye_common/vfp/vfp_helper.h"
@@ -1246,7 +1248,7 @@ u32 vfp_single_cpdo(ARMul_State* state, u32 inst, u32 fpscr)
if (!fop->fn) {
LOG_CRITICAL(Core_ARM11, "could not find single op %d, inst=0x%x@0x%x", FEXT_TO_IDX(inst), inst, state->Reg[15]);
- exit(-1);
+ Crash();
goto invalid;
}
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index 3399ca123..9799f74fa 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -2,23 +2,26 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <algorithm>
+#include <cstddef>
+#include <cstdlib>
+
+#include "common/assert.h"
+#include "common/emu_window.h"
+#include "common/logging/log.h"
+#include "common/profiler_reporting.h"
+
#include "core/hw/gpu.h"
#include "core/hw/hw.h"
#include "core/hw/lcd.h"
#include "core/memory.h"
#include "core/settings.h"
-#include "common/emu_window.h"
-#include "common/logging/log.h"
-#include "common/profiler_reporting.h"
-
#include "video_core/video_core.h"
#include "video_core/renderer_opengl/renderer_opengl.h"
#include "video_core/renderer_opengl/gl_shader_util.h"
#include "video_core/renderer_opengl/gl_shaders.h"
-#include <algorithm>
-
/**
* Vertex structure that the drawn screen rectangles are composed of.
*/