diff options
-rw-r--r-- | src/video_core/renderer_opengl/gl_texture_cache.cpp | 26 | ||||
-rw-r--r-- | src/video_core/texture_cache/texture_cache.h | 3 |
2 files changed, 26 insertions, 3 deletions
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp index 23948feed..a2c1599f7 100644 --- a/src/video_core/renderer_opengl/gl_texture_cache.cpp +++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp @@ -341,6 +341,20 @@ void ApplySwizzle(GLuint handle, PixelFormat format, std::array<SwizzleSource, 4 [[nodiscard]] CopyOrigin MakeCopyOrigin(VideoCommon::Offset3D offset, VideoCommon::SubresourceLayers subresource, GLenum target) { switch (target) { + case GL_TEXTURE_1D: + return CopyOrigin{ + .level = static_cast<GLint>(subresource.base_level), + .x = static_cast<GLint>(offset.x), + .y = static_cast<GLint>(0), + .z = static_cast<GLint>(0), + }; + case GL_TEXTURE_1D_ARRAY: + return CopyOrigin{ + .level = static_cast<GLint>(subresource.base_level), + .x = static_cast<GLint>(offset.x), + .y = static_cast<GLint>(0), + .z = static_cast<GLint>(subresource.base_layer), + }; case GL_TEXTURE_2D_ARRAY: case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: return CopyOrigin{ @@ -366,6 +380,18 @@ void ApplySwizzle(GLuint handle, PixelFormat format, std::array<SwizzleSource, 4 VideoCommon::SubresourceLayers dst_subresource, GLenum target) { switch (target) { + case GL_TEXTURE_1D: + return CopyRegion{ + .width = static_cast<GLsizei>(extent.width), + .height = static_cast<GLsizei>(1), + .depth = static_cast<GLsizei>(1), + }; + case GL_TEXTURE_1D_ARRAY: + return CopyRegion{ + .width = static_cast<GLsizei>(extent.width), + .height = static_cast<GLsizei>(1), + .depth = static_cast<GLsizei>(dst_subresource.num_layers), + }; case GL_TEXTURE_2D_ARRAY: case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: return CopyRegion{ diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h index c7cfd02b6..d8dbd3824 100644 --- a/src/video_core/texture_cache/texture_cache.h +++ b/src/video_core/texture_cache/texture_cache.h @@ -1057,9 +1057,6 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA std::vector<ImageId> right_aliased_ids; std::vector<ImageId> bad_overlap_ids; ForEachImageInRegion(cpu_addr, size_bytes, [&](ImageId overlap_id, ImageBase& overlap) { - if (info.type != overlap.info.type) { - return; - } if (info.type == ImageType::Linear) { if (info.pitch == overlap.info.pitch && gpu_addr == overlap.gpu_addr) { // Alias linear images with the same pitch |