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-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp9
1 files changed, 5 insertions, 4 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index 8b717e43d..f37894e7a 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -542,10 +542,11 @@ RasterizerCacheOpenGL::GetFramebufferSurfaces(
config.GetDepthBufferPhysicalAddress(),
fb_area * Pica::FramebufferRegs::BytesPerDepthPixel(config.depth_format));
bool using_color_fb = config.GetColorBufferPhysicalAddress() != 0;
- bool using_depth_fb =
- config.GetDepthBufferPhysicalAddress() != 0 &&
- (regs.framebuffer.output_merger.depth_test_enable ||
- regs.framebuffer.output_merger.depth_write_enable || !framebuffers_overlap);
+ bool depth_write_enable = regs.framebuffer.output_merger.depth_write_enable &&
+ regs.framebuffer.framebuffer.allow_depth_stencil_write;
+ bool using_depth_fb = config.GetDepthBufferPhysicalAddress() != 0 &&
+ (regs.framebuffer.output_merger.depth_test_enable || depth_write_enable ||
+ !framebuffers_overlap);
if (framebuffers_overlap && using_color_fb && using_depth_fb) {
LOG_CRITICAL(Render_OpenGL, "Color and depth framebuffer memory regions overlap; "