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-rw-r--r--src/yuzu/game_list.cpp26
-rw-r--r--src/yuzu/game_list.h15
2 files changed, 37 insertions, 4 deletions
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index ab7fc7a24..20073f3c8 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -474,10 +474,17 @@ void GameList::PopupContextMenu(const QPoint& menu_location) {
void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, std::string path) {
QAction* open_save_location = context_menu.addAction(tr("Open Save Data Location"));
- QAction* open_lfs_location = context_menu.addAction(tr("Open Mod Data Location"));
+ QAction* open_mod_location = context_menu.addAction(tr("Open Mod Data Location"));
QAction* open_transferable_shader_cache =
context_menu.addAction(tr("Open Transferable Shader Cache"));
context_menu.addSeparator();
+ QMenu* remove_menu = context_menu.addMenu(tr("Remove"));
+ QAction* remove_update = remove_menu->addAction(tr("Remove Installed Update"));
+ QAction* remove_dlc = remove_menu->addAction(tr("Remove All Installed DLC"));
+ QAction* remove_shader_cache = remove_menu->addAction(tr("Remove Shader Cache"));
+ QAction* remove_custom_config = remove_menu->addAction(tr("Remove Custom Configuration"));
+ remove_menu->addSeparator();
+ QAction* remove_all_content = remove_menu->addAction(tr("Remove All Installed Contents"));
QAction* dump_romfs = context_menu.addAction(tr("Dump RomFS"));
QAction* copy_tid = context_menu.addAction(tr("Copy Title ID to Clipboard"));
QAction* navigate_to_gamedb_entry = context_menu.addAction(tr("Navigate to GameDB entry"));
@@ -491,11 +498,26 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, std::string pat
connect(open_save_location, &QAction::triggered, [this, program_id, path]() {
emit OpenFolderRequested(GameListOpenTarget::SaveData, path);
});
- connect(open_lfs_location, &QAction::triggered, [this, program_id, path]() {
+ connect(open_mod_location, &QAction::triggered, [this, program_id, path]() {
emit OpenFolderRequested(GameListOpenTarget::ModData, path);
});
connect(open_transferable_shader_cache, &QAction::triggered,
[this, program_id]() { emit OpenTransferableShaderCacheRequested(program_id); });
+ connect(remove_all_content, &QAction::triggered, [this, program_id]() {
+ emit RemoveInstalledEntryRequested(program_id, InstalledEntryType::Game);
+ });
+ connect(remove_update, &QAction::triggered, [this, program_id]() {
+ emit RemoveInstalledEntryRequested(program_id, InstalledEntryType::Update);
+ });
+ connect(remove_dlc, &QAction::triggered, [this, program_id]() {
+ emit RemoveInstalledEntryRequested(program_id, InstalledEntryType::AddOnContent);
+ });
+ connect(remove_shader_cache, &QAction::triggered, [this, program_id]() {
+ emit RemoveFileRequested(program_id, GameListRemoveTarget::ShaderCache);
+ });
+ connect(remove_custom_config, &QAction::triggered, [this, program_id]() {
+ emit RemoveFileRequested(program_id, GameListRemoveTarget::CustomConfiguration);
+ });
connect(dump_romfs, &QAction::triggered,
[this, program_id, path]() { emit DumpRomFSRequested(program_id, path); });
connect(copy_tid, &QAction::triggered,
diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h
index a38cb2fc3..483835cce 100644
--- a/src/yuzu/game_list.h
+++ b/src/yuzu/game_list.h
@@ -39,6 +39,17 @@ enum class GameListOpenTarget {
ModData,
};
+enum class GameListRemoveTarget {
+ ShaderCache,
+ CustomConfiguration,
+};
+
+enum class InstalledEntryType {
+ Game,
+ Update,
+ AddOnContent,
+};
+
class GameList : public QWidget {
Q_OBJECT
@@ -75,6 +86,8 @@ signals:
void ShouldCancelWorker();
void OpenFolderRequested(GameListOpenTarget target, const std::string& game_path);
void OpenTransferableShaderCacheRequested(u64 program_id);
+ void RemoveInstalledEntryRequested(u64 program_id, InstalledEntryType type);
+ void RemoveFileRequested(u64 program_id, GameListRemoveTarget target);
void DumpRomFSRequested(u64 program_id, const std::string& game_path);
void CopyTIDRequested(u64 program_id);
void NavigateToGamedbEntryRequested(u64 program_id,
@@ -117,8 +130,6 @@ private:
friend class GameListSearchField;
};
-Q_DECLARE_METATYPE(GameListOpenTarget);
-
class GameListPlaceholder : public QWidget {
Q_OBJECT
public: