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-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.cpp2
-rw-r--r--src/video_core/shader/node.h3
-rw-r--r--src/video_core/surface.h128
-rw-r--r--src/video_core/texture_cache/surface_base.cpp2
-rw-r--r--src/video_core/texture_cache/surface_base.h3
-rw-r--r--src/video_core/texture_cache/texture_cache.h1
-rw-r--r--src/video_core/textures/decoders.cpp7
7 files changed, 75 insertions, 71 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index 02e217b8c..718703091 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -104,7 +104,7 @@ constexpr std::tuple<const char*, const char*, u32> GetPrimitiveDescription(GLen
std::size_t CalculateProgramSize(const GLShader::ProgramCode& program) {
constexpr std::size_t start_offset = 10;
constexpr u64 key = 0xE2400FFFFF07000FULL;
- constexpr u64 mask =0xFFFFFFFFFF7FFFFFULL;
+ constexpr u64 mask = 0xFFFFFFFFFF7FFFFFULL;
std::size_t offset = start_offset;
std::size_t size = start_offset * sizeof(u64);
while (offset < program.size()) {
diff --git a/src/video_core/shader/node.h b/src/video_core/shader/node.h
index 2bf535928..0ac83fcf0 100644
--- a/src/video_core/shader/node.h
+++ b/src/video_core/shader/node.h
@@ -339,7 +339,8 @@ struct MetaImage {
};
/// Parameters that modify an operation but are not part of any particular operand
-using Meta = std::variant<MetaArithmetic, MetaTexture, MetaImage, MetaStackClass, Tegra::Shader::HalfType>;
+using Meta =
+ std::variant<MetaArithmetic, MetaTexture, MetaImage, MetaStackClass, Tegra::Shader::HalfType>;
/// Holds any kind of operation that can be done in the IR
class OperationNode final {
diff --git a/src/video_core/surface.h b/src/video_core/surface.h
index 959504cd3..ee9f00fa6 100644
--- a/src/video_core/surface.h
+++ b/src/video_core/surface.h
@@ -447,70 +447,70 @@ enum class SurfaceCompression : u8 {
};
inline constexpr std::array<SurfaceCompression, MaxPixelFormat> compression_type_table = {{
- SurfaceCompression::None, // ABGR8U
- SurfaceCompression::None, // ABGR8S
- SurfaceCompression::None, // ABGR8UI
- SurfaceCompression::None, // B5G6R5U
- SurfaceCompression::None, // A2B10G10R10U
- SurfaceCompression::None, // A1B5G5R5U
- SurfaceCompression::None, // R8U
- SurfaceCompression::None, // R8UI
- SurfaceCompression::None, // RGBA16F
- SurfaceCompression::None, // RGBA16U
- SurfaceCompression::None, // RGBA16UI
- SurfaceCompression::None, // R11FG11FB10F
- SurfaceCompression::None, // RGBA32UI
- SurfaceCompression::Compressed, // DXT1
- SurfaceCompression::Compressed, // DXT23
- SurfaceCompression::Compressed, // DXT45
- SurfaceCompression::Compressed, // DXN1
- SurfaceCompression::Compressed, // DXN2UNORM
- SurfaceCompression::Compressed, // DXN2SNORM
- SurfaceCompression::Compressed, // BC7U
- SurfaceCompression::Compressed, // BC6H_UF16
- SurfaceCompression::Compressed, // BC6H_SF16
- SurfaceCompression::Converted, // ASTC_2D_4X4
- SurfaceCompression::None, // BGRA8
- SurfaceCompression::None, // RGBA32F
- SurfaceCompression::None, // RG32F
- SurfaceCompression::None, // R32F
- SurfaceCompression::None, // R16F
- SurfaceCompression::None, // R16U
- SurfaceCompression::None, // R16S
- SurfaceCompression::None, // R16UI
- SurfaceCompression::None, // R16I
- SurfaceCompression::None, // RG16
- SurfaceCompression::None, // RG16F
- SurfaceCompression::None, // RG16UI
- SurfaceCompression::None, // RG16I
- SurfaceCompression::None, // RG16S
- SurfaceCompression::None, // RGB32F
- SurfaceCompression::None, // RGBA8_SRGB
- SurfaceCompression::None, // RG8U
- SurfaceCompression::None, // RG8S
- SurfaceCompression::None, // RG32UI
- SurfaceCompression::None, // R32UI
- SurfaceCompression::Converted, // ASTC_2D_8X8
- SurfaceCompression::Converted, // ASTC_2D_8X5
- SurfaceCompression::Converted, // ASTC_2D_5X4
- SurfaceCompression::None, // BGRA8_SRGB
- SurfaceCompression::Compressed, // DXT1_SRGB
- SurfaceCompression::Compressed, // DXT23_SRGB
- SurfaceCompression::Compressed, // DXT45_SRGB
- SurfaceCompression::Compressed, // BC7U_SRGB
- SurfaceCompression::Converted, // ASTC_2D_4X4_SRGB
- SurfaceCompression::Converted, // ASTC_2D_8X8_SRGB
- SurfaceCompression::Converted, // ASTC_2D_8X5_SRGB
- SurfaceCompression::Converted, // ASTC_2D_5X4_SRGB
- SurfaceCompression::Converted, // ASTC_2D_5X5
- SurfaceCompression::Converted, // ASTC_2D_5X5_SRGB
- SurfaceCompression::Converted, // ASTC_2D_10X8
- SurfaceCompression::Converted, // ASTC_2D_10X8_SRGB
- SurfaceCompression::None, // Z32F
- SurfaceCompression::None, // Z16
- SurfaceCompression::None, // Z24S8
- SurfaceCompression::Rearranged, // S8Z24
- SurfaceCompression::None, // Z32FS8
+ SurfaceCompression::None, // ABGR8U
+ SurfaceCompression::None, // ABGR8S
+ SurfaceCompression::None, // ABGR8UI
+ SurfaceCompression::None, // B5G6R5U
+ SurfaceCompression::None, // A2B10G10R10U
+ SurfaceCompression::None, // A1B5G5R5U
+ SurfaceCompression::None, // R8U
+ SurfaceCompression::None, // R8UI
+ SurfaceCompression::None, // RGBA16F
+ SurfaceCompression::None, // RGBA16U
+ SurfaceCompression::None, // RGBA16UI
+ SurfaceCompression::None, // R11FG11FB10F
+ SurfaceCompression::None, // RGBA32UI
+ SurfaceCompression::Compressed, // DXT1
+ SurfaceCompression::Compressed, // DXT23
+ SurfaceCompression::Compressed, // DXT45
+ SurfaceCompression::Compressed, // DXN1
+ SurfaceCompression::Compressed, // DXN2UNORM
+ SurfaceCompression::Compressed, // DXN2SNORM
+ SurfaceCompression::Compressed, // BC7U
+ SurfaceCompression::Compressed, // BC6H_UF16
+ SurfaceCompression::Compressed, // BC6H_SF16
+ SurfaceCompression::Converted, // ASTC_2D_4X4
+ SurfaceCompression::None, // BGRA8
+ SurfaceCompression::None, // RGBA32F
+ SurfaceCompression::None, // RG32F
+ SurfaceCompression::None, // R32F
+ SurfaceCompression::None, // R16F
+ SurfaceCompression::None, // R16U
+ SurfaceCompression::None, // R16S
+ SurfaceCompression::None, // R16UI
+ SurfaceCompression::None, // R16I
+ SurfaceCompression::None, // RG16
+ SurfaceCompression::None, // RG16F
+ SurfaceCompression::None, // RG16UI
+ SurfaceCompression::None, // RG16I
+ SurfaceCompression::None, // RG16S
+ SurfaceCompression::None, // RGB32F
+ SurfaceCompression::None, // RGBA8_SRGB
+ SurfaceCompression::None, // RG8U
+ SurfaceCompression::None, // RG8S
+ SurfaceCompression::None, // RG32UI
+ SurfaceCompression::None, // R32UI
+ SurfaceCompression::Converted, // ASTC_2D_8X8
+ SurfaceCompression::Converted, // ASTC_2D_8X5
+ SurfaceCompression::Converted, // ASTC_2D_5X4
+ SurfaceCompression::None, // BGRA8_SRGB
+ SurfaceCompression::Compressed, // DXT1_SRGB
+ SurfaceCompression::Compressed, // DXT23_SRGB
+ SurfaceCompression::Compressed, // DXT45_SRGB
+ SurfaceCompression::Compressed, // BC7U_SRGB
+ SurfaceCompression::Converted, // ASTC_2D_4X4_SRGB
+ SurfaceCompression::Converted, // ASTC_2D_8X8_SRGB
+ SurfaceCompression::Converted, // ASTC_2D_8X5_SRGB
+ SurfaceCompression::Converted, // ASTC_2D_5X4_SRGB
+ SurfaceCompression::Converted, // ASTC_2D_5X5
+ SurfaceCompression::Converted, // ASTC_2D_5X5_SRGB
+ SurfaceCompression::Converted, // ASTC_2D_10X8
+ SurfaceCompression::Converted, // ASTC_2D_10X8_SRGB
+ SurfaceCompression::None, // Z32F
+ SurfaceCompression::None, // Z16
+ SurfaceCompression::None, // Z24S8
+ SurfaceCompression::Rearranged, // S8Z24
+ SurfaceCompression::None, // Z32FS8
}};
static constexpr SurfaceCompression GetFormatCompressionType(PixelFormat format) {
diff --git a/src/video_core/texture_cache/surface_base.cpp b/src/video_core/texture_cache/surface_base.cpp
index 97bf9ad7a..051014c6a 100644
--- a/src/video_core/texture_cache/surface_base.cpp
+++ b/src/video_core/texture_cache/surface_base.cpp
@@ -101,7 +101,7 @@ MatchStructureResult SurfaceBaseImpl::MatchesStructure(const SurfaceParams& rhs)
std::optional<std::pair<u32, u32>> SurfaceBaseImpl::GetLayerMipmap(
const GPUVAddr candidate_gpu_addr) const {
if (gpu_addr == candidate_gpu_addr) {
- return {{0,0}};
+ return {{0, 0}};
}
if (candidate_gpu_addr < gpu_addr) {
return {};
diff --git a/src/video_core/texture_cache/surface_base.h b/src/video_core/texture_cache/surface_base.h
index 662221adc..252b18538 100644
--- a/src/video_core/texture_cache/surface_base.h
+++ b/src/video_core/texture_cache/surface_base.h
@@ -254,7 +254,8 @@ public:
}
return {};
} else {
- return GetView(ViewParams(view_params.target, layer, 1, mipmap, end_mipmap - mipmap + 1));
+ return GetView(
+ ViewParams(view_params.target, layer, 1, mipmap, end_mipmap - mipmap + 1));
}
}
diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h
index d86ddeb76..b720856f2 100644
--- a/src/video_core/texture_cache/texture_cache.h
+++ b/src/video_core/texture_cache/texture_cache.h
@@ -18,6 +18,7 @@
#include "common/common_types.h"
#include "common/math_util.h"
#include "core/memory.h"
+#include "core/settings.h"
#include "video_core/engines/fermi_2d.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/gpu.h"
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp
index 9a2f4198a..7e8295944 100644
--- a/src/video_core/textures/decoders.cpp
+++ b/src/video_core/textures/decoders.cpp
@@ -256,7 +256,8 @@ std::vector<u8> UnswizzleTexture(u8* address, u32 tile_size_x, u32 tile_size_y,
}
void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32 swizzled_width,
- u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data, u32 block_height_bit) {
+ u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data,
+ u32 block_height_bit) {
const u32 block_height = 1U << block_height_bit;
const u32 image_width_in_gobs{(swizzled_width * bytes_per_pixel + (gob_size_x - 1)) /
gob_size_x};
@@ -278,8 +279,8 @@ void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32
}
void UnswizzleSubrect(u32 subrect_width, u32 subrect_height, u32 dest_pitch, u32 swizzled_width,
- u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data, u32 block_height_bit,
- u32 offset_x, u32 offset_y) {
+ u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data,
+ u32 block_height_bit, u32 offset_x, u32 offset_y) {
const u32 block_height = 1U << block_height_bit;
for (u32 line = 0; line < subrect_height; ++line) {
const u32 y2 = line + offset_y;