diff options
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_cache.cpp | 2 | ||||
-rw-r--r-- | src/video_core/shader/node.h | 3 | ||||
-rw-r--r-- | src/video_core/surface.h | 128 | ||||
-rw-r--r-- | src/video_core/texture_cache/surface_base.cpp | 2 | ||||
-rw-r--r-- | src/video_core/texture_cache/surface_base.h | 3 | ||||
-rw-r--r-- | src/video_core/texture_cache/texture_cache.h | 1 | ||||
-rw-r--r-- | src/video_core/textures/decoders.cpp | 7 |
7 files changed, 75 insertions, 71 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index 02e217b8c..718703091 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -104,7 +104,7 @@ constexpr std::tuple<const char*, const char*, u32> GetPrimitiveDescription(GLen std::size_t CalculateProgramSize(const GLShader::ProgramCode& program) { constexpr std::size_t start_offset = 10; constexpr u64 key = 0xE2400FFFFF07000FULL; - constexpr u64 mask =0xFFFFFFFFFF7FFFFFULL; + constexpr u64 mask = 0xFFFFFFFFFF7FFFFFULL; std::size_t offset = start_offset; std::size_t size = start_offset * sizeof(u64); while (offset < program.size()) { diff --git a/src/video_core/shader/node.h b/src/video_core/shader/node.h index 2bf535928..0ac83fcf0 100644 --- a/src/video_core/shader/node.h +++ b/src/video_core/shader/node.h @@ -339,7 +339,8 @@ struct MetaImage { }; /// Parameters that modify an operation but are not part of any particular operand -using Meta = std::variant<MetaArithmetic, MetaTexture, MetaImage, MetaStackClass, Tegra::Shader::HalfType>; +using Meta = + std::variant<MetaArithmetic, MetaTexture, MetaImage, MetaStackClass, Tegra::Shader::HalfType>; /// Holds any kind of operation that can be done in the IR class OperationNode final { diff --git a/src/video_core/surface.h b/src/video_core/surface.h index 959504cd3..ee9f00fa6 100644 --- a/src/video_core/surface.h +++ b/src/video_core/surface.h @@ -447,70 +447,70 @@ enum class SurfaceCompression : u8 { }; inline constexpr std::array<SurfaceCompression, MaxPixelFormat> compression_type_table = {{ - SurfaceCompression::None, // ABGR8U - SurfaceCompression::None, // ABGR8S - SurfaceCompression::None, // ABGR8UI - SurfaceCompression::None, // B5G6R5U - SurfaceCompression::None, // A2B10G10R10U - SurfaceCompression::None, // A1B5G5R5U - SurfaceCompression::None, // R8U - SurfaceCompression::None, // R8UI - SurfaceCompression::None, // RGBA16F - SurfaceCompression::None, // RGBA16U - SurfaceCompression::None, // RGBA16UI - SurfaceCompression::None, // R11FG11FB10F - SurfaceCompression::None, // RGBA32UI - SurfaceCompression::Compressed, // DXT1 - SurfaceCompression::Compressed, // DXT23 - SurfaceCompression::Compressed, // DXT45 - SurfaceCompression::Compressed, // DXN1 - SurfaceCompression::Compressed, // DXN2UNORM - SurfaceCompression::Compressed, // DXN2SNORM - SurfaceCompression::Compressed, // BC7U - SurfaceCompression::Compressed, // BC6H_UF16 - SurfaceCompression::Compressed, // BC6H_SF16 - SurfaceCompression::Converted, // ASTC_2D_4X4 - SurfaceCompression::None, // BGRA8 - SurfaceCompression::None, // RGBA32F - SurfaceCompression::None, // RG32F - SurfaceCompression::None, // R32F - SurfaceCompression::None, // R16F - SurfaceCompression::None, // R16U - SurfaceCompression::None, // R16S - SurfaceCompression::None, // R16UI - SurfaceCompression::None, // R16I - SurfaceCompression::None, // RG16 - SurfaceCompression::None, // RG16F - SurfaceCompression::None, // RG16UI - SurfaceCompression::None, // RG16I - SurfaceCompression::None, // RG16S - SurfaceCompression::None, // RGB32F - SurfaceCompression::None, // RGBA8_SRGB - SurfaceCompression::None, // RG8U - SurfaceCompression::None, // RG8S - SurfaceCompression::None, // RG32UI - SurfaceCompression::None, // R32UI - SurfaceCompression::Converted, // ASTC_2D_8X8 - SurfaceCompression::Converted, // ASTC_2D_8X5 - SurfaceCompression::Converted, // ASTC_2D_5X4 - SurfaceCompression::None, // BGRA8_SRGB - SurfaceCompression::Compressed, // DXT1_SRGB - SurfaceCompression::Compressed, // DXT23_SRGB - SurfaceCompression::Compressed, // DXT45_SRGB - SurfaceCompression::Compressed, // BC7U_SRGB - SurfaceCompression::Converted, // ASTC_2D_4X4_SRGB - SurfaceCompression::Converted, // ASTC_2D_8X8_SRGB - SurfaceCompression::Converted, // ASTC_2D_8X5_SRGB - SurfaceCompression::Converted, // ASTC_2D_5X4_SRGB - SurfaceCompression::Converted, // ASTC_2D_5X5 - SurfaceCompression::Converted, // ASTC_2D_5X5_SRGB - SurfaceCompression::Converted, // ASTC_2D_10X8 - SurfaceCompression::Converted, // ASTC_2D_10X8_SRGB - SurfaceCompression::None, // Z32F - SurfaceCompression::None, // Z16 - SurfaceCompression::None, // Z24S8 - SurfaceCompression::Rearranged, // S8Z24 - SurfaceCompression::None, // Z32FS8 + SurfaceCompression::None, // ABGR8U + SurfaceCompression::None, // ABGR8S + SurfaceCompression::None, // ABGR8UI + SurfaceCompression::None, // B5G6R5U + SurfaceCompression::None, // A2B10G10R10U + SurfaceCompression::None, // A1B5G5R5U + SurfaceCompression::None, // R8U + SurfaceCompression::None, // R8UI + SurfaceCompression::None, // RGBA16F + SurfaceCompression::None, // RGBA16U + SurfaceCompression::None, // RGBA16UI + SurfaceCompression::None, // R11FG11FB10F + SurfaceCompression::None, // RGBA32UI + SurfaceCompression::Compressed, // DXT1 + SurfaceCompression::Compressed, // DXT23 + SurfaceCompression::Compressed, // DXT45 + SurfaceCompression::Compressed, // DXN1 + SurfaceCompression::Compressed, // DXN2UNORM + SurfaceCompression::Compressed, // DXN2SNORM + SurfaceCompression::Compressed, // BC7U + SurfaceCompression::Compressed, // BC6H_UF16 + SurfaceCompression::Compressed, // BC6H_SF16 + SurfaceCompression::Converted, // ASTC_2D_4X4 + SurfaceCompression::None, // BGRA8 + SurfaceCompression::None, // RGBA32F + SurfaceCompression::None, // RG32F + SurfaceCompression::None, // R32F + SurfaceCompression::None, // R16F + SurfaceCompression::None, // R16U + SurfaceCompression::None, // R16S + SurfaceCompression::None, // R16UI + SurfaceCompression::None, // R16I + SurfaceCompression::None, // RG16 + SurfaceCompression::None, // RG16F + SurfaceCompression::None, // RG16UI + SurfaceCompression::None, // RG16I + SurfaceCompression::None, // RG16S + SurfaceCompression::None, // RGB32F + SurfaceCompression::None, // RGBA8_SRGB + SurfaceCompression::None, // RG8U + SurfaceCompression::None, // RG8S + SurfaceCompression::None, // RG32UI + SurfaceCompression::None, // R32UI + SurfaceCompression::Converted, // ASTC_2D_8X8 + SurfaceCompression::Converted, // ASTC_2D_8X5 + SurfaceCompression::Converted, // ASTC_2D_5X4 + SurfaceCompression::None, // BGRA8_SRGB + SurfaceCompression::Compressed, // DXT1_SRGB + SurfaceCompression::Compressed, // DXT23_SRGB + SurfaceCompression::Compressed, // DXT45_SRGB + SurfaceCompression::Compressed, // BC7U_SRGB + SurfaceCompression::Converted, // ASTC_2D_4X4_SRGB + SurfaceCompression::Converted, // ASTC_2D_8X8_SRGB + SurfaceCompression::Converted, // ASTC_2D_8X5_SRGB + SurfaceCompression::Converted, // ASTC_2D_5X4_SRGB + SurfaceCompression::Converted, // ASTC_2D_5X5 + SurfaceCompression::Converted, // ASTC_2D_5X5_SRGB + SurfaceCompression::Converted, // ASTC_2D_10X8 + SurfaceCompression::Converted, // ASTC_2D_10X8_SRGB + SurfaceCompression::None, // Z32F + SurfaceCompression::None, // Z16 + SurfaceCompression::None, // Z24S8 + SurfaceCompression::Rearranged, // S8Z24 + SurfaceCompression::None, // Z32FS8 }}; static constexpr SurfaceCompression GetFormatCompressionType(PixelFormat format) { diff --git a/src/video_core/texture_cache/surface_base.cpp b/src/video_core/texture_cache/surface_base.cpp index 97bf9ad7a..051014c6a 100644 --- a/src/video_core/texture_cache/surface_base.cpp +++ b/src/video_core/texture_cache/surface_base.cpp @@ -101,7 +101,7 @@ MatchStructureResult SurfaceBaseImpl::MatchesStructure(const SurfaceParams& rhs) std::optional<std::pair<u32, u32>> SurfaceBaseImpl::GetLayerMipmap( const GPUVAddr candidate_gpu_addr) const { if (gpu_addr == candidate_gpu_addr) { - return {{0,0}}; + return {{0, 0}}; } if (candidate_gpu_addr < gpu_addr) { return {}; diff --git a/src/video_core/texture_cache/surface_base.h b/src/video_core/texture_cache/surface_base.h index 662221adc..252b18538 100644 --- a/src/video_core/texture_cache/surface_base.h +++ b/src/video_core/texture_cache/surface_base.h @@ -254,7 +254,8 @@ public: } return {}; } else { - return GetView(ViewParams(view_params.target, layer, 1, mipmap, end_mipmap - mipmap + 1)); + return GetView( + ViewParams(view_params.target, layer, 1, mipmap, end_mipmap - mipmap + 1)); } } diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h index d86ddeb76..b720856f2 100644 --- a/src/video_core/texture_cache/texture_cache.h +++ b/src/video_core/texture_cache/texture_cache.h @@ -18,6 +18,7 @@ #include "common/common_types.h" #include "common/math_util.h" #include "core/memory.h" +#include "core/settings.h" #include "video_core/engines/fermi_2d.h" #include "video_core/engines/maxwell_3d.h" #include "video_core/gpu.h" diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp index 9a2f4198a..7e8295944 100644 --- a/src/video_core/textures/decoders.cpp +++ b/src/video_core/textures/decoders.cpp @@ -256,7 +256,8 @@ std::vector<u8> UnswizzleTexture(u8* address, u32 tile_size_x, u32 tile_size_y, } void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32 swizzled_width, - u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data, u32 block_height_bit) { + u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data, + u32 block_height_bit) { const u32 block_height = 1U << block_height_bit; const u32 image_width_in_gobs{(swizzled_width * bytes_per_pixel + (gob_size_x - 1)) / gob_size_x}; @@ -278,8 +279,8 @@ void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32 } void UnswizzleSubrect(u32 subrect_width, u32 subrect_height, u32 dest_pitch, u32 swizzled_width, - u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data, u32 block_height_bit, - u32 offset_x, u32 offset_y) { + u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data, + u32 block_height_bit, u32 offset_x, u32 offset_y) { const u32 block_height = 1U << block_height_bit; for (u32 line = 0; line < subrect_height; ++line) { const u32 y2 = line + offset_y; |