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-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp13
1 files changed, 6 insertions, 7 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
index 663ff3753..30c4cff81 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
@@ -37,8 +37,9 @@ std::string_view OutputVertexIndex(EmitContext& ctx) {
void GetCbuf(EmitContext& ctx, std::string_view ret, const IR::Value& binding,
const IR::Value& offset, u32 num_bits, std::string_view cast = {},
- bool component_indexing_bug = false, std::string_view bit_offset = {}) {
+ std::string_view bit_offset = {}) {
const bool is_immediate{offset.IsImmediate()};
+ const bool component_indexing_bug{!is_immediate && ctx.profile.has_gl_component_indexing_bug};
if (is_immediate) {
const s32 signed_offset{static_cast<s32>(offset.U32())};
static constexpr u32 cbuf_size{0x10000};
@@ -77,12 +78,11 @@ void GetCbuf8(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, const
const auto ret{ctx.var_alloc.Define(inst, GlslVarType::U32)};
if (offset.IsImmediate()) {
const auto bit_offset{fmt::format("{}", (offset.U32() % 4) * 8)};
- GetCbuf(ctx, ret, binding, offset, 8, cast, false, bit_offset);
+ GetCbuf(ctx, ret, binding, offset, 8, cast, bit_offset);
} else {
const auto offset_var{ctx.var_alloc.Consume(offset)};
const auto bit_offset{fmt::format("({}%4)*8", offset_var)};
- GetCbuf(ctx, ret, binding, offset, 8, cast, ctx.profile.has_gl_component_indexing_bug,
- bit_offset);
+ GetCbuf(ctx, ret, binding, offset, 8, cast, bit_offset);
}
}
@@ -91,12 +91,11 @@ void GetCbuf16(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, const
const auto ret{ctx.var_alloc.Define(inst, GlslVarType::U32)};
if (offset.IsImmediate()) {
const auto bit_offset{fmt::format("{}", ((offset.U32() / 2) % 2) * 16)};
- GetCbuf(ctx, ret, binding, offset, 16, cast, false, bit_offset);
+ GetCbuf(ctx, ret, binding, offset, 16, cast, bit_offset);
} else {
const auto offset_var{ctx.var_alloc.Consume(offset)};
const auto bit_offset{fmt::format("(({}>>1)%2)*16", offset_var)};
- GetCbuf(ctx, ret, binding, offset, 16, cast, ctx.profile.has_gl_component_indexing_bug,
- bit_offset);
+ GetCbuf(ctx, ret, binding, offset, 16, cast, bit_offset);
}
}