diff options
-rw-r--r-- | src/yuzu/CMakeLists.txt | 2 | ||||
-rw-r--r-- | src/yuzu/bootmanager.cpp | 47 | ||||
-rw-r--r-- | src/yuzu/qt_common.cpp | 55 | ||||
-rw-r--r-- | src/yuzu/qt_common.h | 15 |
4 files changed, 75 insertions, 44 deletions
diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt index 0f8c1e6a6..2d7b9ab65 100644 --- a/src/yuzu/CMakeLists.txt +++ b/src/yuzu/CMakeLists.txt @@ -189,6 +189,8 @@ add_executable(yuzu multiplayer/state.h multiplayer/validation.h precompiled_headers.h + qt_common.cpp + qt_common.h startup_checks.cpp startup_checks.h uisettings.cpp diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp index 1cf239496..98161cc27 100644 --- a/src/yuzu/bootmanager.cpp +++ b/src/yuzu/bootmanager.cpp @@ -43,8 +43,7 @@ #include "video_core/renderer_base.h" #include "yuzu/bootmanager.h" #include "yuzu/main.h" - -static Core::Frontend::WindowSystemType GetWindowSystemType(); +#include "yuzu/qt_common.h" EmuThread::EmuThread(Core::System& system) : m_system{system} {} @@ -233,7 +232,7 @@ public: explicit RenderWidget(GRenderWindow* parent) : QWidget(parent), render_window(parent) { setAttribute(Qt::WA_NativeWindow); setAttribute(Qt::WA_PaintOnScreen); - if (GetWindowSystemType() == Core::Frontend::WindowSystemType::Wayland) { + if (YuzuQtCommon::GetWindowSystemType() == Core::Frontend::WindowSystemType::Wayland) { setAttribute(Qt::WA_DontCreateNativeAncestors); } } @@ -271,46 +270,6 @@ struct NullRenderWidget : public RenderWidget { explicit NullRenderWidget(GRenderWindow* parent) : RenderWidget(parent) {} }; -static Core::Frontend::WindowSystemType GetWindowSystemType() { - // Determine WSI type based on Qt platform. - QString platform_name = QGuiApplication::platformName(); - if (platform_name == QStringLiteral("windows")) - return Core::Frontend::WindowSystemType::Windows; - else if (platform_name == QStringLiteral("xcb")) - return Core::Frontend::WindowSystemType::X11; - else if (platform_name == QStringLiteral("wayland")) - return Core::Frontend::WindowSystemType::Wayland; - else if (platform_name == QStringLiteral("wayland-egl")) - return Core::Frontend::WindowSystemType::Wayland; - else if (platform_name == QStringLiteral("cocoa")) - return Core::Frontend::WindowSystemType::Cocoa; - else if (platform_name == QStringLiteral("android")) - return Core::Frontend::WindowSystemType::Android; - - LOG_CRITICAL(Frontend, "Unknown Qt platform {}!", platform_name.toStdString()); - return Core::Frontend::WindowSystemType::Windows; -} - -static Core::Frontend::EmuWindow::WindowSystemInfo GetWindowSystemInfo(QWindow* window) { - Core::Frontend::EmuWindow::WindowSystemInfo wsi; - wsi.type = GetWindowSystemType(); - - // Our Win32 Qt external doesn't have the private API. -#if defined(WIN32) || defined(__APPLE__) - wsi.render_surface = window ? reinterpret_cast<void*>(window->winId()) : nullptr; -#else - QPlatformNativeInterface* pni = QGuiApplication::platformNativeInterface(); - wsi.display_connection = pni->nativeResourceForWindow("display", window); - if (wsi.type == Core::Frontend::WindowSystemType::Wayland) - wsi.render_surface = window ? pni->nativeResourceForWindow("surface", window) : nullptr; - else - wsi.render_surface = window ? reinterpret_cast<void*>(window->winId()) : nullptr; -#endif - wsi.render_surface_scale = window ? static_cast<float>(window->devicePixelRatio()) : 1.0f; - - return wsi; -} - GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_, std::shared_ptr<InputCommon::InputSubsystem> input_subsystem_, Core::System& system_) @@ -916,7 +875,7 @@ bool GRenderWindow::InitRenderTarget() { } // Update the Window System information with the new render target - window_info = GetWindowSystemInfo(child_widget->windowHandle()); + window_info = YuzuQtCommon::GetWindowSystemInfo(child_widget->windowHandle()); child_widget->resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height); layout()->addWidget(child_widget); diff --git a/src/yuzu/qt_common.cpp b/src/yuzu/qt_common.cpp new file mode 100644 index 000000000..1b533ee40 --- /dev/null +++ b/src/yuzu/qt_common.cpp @@ -0,0 +1,55 @@ +// SPDX-FileCopyrightText: 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include <QGuiApplication> +#include <QStringLiteral> +#include <QWindow> +#include "common/logging/log.h" +#include "core/frontend/emu_window.h" +#include "yuzu/qt_common.h" + +#ifdef __linux__ +#include <qpa/qplatformnativeinterface.h> +#endif + +namespace YuzuQtCommon { +Core::Frontend::WindowSystemType GetWindowSystemType() { + // Determine WSI type based on Qt platform. + QString platform_name = QGuiApplication::platformName(); + if (platform_name == QStringLiteral("windows")) + return Core::Frontend::WindowSystemType::Windows; + else if (platform_name == QStringLiteral("xcb")) + return Core::Frontend::WindowSystemType::X11; + else if (platform_name == QStringLiteral("wayland")) + return Core::Frontend::WindowSystemType::Wayland; + else if (platform_name == QStringLiteral("wayland-egl")) + return Core::Frontend::WindowSystemType::Wayland; + else if (platform_name == QStringLiteral("cocoa")) + return Core::Frontend::WindowSystemType::Cocoa; + else if (platform_name == QStringLiteral("android")) + return Core::Frontend::WindowSystemType::Android; + + LOG_CRITICAL(Frontend, "Unknown Qt platform {}!", platform_name.toStdString()); + return Core::Frontend::WindowSystemType::Windows; +} // namespace Core::Frontend::WindowSystemType + +Core::Frontend::EmuWindow::WindowSystemInfo GetWindowSystemInfo(QWindow* window) { + Core::Frontend::EmuWindow::WindowSystemInfo wsi; + wsi.type = GetWindowSystemType(); + + // Our Win32 Qt external doesn't have the private API. +#if defined(WIN32) || defined(__APPLE__) + wsi.render_surface = window ? reinterpret_cast<void*>(window->winId()) : nullptr; +#else + QPlatformNativeInterface* pni = QGuiApplication::platformNativeInterface(); + wsi.display_connection = pni->nativeResourceForWindow("display", window); + if (wsi.type == Core::Frontend::WindowSystemType::Wayland) + wsi.render_surface = window ? pni->nativeResourceForWindow("surface", window) : nullptr; + else + wsi.render_surface = window ? reinterpret_cast<void*>(window->winId()) : nullptr; +#endif + wsi.render_surface_scale = window ? static_cast<float>(window->devicePixelRatio()) : 1.0f; + + return wsi; +} +} // namespace YuzuQtCommon diff --git a/src/yuzu/qt_common.h b/src/yuzu/qt_common.h new file mode 100644 index 000000000..b366adee6 --- /dev/null +++ b/src/yuzu/qt_common.h @@ -0,0 +1,15 @@ +// SPDX-FileCopyrightText: 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include <QWindow> +#include "core/frontend/emu_window.h" + +namespace YuzuQtCommon { + +Core::Frontend::WindowSystemType GetWindowSystemType(); + +Core::Frontend::EmuWindow::WindowSystemInfo GetWindowSystemInfo(QWindow* window); + +} // namespace YuzuQtCommon |