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-rw-r--r--src/core/file_sys/patch_manager.cpp52
-rw-r--r--src/core/file_sys/patch_manager.h4
2 files changed, 56 insertions, 0 deletions
diff --git a/src/core/file_sys/patch_manager.cpp b/src/core/file_sys/patch_manager.cpp
index 61706966e..f0fb28e2f 100644
--- a/src/core/file_sys/patch_manager.cpp
+++ b/src/core/file_sys/patch_manager.cpp
@@ -7,6 +7,7 @@
#include <cstddef>
#include <cstring>
+#include "common/file_util.h"
#include "common/hex_util.h"
#include "common/logging/log.h"
#include "core/file_sys/content_archive.h"
@@ -232,6 +233,57 @@ bool PatchManager::HasNSOPatch(const std::array<u8, 32>& build_id_) const {
return !CollectPatches(patch_dirs, build_id).empty();
}
+static std::optional<CheatList> ReadCheatFileFromFolder(u64 title_id,
+ const std::array<u8, 0x20>& build_id_,
+ const VirtualDir& base_path, bool upper) {
+ const auto build_id_raw = Common::HexArrayToString(build_id_, upper);
+ const auto build_id = build_id_raw.substr(0, sizeof(u64) * 2);
+ const auto file = base_path->GetFile(fmt::format("{}.txt", build_id));
+
+ if (file == nullptr) {
+ LOG_INFO(Common_Filesystem, "No cheats file found for title_id={:016X}, build_id={}",
+ title_id, build_id);
+ return std::nullopt;
+ }
+
+ std::vector<u8> data(file->GetSize());
+ if (file->Read(data.data(), data.size()) != data.size()) {
+ LOG_INFO(Common_Filesystem, "Failed to read cheats file for title_id={:016X}, build_id={}",
+ title_id, build_id);
+ return std::nullopt;
+ }
+
+ TextCheatParser parser;
+ return parser.Parse(data);
+}
+
+std::vector<CheatList> PatchManager::CreateCheatList(const std::array<u8, 32>& build_id_) const {
+ std::vector<CheatList> out;
+
+ const auto load_dir = Service::FileSystem::GetModificationLoadRoot(title_id);
+ auto patch_dirs = load_dir->GetSubdirectories();
+ std::sort(patch_dirs.begin(), patch_dirs.end(),
+ [](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); });
+
+ out.reserve(patch_dirs.size());
+ for (const auto& subdir : patch_dirs) {
+ auto cheats_dir = subdir->GetSubdirectory("cheats");
+ if (cheats_dir != nullptr) {
+ auto res = ReadCheatFileFromFolder(title_id, build_id_, cheats_dir, true);
+ if (res.has_value()) {
+ out.push_back(std::move(*res));
+ continue;
+ }
+
+ res = ReadCheatFileFromFolder(title_id, build_id_, cheats_dir, false);
+ if (res.has_value())
+ out.push_back(std::move(*res));
+ }
+ }
+
+ return out;
+}
+
static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType type) {
const auto load_dir = Service::FileSystem::GetModificationLoadRoot(title_id);
if ((type != ContentRecordType::Program && type != ContentRecordType::Data) ||
diff --git a/src/core/file_sys/patch_manager.h b/src/core/file_sys/patch_manager.h
index b8a1652fd..3e3ac6aca 100644
--- a/src/core/file_sys/patch_manager.h
+++ b/src/core/file_sys/patch_manager.h
@@ -8,6 +8,7 @@
#include <memory>
#include <string>
#include "common/common_types.h"
+#include "core/file_sys/cheat_engine.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/vfs.h"
@@ -45,6 +46,9 @@ public:
// Used to prevent expensive copies in NSO loader.
bool HasNSOPatch(const std::array<u8, 0x20>& build_id) const;
+ // Creates a CheatList object with all
+ std::vector<CheatList> CreateCheatList(const std::array<u8, 0x20>& build_id) const;
+
// Currently tracked RomFS patches:
// - Game Updates
// - LayeredFS