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-rw-r--r--src/shader_recompiler/CMakeLists.txt1
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv.h1
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_control_flow.cpp4
-rw-r--r--src/shader_recompiler/frontend/ir/microinstruction.cpp1
-rw-r--r--src/shader_recompiler/frontend/ir/opcodes.inc1
-rw-r--r--src/shader_recompiler/frontend/maxwell/program.cpp28
-rw-r--r--src/shader_recompiler/frontend/maxwell/program.h2
-rw-r--r--src/shader_recompiler/ir_opt/dual_vertex_pass.cpp74
-rw-r--r--src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp26
-rw-r--r--src/shader_recompiler/ir_opt/passes.h7
-rw-r--r--src/shader_recompiler/ir_opt/texture_pass.cpp21
-rw-r--r--src/video_core/renderer_vulkan/vk_pipeline_cache.cpp17
12 files changed, 180 insertions, 3 deletions
diff --git a/src/shader_recompiler/CMakeLists.txt b/src/shader_recompiler/CMakeLists.txt
index 051e5d05a..151733090 100644
--- a/src/shader_recompiler/CMakeLists.txt
+++ b/src/shader_recompiler/CMakeLists.txt
@@ -162,6 +162,7 @@ add_library(shader_recompiler STATIC
ir_opt/collect_shader_info_pass.cpp
ir_opt/constant_propagation_pass.cpp
ir_opt/dead_code_elimination_pass.cpp
+ ir_opt/dual_vertex_pass.cpp
ir_opt/global_memory_to_storage_buffer_pass.cpp
ir_opt/identity_removal_pass.cpp
ir_opt/lower_fp16_to_fp32.cpp
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv.h b/src/shader_recompiler/backend/spirv/emit_spirv.h
index 4562db45b..c352bbd84 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv.h
+++ b/src/shader_recompiler/backend/spirv/emit_spirv.h
@@ -25,6 +25,7 @@ void EmitBranchConditional(EmitContext& ctx, Id condition, Id true_label, Id fal
void EmitLoopMerge(EmitContext& ctx, Id merge_label, Id continue_label);
void EmitSelectionMerge(EmitContext& ctx, Id merge_label);
void EmitReturn(EmitContext& ctx);
+void EmitJoin(EmitContext& ctx);
void EmitUnreachable(EmitContext& ctx);
void EmitDemoteToHelperInvocation(EmitContext& ctx, Id continue_label);
void EmitBarrier(EmitContext& ctx);
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_control_flow.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_control_flow.cpp
index 335603f88..d3a1db340 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_control_flow.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_control_flow.cpp
@@ -26,6 +26,10 @@ void EmitReturn(EmitContext& ctx) {
ctx.OpReturn();
}
+void EmitJoin(EmitContext&) {
+ throw NotImplementedException("Join shouldn't be emitted");
+}
+
void EmitUnreachable(EmitContext& ctx) {
ctx.OpUnreachable();
}
diff --git a/src/shader_recompiler/frontend/ir/microinstruction.cpp b/src/shader_recompiler/frontend/ir/microinstruction.cpp
index 5c1b02d53..dba902186 100644
--- a/src/shader_recompiler/frontend/ir/microinstruction.cpp
+++ b/src/shader_recompiler/frontend/ir/microinstruction.cpp
@@ -61,6 +61,7 @@ bool Inst::MayHaveSideEffects() const noexcept {
case Opcode::LoopMerge:
case Opcode::SelectionMerge:
case Opcode::Return:
+ case Opcode::Join:
case Opcode::Unreachable:
case Opcode::DemoteToHelperInvocation:
case Opcode::Barrier:
diff --git a/src/shader_recompiler/frontend/ir/opcodes.inc b/src/shader_recompiler/frontend/ir/opcodes.inc
index 8f32c9e74..b14719c51 100644
--- a/src/shader_recompiler/frontend/ir/opcodes.inc
+++ b/src/shader_recompiler/frontend/ir/opcodes.inc
@@ -13,6 +13,7 @@ OPCODE(BranchConditional, Void, U1,
OPCODE(LoopMerge, Void, Label, Label, )
OPCODE(SelectionMerge, Void, Label, )
OPCODE(Return, Void, )
+OPCODE(Join, Void, )
OPCODE(Unreachable, Void, )
OPCODE(DemoteToHelperInvocation, Void, Label, )
diff --git a/src/shader_recompiler/frontend/maxwell/program.cpp b/src/shader_recompiler/frontend/maxwell/program.cpp
index aee96eae3..59897cb3e 100644
--- a/src/shader_recompiler/frontend/maxwell/program.cpp
+++ b/src/shader_recompiler/frontend/maxwell/program.cpp
@@ -150,4 +150,32 @@ IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Blo
return program;
}
+IR::Program MergeDualVertexPrograms(IR::Program& vertex_a, IR::Program& vertex_b,
+ Environment& env2) {
+ IR::Program program{};
+ Optimization::VertexATransformPass(vertex_a);
+ Optimization::VertexBTransformPass(vertex_b);
+ program.blocks.swap(vertex_a.blocks);
+ for (IR::Block* block : vertex_b.blocks) {
+ program.blocks.push_back(block);
+ }
+ program.stage = Stage::VertexB;
+ program.info = vertex_a.info;
+ program.local_memory_size = std::max(vertex_a.local_memory_size, vertex_b.local_memory_size);
+
+ for (size_t index = 0; index < 32; index++) {
+ program.info.input_generics[index].used |= vertex_b.info.input_generics[index].used;
+ program.info.stores_generics[index] |= vertex_b.info.stores_generics[index];
+ }
+ Optimization::JoinTextureInfo(program.info, vertex_b.info);
+ Optimization::JoinStorageInfo(program.info, vertex_b.info);
+ Optimization::DualVertexJoinPass(program);
+ program.post_order_blocks = PostOrder(program.blocks);
+ Optimization::DeadCodeEliminationPass(program);
+ Optimization::IdentityRemovalPass(program);
+ Optimization::VerificationPass(program);
+ Optimization::CollectShaderInfoPass(env2, program);
+ return program;
+}
+
} // namespace Shader::Maxwell
diff --git a/src/shader_recompiler/frontend/maxwell/program.h b/src/shader_recompiler/frontend/maxwell/program.h
index 542621a1d..6e5d5ddd0 100644
--- a/src/shader_recompiler/frontend/maxwell/program.h
+++ b/src/shader_recompiler/frontend/maxwell/program.h
@@ -21,4 +21,6 @@ namespace Shader::Maxwell {
ObjectPool<IR::Block>& block_pool, Environment& env,
Flow::CFG& cfg);
+[[nodiscard]] IR::Program MergeDualVertexPrograms(IR::Program& vertex_a, IR::Program& vertex_b,
+ Environment& env_vertex_b);
} // namespace Shader::Maxwell
diff --git a/src/shader_recompiler/ir_opt/dual_vertex_pass.cpp b/src/shader_recompiler/ir_opt/dual_vertex_pass.cpp
new file mode 100644
index 000000000..f35c6478a
--- /dev/null
+++ b/src/shader_recompiler/ir_opt/dual_vertex_pass.cpp
@@ -0,0 +1,74 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include <ranges>
+#include <tuple>
+#include <type_traits>
+
+#include "common/bit_cast.h"
+#include "common/bit_util.h"
+#include "shader_recompiler/exception.h"
+#include "shader_recompiler/frontend/ir/ir_emitter.h"
+#include "shader_recompiler/ir_opt/passes.h"
+
+namespace Shader::Optimization {
+
+void VertexATransformPass(IR::Program& program) {
+ bool replaced_join{};
+ bool eliminated_epilogue{};
+ for (IR::Block* const block : program.post_order_blocks) {
+ for (IR::Inst& inst : block->Instructions()) {
+ switch (inst.GetOpcode()) {
+ case IR::Opcode::Return:
+ inst.ReplaceOpcode(IR::Opcode::Join);
+ replaced_join = true;
+ break;
+ case IR::Opcode::Epilogue:
+ inst.Invalidate();
+ eliminated_epilogue = true;
+ break;
+ default:
+ break;
+ }
+ if (replaced_join && eliminated_epilogue) {
+ return;
+ }
+ }
+ }
+}
+
+void VertexBTransformPass(IR::Program& program) {
+ for (IR::Block* const block : program.post_order_blocks | std::views::reverse) {
+ for (IR::Inst& inst : block->Instructions()) {
+ if (inst.GetOpcode() == IR::Opcode::Prologue) {
+ return inst.Invalidate();
+ }
+ }
+ }
+}
+
+void DualVertexJoinPass(IR::Program& program) {
+ const auto& blocks = program.blocks;
+ s64 s = static_cast<s64>(blocks.size()) - 1;
+ if (s < 1) {
+ throw NotImplementedException("Dual Vertex Join pass failed, expected atleast 2 blocks!");
+ }
+ for (s64 index = 0; index < s; index++) {
+ IR::Block* const current_block = blocks[index];
+ IR::Block* const next_block = blocks[index + 1];
+ for (IR::Inst& inst : current_block->Instructions()) {
+ if (inst.GetOpcode() == IR::Opcode::Join) {
+ IR::IREmitter ir{*current_block, IR::Block::InstructionList::s_iterator_to(inst)};
+ ir.Branch(next_block);
+ inst.Invalidate();
+ // only 1 join should exist
+ return;
+ }
+ }
+ }
+ throw NotImplementedException("Dual Vertex Join pass failed, no join present!");
+}
+
+} // namespace Shader::Optimization
diff --git a/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp b/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp
index 87eca2a0d..1d11a00d8 100644
--- a/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp
+++ b/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp
@@ -499,4 +499,30 @@ void GlobalMemoryToStorageBufferPass(IR::Program& program) {
}
}
+template <typename Descriptors, typename Descriptor, typename Func>
+static u32 Add(Descriptors& descriptors, const Descriptor& desc, Func&& pred) {
+ // TODO: Handle arrays
+ const auto it{std::ranges::find_if(descriptors, pred)};
+ if (it != descriptors.end()) {
+ return static_cast<u32>(std::distance(descriptors.begin(), it));
+ }
+ descriptors.push_back(desc);
+ return static_cast<u32>(descriptors.size()) - 1;
+}
+
+void JoinStorageInfo(Info& base, Info& source) {
+ auto& descriptors = base.storage_buffers_descriptors;
+ for (auto& desc : source.storage_buffers_descriptors) {
+ auto it{std::ranges::find_if(descriptors, [&desc](const auto& existing) {
+ return desc.cbuf_index == existing.cbuf_index &&
+ desc.cbuf_offset == existing.cbuf_offset && desc.count == existing.count;
+ })};
+ if (it != descriptors.end()) {
+ it->is_written |= desc.is_written;
+ continue;
+ }
+ descriptors.push_back(desc);
+ }
+}
+
} // namespace Shader::Optimization
diff --git a/src/shader_recompiler/ir_opt/passes.h b/src/shader_recompiler/ir_opt/passes.h
index 186104713..e9cb8546a 100644
--- a/src/shader_recompiler/ir_opt/passes.h
+++ b/src/shader_recompiler/ir_opt/passes.h
@@ -22,4 +22,11 @@ void SsaRewritePass(IR::Program& program);
void TexturePass(Environment& env, IR::Program& program);
void VerificationPass(const IR::Program& program);
+// Dual Vertex
+void VertexATransformPass(IR::Program& program);
+void VertexBTransformPass(IR::Program& program);
+void DualVertexJoinPass(IR::Program& program);
+void JoinTextureInfo(Info& base, Info& source);
+void JoinStorageInfo(Info& base, Info& source);
+
} // namespace Shader::Optimization
diff --git a/src/shader_recompiler/ir_opt/texture_pass.cpp b/src/shader_recompiler/ir_opt/texture_pass.cpp
index cfa6b34b9..2b38bcf42 100644
--- a/src/shader_recompiler/ir_opt/texture_pass.cpp
+++ b/src/shader_recompiler/ir_opt/texture_pass.cpp
@@ -426,4 +426,25 @@ void TexturePass(Environment& env, IR::Program& program) {
}
}
+void JoinTextureInfo(Info& base, Info& source) {
+ Descriptors descriptors{
+ base.texture_buffer_descriptors,
+ base.image_buffer_descriptors,
+ base.texture_descriptors,
+ base.image_descriptors,
+ };
+ for (auto& desc : source.texture_buffer_descriptors) {
+ descriptors.Add(desc);
+ }
+ for (auto& desc : source.image_buffer_descriptors) {
+ descriptors.Add(desc);
+ }
+ for (auto& desc : source.texture_descriptors) {
+ descriptors.Add(desc);
+ }
+ for (auto& desc : source.image_descriptors) {
+ descriptors.Add(desc);
+ }
+}
+
} // namespace Shader::Optimization
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
index 0822862fe..638475251 100644
--- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
@@ -47,6 +47,7 @@ MICROPROFILE_DECLARE(Vulkan_PipelineCache);
namespace {
using Shader::Backend::SPIRV::EmitSPIRV;
+using Shader::Maxwell::MergeDualVertexPrograms;
using Shader::Maxwell::TranslateProgram;
using VideoCommon::ComputeEnvironment;
using VideoCommon::FileEnvironment;
@@ -287,22 +288,32 @@ std::unique_ptr<GraphicsPipeline> PipelineCache::CreateGraphicsPipeline(
LOG_INFO(Render_Vulkan, "0x{:016x}", key.Hash());
size_t env_index{0};
std::array<Shader::IR::Program, Maxwell::MaxShaderProgram> programs;
+ bool uses_vertex_a{};
+ std::size_t start_value_processing{};
for (size_t index = 0; index < Maxwell::MaxShaderProgram; ++index) {
if (key.unique_hashes[index] == 0) {
continue;
}
+ uses_vertex_a |= index == 0;
Shader::Environment& env{*envs[env_index]};
++env_index;
const u32 cfg_offset{static_cast<u32>(env.StartAddress() + sizeof(Shader::ProgramHeader))};
- Shader::Maxwell::Flow::CFG cfg(env, pools.flow_block, cfg_offset);
- programs[index] = TranslateProgram(pools.inst, pools.block, env, cfg);
+ Shader::Maxwell::Flow::CFG cfg(env, pools.flow_block, cfg_offset, index == 0);
+ if (!uses_vertex_a || index != 1) {
+ programs[index] = TranslateProgram(pools.inst, pools.block, env, cfg);
+ continue;
+ }
+ Shader::IR::Program& program_va{programs[0]};
+ Shader::IR::Program program_vb{TranslateProgram(pools.inst, pools.block, env, cfg)};
+ programs[index] = MergeDualVertexPrograms(program_va, program_vb, env);
+ start_value_processing = 1;
}
std::array<const Shader::Info*, Maxwell::MaxShaderStage> infos{};
std::array<vk::ShaderModule, Maxwell::MaxShaderStage> modules;
u32 binding{0};
- for (size_t index = 0; index < Maxwell::MaxShaderProgram; ++index) {
+ for (size_t index = start_value_processing; index < Maxwell::MaxShaderProgram; ++index) {
if (key.unique_hashes[index] == 0) {
continue;
}