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-rw-r--r--src/common/thread.h40
1 files changed, 19 insertions, 21 deletions
diff --git a/src/common/thread.h b/src/common/thread.h
index 8255ee6d3..9bd0e8e7f 100644
--- a/src/common/thread.h
+++ b/src/common/thread.h
@@ -30,8 +30,7 @@
# endif
#endif
-namespace Common
-{
+namespace Common {
int CurrentThreadId();
@@ -43,55 +42,55 @@ public:
Event() : is_set(false) {}
void Set() {
- std::lock_guard<std::mutex> lk(m_mutex);
+ std::lock_guard<std::mutex> lk(mutex);
if (!is_set) {
is_set = true;
- m_condvar.notify_one();
+ condvar.notify_one();
}
}
void Wait() {
- std::unique_lock<std::mutex> lk(m_mutex);
- m_condvar.wait(lk, [&]{ return is_set; });
+ std::unique_lock<std::mutex> lk(mutex);
+ condvar.wait(lk, [&]{ return is_set; });
is_set = false;
}
void Reset() {
- std::unique_lock<std::mutex> lk(m_mutex);
+ std::unique_lock<std::mutex> lk(mutex);
// no other action required, since wait loops on the predicate and any lingering signal will get cleared on the first iteration
is_set = false;
}
private:
bool is_set;
- std::condition_variable m_condvar;
- std::mutex m_mutex;
+ std::condition_variable condvar;
+ std::mutex mutex;
};
class Barrier {
public:
- Barrier(size_t count) : m_count(count), m_waiting(0) {}
+ explicit Barrier(size_t count_) : count(count_), waiting(0) {}
/// Blocks until all "count" threads have called Sync()
void Sync() {
- std::unique_lock<std::mutex> lk(m_mutex);
+ std::unique_lock<std::mutex> lk(mutex);
// TODO: broken when next round of Sync()s
// is entered before all waiting threads return from the notify_all
- if (++m_waiting == m_count) {
- m_waiting = 0;
- m_condvar.notify_all();
+ if (++waiting == count) {
+ waiting = 0;
+ condvar.notify_all();
} else {
- m_condvar.wait(lk, [&]{ return m_waiting == 0; });
+ condvar.wait(lk, [&]{ return waiting == 0; });
}
}
private:
- std::condition_variable m_condvar;
- std::mutex m_mutex;
- const size_t m_count;
- size_t m_waiting;
+ std::condition_variable condvar;
+ std::mutex mutex;
+ const size_t count;
+ size_t waiting;
};
void SleepCurrentThread(int ms);
@@ -100,8 +99,7 @@ void SwitchCurrentThread(); // On Linux, this is equal to sleep 1ms
// Use this function during a spin-wait to make the current thread
// relax while another thread is working. This may be more efficient
// than using events because event functions use kernel calls.
-inline void YieldCPU()
-{
+inline void YieldCPU() {
std::this_thread::yield();
}