diff options
-rw-r--r-- | src/video_core/renderer_opengl/util_shaders.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/video_core/renderer_opengl/util_shaders.cpp b/src/video_core/renderer_opengl/util_shaders.cpp index abaf1ee6a..8fb5be393 100644 --- a/src/video_core/renderer_opengl/util_shaders.cpp +++ b/src/video_core/renderer_opengl/util_shaders.cpp @@ -261,9 +261,9 @@ void UtilShaders::CopyBC4(Image& dst_image, Image& src_image, std::span<const Im glUniform3ui(LOC_SRC_OFFSET, copy.src_offset.x, copy.src_offset.y, copy.src_offset.z); glUniform3ui(LOC_DST_OFFSET, copy.dst_offset.x, copy.dst_offset.y, copy.dst_offset.z); glBindImageTexture(BINDING_INPUT_IMAGE, src_image.StorageHandle(), - copy.src_subresource.base_level, GL_FALSE, 0, GL_READ_ONLY, GL_RG32UI); + copy.src_subresource.base_level, GL_TRUE, 0, GL_READ_ONLY, GL_RG32UI); glBindImageTexture(BINDING_OUTPUT_IMAGE, dst_image.StorageHandle(), - copy.dst_subresource.base_level, GL_FALSE, 0, GL_WRITE_ONLY, GL_RGBA8UI); + copy.dst_subresource.base_level, GL_TRUE, 0, GL_WRITE_ONLY, GL_RGBA8UI); glDispatchCompute(copy.extent.width, copy.extent.height, copy.extent.depth); } program_manager.RestoreGuestCompute(); |