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-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/layout/AutofitGridLayoutManager.kt61
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/ui/platform/PlatformGamesFragment.kt37
-rw-r--r--src/android/app/src/main/res/values/dimens.xml2
3 files changed, 72 insertions, 28 deletions
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/layout/AutofitGridLayoutManager.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/layout/AutofitGridLayoutManager.kt
new file mode 100644
index 000000000..be5e4c86c
--- /dev/null
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/layout/AutofitGridLayoutManager.kt
@@ -0,0 +1,61 @@
+// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+package org.yuzu.yuzu_emu.layout
+
+import android.content.Context
+import androidx.recyclerview.widget.GridLayoutManager
+import androidx.recyclerview.widget.RecyclerView
+import androidx.recyclerview.widget.RecyclerView.Recycler
+import org.yuzu.yuzu_emu.R
+
+/**
+ * Cut down version of the solution provided here
+ * https://stackoverflow.com/questions/26666143/recyclerview-gridlayoutmanager-how-to-auto-detect-span-count
+ */
+class AutofitGridLayoutManager(
+ context: Context,
+ columnWidth: Int
+) : GridLayoutManager(context, 1) {
+ private var columnWidth = 0
+ private var isColumnWidthChanged = true
+ private var lastWidth = 0
+ private var lastHeight = 0
+
+ init {
+ setColumnWidth(checkedColumnWidth(context, columnWidth))
+ }
+
+ private fun checkedColumnWidth(context: Context, columnWidth: Int): Int {
+ var newColumnWidth = columnWidth
+ if (newColumnWidth <= 0) {
+ newColumnWidth = context.resources.getDimensionPixelSize(R.dimen.spacing_xtralarge)
+ }
+ return newColumnWidth
+ }
+
+ private fun setColumnWidth(newColumnWidth: Int) {
+ if (newColumnWidth > 0 && newColumnWidth != columnWidth) {
+ columnWidth = newColumnWidth
+ isColumnWidthChanged = true
+ }
+ }
+
+ override fun onLayoutChildren(recycler: Recycler, state: RecyclerView.State) {
+ val width = width
+ val height = height
+ if (columnWidth > 0 && width > 0 && height > 0 && (isColumnWidthChanged || lastWidth != width || lastHeight != height)) {
+ val totalSpace: Int = if (orientation == VERTICAL) {
+ width - paddingRight - paddingLeft
+ } else {
+ height - paddingTop - paddingBottom
+ }
+ val spanCount = 1.coerceAtLeast(totalSpace / columnWidth)
+ setSpanCount(spanCount)
+ isColumnWidthChanged = false
+ }
+ lastWidth = width
+ lastHeight = height
+ super.onLayoutChildren(recycler, state)
+ }
+}
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/ui/platform/PlatformGamesFragment.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/ui/platform/PlatformGamesFragment.kt
index 7b8d7c5a3..998a00847 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/ui/platform/PlatformGamesFragment.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/ui/platform/PlatformGamesFragment.kt
@@ -8,22 +8,20 @@ import android.os.Bundle
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
-import android.view.ViewTreeObserver.OnGlobalLayoutListener
import androidx.appcompat.app.AppCompatActivity
import androidx.core.view.ViewCompat
import androidx.core.view.WindowInsetsCompat
import androidx.core.view.updatePadding
import androidx.fragment.app.Fragment
-import androidx.recyclerview.widget.GridLayoutManager
import com.google.android.material.color.MaterialColors
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.adapters.GameAdapter
import org.yuzu.yuzu_emu.databinding.FragmentGridBinding
+import org.yuzu.yuzu_emu.layout.AutofitGridLayoutManager
class PlatformGamesFragment : Fragment(), PlatformGamesView {
private val presenter = PlatformGamesPresenter(this)
- private var adapter: GameAdapter? = null
private var _binding: FragmentGridBinding? = null
private val binding get() = _binding!!
@@ -39,27 +37,12 @@ class PlatformGamesFragment : Fragment(), PlatformGamesView {
}
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
- adapter = GameAdapter(requireActivity() as AppCompatActivity)
-
- // Organize our grid layout based on the current view.
- if (isAdded) {
- view.viewTreeObserver
- .addOnGlobalLayoutListener(object : OnGlobalLayoutListener {
- override fun onGlobalLayout() {
- if (view.measuredWidth == 0) {
- return
- }
- var columns = view.measuredWidth /
- requireContext().resources.getDimensionPixelSize(R.dimen.card_width)
- if (columns == 0) {
- columns = 1
- }
- view.viewTreeObserver.removeOnGlobalLayoutListener(this)
- val layoutManager = GridLayoutManager(activity, columns)
- binding.gridGames.layoutManager = layoutManager
- binding.gridGames.adapter = adapter
- }
- })
+ binding.gridGames.apply {
+ layoutManager = AutofitGridLayoutManager(
+ requireContext(),
+ requireContext().resources.getDimensionPixelSize(R.dimen.card_width)
+ )
+ adapter = GameAdapter(requireActivity() as AppCompatActivity)
}
// Add swipe down to refresh gesture
@@ -92,8 +75,8 @@ class PlatformGamesFragment : Fragment(), PlatformGamesView {
}
override fun showGames(games: Cursor) {
- if (adapter != null) {
- adapter!!.swapCursor(games)
+ if (binding.gridGames.adapter != null) {
+ (binding.gridGames.adapter as GameAdapter).swapCursor(games)
}
updateTextView()
}
@@ -103,7 +86,7 @@ class PlatformGamesFragment : Fragment(), PlatformGamesView {
return
binding.gamelistEmptyText.visibility =
- if (adapter!!.itemCount == 0) View.VISIBLE else View.GONE
+ if ((binding.gridGames.adapter as GameAdapter).itemCount == 0) View.VISIBLE else View.GONE
}
private fun setInsets() {
diff --git a/src/android/app/src/main/res/values/dimens.xml b/src/android/app/src/main/res/values/dimens.xml
index 0b028a167..5573d6922 100644
--- a/src/android/app/src/main/res/values/dimens.xml
+++ b/src/android/app/src/main/res/values/dimens.xml
@@ -6,7 +6,7 @@
<dimen name="spacing_list">64dp</dimen>
<dimen name="spacing_fab">72dp</dimen>
<dimen name="menu_width">256dp</dimen>
- <dimen name="card_width">150dp</dimen>
+ <dimen name="card_width">170dp</dimen>
<dimen name="dialog_margin">20dp</dimen>
<dimen name="elevated_app_bar">3dp</dimen>