diff options
67 files changed, 772 insertions, 1003 deletions
diff --git a/src/audio_core/audio_renderer.cpp b/src/audio_core/audio_renderer.cpp index 179560cd7..d2ce8c814 100644 --- a/src/audio_core/audio_renderer.cpp +++ b/src/audio_core/audio_renderer.cpp @@ -11,7 +11,6 @@ #include "audio_core/info_updater.h" #include "audio_core/voice_context.h" #include "common/logging/log.h" -#include "core/hle/kernel/writable_event.h" #include "core/memory.h" #include "core/settings.h" @@ -71,10 +70,9 @@ namespace { namespace AudioCore { AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing, Core::Memory::Memory& memory_, AudioCommon::AudioRendererParameter params, - std::shared_ptr<Kernel::WritableEvent> buffer_event_, + Stream::ReleaseCallback&& release_callback, std::size_t instance_number) - : worker_params{params}, buffer_event{buffer_event_}, - memory_pool_info(params.effect_count + params.voice_count * 4), + : worker_params{params}, memory_pool_info(params.effect_count + params.voice_count * 4), voice_context(params.voice_count), effect_context(params.effect_count), mix_context(), sink_context(params.sink_count), splitter_context(), voices(params.voice_count), memory{memory_}, @@ -85,10 +83,9 @@ AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing, Core::Memory params.num_splitter_send_channels); mix_context.Initialize(behavior_info, params.submix_count + 1, params.effect_count); audio_out = std::make_unique<AudioCore::AudioOut>(); - stream = - audio_out->OpenStream(core_timing, params.sample_rate, AudioCommon::STREAM_NUM_CHANNELS, - fmt::format("AudioRenderer-Instance{}", instance_number), - [=]() { buffer_event_->Signal(); }); + stream = audio_out->OpenStream( + core_timing, params.sample_rate, AudioCommon::STREAM_NUM_CHANNELS, + fmt::format("AudioRenderer-Instance{}", instance_number), std::move(release_callback)); audio_out->StartStream(stream); QueueMixedBuffer(0); diff --git a/src/audio_core/audio_renderer.h b/src/audio_core/audio_renderer.h index 90f7eafa4..18567f618 100644 --- a/src/audio_core/audio_renderer.h +++ b/src/audio_core/audio_renderer.h @@ -27,10 +27,6 @@ namespace Core::Timing { class CoreTiming; } -namespace Kernel { -class WritableEvent; -} - namespace Core::Memory { class Memory; } @@ -44,8 +40,7 @@ class AudioRenderer { public: AudioRenderer(Core::Timing::CoreTiming& core_timing, Core::Memory::Memory& memory_, AudioCommon::AudioRendererParameter params, - std::shared_ptr<Kernel::WritableEvent> buffer_event_, - std::size_t instance_number); + Stream::ReleaseCallback&& release_callback, std::size_t instance_number); ~AudioRenderer(); [[nodiscard]] ResultCode UpdateAudioRenderer(const std::vector<u8>& input_params, @@ -61,7 +56,6 @@ private: BehaviorInfo behavior_info{}; AudioCommon::AudioRendererParameter worker_params; - std::shared_ptr<Kernel::WritableEvent> buffer_event; std::vector<ServerMemoryPoolInfo> memory_pool_info; VoiceContext voice_context; EffectContext effect_context; diff --git a/src/audio_core/stream.cpp b/src/audio_core/stream.cpp index eca296589..afe68c9ed 100644 --- a/src/audio_core/stream.cpp +++ b/src/audio_core/stream.cpp @@ -130,7 +130,11 @@ bool Stream::ContainsBuffer([[maybe_unused]] Buffer::Tag tag) const { std::vector<Buffer::Tag> Stream::GetTagsAndReleaseBuffers(std::size_t max_count) { std::vector<Buffer::Tag> tags; for (std::size_t count = 0; count < max_count && !released_buffers.empty(); ++count) { - tags.push_back(released_buffers.front()->GetTag()); + if (released_buffers.front()) { + tags.push_back(released_buffers.front()->GetTag()); + } else { + ASSERT_MSG(false, "Invalid tag in released_buffers!"); + } released_buffers.pop(); } return tags; @@ -140,7 +144,11 @@ std::vector<Buffer::Tag> Stream::GetTagsAndReleaseBuffers() { std::vector<Buffer::Tag> tags; tags.reserve(released_buffers.size()); while (!released_buffers.empty()) { - tags.push_back(released_buffers.front()->GetTag()); + if (released_buffers.front()) { + tags.push_back(released_buffers.front()->GetTag()); + } else { + ASSERT_MSG(false, "Invalid tag in released_buffers!"); + } released_buffers.pop(); } return tags; diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt index 943ff996e..5c8003eb1 100644 --- a/src/common/CMakeLists.txt +++ b/src/common/CMakeLists.txt @@ -162,6 +162,8 @@ add_library(common STATIC thread.cpp thread.h thread_queue_list.h + thread_worker.cpp + thread_worker.h threadsafe_queue.h time_zone.cpp time_zone.h diff --git a/src/common/thread_worker.cpp b/src/common/thread_worker.cpp new file mode 100644 index 000000000..8f9bf447a --- /dev/null +++ b/src/common/thread_worker.cpp @@ -0,0 +1,58 @@ +// Copyright 2020 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "common/thread.h" +#include "common/thread_worker.h" + +namespace Common { + +ThreadWorker::ThreadWorker(std::size_t num_workers, const std::string& name) { + for (std::size_t i = 0; i < num_workers; ++i) + threads.emplace_back([this, thread_name{std::string{name}}] { + Common::SetCurrentThreadName(thread_name.c_str()); + + // Wait for first request + { + std::unique_lock lock{queue_mutex}; + condition.wait(lock, [this] { return stop || !requests.empty(); }); + } + + while (true) { + std::function<void()> task; + + { + std::unique_lock lock{queue_mutex}; + condition.wait(lock, [this] { return stop || !requests.empty(); }); + if (stop || requests.empty()) { + return; + } + task = std::move(requests.front()); + requests.pop(); + } + + task(); + } + }); +} + +ThreadWorker::~ThreadWorker() { + { + std::unique_lock lock{queue_mutex}; + stop = true; + } + condition.notify_all(); + for (std::thread& thread : threads) { + thread.join(); + } +} + +void ThreadWorker::QueueWork(std::function<void()>&& work) { + { + std::unique_lock lock{queue_mutex}; + requests.emplace(work); + } + condition.notify_one(); +} + +} // namespace Common diff --git a/src/common/thread_worker.h b/src/common/thread_worker.h new file mode 100644 index 000000000..f1859971f --- /dev/null +++ b/src/common/thread_worker.h @@ -0,0 +1,30 @@ +// Copyright 2020 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <atomic> +#include <functional> +#include <mutex> +#include <string> +#include <vector> +#include <queue> + +namespace Common { + +class ThreadWorker final { +public: + explicit ThreadWorker(std::size_t num_workers, const std::string& name); + ~ThreadWorker(); + void QueueWork(std::function<void()>&& work); + +private: + std::vector<std::thread> threads; + std::queue<std::function<void()>> requests; + std::mutex queue_mutex; + std::condition_variable condition; + std::atomic_bool stop{}; +}; + +} // namespace Common diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt index 59bd3d2a6..01f3e9419 100644 --- a/src/core/CMakeLists.txt +++ b/src/core/CMakeLists.txt @@ -202,6 +202,8 @@ add_library(core STATIC hle/kernel/server_port.h hle/kernel/server_session.cpp hle/kernel/server_session.h + hle/kernel/service_thread.cpp + hle/kernel/service_thread.h hle/kernel/session.cpp hle/kernel/session.h hle/kernel/shared_memory.cpp @@ -500,7 +502,6 @@ add_library(core STATIC hle/service/sm/controller.h hle/service/sm/sm.cpp hle/service/sm/sm.h - hle/service/sockets/blocking_worker.h hle/service/sockets/bsd.cpp hle/service/sockets/bsd.h hle/service/sockets/ethc.cpp diff --git a/src/core/core.cpp b/src/core/core.cpp index 0961c0819..1a2002dec 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -159,7 +159,7 @@ struct System::Impl { device_memory = std::make_unique<Core::DeviceMemory>(); is_multicore = Settings::values.use_multi_core.GetValue(); - is_async_gpu = is_multicore || Settings::values.use_asynchronous_gpu_emulation.GetValue(); + is_async_gpu = Settings::values.use_asynchronous_gpu_emulation.GetValue(); kernel.SetMulticore(is_multicore); cpu_manager.SetMulticore(is_multicore); @@ -307,7 +307,6 @@ struct System::Impl { service_manager.reset(); cheat_engine.reset(); telemetry_session.reset(); - device_memory.reset(); // Close all CPU/threading state cpu_manager.Shutdown(); diff --git a/src/core/hle/kernel/hle_ipc.cpp b/src/core/hle/kernel/hle_ipc.cpp index e75e80ad0..83decf6cf 100644 --- a/src/core/hle/kernel/hle_ipc.cpp +++ b/src/core/hle/kernel/hle_ipc.cpp @@ -46,43 +46,6 @@ void SessionRequestHandler::ClientDisconnected( boost::range::remove_erase(connected_sessions, server_session); } -std::shared_ptr<WritableEvent> HLERequestContext::SleepClientThread( - const std::string& reason, u64 timeout, WakeupCallback&& callback, - std::shared_ptr<WritableEvent> writable_event) { - // Put the client thread to sleep until the wait event is signaled or the timeout expires. - - if (!writable_event) { - // Create event if not provided - const auto pair = WritableEvent::CreateEventPair(kernel, "HLE Pause Event: " + reason); - writable_event = pair.writable; - } - - Handle event_handle = InvalidHandle; - { - KScopedSchedulerLockAndSleep lock(kernel, event_handle, thread.get(), timeout); - thread->SetHLECallback( - [context = *this, callback](std::shared_ptr<Thread> thread) mutable -> bool { - ThreadWakeupReason reason = thread->GetSignalingResult() == RESULT_TIMEOUT - ? ThreadWakeupReason::Timeout - : ThreadWakeupReason::Signal; - callback(thread, context, reason); - context.WriteToOutgoingCommandBuffer(*thread); - return true; - }); - const auto readable_event{writable_event->GetReadableEvent()}; - writable_event->Clear(); - thread->SetHLESyncObject(readable_event.get()); - thread->SetStatus(ThreadStatus::WaitHLEEvent); - thread->SetSynchronizationResults(nullptr, RESULT_TIMEOUT); - readable_event->AddWaitingThread(thread); - } - thread->SetHLETimeEvent(event_handle); - - is_thread_waiting = true; - - return writable_event; -} - HLERequestContext::HLERequestContext(KernelCore& kernel, Core::Memory::Memory& memory, std::shared_ptr<ServerSession> server_session, std::shared_ptr<Thread> thread) diff --git a/src/core/hle/kernel/hle_ipc.h b/src/core/hle/kernel/hle_ipc.h index c31a65476..b112e1ebd 100644 --- a/src/core/hle/kernel/hle_ipc.h +++ b/src/core/hle/kernel/hle_ipc.h @@ -129,23 +129,6 @@ public: using WakeupCallback = std::function<void( std::shared_ptr<Thread> thread, HLERequestContext& context, ThreadWakeupReason reason)>; - /** - * Puts the specified guest thread to sleep until the returned event is signaled or until the - * specified timeout expires. - * @param reason Reason for pausing the thread, to be used for debugging purposes. - * @param timeout Timeout in nanoseconds after which the thread will be awoken and the callback - * invoked with a Timeout reason. - * @param callback Callback to be invoked when the thread is resumed. This callback must write - * the entire command response once again, regardless of the state of it before this function - * was called. - * @param writable_event Event to use to wake up the thread. If unspecified, an event will be - * created. - * @returns Event that when signaled will resume the thread and call the callback function. - */ - std::shared_ptr<WritableEvent> SleepClientThread( - const std::string& reason, u64 timeout, WakeupCallback&& callback, - std::shared_ptr<WritableEvent> writable_event = nullptr); - /// Populates this context with data from the requesting process/thread. ResultCode PopulateFromIncomingCommandBuffer(const HandleTable& handle_table, u32_le* src_cmdbuf); diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp index 04cae3a43..e8ece8164 100644 --- a/src/core/hle/kernel/kernel.cpp +++ b/src/core/hle/kernel/kernel.cpp @@ -8,13 +8,14 @@ #include <functional> #include <memory> #include <thread> -#include <unordered_map> +#include <unordered_set> #include <utility> #include "common/assert.h" #include "common/logging/log.h" #include "common/microprofile.h" #include "common/thread.h" +#include "common/thread_worker.h" #include "core/arm/arm_interface.h" #include "core/arm/cpu_interrupt_handler.h" #include "core/arm/exclusive_monitor.h" @@ -35,6 +36,7 @@ #include "core/hle/kernel/physical_core.h" #include "core/hle/kernel/process.h" #include "core/hle/kernel/resource_limit.h" +#include "core/hle/kernel/service_thread.h" #include "core/hle/kernel/shared_memory.h" #include "core/hle/kernel/synchronization.h" #include "core/hle/kernel/thread.h" @@ -60,6 +62,8 @@ struct KernelCore::Impl { RegisterHostThread(); global_scheduler_context = std::make_unique<Kernel::GlobalSchedulerContext>(kernel); + service_thread_manager = + std::make_unique<Common::ThreadWorker>(1, "yuzu:ServiceThreadManager"); InitializePhysicalCores(); InitializeSystemResourceLimit(kernel); @@ -76,6 +80,12 @@ struct KernelCore::Impl { } void Shutdown() { + process_list.clear(); + + // Ensures all service threads gracefully shutdown + service_thread_manager.reset(); + service_threads.clear(); + next_object_id = 0; next_kernel_process_id = Process::InitialKIPIDMin; next_user_process_id = Process::ProcessIDMin; @@ -89,8 +99,6 @@ struct KernelCore::Impl { cores.clear(); - process_list.clear(); - current_process = nullptr; system_resource_limit = nullptr; @@ -103,10 +111,8 @@ struct KernelCore::Impl { exclusive_monitor.reset(); - num_host_threads = 0; - std::fill(register_host_thread_keys.begin(), register_host_thread_keys.end(), - std::thread::id{}); - std::fill(register_host_thread_values.begin(), register_host_thread_values.end(), 0); + // Next host thead ID to use, 0-3 IDs represent core threads, >3 represent others + next_host_thread_id = Core::Hardware::NUM_CPU_CORES; } void InitializePhysicalCores() { @@ -186,52 +192,46 @@ struct KernelCore::Impl { } } + /// Creates a new host thread ID, should only be called by GetHostThreadId + u32 AllocateHostThreadId(std::optional<std::size_t> core_id) { + if (core_id) { + // The first for slots are reserved for CPU core threads + ASSERT(*core_id < Core::Hardware::NUM_CPU_CORES); + return static_cast<u32>(*core_id); + } else { + return next_host_thread_id++; + } + } + + /// Gets the host thread ID for the caller, allocating a new one if this is the first time + u32 GetHostThreadId(std::optional<std::size_t> core_id = std::nullopt) { + const thread_local auto host_thread_id{AllocateHostThreadId(core_id)}; + return host_thread_id; + } + + /// Registers a CPU core thread by allocating a host thread ID for it void RegisterCoreThread(std::size_t core_id) { - const std::thread::id this_id = std::this_thread::get_id(); + ASSERT(core_id < Core::Hardware::NUM_CPU_CORES); + const auto this_id = GetHostThreadId(core_id); if (!is_multicore) { single_core_thread_id = this_id; } - const auto end = - register_host_thread_keys.begin() + static_cast<ptrdiff_t>(num_host_threads); - const auto it = std::find(register_host_thread_keys.begin(), end, this_id); - ASSERT(core_id < Core::Hardware::NUM_CPU_CORES); - ASSERT(it == end); - InsertHostThread(static_cast<u32>(core_id)); } + /// Registers a new host thread by allocating a host thread ID for it void RegisterHostThread() { - const std::thread::id this_id = std::this_thread::get_id(); - const auto end = - register_host_thread_keys.begin() + static_cast<ptrdiff_t>(num_host_threads); - const auto it = std::find(register_host_thread_keys.begin(), end, this_id); - if (it == end) { - InsertHostThread(registered_thread_ids++); - } - } - - void InsertHostThread(u32 value) { - const size_t index = num_host_threads++; - ASSERT_MSG(index < NUM_REGISTRABLE_HOST_THREADS, "Too many host threads"); - register_host_thread_values[index] = value; - register_host_thread_keys[index] = std::this_thread::get_id(); + [[maybe_unused]] const auto this_id = GetHostThreadId(); } - [[nodiscard]] u32 GetCurrentHostThreadID() const { - const std::thread::id this_id = std::this_thread::get_id(); + [[nodiscard]] u32 GetCurrentHostThreadID() { + const auto this_id = GetHostThreadId(); if (!is_multicore && single_core_thread_id == this_id) { return static_cast<u32>(system.GetCpuManager().CurrentCore()); } - const auto end = - register_host_thread_keys.begin() + static_cast<ptrdiff_t>(num_host_threads); - const auto it = std::find(register_host_thread_keys.begin(), end, this_id); - if (it == end) { - return Core::INVALID_HOST_THREAD_ID; - } - return register_host_thread_values[static_cast<size_t>( - std::distance(register_host_thread_keys.begin(), it))]; + return this_id; } - Core::EmuThreadHandle GetCurrentEmuThreadID() const { + [[nodiscard]] Core::EmuThreadHandle GetCurrentEmuThreadID() { Core::EmuThreadHandle result = Core::EmuThreadHandle::InvalidHandle(); result.host_handle = GetCurrentHostThreadID(); if (result.host_handle >= Core::Hardware::NUM_CPU_CORES) { @@ -325,15 +325,8 @@ struct KernelCore::Impl { std::unique_ptr<Core::ExclusiveMonitor> exclusive_monitor; std::vector<Kernel::PhysicalCore> cores; - // 0-3 IDs represent core threads, >3 represent others - std::atomic<u32> registered_thread_ids{Core::Hardware::NUM_CPU_CORES}; - - // Number of host threads is a relatively high number to avoid overflowing - static constexpr size_t NUM_REGISTRABLE_HOST_THREADS = 64; - std::atomic<size_t> num_host_threads{0}; - std::array<std::atomic<std::thread::id>, NUM_REGISTRABLE_HOST_THREADS> - register_host_thread_keys{}; - std::array<std::atomic<u32>, NUM_REGISTRABLE_HOST_THREADS> register_host_thread_values{}; + // Next host thead ID to use, 0-3 IDs represent core threads, >3 represent others + std::atomic<u32> next_host_thread_id{Core::Hardware::NUM_CPU_CORES}; // Kernel memory management std::unique_ptr<Memory::MemoryManager> memory_manager; @@ -345,12 +338,19 @@ struct KernelCore::Impl { std::shared_ptr<Kernel::SharedMemory> irs_shared_mem; std::shared_ptr<Kernel::SharedMemory> time_shared_mem; + // Threads used for services + std::unordered_set<std::shared_ptr<Kernel::ServiceThread>> service_threads; + + // Service threads are managed by a worker thread, so that a calling service thread can queue up + // the release of itself + std::unique_ptr<Common::ThreadWorker> service_thread_manager; + std::array<std::shared_ptr<Thread>, Core::Hardware::NUM_CPU_CORES> suspend_threads{}; std::array<Core::CPUInterruptHandler, Core::Hardware::NUM_CPU_CORES> interrupts{}; std::array<std::unique_ptr<Kernel::KScheduler>, Core::Hardware::NUM_CPU_CORES> schedulers{}; bool is_multicore{}; - std::thread::id single_core_thread_id{}; + u32 single_core_thread_id{}; std::array<u64, Core::Hardware::NUM_CPU_CORES> svc_ticks{}; @@ -639,4 +639,19 @@ void KernelCore::ExitSVCProfile() { MicroProfileLeave(MICROPROFILE_TOKEN(Kernel_SVC), impl->svc_ticks[core]); } +std::weak_ptr<Kernel::ServiceThread> KernelCore::CreateServiceThread(const std::string& name) { + auto service_thread = std::make_shared<Kernel::ServiceThread>(*this, 1, name); + impl->service_thread_manager->QueueWork( + [this, service_thread] { impl->service_threads.emplace(service_thread); }); + return service_thread; +} + +void KernelCore::ReleaseServiceThread(std::weak_ptr<Kernel::ServiceThread> service_thread) { + impl->service_thread_manager->QueueWork([this, service_thread] { + if (auto strong_ptr = service_thread.lock()) { + impl->service_threads.erase(strong_ptr); + } + }); +} + } // namespace Kernel diff --git a/src/core/hle/kernel/kernel.h b/src/core/hle/kernel/kernel.h index 5846c3f39..e3169f5a7 100644 --- a/src/core/hle/kernel/kernel.h +++ b/src/core/hle/kernel/kernel.h @@ -42,6 +42,7 @@ class Process; class ResourceLimit; class KScheduler; class SharedMemory; +class ServiceThread; class Synchronization; class Thread; class TimeManager; @@ -227,6 +228,22 @@ public: void ExitSVCProfile(); + /** + * Creates an HLE service thread, which are used to execute service routines asynchronously. + * While these are allocated per ServerSession, these need to be owned and managed outside of + * ServerSession to avoid a circular dependency. + * @param name String name for the ServerSession creating this thread, used for debug purposes. + * @returns The a weak pointer newly created service thread. + */ + std::weak_ptr<Kernel::ServiceThread> CreateServiceThread(const std::string& name); + + /** + * Releases a HLE service thread, instructing KernelCore to free it. This should be called when + * the ServerSession associated with the thread is destroyed. + * @param service_thread Service thread to release. + */ + void ReleaseServiceThread(std::weak_ptr<Kernel::ServiceThread> service_thread); + private: friend class Object; friend class Process; diff --git a/src/core/hle/kernel/server_session.cpp b/src/core/hle/kernel/server_session.cpp index a35c8aa4b..b40fe3916 100644 --- a/src/core/hle/kernel/server_session.cpp +++ b/src/core/hle/kernel/server_session.cpp @@ -25,19 +25,19 @@ namespace Kernel { ServerSession::ServerSession(KernelCore& kernel) : SynchronizationObject{kernel} {} -ServerSession::~ServerSession() = default; + +ServerSession::~ServerSession() { + kernel.ReleaseServiceThread(service_thread); +} ResultVal<std::shared_ptr<ServerSession>> ServerSession::Create(KernelCore& kernel, std::shared_ptr<Session> parent, std::string name) { std::shared_ptr<ServerSession> session{std::make_shared<ServerSession>(kernel)}; - session->request_event = - Core::Timing::CreateEvent(name, [session](std::uintptr_t, std::chrono::nanoseconds) { - session->CompleteSyncRequest(); - }); session->name = std::move(name); session->parent = std::move(parent); + session->service_thread = kernel.CreateServiceThread(session->name); return MakeResult(std::move(session)); } @@ -142,16 +142,16 @@ ResultCode ServerSession::QueueSyncRequest(std::shared_ptr<Thread> thread, std::make_shared<HLERequestContext>(kernel, memory, SharedFrom(this), std::move(thread)); context->PopulateFromIncomingCommandBuffer(kernel.CurrentProcess()->GetHandleTable(), cmd_buf); - request_queue.Push(std::move(context)); + + if (auto strong_ptr = service_thread.lock()) { + strong_ptr->QueueSyncRequest(*this, std::move(context)); + return RESULT_SUCCESS; + } return RESULT_SUCCESS; } -ResultCode ServerSession::CompleteSyncRequest() { - ASSERT(!request_queue.Empty()); - - auto& context = *request_queue.Front(); - +ResultCode ServerSession::CompleteSyncRequest(HLERequestContext& context) { ResultCode result = RESULT_SUCCESS; // If the session has been converted to a domain, handle the domain request if (IsDomain() && context.HasDomainMessageHeader()) { @@ -177,18 +177,13 @@ ResultCode ServerSession::CompleteSyncRequest() { } } - request_queue.Pop(); - return result; } ResultCode ServerSession::HandleSyncRequest(std::shared_ptr<Thread> thread, Core::Memory::Memory& memory, Core::Timing::CoreTiming& core_timing) { - const ResultCode result = QueueSyncRequest(std::move(thread), memory); - const auto delay = std::chrono::nanoseconds{kernel.IsMulticore() ? 0 : 20000}; - core_timing.ScheduleEvent(delay, request_event, {}); - return result; + return QueueSyncRequest(std::move(thread), memory); } } // namespace Kernel diff --git a/src/core/hle/kernel/server_session.h b/src/core/hle/kernel/server_session.h index d23e9ec68..e8d1d99ea 100644 --- a/src/core/hle/kernel/server_session.h +++ b/src/core/hle/kernel/server_session.h @@ -10,6 +10,7 @@ #include <vector> #include "common/threadsafe_queue.h" +#include "core/hle/kernel/service_thread.h" #include "core/hle/kernel/synchronization_object.h" #include "core/hle/result.h" @@ -43,6 +44,8 @@ class Thread; * TLS buffer and control is transferred back to it. */ class ServerSession final : public SynchronizationObject { + friend class ServiceThread; + public: explicit ServerSession(KernelCore& kernel); ~ServerSession() override; @@ -132,7 +135,7 @@ private: ResultCode QueueSyncRequest(std::shared_ptr<Thread> thread, Core::Memory::Memory& memory); /// Completes a sync request from the emulated application. - ResultCode CompleteSyncRequest(); + ResultCode CompleteSyncRequest(HLERequestContext& context); /// Handles a SyncRequest to a domain, forwarding the request to the proper object or closing an /// object handle. @@ -163,11 +166,8 @@ private: /// The name of this session (optional) std::string name; - /// Core timing event used to schedule the service request at some point in the future - std::shared_ptr<Core::Timing::EventType> request_event; - - /// Queue of scheduled service requests - Common::MPSCQueue<std::shared_ptr<Kernel::HLERequestContext>> request_queue; + /// Thread to dispatch service requests + std::weak_ptr<ServiceThread> service_thread; }; } // namespace Kernel diff --git a/src/core/hle/kernel/service_thread.cpp b/src/core/hle/kernel/service_thread.cpp new file mode 100644 index 000000000..ee46f3e21 --- /dev/null +++ b/src/core/hle/kernel/service_thread.cpp @@ -0,0 +1,110 @@ +// Copyright 2020 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <condition_variable> +#include <functional> +#include <mutex> +#include <thread> +#include <vector> +#include <queue> + +#include "common/assert.h" +#include "common/scope_exit.h" +#include "common/thread.h" +#include "core/core.h" +#include "core/hle/kernel/kernel.h" +#include "core/hle/kernel/server_session.h" +#include "core/hle/kernel/service_thread.h" +#include "core/hle/lock.h" +#include "video_core/renderer_base.h" + +namespace Kernel { + +class ServiceThread::Impl final { +public: + explicit Impl(KernelCore& kernel, std::size_t num_threads, const std::string& name); + ~Impl(); + + void QueueSyncRequest(ServerSession& session, std::shared_ptr<HLERequestContext>&& context); + +private: + std::vector<std::thread> threads; + std::queue<std::function<void()>> requests; + std::mutex queue_mutex; + std::condition_variable condition; + const std::string service_name; + bool stop{}; +}; + +ServiceThread::Impl::Impl(KernelCore& kernel, std::size_t num_threads, const std::string& name) + : service_name{name} { + for (std::size_t i = 0; i < num_threads; ++i) + threads.emplace_back([this, &kernel] { + Common::SetCurrentThreadName(std::string{"yuzu:HleService:" + service_name}.c_str()); + + // Wait for first request before trying to acquire a render context + { + std::unique_lock lock{queue_mutex}; + condition.wait(lock, [this] { return stop || !requests.empty(); }); + } + + kernel.RegisterHostThread(); + + while (true) { + std::function<void()> task; + + { + std::unique_lock lock{queue_mutex}; + condition.wait(lock, [this] { return stop || !requests.empty(); }); + if (stop || requests.empty()) { + return; + } + task = std::move(requests.front()); + requests.pop(); + } + + task(); + } + }); +} + +void ServiceThread::Impl::QueueSyncRequest(ServerSession& session, + std::shared_ptr<HLERequestContext>&& context) { + { + std::unique_lock lock{queue_mutex}; + + // ServerSession owns the service thread, so we cannot caption a strong pointer here in the + // event that the ServerSession is terminated. + std::weak_ptr<ServerSession> weak_ptr{SharedFrom(&session)}; + requests.emplace([weak_ptr, context{std::move(context)}]() { + if (auto strong_ptr = weak_ptr.lock()) { + strong_ptr->CompleteSyncRequest(*context); + } + }); + } + condition.notify_one(); +} + +ServiceThread::Impl::~Impl() { + { + std::unique_lock lock{queue_mutex}; + stop = true; + } + condition.notify_all(); + for (std::thread& thread : threads) { + thread.join(); + } +} + +ServiceThread::ServiceThread(KernelCore& kernel, std::size_t num_threads, const std::string& name) + : impl{std::make_unique<Impl>(kernel, num_threads, name)} {} + +ServiceThread::~ServiceThread() = default; + +void ServiceThread::QueueSyncRequest(ServerSession& session, + std::shared_ptr<HLERequestContext>&& context) { + impl->QueueSyncRequest(session, std::move(context)); +} + +} // namespace Kernel diff --git a/src/core/hle/kernel/service_thread.h b/src/core/hle/kernel/service_thread.h new file mode 100644 index 000000000..025ab8fb5 --- /dev/null +++ b/src/core/hle/kernel/service_thread.h @@ -0,0 +1,28 @@ +// Copyright 2020 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <memory> +#include <string> + +namespace Kernel { + +class HLERequestContext; +class KernelCore; +class ServerSession; + +class ServiceThread final { +public: + explicit ServiceThread(KernelCore& kernel, std::size_t num_threads, const std::string& name); + ~ServiceThread(); + + void QueueSyncRequest(ServerSession& session, std::shared_ptr<HLERequestContext>&& context); + +private: + class Impl; + std::unique_ptr<Impl> impl; +}; + +} // namespace Kernel diff --git a/src/core/hle/service/audio/audout_u.cpp b/src/core/hle/service/audio/audout_u.cpp index 145f47ee2..0cd797109 100644 --- a/src/core/hle/service/audio/audout_u.cpp +++ b/src/core/hle/service/audio/audout_u.cpp @@ -70,8 +70,10 @@ public: Kernel::WritableEvent::CreateEventPair(system.Kernel(), "IAudioOutBufferReleased"); stream = audio_core.OpenStream(system.CoreTiming(), audio_params.sample_rate, - audio_params.channel_count, std::move(unique_name), - [this] { buffer_event.writable->Signal(); }); + audio_params.channel_count, std::move(unique_name), [this] { + const auto guard = LockService(); + buffer_event.writable->Signal(); + }); } private: diff --git a/src/core/hle/service/audio/audren_u.cpp b/src/core/hle/service/audio/audren_u.cpp index 6e7b7316c..c5c22d053 100644 --- a/src/core/hle/service/audio/audren_u.cpp +++ b/src/core/hle/service/audio/audren_u.cpp @@ -49,16 +49,16 @@ public: system_event = Kernel::WritableEvent::CreateEventPair(system.Kernel(), "IAudioRenderer:SystemEvent"); - renderer = std::make_unique<AudioCore::AudioRenderer>(system.CoreTiming(), system.Memory(), - audren_params, system_event.writable, - instance_number); + renderer = std::make_unique<AudioCore::AudioRenderer>( + system.CoreTiming(), system.Memory(), audren_params, + [this]() { + const auto guard = LockService(); + system_event.writable->Signal(); + }, + instance_number); } private: - void UpdateAudioCallback() { - system_event.writable->Signal(); - } - void GetSampleRate(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service_Audio, "called"); diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp index b3c7234e1..8d95f74e6 100644 --- a/src/core/hle/service/hid/hid.cpp +++ b/src/core/hle/service/hid/hid.cpp @@ -78,11 +78,13 @@ IAppletResource::IAppletResource(Core::System& system_) pad_update_event = Core::Timing::CreateEvent( "HID::UpdatePadCallback", [this](std::uintptr_t user_data, std::chrono::nanoseconds ns_late) { + const auto guard = LockService(); UpdateControllers(user_data, ns_late); }); motion_update_event = Core::Timing::CreateEvent( "HID::MotionPadCallback", [this](std::uintptr_t user_data, std::chrono::nanoseconds ns_late) { + const auto guard = LockService(); UpdateMotion(user_data, ns_late); }); diff --git a/src/core/hle/service/nvdrv/devices/nvdevice.h b/src/core/hle/service/nvdrv/devices/nvdevice.h index 44a8bc060..5681599ba 100644 --- a/src/core/hle/service/nvdrv/devices/nvdevice.h +++ b/src/core/hle/service/nvdrv/devices/nvdevice.h @@ -31,8 +31,8 @@ public: * @param output A buffer where the output data will be written to. * @returns The result code of the ioctl. */ - virtual NvResult Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output, - IoctlCtrl& ctrl) = 0; + virtual NvResult Ioctl1(Ioctl command, const std::vector<u8>& input, + std::vector<u8>& output) = 0; /** * Handles an ioctl2 request. @@ -43,8 +43,7 @@ public: * @returns The result code of the ioctl. */ virtual NvResult Ioctl2(Ioctl command, const std::vector<u8>& input, - const std::vector<u8>& inline_input, std::vector<u8>& output, - IoctlCtrl& ctrl) = 0; + const std::vector<u8>& inline_input, std::vector<u8>& output) = 0; /** * Handles an ioctl3 request. @@ -55,7 +54,7 @@ public: * @returns The result code of the ioctl. */ virtual NvResult Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output, - std::vector<u8>& inline_output, IoctlCtrl& ctrl) = 0; + std::vector<u8>& inline_output) = 0; protected: Core::System& system; diff --git a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp index 170a7c9a0..ce615c758 100644 --- a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp +++ b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp @@ -18,21 +18,20 @@ nvdisp_disp0::nvdisp_disp0(Core::System& system, std::shared_ptr<nvmap> nvmap_de : nvdevice(system), nvmap_dev(std::move(nvmap_dev)) {} nvdisp_disp0 ::~nvdisp_disp0() = default; -NvResult nvdisp_disp0::Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output, - IoctlCtrl& ctrl) { +NvResult nvdisp_disp0::Ioctl1(Ioctl command, const std::vector<u8>& input, + std::vector<u8>& output) { UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw); return NvResult::NotImplemented; } NvResult nvdisp_disp0::Ioctl2(Ioctl command, const std::vector<u8>& input, - const std::vector<u8>& inline_input, std::vector<u8>& output, - IoctlCtrl& ctrl) { + const std::vector<u8>& inline_input, std::vector<u8>& output) { UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw); return NvResult::NotImplemented; } NvResult nvdisp_disp0::Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output, - std::vector<u8>& inline_output, IoctlCtrl& ctrl) { + std::vector<u8>& inline_output) { UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw); return NvResult::NotImplemented; } diff --git a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.h b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.h index eb7575e40..55a33b7e4 100644 --- a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.h +++ b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.h @@ -20,13 +20,11 @@ public: explicit nvdisp_disp0(Core::System& system, std::shared_ptr<nvmap> nvmap_dev); ~nvdisp_disp0() override; - NvResult Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output, - IoctlCtrl& ctrl) override; + NvResult Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override; NvResult Ioctl2(Ioctl command, const std::vector<u8>& input, - const std::vector<u8>& inline_input, std::vector<u8>& output, - IoctlCtrl& ctrl) override; + const std::vector<u8>& inline_input, std::vector<u8>& output) override; NvResult Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output, - std::vector<u8>& inline_output, IoctlCtrl& ctrl) override; + std::vector<u8>& inline_output) override; /// Performs a screen flip, drawing the buffer pointed to by the handle. void flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u32 height, u32 stride, diff --git a/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp b/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp index 4e0652c39..6b062e10e 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp +++ b/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp @@ -21,8 +21,8 @@ nvhost_as_gpu::nvhost_as_gpu(Core::System& system, std::shared_ptr<nvmap> nvmap_ : nvdevice(system), nvmap_dev(std::move(nvmap_dev)) {} nvhost_as_gpu::~nvhost_as_gpu() = default; -NvResult nvhost_as_gpu::Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output, - IoctlCtrl& ctrl) { +NvResult nvhost_as_gpu::Ioctl1(Ioctl command, const std::vector<u8>& input, + std::vector<u8>& output) { switch (command.group) { case 'A': switch (command.cmd) { @@ -55,14 +55,13 @@ NvResult nvhost_as_gpu::Ioctl1(Ioctl command, const std::vector<u8>& input, std: } NvResult nvhost_as_gpu::Ioctl2(Ioctl command, const std::vector<u8>& input, - const std::vector<u8>& inline_input, std::vector<u8>& output, - IoctlCtrl& ctrl) { + const std::vector<u8>& inline_input, std::vector<u8>& output) { UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw); return NvResult::NotImplemented; } NvResult nvhost_as_gpu::Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output, - std::vector<u8>& inline_output, IoctlCtrl& ctrl) { + std::vector<u8>& inline_output) { switch (command.group) { case 'A': switch (command.cmd) { diff --git a/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.h b/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.h index 2bd355af9..08035fa0e 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.h +++ b/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.h @@ -30,13 +30,11 @@ public: explicit nvhost_as_gpu(Core::System& system, std::shared_ptr<nvmap> nvmap_dev); ~nvhost_as_gpu() override; - NvResult Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output, - IoctlCtrl& ctrl) override; + NvResult Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override; NvResult Ioctl2(Ioctl command, const std::vector<u8>& input, - const std::vector<u8>& inline_input, std::vector<u8>& output, - IoctlCtrl& ctrl) override; + const std::vector<u8>& inline_input, std::vector<u8>& output) override; NvResult Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output, - std::vector<u8>& inline_output, IoctlCtrl& ctrl) override; + std::vector<u8>& inline_output) override; private: class BufferMap final { diff --git a/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp b/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp index 92d31b620..fea3b7b9f 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp +++ b/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp @@ -20,8 +20,7 @@ nvhost_ctrl::nvhost_ctrl(Core::System& system, EventInterface& events_interface, : nvdevice(system), events_interface{events_interface}, syncpoint_manager{syncpoint_manager} {} nvhost_ctrl::~nvhost_ctrl() = default; -NvResult nvhost_ctrl::Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output, - IoctlCtrl& ctrl) { +NvResult nvhost_ctrl::Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) { switch (command.group) { case 0x0: switch (command.cmd) { @@ -30,9 +29,9 @@ NvResult nvhost_ctrl::Ioctl1(Ioctl command, const std::vector<u8>& input, std::v case 0x1c: return IocCtrlClearEventWait(input, output); case 0x1d: - return IocCtrlEventWait(input, output, false, ctrl); + return IocCtrlEventWait(input, output, false); case 0x1e: - return IocCtrlEventWait(input, output, true, ctrl); + return IocCtrlEventWait(input, output, true); case 0x1f: return IocCtrlEventRegister(input, output); case 0x20: @@ -48,14 +47,13 @@ NvResult nvhost_ctrl::Ioctl1(Ioctl command, const std::vector<u8>& input, std::v } NvResult nvhost_ctrl::Ioctl2(Ioctl command, const std::vector<u8>& input, - const std::vector<u8>& inline_input, std::vector<u8>& output, - IoctlCtrl& ctrl) { + const std::vector<u8>& inline_input, std::vector<u8>& output) { UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw); return NvResult::NotImplemented; } NvResult nvhost_ctrl::Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output, - std::vector<u8>& inline_output, IoctlCtrl& ctrl) { + std::vector<u8>& inline_outpu) { UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw); return NvResult::NotImplemented; } @@ -69,7 +67,7 @@ NvResult nvhost_ctrl::NvOsGetConfigU32(const std::vector<u8>& input, std::vector } NvResult nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector<u8>& output, - bool is_async, IoctlCtrl& ctrl) { + bool is_async) { IocCtrlEventWaitParams params{}; std::memcpy(¶ms, input.data(), sizeof(params)); LOG_DEBUG(Service_NVDRV, "syncpt_id={}, threshold={}, timeout={}, is_async={}", @@ -141,12 +139,6 @@ NvResult nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector params.value |= event_id; event.event.writable->Clear(); gpu.RegisterSyncptInterrupt(params.syncpt_id, target_value); - if (!is_async && ctrl.fresh_call) { - ctrl.must_delay = true; - ctrl.timeout = params.timeout; - ctrl.event_id = event_id; - return NvResult::Timeout; - } std::memcpy(output.data(), ¶ms, sizeof(params)); return NvResult::Timeout; } diff --git a/src/core/hle/service/nvdrv/devices/nvhost_ctrl.h b/src/core/hle/service/nvdrv/devices/nvhost_ctrl.h index 107168e21..c5aa1362a 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_ctrl.h +++ b/src/core/hle/service/nvdrv/devices/nvhost_ctrl.h @@ -18,13 +18,11 @@ public: SyncpointManager& syncpoint_manager); ~nvhost_ctrl() override; - NvResult Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output, - IoctlCtrl& ctrl) override; + NvResult Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override; NvResult Ioctl2(Ioctl command, const std::vector<u8>& input, - const std::vector<u8>& inline_input, std::vector<u8>& output, - IoctlCtrl& ctrl) override; + const std::vector<u8>& inline_input, std::vector<u8>& output) override; NvResult Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output, - std::vector<u8>& inline_output, IoctlCtrl& ctrl) override; + std::vector<u8>& inline_output) override; private: struct IocSyncptReadParams { @@ -123,8 +121,7 @@ private: static_assert(sizeof(IocCtrlEventKill) == 8, "IocCtrlEventKill is incorrect size"); NvResult NvOsGetConfigU32(const std::vector<u8>& input, std::vector<u8>& output); - NvResult IocCtrlEventWait(const std::vector<u8>& input, std::vector<u8>& output, bool is_async, - IoctlCtrl& ctrl); + NvResult IocCtrlEventWait(const std::vector<u8>& input, std::vector<u8>& output, bool is_async); NvResult IocCtrlEventRegister(const std::vector<u8>& input, std::vector<u8>& output); NvResult IocCtrlEventUnregister(const std::vector<u8>& input, std::vector<u8>& output); NvResult IocCtrlClearEventWait(const std::vector<u8>& input, std::vector<u8>& output); diff --git a/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.cpp b/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.cpp index 647f5907e..0320d3ae2 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.cpp +++ b/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.cpp @@ -16,7 +16,7 @@ nvhost_ctrl_gpu::nvhost_ctrl_gpu(Core::System& system) : nvdevice(system) {} nvhost_ctrl_gpu::~nvhost_ctrl_gpu() = default; NvResult nvhost_ctrl_gpu::Ioctl1(Ioctl command, const std::vector<u8>& input, - std::vector<u8>& output, IoctlCtrl& ctrl) { + std::vector<u8>& output) { switch (command.group) { case 'G': switch (command.cmd) { @@ -48,15 +48,13 @@ NvResult nvhost_ctrl_gpu::Ioctl1(Ioctl command, const std::vector<u8>& input, } NvResult nvhost_ctrl_gpu::Ioctl2(Ioctl command, const std::vector<u8>& input, - const std::vector<u8>& inline_input, std::vector<u8>& output, - IoctlCtrl& ctrl) { + const std::vector<u8>& inline_input, std::vector<u8>& output) { UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw); return NvResult::NotImplemented; } NvResult nvhost_ctrl_gpu::Ioctl3(Ioctl command, const std::vector<u8>& input, - std::vector<u8>& output, std::vector<u8>& inline_output, - IoctlCtrl& ctrl) { + std::vector<u8>& output, std::vector<u8>& inline_output) { switch (command.group) { case 'G': switch (command.cmd) { diff --git a/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h b/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h index c2fffe734..137b88238 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h +++ b/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h @@ -16,13 +16,11 @@ public: explicit nvhost_ctrl_gpu(Core::System& system); ~nvhost_ctrl_gpu() override; - NvResult Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output, - IoctlCtrl& ctrl) override; + NvResult Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override; NvResult Ioctl2(Ioctl command, const std::vector<u8>& input, - const std::vector<u8>& inline_input, std::vector<u8>& output, - IoctlCtrl& ctrl) override; + const std::vector<u8>& inline_input, std::vector<u8>& output) override; NvResult Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output, - std::vector<u8>& inline_output, IoctlCtrl& ctrl) override; + std::vector<u8>& inline_output) override; private: struct IoctlGpuCharacteristics { diff --git a/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp b/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp index b0c2caba5..af8b3d9f1 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp +++ b/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp @@ -23,8 +23,7 @@ nvhost_gpu::nvhost_gpu(Core::System& system, std::shared_ptr<nvmap> nvmap_dev, nvhost_gpu::~nvhost_gpu() = default; -NvResult nvhost_gpu::Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output, - IoctlCtrl& ctrl) { +NvResult nvhost_gpu::Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) { switch (command.group) { case 0x0: switch (command.cmd) { @@ -76,8 +75,7 @@ NvResult nvhost_gpu::Ioctl1(Ioctl command, const std::vector<u8>& input, std::ve }; NvResult nvhost_gpu::Ioctl2(Ioctl command, const std::vector<u8>& input, - const std::vector<u8>& inline_input, std::vector<u8>& output, - IoctlCtrl& ctrl) { + const std::vector<u8>& inline_input, std::vector<u8>& output) { switch (command.group) { case 'H': switch (command.cmd) { @@ -91,7 +89,7 @@ NvResult nvhost_gpu::Ioctl2(Ioctl command, const std::vector<u8>& input, } NvResult nvhost_gpu::Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output, - std::vector<u8>& inline_output, IoctlCtrl& ctrl) { + std::vector<u8>& inline_output) { UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw); return NvResult::NotImplemented; } diff --git a/src/core/hle/service/nvdrv/devices/nvhost_gpu.h b/src/core/hle/service/nvdrv/devices/nvhost_gpu.h index aa0048a9d..e0298b4fe 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_gpu.h +++ b/src/core/hle/service/nvdrv/devices/nvhost_gpu.h @@ -26,13 +26,11 @@ public: SyncpointManager& syncpoint_manager); ~nvhost_gpu() override; - NvResult Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output, - IoctlCtrl& ctrl) override; + NvResult Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override; NvResult Ioctl2(Ioctl command, const std::vector<u8>& input, - const std::vector<u8>& inline_input, std::vector<u8>& output, - IoctlCtrl& ctrl) override; + const std::vector<u8>& inline_input, std::vector<u8>& output) override; NvResult Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output, - std::vector<u8>& inline_output, IoctlCtrl& ctrl) override; + std::vector<u8>& inline_output) override; private: enum class CtxObjects : u32_le { diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp index b8328c314..d8735491c 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp +++ b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp @@ -15,8 +15,8 @@ nvhost_nvdec::nvhost_nvdec(Core::System& system, std::shared_ptr<nvmap> nvmap_de : nvhost_nvdec_common(system, std::move(nvmap_dev)) {} nvhost_nvdec::~nvhost_nvdec() = default; -NvResult nvhost_nvdec::Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output, - IoctlCtrl& ctrl) { +NvResult nvhost_nvdec::Ioctl1(Ioctl command, const std::vector<u8>& input, + std::vector<u8>& output) { switch (command.group) { case 0x0: switch (command.cmd) { @@ -58,14 +58,13 @@ NvResult nvhost_nvdec::Ioctl1(Ioctl command, const std::vector<u8>& input, std:: } NvResult nvhost_nvdec::Ioctl2(Ioctl command, const std::vector<u8>& input, - const std::vector<u8>& inline_input, std::vector<u8>& output, - IoctlCtrl& ctrl) { + const std::vector<u8>& inline_input, std::vector<u8>& output) { UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw); return NvResult::NotImplemented; } NvResult nvhost_nvdec::Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output, - std::vector<u8>& inline_output, IoctlCtrl& ctrl) { + std::vector<u8>& inline_output) { UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw); return NvResult::NotImplemented; } diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.h b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.h index 884ed6c5b..79b8b6de1 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.h +++ b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.h @@ -14,13 +14,11 @@ public: explicit nvhost_nvdec(Core::System& system, std::shared_ptr<nvmap> nvmap_dev); ~nvhost_nvdec() override; - NvResult Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output, - IoctlCtrl& ctrl) override; + NvResult Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override; NvResult Ioctl2(Ioctl command, const std::vector<u8>& input, - const std::vector<u8>& inline_input, std::vector<u8>& output, - IoctlCtrl& ctrl) override; + const std::vector<u8>& inline_input, std::vector<u8>& output) override; NvResult Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output, - std::vector<u8>& inline_output, IoctlCtrl& ctrl) override; + std::vector<u8>& inline_output) override; }; } // namespace Service::Nvidia::Devices diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvjpg.cpp b/src/core/hle/service/nvdrv/devices/nvhost_nvjpg.cpp index 6f4ab0ab3..2d06955c0 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_nvjpg.cpp +++ b/src/core/hle/service/nvdrv/devices/nvhost_nvjpg.cpp @@ -13,8 +13,8 @@ namespace Service::Nvidia::Devices { nvhost_nvjpg::nvhost_nvjpg(Core::System& system) : nvdevice(system) {} nvhost_nvjpg::~nvhost_nvjpg() = default; -NvResult nvhost_nvjpg::Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output, - IoctlCtrl& ctrl) { +NvResult nvhost_nvjpg::Ioctl1(Ioctl command, const std::vector<u8>& input, + std::vector<u8>& output) { switch (command.group) { case 'H': switch (command.cmd) { @@ -33,14 +33,13 @@ NvResult nvhost_nvjpg::Ioctl1(Ioctl command, const std::vector<u8>& input, std:: } NvResult nvhost_nvjpg::Ioctl2(Ioctl command, const std::vector<u8>& input, - const std::vector<u8>& inline_input, std::vector<u8>& output, - IoctlCtrl& ctrl) { + const std::vector<u8>& inline_input, std::vector<u8>& output) { UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw); return NvResult::NotImplemented; } NvResult nvhost_nvjpg::Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output, - std::vector<u8>& inline_output, IoctlCtrl& ctrl) { + std::vector<u8>& inline_output) { UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw); return NvResult::NotImplemented; } diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvjpg.h b/src/core/hle/service/nvdrv/devices/nvhost_nvjpg.h index 6fb99d959..43948d18d 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_nvjpg.h +++ b/src/core/hle/service/nvdrv/devices/nvhost_nvjpg.h @@ -16,13 +16,11 @@ public: explicit nvhost_nvjpg(Core::System& system); ~nvhost_nvjpg() override; - NvResult Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output, - IoctlCtrl& ctrl) override; + NvResult Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override; NvResult Ioctl2(Ioctl command, const std::vector<u8>& input, - const std::vector<u8>& inline_input, std::vector<u8>& output, - IoctlCtrl& ctrl) override; + const std::vector<u8>& inline_input, std::vector<u8>& output) override; NvResult Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output, - std::vector<u8>& inline_output, IoctlCtrl& ctrl) override; + std::vector<u8>& inline_output) override; private: struct IoctlSetNvmapFD { diff --git a/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp b/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp index 55a17f423..805fe86ae 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp +++ b/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp @@ -15,8 +15,7 @@ nvhost_vic::nvhost_vic(Core::System& system, std::shared_ptr<nvmap> nvmap_dev) nvhost_vic::~nvhost_vic() = default; -NvResult nvhost_vic::Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output, - IoctlCtrl& ctrl) { +NvResult nvhost_vic::Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) { switch (command.group) { case 0x0: switch (command.cmd) { @@ -51,14 +50,13 @@ NvResult nvhost_vic::Ioctl1(Ioctl command, const std::vector<u8>& input, std::ve } NvResult nvhost_vic::Ioctl2(Ioctl command, const std::vector<u8>& input, - const std::vector<u8>& inline_input, std::vector<u8>& output, - IoctlCtrl& ctrl) { + const std::vector<u8>& inline_input, std::vector<u8>& output) { UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw); return NvResult::NotImplemented; } NvResult nvhost_vic::Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output, - std::vector<u8>& inline_output, IoctlCtrl& ctrl) { + std::vector<u8>& inline_output) { UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw); return NvResult::NotImplemented; } diff --git a/src/core/hle/service/nvdrv/devices/nvhost_vic.h b/src/core/hle/service/nvdrv/devices/nvhost_vic.h index 7f4858cd4..b2e11f4d4 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_vic.h +++ b/src/core/hle/service/nvdrv/devices/nvhost_vic.h @@ -14,12 +14,10 @@ public: explicit nvhost_vic(Core::System& system, std::shared_ptr<nvmap> nvmap_dev); ~nvhost_vic(); - NvResult Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output, - IoctlCtrl& ctrl) override; + NvResult Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override; NvResult Ioctl2(Ioctl command, const std::vector<u8>& input, - const std::vector<u8>& inline_input, std::vector<u8>& output, - IoctlCtrl& ctrl) override; + const std::vector<u8>& inline_input, std::vector<u8>& output) override; NvResult Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output, - std::vector<u8>& inline_output, IoctlCtrl& ctrl) override; + std::vector<u8>& inline_output) override; }; } // namespace Service::Nvidia::Devices diff --git a/src/core/hle/service/nvdrv/devices/nvmap.cpp b/src/core/hle/service/nvdrv/devices/nvmap.cpp index 910cfee51..4015a2740 100644 --- a/src/core/hle/service/nvdrv/devices/nvmap.cpp +++ b/src/core/hle/service/nvdrv/devices/nvmap.cpp @@ -19,8 +19,7 @@ nvmap::nvmap(Core::System& system) : nvdevice(system) { nvmap::~nvmap() = default; -NvResult nvmap::Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output, - IoctlCtrl& ctrl) { +NvResult nvmap::Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) { switch (command.group) { case 0x1: switch (command.cmd) { @@ -49,14 +48,13 @@ NvResult nvmap::Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector< } NvResult nvmap::Ioctl2(Ioctl command, const std::vector<u8>& input, - const std::vector<u8>& inline_input, std::vector<u8>& output, - IoctlCtrl& ctrl) { + const std::vector<u8>& inline_input, std::vector<u8>& output) { UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw); return NvResult::NotImplemented; } NvResult nvmap::Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output, - std::vector<u8>& inline_output, IoctlCtrl& ctrl) { + std::vector<u8>& inline_output) { UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw); return NvResult::NotImplemented; } diff --git a/src/core/hle/service/nvdrv/devices/nvmap.h b/src/core/hle/service/nvdrv/devices/nvmap.h index c0c2fa5eb..4484bd79f 100644 --- a/src/core/hle/service/nvdrv/devices/nvmap.h +++ b/src/core/hle/service/nvdrv/devices/nvmap.h @@ -19,13 +19,11 @@ public: explicit nvmap(Core::System& system); ~nvmap() override; - NvResult Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output, - IoctlCtrl& ctrl) override; + NvResult Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override; NvResult Ioctl2(Ioctl command, const std::vector<u8>& input, - const std::vector<u8>& inline_input, std::vector<u8>& output, - IoctlCtrl& ctrl) override; + const std::vector<u8>& inline_input, std::vector<u8>& output) override; NvResult Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output, - std::vector<u8>& inline_output, IoctlCtrl& ctrl) override; + std::vector<u8>& inline_output) override; /// Returns the allocated address of an nvmap object given its handle. VAddr GetObjectAddress(u32 handle) const; diff --git a/src/core/hle/service/nvdrv/interface.cpp b/src/core/hle/service/nvdrv/interface.cpp index d72c531f6..cc23b001c 100644 --- a/src/core/hle/service/nvdrv/interface.cpp +++ b/src/core/hle/service/nvdrv/interface.cpp @@ -61,32 +61,9 @@ void NVDRV::Ioctl1(Kernel::HLERequestContext& ctx) { std::vector<u8> output_buffer(ctx.GetWriteBufferSize(0)); const auto input_buffer = ctx.ReadBuffer(0); - IoctlCtrl ctrl{}; - - const auto nv_result = nvdrv->Ioctl1(fd, command, input_buffer, output_buffer, ctrl); - if (ctrl.must_delay) { - ctrl.fresh_call = false; - ctx.SleepClientThread( - "NVServices::DelayedResponse", ctrl.timeout, - [=, this](std::shared_ptr<Kernel::Thread> thread, Kernel::HLERequestContext& ctx_, - Kernel::ThreadWakeupReason reason) { - IoctlCtrl ctrl2{ctrl}; - std::vector<u8> tmp_output = output_buffer; - const auto nv_result2 = nvdrv->Ioctl1(fd, command, input_buffer, tmp_output, ctrl2); - - if (command.is_out != 0) { - ctx.WriteBuffer(tmp_output); - } - - IPC::ResponseBuilder rb{ctx_, 3}; - rb.Push(RESULT_SUCCESS); - rb.PushEnum(nv_result2); - }, - nvdrv->GetEventWriteable(ctrl.event_id)); - } else { - if (command.is_out != 0) { - ctx.WriteBuffer(output_buffer); - } + const auto nv_result = nvdrv->Ioctl1(fd, command, input_buffer, output_buffer); + if (command.is_out != 0) { + ctx.WriteBuffer(output_buffer); } IPC::ResponseBuilder rb{ctx, 3}; @@ -110,36 +87,8 @@ void NVDRV::Ioctl2(Kernel::HLERequestContext& ctx) { const auto input_inlined_buffer = ctx.ReadBuffer(1); std::vector<u8> output_buffer(ctx.GetWriteBufferSize(0)); - IoctlCtrl ctrl{}; - const auto nv_result = - nvdrv->Ioctl2(fd, command, input_buffer, input_inlined_buffer, output_buffer, ctrl); - if (ctrl.must_delay) { - ctrl.fresh_call = false; - ctx.SleepClientThread( - "NVServices::DelayedResponse", ctrl.timeout, - [=, this](std::shared_ptr<Kernel::Thread> thread, Kernel::HLERequestContext& ctx_, - Kernel::ThreadWakeupReason reason) { - IoctlCtrl ctrl2{ctrl}; - std::vector<u8> tmp_output = output_buffer; - const auto nv_result2 = nvdrv->Ioctl2(fd, command, input_buffer, - input_inlined_buffer, tmp_output, ctrl2); - - if (command.is_out != 0) { - ctx.WriteBuffer(tmp_output); - } - - IPC::ResponseBuilder rb{ctx_, 3}; - rb.Push(RESULT_SUCCESS); - rb.PushEnum(nv_result2); - }, - nvdrv->GetEventWriteable(ctrl.event_id)); - } else { - if (command.is_out != 0) { - ctx.WriteBuffer(output_buffer); - } - } - + nvdrv->Ioctl2(fd, command, input_buffer, input_inlined_buffer, output_buffer); if (command.is_out != 0) { ctx.WriteBuffer(output_buffer); } @@ -165,36 +114,11 @@ void NVDRV::Ioctl3(Kernel::HLERequestContext& ctx) { std::vector<u8> output_buffer(ctx.GetWriteBufferSize(0)); std::vector<u8> output_buffer_inline(ctx.GetWriteBufferSize(1)); - IoctlCtrl ctrl{}; const auto nv_result = - nvdrv->Ioctl3(fd, command, input_buffer, output_buffer, output_buffer_inline, ctrl); - if (ctrl.must_delay) { - ctrl.fresh_call = false; - ctx.SleepClientThread( - "NVServices::DelayedResponse", ctrl.timeout, - [=, this](std::shared_ptr<Kernel::Thread> thread, Kernel::HLERequestContext& ctx_, - Kernel::ThreadWakeupReason reason) { - IoctlCtrl ctrl2{ctrl}; - std::vector<u8> tmp_output = output_buffer; - std::vector<u8> tmp_output2 = output_buffer; - const auto nv_result2 = - nvdrv->Ioctl3(fd, command, input_buffer, tmp_output, tmp_output2, ctrl2); - - if (command.is_out != 0) { - ctx.WriteBuffer(tmp_output, 0); - ctx.WriteBuffer(tmp_output2, 1); - } - - IPC::ResponseBuilder rb{ctx_, 3}; - rb.Push(RESULT_SUCCESS); - rb.PushEnum(nv_result2); - }, - nvdrv->GetEventWriteable(ctrl.event_id)); - } else { - if (command.is_out != 0) { - ctx.WriteBuffer(output_buffer, 0); - ctx.WriteBuffer(output_buffer_inline, 1); - } + nvdrv->Ioctl3(fd, command, input_buffer, output_buffer, output_buffer_inline); + if (command.is_out != 0) { + ctx.WriteBuffer(output_buffer, 0); + ctx.WriteBuffer(output_buffer_inline, 1); } IPC::ResponseBuilder rb{ctx, 3}; diff --git a/src/core/hle/service/nvdrv/nvdata.h b/src/core/hle/service/nvdrv/nvdata.h index a3c4ecd85..3294bc0e7 100644 --- a/src/core/hle/service/nvdrv/nvdata.h +++ b/src/core/hle/service/nvdrv/nvdata.h @@ -97,15 +97,4 @@ union Ioctl { BitField<31, 1, u32> is_out; }; -struct IoctlCtrl { - // First call done to the servioce for services that call itself again after a call. - bool fresh_call{true}; - // Tells the Ioctl Wrapper that it must delay the IPC response and send the thread to sleep - bool must_delay{}; - // Timeout for the delay - s64 timeout{}; - // NV Event Id - s32 event_id{-1}; -}; - } // namespace Service::Nvidia diff --git a/src/core/hle/service/nvdrv/nvdrv.cpp b/src/core/hle/service/nvdrv/nvdrv.cpp index 8e0c9f093..e03195afe 100644 --- a/src/core/hle/service/nvdrv/nvdrv.cpp +++ b/src/core/hle/service/nvdrv/nvdrv.cpp @@ -91,7 +91,7 @@ DeviceFD Module::Open(const std::string& device_name) { } NvResult Module::Ioctl1(DeviceFD fd, Ioctl command, const std::vector<u8>& input, - std::vector<u8>& output, IoctlCtrl& ctrl) { + std::vector<u8>& output) { if (fd < 0) { LOG_ERROR(Service_NVDRV, "Invalid DeviceFD={}!", fd); return NvResult::InvalidState; @@ -104,12 +104,11 @@ NvResult Module::Ioctl1(DeviceFD fd, Ioctl command, const std::vector<u8>& input return NvResult::NotImplemented; } - return itr->second->Ioctl1(command, input, output, ctrl); + return itr->second->Ioctl1(command, input, output); } NvResult Module::Ioctl2(DeviceFD fd, Ioctl command, const std::vector<u8>& input, - const std::vector<u8>& inline_input, std::vector<u8>& output, - IoctlCtrl& ctrl) { + const std::vector<u8>& inline_input, std::vector<u8>& output) { if (fd < 0) { LOG_ERROR(Service_NVDRV, "Invalid DeviceFD={}!", fd); return NvResult::InvalidState; @@ -122,11 +121,11 @@ NvResult Module::Ioctl2(DeviceFD fd, Ioctl command, const std::vector<u8>& input return NvResult::NotImplemented; } - return itr->second->Ioctl2(command, input, inline_input, output, ctrl); + return itr->second->Ioctl2(command, input, inline_input, output); } NvResult Module::Ioctl3(DeviceFD fd, Ioctl command, const std::vector<u8>& input, - std::vector<u8>& output, std::vector<u8>& inline_output, IoctlCtrl& ctrl) { + std::vector<u8>& output, std::vector<u8>& inline_output) { if (fd < 0) { LOG_ERROR(Service_NVDRV, "Invalid DeviceFD={}!", fd); return NvResult::InvalidState; @@ -139,7 +138,7 @@ NvResult Module::Ioctl3(DeviceFD fd, Ioctl command, const std::vector<u8>& input return NvResult::NotImplemented; } - return itr->second->Ioctl3(command, input, output, inline_output, ctrl); + return itr->second->Ioctl3(command, input, output, inline_output); } NvResult Module::Close(DeviceFD fd) { diff --git a/src/core/hle/service/nvdrv/nvdrv.h b/src/core/hle/service/nvdrv/nvdrv.h index 5985d2179..144e657e5 100644 --- a/src/core/hle/service/nvdrv/nvdrv.h +++ b/src/core/hle/service/nvdrv/nvdrv.h @@ -119,13 +119,13 @@ public: /// Sends an ioctl command to the specified file descriptor. NvResult Ioctl1(DeviceFD fd, Ioctl command, const std::vector<u8>& input, - std::vector<u8>& output, IoctlCtrl& ctrl); + std::vector<u8>& output); NvResult Ioctl2(DeviceFD fd, Ioctl command, const std::vector<u8>& input, - const std::vector<u8>& inline_input, std::vector<u8>& output, IoctlCtrl& ctrl); + const std::vector<u8>& inline_input, std::vector<u8>& output); NvResult Ioctl3(DeviceFD fd, Ioctl command, const std::vector<u8>& input, - std::vector<u8>& output, std::vector<u8>& inline_output, IoctlCtrl& ctrl); + std::vector<u8>& output, std::vector<u8>& inline_output); /// Closes a device file descriptor and returns operation success. NvResult Close(DeviceFD fd); diff --git a/src/core/hle/service/nvflinger/buffer_queue.cpp b/src/core/hle/service/nvflinger/buffer_queue.cpp index 377f47e8e..c8c6a4d64 100644 --- a/src/core/hle/service/nvflinger/buffer_queue.cpp +++ b/src/core/hle/service/nvflinger/buffer_queue.cpp @@ -25,7 +25,12 @@ void BufferQueue::SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer) ASSERT(slot < buffer_slots); LOG_WARNING(Service, "Adding graphics buffer {}", slot); - free_buffers.push_back(slot); + { + std::unique_lock lock{queue_mutex}; + free_buffers.push_back(slot); + } + condition.notify_one(); + buffers[slot] = { .slot = slot, .status = Buffer::Status::Free, @@ -41,10 +46,20 @@ void BufferQueue::SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer) std::optional<std::pair<u32, Service::Nvidia::MultiFence*>> BufferQueue::DequeueBuffer(u32 width, u32 height) { + // Wait for first request before trying to dequeue + { + std::unique_lock lock{queue_mutex}; + condition.wait(lock, [this] { return !free_buffers.empty() || !is_connect; }); + } - if (free_buffers.empty()) { + if (!is_connect) { + // Buffer was disconnected while the thread was blocked, this is most likely due to + // emulation being stopped return std::nullopt; } + + std::unique_lock lock{queue_mutex}; + auto f_itr = free_buffers.begin(); auto slot = buffers.size(); @@ -97,7 +112,11 @@ void BufferQueue::CancelBuffer(u32 slot, const Service::Nvidia::MultiFence& mult buffers[slot].multi_fence = multi_fence; buffers[slot].swap_interval = 0; - free_buffers.push_back(slot); + { + std::unique_lock lock{queue_mutex}; + free_buffers.push_back(slot); + } + condition.notify_one(); buffer_wait_event.writable->Signal(); } @@ -127,15 +146,28 @@ void BufferQueue::ReleaseBuffer(u32 slot) { ASSERT(buffers[slot].slot == slot); buffers[slot].status = Buffer::Status::Free; - free_buffers.push_back(slot); + { + std::unique_lock lock{queue_mutex}; + free_buffers.push_back(slot); + } + condition.notify_one(); buffer_wait_event.writable->Signal(); } +void BufferQueue::Connect() { + queue_sequence.clear(); + id = 1; + layer_id = 1; + is_connect = true; +} + void BufferQueue::Disconnect() { buffers.fill({}); queue_sequence.clear(); buffer_wait_event.writable->Signal(); + is_connect = false; + condition.notify_one(); } u32 BufferQueue::Query(QueryType type) { diff --git a/src/core/hle/service/nvflinger/buffer_queue.h b/src/core/hle/service/nvflinger/buffer_queue.h index e610923cb..a2f60d9eb 100644 --- a/src/core/hle/service/nvflinger/buffer_queue.h +++ b/src/core/hle/service/nvflinger/buffer_queue.h @@ -4,7 +4,9 @@ #pragma once +#include <condition_variable> #include <list> +#include <mutex> #include <optional> #include <vector> @@ -99,6 +101,7 @@ public: void CancelBuffer(u32 slot, const Service::Nvidia::MultiFence& multi_fence); std::optional<std::reference_wrapper<const Buffer>> AcquireBuffer(); void ReleaseBuffer(u32 slot); + void Connect(); void Disconnect(); u32 Query(QueryType type); @@ -106,18 +109,28 @@ public: return id; } + bool IsConnected() const { + return is_connect; + } + std::shared_ptr<Kernel::WritableEvent> GetWritableBufferWaitEvent() const; std::shared_ptr<Kernel::ReadableEvent> GetBufferWaitEvent() const; private: - u32 id; - u64 layer_id; + BufferQueue(const BufferQueue&) = delete; + + u32 id{}; + u64 layer_id{}; + std::atomic_bool is_connect{}; std::list<u32> free_buffers; std::array<Buffer, buffer_slots> buffers; std::list<u32> queue_sequence; Kernel::EventPair buffer_wait_event; + + std::mutex queue_mutex; + std::condition_variable condition; }; } // namespace Service::NVFlinger diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp index 44aa2bdae..4b3581949 100644 --- a/src/core/hle/service/nvflinger/nvflinger.cpp +++ b/src/core/hle/service/nvflinger/nvflinger.cpp @@ -88,6 +88,10 @@ NVFlinger::NVFlinger(Core::System& system) : system(system) { } NVFlinger::~NVFlinger() { + for (auto& buffer_queue : buffer_queues) { + buffer_queue->Disconnect(); + } + if (system.IsMulticore()) { is_running = false; wait_event->Set(); @@ -104,6 +108,8 @@ void NVFlinger::SetNVDrvInstance(std::shared_ptr<Nvidia::Module> instance) { } std::optional<u64> NVFlinger::OpenDisplay(std::string_view name) { + const auto guard = Lock(); + LOG_DEBUG(Service, "Opening \"{}\" display", name); // TODO(Subv): Currently we only support the Default display. @@ -121,6 +127,7 @@ std::optional<u64> NVFlinger::OpenDisplay(std::string_view name) { } std::optional<u64> NVFlinger::CreateLayer(u64 display_id) { + const auto guard = Lock(); auto* const display = FindDisplay(display_id); if (display == nullptr) { @@ -129,18 +136,22 @@ std::optional<u64> NVFlinger::CreateLayer(u64 display_id) { const u64 layer_id = next_layer_id++; const u32 buffer_queue_id = next_buffer_queue_id++; - buffer_queues.emplace_back(system.Kernel(), buffer_queue_id, layer_id); - display->CreateLayer(layer_id, buffer_queues.back()); + buffer_queues.emplace_back( + std::make_unique<BufferQueue>(system.Kernel(), buffer_queue_id, layer_id)); + display->CreateLayer(layer_id, *buffer_queues.back()); return layer_id; } void NVFlinger::CloseLayer(u64 layer_id) { + const auto guard = Lock(); + for (auto& display : displays) { display.CloseLayer(layer_id); } } std::optional<u32> NVFlinger::FindBufferQueueId(u64 display_id, u64 layer_id) const { + const auto guard = Lock(); const auto* const layer = FindLayer(display_id, layer_id); if (layer == nullptr) { @@ -151,6 +162,7 @@ std::optional<u32> NVFlinger::FindBufferQueueId(u64 display_id, u64 layer_id) co } std::shared_ptr<Kernel::ReadableEvent> NVFlinger::FindVsyncEvent(u64 display_id) const { + const auto guard = Lock(); auto* const display = FindDisplay(display_id); if (display == nullptr) { @@ -160,20 +172,16 @@ std::shared_ptr<Kernel::ReadableEvent> NVFlinger::FindVsyncEvent(u64 display_id) return display->GetVSyncEvent(); } -BufferQueue& NVFlinger::FindBufferQueue(u32 id) { +BufferQueue* NVFlinger::FindBufferQueue(u32 id) { + const auto guard = Lock(); const auto itr = std::find_if(buffer_queues.begin(), buffer_queues.end(), - [id](const auto& queue) { return queue.GetId() == id; }); + [id](const auto& queue) { return queue->GetId() == id; }); - ASSERT(itr != buffer_queues.end()); - return *itr; -} - -const BufferQueue& NVFlinger::FindBufferQueue(u32 id) const { - const auto itr = std::find_if(buffer_queues.begin(), buffer_queues.end(), - [id](const auto& queue) { return queue.GetId() == id; }); + if (itr == buffer_queues.end()) { + return nullptr; + } - ASSERT(itr != buffer_queues.end()); - return *itr; + return itr->get(); } VI::Display* NVFlinger::FindDisplay(u64 display_id) { diff --git a/src/core/hle/service/nvflinger/nvflinger.h b/src/core/hle/service/nvflinger/nvflinger.h index 1ebe949c0..c6765259f 100644 --- a/src/core/hle/service/nvflinger/nvflinger.h +++ b/src/core/hle/service/nvflinger/nvflinger.h @@ -75,10 +75,7 @@ public: [[nodiscard]] std::shared_ptr<Kernel::ReadableEvent> FindVsyncEvent(u64 display_id) const; /// Obtains a buffer queue identified by the ID. - [[nodiscard]] BufferQueue& FindBufferQueue(u32 id); - - /// Obtains a buffer queue identified by the ID. - [[nodiscard]] const BufferQueue& FindBufferQueue(u32 id) const; + [[nodiscard]] BufferQueue* FindBufferQueue(u32 id); /// Performs a composition request to the emulated nvidia GPU and triggers the vsync events when /// finished. @@ -86,11 +83,11 @@ public: [[nodiscard]] s64 GetNextTicks() const; +private: [[nodiscard]] std::unique_lock<std::mutex> Lock() const { return std::unique_lock{*guard}; } -private: /// Finds the display identified by the specified ID. [[nodiscard]] VI::Display* FindDisplay(u64 display_id); @@ -110,7 +107,7 @@ private: std::shared_ptr<Nvidia::Module> nvdrv; std::vector<VI::Display> displays; - std::vector<BufferQueue> buffer_queues; + std::vector<std::unique_ptr<BufferQueue>> buffer_queues; /// Id to use for the next layer that is created, this counter is shared among all displays. u64 next_layer_id = 1; diff --git a/src/core/hle/service/service.cpp b/src/core/hle/service/service.cpp index abf3d1ea3..ff2a5b1db 100644 --- a/src/core/hle/service/service.cpp +++ b/src/core/hle/service/service.cpp @@ -95,9 +95,14 @@ ServiceFrameworkBase::ServiceFrameworkBase(Core::System& system_, const char* se : system{system_}, service_name{service_name_}, max_sessions{max_sessions_}, handler_invoker{handler_invoker_} {} -ServiceFrameworkBase::~ServiceFrameworkBase() = default; +ServiceFrameworkBase::~ServiceFrameworkBase() { + // Wait for other threads to release access before destroying + const auto guard = LockService(); +} void ServiceFrameworkBase::InstallAsService(SM::ServiceManager& service_manager) { + const auto guard = LockService(); + ASSERT(!port_installed); auto port = service_manager.RegisterService(service_name, max_sessions).Unwrap(); @@ -106,6 +111,8 @@ void ServiceFrameworkBase::InstallAsService(SM::ServiceManager& service_manager) } void ServiceFrameworkBase::InstallAsNamedPort(Kernel::KernelCore& kernel) { + const auto guard = LockService(); + ASSERT(!port_installed); auto [server_port, client_port] = @@ -115,17 +122,6 @@ void ServiceFrameworkBase::InstallAsNamedPort(Kernel::KernelCore& kernel) { port_installed = true; } -std::shared_ptr<Kernel::ClientPort> ServiceFrameworkBase::CreatePort(Kernel::KernelCore& kernel) { - ASSERT(!port_installed); - - auto [server_port, client_port] = - Kernel::ServerPort::CreatePortPair(kernel, max_sessions, service_name); - auto port = MakeResult(std::move(server_port)).Unwrap(); - port->SetHleHandler(shared_from_this()); - port_installed = true; - return client_port; -} - void ServiceFrameworkBase::RegisterHandlersBase(const FunctionInfoBase* functions, std::size_t n) { handlers.reserve(handlers.size() + n); for (std::size_t i = 0; i < n; ++i) { @@ -164,6 +160,8 @@ void ServiceFrameworkBase::InvokeRequest(Kernel::HLERequestContext& ctx) { } ResultCode ServiceFrameworkBase::HandleSyncRequest(Kernel::HLERequestContext& context) { + const auto guard = LockService(); + switch (context.GetCommandType()) { case IPC::CommandType::Close: { IPC::ResponseBuilder rb{context, 2}; @@ -184,7 +182,11 @@ ResultCode ServiceFrameworkBase::HandleSyncRequest(Kernel::HLERequestContext& co UNIMPLEMENTED_MSG("command_type={}", context.GetCommandType()); } - context.WriteToOutgoingCommandBuffer(context.GetThread()); + // If emulation was shutdown, we are closing service threads, do not write the response back to + // memory that may be shutting down as well. + if (system.IsPoweredOn()) { + context.WriteToOutgoingCommandBuffer(context.GetThread()); + } return RESULT_SUCCESS; } diff --git a/src/core/hle/service/service.h b/src/core/hle/service/service.h index 62a182310..916445517 100644 --- a/src/core/hle/service/service.h +++ b/src/core/hle/service/service.h @@ -5,9 +5,11 @@ #pragma once #include <cstddef> +#include <mutex> #include <string> #include <boost/container/flat_map.hpp> #include "common/common_types.h" +#include "common/spin_lock.h" #include "core/hle/kernel/hle_ipc.h" #include "core/hle/kernel/object.h" @@ -68,11 +70,9 @@ public: void InstallAsService(SM::ServiceManager& service_manager); /// Creates a port pair and registers it on the kernel's global port registry. void InstallAsNamedPort(Kernel::KernelCore& kernel); - /// Creates and returns an unregistered port for the service. - std::shared_ptr<Kernel::ClientPort> CreatePort(Kernel::KernelCore& kernel); - + /// Invokes a service request routine. void InvokeRequest(Kernel::HLERequestContext& ctx); - + /// Handles a synchronization request for the service. ResultCode HandleSyncRequest(Kernel::HLERequestContext& context) override; protected: @@ -80,6 +80,11 @@ protected: template <typename Self> using HandlerFnP = void (Self::*)(Kernel::HLERequestContext&); + /// Used to gain exclusive access to the service members, e.g. from CoreTiming thread. + [[nodiscard]] std::scoped_lock<Common::SpinLock> LockService() { + return std::scoped_lock{lock_service}; + } + /// System context that the service operates under. Core::System& system; @@ -115,6 +120,9 @@ private: /// Function used to safely up-cast pointers to the derived class before invoking a handler. InvokerFn* handler_invoker; boost::container::flat_map<u32, FunctionInfoBase> handlers; + + /// Used to gain exclusive access to the service members, e.g. from CoreTiming thread. + Common::SpinLock lock_service; }; /** diff --git a/src/core/hle/service/sockets/blocking_worker.h b/src/core/hle/service/sockets/blocking_worker.h deleted file mode 100644 index 2d53e52b6..000000000 --- a/src/core/hle/service/sockets/blocking_worker.h +++ /dev/null @@ -1,161 +0,0 @@ -// Copyright 2020 yuzu emulator team -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include <atomic> -#include <memory> -#include <string> -#include <string_view> -#include <thread> -#include <variant> -#include <vector> - -#include <fmt/format.h> - -#include "common/assert.h" -#include "common/microprofile.h" -#include "common/thread.h" -#include "core/core.h" -#include "core/hle/kernel/hle_ipc.h" -#include "core/hle/kernel/kernel.h" -#include "core/hle/kernel/thread.h" -#include "core/hle/kernel/writable_event.h" - -namespace Service::Sockets { - -/** - * Worker abstraction to execute blocking calls on host without blocking the guest thread - * - * @tparam Service Service where the work is executed - * @tparam Types Types of work to execute - */ -template <class Service, class... Types> -class BlockingWorker { - using This = BlockingWorker<Service, Types...>; - using WorkVariant = std::variant<std::monostate, Types...>; - -public: - /// Create a new worker - static std::unique_ptr<This> Create(Core::System& system, Service* service, - std::string_view name) { - return std::unique_ptr<This>(new This(system, service, name)); - } - - ~BlockingWorker() { - while (!is_available.load(std::memory_order_relaxed)) { - // Busy wait until work is finished - std::this_thread::yield(); - } - // Monostate means to exit the thread - work = std::monostate{}; - work_event.Set(); - thread.join(); - } - - /** - * Try to capture the worker to send work after a success - * @returns True when the worker has been successfully captured - */ - bool TryCapture() { - bool expected = true; - return is_available.compare_exchange_weak(expected, false, std::memory_order_relaxed, - std::memory_order_relaxed); - } - - /** - * Send work to this worker abstraction - * @see TryCapture must be called before attempting to call this function - */ - template <class Work> - void SendWork(Work new_work) { - ASSERT_MSG(!is_available, "Trying to send work on a worker that's not captured"); - work = std::move(new_work); - work_event.Set(); - } - - /// Generate a callback for @see SleepClientThread - template <class Work> - auto Callback() { - return [this](std::shared_ptr<Kernel::Thread>, Kernel::HLERequestContext& ctx, - Kernel::ThreadWakeupReason reason) { - ASSERT(reason == Kernel::ThreadWakeupReason::Signal); - std::get<Work>(work).Response(ctx); - is_available.store(true); - }; - } - - /// Get kernel event that will be signalled by the worker when the host operation finishes - std::shared_ptr<Kernel::WritableEvent> KernelEvent() const { - return kernel_event; - } - -private: - explicit BlockingWorker(Core::System& system, Service* service, std::string_view name) { - auto pair = Kernel::WritableEvent::CreateEventPair(system.Kernel(), std::string(name)); - kernel_event = std::move(pair.writable); - thread = std::thread([this, &system, service, name] { Run(system, service, name); }); - } - - void Run(Core::System& system, Service* service, std::string_view name) { - system.RegisterHostThread(); - - const std::string thread_name = fmt::format("yuzu:{}", name); - MicroProfileOnThreadCreate(thread_name.c_str()); - Common::SetCurrentThreadName(thread_name.c_str()); - - bool keep_running = true; - while (keep_running) { - work_event.Wait(); - - const auto visit_fn = [service, &keep_running]<typename T>(T&& w) { - if constexpr (std::is_same_v<std::decay_t<T>, std::monostate>) { - keep_running = false; - } else { - w.Execute(service); - } - }; - std::visit(visit_fn, work); - - kernel_event->Signal(); - } - } - - std::thread thread; - WorkVariant work; - Common::Event work_event; - std::shared_ptr<Kernel::WritableEvent> kernel_event; - std::atomic_bool is_available{true}; -}; - -template <class Service, class... Types> -class BlockingWorkerPool { - using Worker = BlockingWorker<Service, Types...>; - -public: - explicit BlockingWorkerPool(Core::System& system_, Service* service_) - : system{system_}, service{service_} {} - - /// Returns a captured worker thread, creating new ones if necessary - Worker* CaptureWorker() { - for (auto& worker : workers) { - if (worker->TryCapture()) { - return worker.get(); - } - } - auto new_worker = Worker::Create(system, service, fmt::format("BSD:{}", workers.size())); - [[maybe_unused]] const bool success = new_worker->TryCapture(); - ASSERT(success); - - return workers.emplace_back(std::move(new_worker)).get(); - } - -private: - Core::System& system; - Service* const service; - - std::vector<std::unique_ptr<Worker>> workers; -}; - -} // namespace Service::Sockets diff --git a/src/core/hle/service/sockets/bsd.cpp b/src/core/hle/service/sockets/bsd.cpp index 67b419503..2b824059d 100644 --- a/src/core/hle/service/sockets/bsd.cpp +++ b/src/core/hle/service/sockets/bsd.cpp @@ -178,13 +178,12 @@ void BSD::Poll(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service, "called. nfds={} timeout={}", nfds, timeout); - ExecuteWork(ctx, "BSD:Poll", timeout != 0, - PollWork{ - .nfds = nfds, - .timeout = timeout, - .read_buffer = ctx.ReadBuffer(), - .write_buffer = std::vector<u8>(ctx.GetWriteBufferSize()), - }); + ExecuteWork(ctx, PollWork{ + .nfds = nfds, + .timeout = timeout, + .read_buffer = ctx.ReadBuffer(), + .write_buffer = std::vector<u8>(ctx.GetWriteBufferSize()), + }); } void BSD::Accept(Kernel::HLERequestContext& ctx) { @@ -193,11 +192,10 @@ void BSD::Accept(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service, "called. fd={}", fd); - ExecuteWork(ctx, "BSD:Accept", IsBlockingSocket(fd), - AcceptWork{ - .fd = fd, - .write_buffer = std::vector<u8>(ctx.GetWriteBufferSize()), - }); + ExecuteWork(ctx, AcceptWork{ + .fd = fd, + .write_buffer = std::vector<u8>(ctx.GetWriteBufferSize()), + }); } void BSD::Bind(Kernel::HLERequestContext& ctx) { @@ -215,11 +213,10 @@ void BSD::Connect(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service, "called. fd={} addrlen={}", fd, ctx.GetReadBufferSize()); - ExecuteWork(ctx, "BSD:Connect", IsBlockingSocket(fd), - ConnectWork{ - .fd = fd, - .addr = ctx.ReadBuffer(), - }); + ExecuteWork(ctx, ConnectWork{ + .fd = fd, + .addr = ctx.ReadBuffer(), + }); } void BSD::GetPeerName(Kernel::HLERequestContext& ctx) { @@ -327,12 +324,11 @@ void BSD::Recv(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service, "called. fd={} flags=0x{:x} len={}", fd, flags, ctx.GetWriteBufferSize()); - ExecuteWork(ctx, "BSD:Recv", IsBlockingSocket(fd), - RecvWork{ - .fd = fd, - .flags = flags, - .message = std::vector<u8>(ctx.GetWriteBufferSize()), - }); + ExecuteWork(ctx, RecvWork{ + .fd = fd, + .flags = flags, + .message = std::vector<u8>(ctx.GetWriteBufferSize()), + }); } void BSD::RecvFrom(Kernel::HLERequestContext& ctx) { @@ -344,13 +340,12 @@ void BSD::RecvFrom(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service, "called. fd={} flags=0x{:x} len={} addrlen={}", fd, flags, ctx.GetWriteBufferSize(0), ctx.GetWriteBufferSize(1)); - ExecuteWork(ctx, "BSD:RecvFrom", IsBlockingSocket(fd), - RecvFromWork{ - .fd = fd, - .flags = flags, - .message = std::vector<u8>(ctx.GetWriteBufferSize(0)), - .addr = std::vector<u8>(ctx.GetWriteBufferSize(1)), - }); + ExecuteWork(ctx, RecvFromWork{ + .fd = fd, + .flags = flags, + .message = std::vector<u8>(ctx.GetWriteBufferSize(0)), + .addr = std::vector<u8>(ctx.GetWriteBufferSize(1)), + }); } void BSD::Send(Kernel::HLERequestContext& ctx) { @@ -361,12 +356,11 @@ void BSD::Send(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service, "called. fd={} flags=0x{:x} len={}", fd, flags, ctx.GetReadBufferSize()); - ExecuteWork(ctx, "BSD:Send", IsBlockingSocket(fd), - SendWork{ - .fd = fd, - .flags = flags, - .message = ctx.ReadBuffer(), - }); + ExecuteWork(ctx, SendWork{ + .fd = fd, + .flags = flags, + .message = ctx.ReadBuffer(), + }); } void BSD::SendTo(Kernel::HLERequestContext& ctx) { @@ -377,13 +371,12 @@ void BSD::SendTo(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service, "called. fd={} flags=0x{} len={} addrlen={}", fd, flags, ctx.GetReadBufferSize(0), ctx.GetReadBufferSize(1)); - ExecuteWork(ctx, "BSD:SendTo", IsBlockingSocket(fd), - SendToWork{ - .fd = fd, - .flags = flags, - .message = ctx.ReadBuffer(0), - .addr = ctx.ReadBuffer(1), - }); + ExecuteWork(ctx, SendToWork{ + .fd = fd, + .flags = flags, + .message = ctx.ReadBuffer(0), + .addr = ctx.ReadBuffer(1), + }); } void BSD::Write(Kernel::HLERequestContext& ctx) { @@ -392,12 +385,11 @@ void BSD::Write(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service, "called. fd={} len={}", fd, ctx.GetReadBufferSize()); - ExecuteWork(ctx, "BSD:Write", IsBlockingSocket(fd), - SendWork{ - .fd = fd, - .flags = 0, - .message = ctx.ReadBuffer(), - }); + ExecuteWork(ctx, SendWork{ + .fd = fd, + .flags = 0, + .message = ctx.ReadBuffer(), + }); } void BSD::Close(Kernel::HLERequestContext& ctx) { @@ -410,24 +402,9 @@ void BSD::Close(Kernel::HLERequestContext& ctx) { } template <typename Work> -void BSD::ExecuteWork(Kernel::HLERequestContext& ctx, std::string_view sleep_reason, - bool is_blocking, Work work) { - if (!is_blocking) { - work.Execute(this); - work.Response(ctx); - return; - } - - // Signal a dummy response to make IPC validation happy - // This will be overwritten by the SleepClientThread callback +void BSD::ExecuteWork(Kernel::HLERequestContext& ctx, Work work) { + work.Execute(this); work.Response(ctx); - - auto worker = worker_pool.CaptureWorker(); - - ctx.SleepClientThread(std::string(sleep_reason), std::numeric_limits<u64>::max(), - worker->Callback<Work>(), worker->KernelEvent()); - - worker->SendWork(std::move(work)); } std::pair<s32, Errno> BSD::SocketImpl(Domain domain, Type type, Protocol protocol) { @@ -807,18 +784,6 @@ bool BSD::IsFileDescriptorValid(s32 fd) const noexcept { return true; } -bool BSD::IsBlockingSocket(s32 fd) const noexcept { - // Inform invalid sockets as non-blocking - // This way we avoid using a worker thread as it will fail without blocking host - if (fd > static_cast<s32>(MAX_FD) || fd < 0) { - return false; - } - if (!file_descriptors[fd]) { - return false; - } - return (file_descriptors[fd]->flags & FLAG_O_NONBLOCK) != 0; -} - void BSD::BuildErrnoResponse(Kernel::HLERequestContext& ctx, Errno bsd_errno) const noexcept { IPC::ResponseBuilder rb{ctx, 4}; @@ -827,8 +792,7 @@ void BSD::BuildErrnoResponse(Kernel::HLERequestContext& ctx, Errno bsd_errno) co rb.PushEnum(bsd_errno); } -BSD::BSD(Core::System& system_, const char* name) - : ServiceFramework{system_, name}, worker_pool{system_, this} { +BSD::BSD(Core::System& system_, const char* name) : ServiceFramework{system_, name} { // clang-format off static const FunctionInfo functions[] = { {0, &BSD::RegisterClient, "RegisterClient"}, diff --git a/src/core/hle/service/sockets/bsd.h b/src/core/hle/service/sockets/bsd.h index f14713fc4..6da0bfeb2 100644 --- a/src/core/hle/service/sockets/bsd.h +++ b/src/core/hle/service/sockets/bsd.h @@ -11,7 +11,6 @@ #include "common/common_types.h" #include "core/hle/kernel/hle_ipc.h" #include "core/hle/service/service.h" -#include "core/hle/service/sockets/blocking_worker.h" #include "core/hle/service/sockets/sockets.h" namespace Core { @@ -138,8 +137,7 @@ private: void Close(Kernel::HLERequestContext& ctx); template <typename Work> - void ExecuteWork(Kernel::HLERequestContext& ctx, std::string_view sleep_reason, - bool is_blocking, Work work); + void ExecuteWork(Kernel::HLERequestContext& ctx, Work work); std::pair<s32, Errno> SocketImpl(Domain domain, Type type, Protocol protocol); std::pair<s32, Errno> PollImpl(std::vector<u8>& write_buffer, std::vector<u8> read_buffer, @@ -163,15 +161,10 @@ private: s32 FindFreeFileDescriptorHandle() noexcept; bool IsFileDescriptorValid(s32 fd) const noexcept; - bool IsBlockingSocket(s32 fd) const noexcept; void BuildErrnoResponse(Kernel::HLERequestContext& ctx, Errno bsd_errno) const noexcept; std::array<std::optional<FileDescriptor>, MAX_FD> file_descriptors; - - BlockingWorkerPool<BSD, PollWork, AcceptWork, ConnectWork, RecvWork, RecvFromWork, SendWork, - SendToWork> - worker_pool; }; class BSDCFG final : public ServiceFramework<BSDCFG> { diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp index 45cfffe06..968cd16b6 100644 --- a/src/core/hle/service/vi/vi.cpp +++ b/src/core/hle/service/vi/vi.cpp @@ -536,8 +536,7 @@ private: LOG_DEBUG(Service_VI, "called. id=0x{:08X} transaction={:X}, flags=0x{:08X}", id, transaction, flags); - const auto guard = nv_flinger.Lock(); - auto& buffer_queue = nv_flinger.FindBufferQueue(id); + auto& buffer_queue = *nv_flinger.FindBufferQueue(id); switch (transaction) { case TransactionId::Connect: { @@ -547,6 +546,9 @@ private: Settings::values.resolution_factor.GetValue()), static_cast<u32>(static_cast<u32>(DisplayResolution::UndockedHeight) * Settings::values.resolution_factor.GetValue())}; + + buffer_queue.Connect(); + ctx.WriteBuffer(response.Serialize()); break; } @@ -563,40 +565,25 @@ private: IGBPDequeueBufferRequestParcel request{ctx.ReadBuffer()}; const u32 width{request.data.width}; const u32 height{request.data.height}; - auto result = buffer_queue.DequeueBuffer(width, height); - - if (result) { - // Buffer is available - IGBPDequeueBufferResponseParcel response{result->first, *result->second}; - ctx.WriteBuffer(response.Serialize()); - } else { - // Wait the current thread until a buffer becomes available - ctx.SleepClientThread( - "IHOSBinderDriver::DequeueBuffer", UINT64_MAX, - [=, this](std::shared_ptr<Kernel::Thread> thread, - Kernel::HLERequestContext& ctx, Kernel::ThreadWakeupReason reason) { - // Repeat TransactParcel DequeueBuffer when a buffer is available - const auto guard = nv_flinger.Lock(); - auto& buffer_queue = nv_flinger.FindBufferQueue(id); - auto result = buffer_queue.DequeueBuffer(width, height); - ASSERT_MSG(result != std::nullopt, "Could not dequeue buffer."); - - IGBPDequeueBufferResponseParcel response{result->first, *result->second}; - ctx.WriteBuffer(response.Serialize()); - IPC::ResponseBuilder rb{ctx, 2}; - rb.Push(RESULT_SUCCESS); - }, - buffer_queue.GetWritableBufferWaitEvent()); - } + + do { + if (auto result = buffer_queue.DequeueBuffer(width, height); result) { + // Buffer is available + IGBPDequeueBufferResponseParcel response{result->first, *result->second}; + ctx.WriteBuffer(response.Serialize()); + break; + } + } while (buffer_queue.IsConnected()); + break; } case TransactionId::RequestBuffer: { IGBPRequestBufferRequestParcel request{ctx.ReadBuffer()}; auto& buffer = buffer_queue.RequestBuffer(request.slot); - IGBPRequestBufferResponseParcel response{buffer}; ctx.WriteBuffer(response.Serialize()); + break; } case TransactionId::QueueBuffer: { @@ -682,7 +669,7 @@ private: LOG_WARNING(Service_VI, "(STUBBED) called id={}, unknown={:08X}", id, unknown); - const auto& buffer_queue = nv_flinger.FindBufferQueue(id); + const auto& buffer_queue = *nv_flinger.FindBufferQueue(id); // TODO(Subv): Find out what this actually is. IPC::ResponseBuilder rb{ctx, 2, 1}; diff --git a/src/core/settings.cpp b/src/core/settings.cpp index 47d9ecf9a..39306509a 100644 --- a/src/core/settings.cpp +++ b/src/core/settings.cpp @@ -148,9 +148,4 @@ void RestoreGlobalState(bool is_powered_on) { values.motion_enabled.SetGlobal(true); } -void Sanitize() { - values.use_asynchronous_gpu_emulation.SetValue( - values.use_asynchronous_gpu_emulation.GetValue() || values.use_multi_core.GetValue()); -} - } // namespace Settings diff --git a/src/core/settings.h b/src/core/settings.h index d5f8d2b7e..0cd3c0c84 100644 --- a/src/core/settings.h +++ b/src/core/settings.h @@ -257,7 +257,4 @@ void LogSettings(); // Restore the global state of all applicable settings in the Values struct void RestoreGlobalState(bool is_powered_on); -// Fixes settings that are known to cause issues with the emulator -void Sanitize(); - } // namespace Settings diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index 948e167c3..e050f9aed 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt @@ -48,6 +48,7 @@ add_library(video_core STATIC engines/shader_bytecode.h engines/shader_header.h engines/shader_type.h + framebuffer_config.h macro/macro.cpp macro/macro.h macro/macro_hle.cpp @@ -59,10 +60,6 @@ add_library(video_core STATIC fence_manager.h gpu.cpp gpu.h - gpu_asynch.cpp - gpu_asynch.h - gpu_synch.cpp - gpu_synch.h gpu_thread.cpp gpu_thread.h guest_driver.cpp diff --git a/src/video_core/framebuffer_config.h b/src/video_core/framebuffer_config.h new file mode 100644 index 000000000..b86c3a757 --- /dev/null +++ b/src/video_core/framebuffer_config.h @@ -0,0 +1,31 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +namespace Tegra { + +/** + * Struct describing framebuffer configuration + */ +struct FramebufferConfig { + enum class PixelFormat : u32 { + A8B8G8R8_UNORM = 1, + RGB565_UNORM = 4, + B8G8R8A8_UNORM = 5, + }; + + VAddr address{}; + u32 offset{}; + u32 width{}; + u32 height{}; + u32 stride{}; + PixelFormat pixel_format{}; + + using TransformFlags = Service::NVFlinger::BufferQueue::BufferTransformFlags; + TransformFlags transform_flags{}; + Common::Rectangle<int> crop_rect; +}; + +} // namespace Tegra diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp index e2512a7f2..6ab06775f 100644 --- a/src/video_core/gpu.cpp +++ b/src/video_core/gpu.cpp @@ -10,6 +10,7 @@ #include "core/core_timing.h" #include "core/core_timing_util.h" #include "core/frontend/emu_window.h" +#include "core/hardware_interrupt_manager.h" #include "core/memory.h" #include "core/settings.h" #include "video_core/engines/fermi_2d.h" @@ -36,7 +37,8 @@ GPU::GPU(Core::System& system_, bool is_async_, bool use_nvdec_) kepler_compute{std::make_unique<Engines::KeplerCompute>(system, *memory_manager)}, maxwell_dma{std::make_unique<Engines::MaxwellDMA>(system, *memory_manager)}, kepler_memory{std::make_unique<Engines::KeplerMemory>(system, *memory_manager)}, - shader_notify{std::make_unique<VideoCore::ShaderNotify>()}, is_async{is_async_} {} + shader_notify{std::make_unique<VideoCore::ShaderNotify>()}, is_async{is_async_}, + gpu_thread{system_, is_async_} {} GPU::~GPU() = default; @@ -198,10 +200,6 @@ void GPU::SyncGuestHost() { renderer->Rasterizer().SyncGuestHost(); } -void GPU::OnCommandListEnd() { - renderer->Rasterizer().ReleaseFences(); -} - enum class GpuSemaphoreOperation { AcquireEqual = 0x1, WriteLong = 0x2, @@ -461,4 +459,75 @@ void GPU::ProcessSemaphoreAcquire() { } } +void GPU::Start() { + gpu_thread.StartThread(*renderer, renderer->Context(), *dma_pusher, *cdma_pusher); + cpu_context = renderer->GetRenderWindow().CreateSharedContext(); + cpu_context->MakeCurrent(); +} + +void GPU::ObtainContext() { + cpu_context->MakeCurrent(); +} + +void GPU::ReleaseContext() { + cpu_context->DoneCurrent(); +} + +void GPU::PushGPUEntries(Tegra::CommandList&& entries) { + gpu_thread.SubmitList(std::move(entries)); +} + +void GPU::PushCommandBuffer(Tegra::ChCommandHeaderList& entries) { + if (!use_nvdec) { + return; + } + // This condition fires when a video stream ends, clear all intermediary data + if (entries[0].raw == 0xDEADB33F) { + cdma_pusher.reset(); + return; + } + if (!cdma_pusher) { + cdma_pusher = std::make_unique<Tegra::CDmaPusher>(*this); + } + + // SubmitCommandBuffer would make the nvdec operations async, this is not currently working + // TODO(ameerj): RE proper async nvdec operation + // gpu_thread.SubmitCommandBuffer(std::move(entries)); + + cdma_pusher->Push(std::move(entries)); + cdma_pusher->DispatchCalls(); +} + +void GPU::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) { + gpu_thread.SwapBuffers(framebuffer); +} + +void GPU::FlushRegion(VAddr addr, u64 size) { + gpu_thread.FlushRegion(addr, size); +} + +void GPU::InvalidateRegion(VAddr addr, u64 size) { + gpu_thread.InvalidateRegion(addr, size); +} + +void GPU::FlushAndInvalidateRegion(VAddr addr, u64 size) { + gpu_thread.FlushAndInvalidateRegion(addr, size); +} + +void GPU::TriggerCpuInterrupt(const u32 syncpoint_id, const u32 value) const { + auto& interrupt_manager = system.InterruptManager(); + interrupt_manager.GPUInterruptSyncpt(syncpoint_id, value); +} + +void GPU::WaitIdle() const { + gpu_thread.WaitIdle(); +} + +void GPU::OnCommandListEnd() { + if (is_async) { + // This command only applies to asynchronous GPU mode + gpu_thread.OnCommandListEnd(); + } +} + } // namespace Tegra diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h index 660641d04..d81e38680 100644 --- a/src/video_core/gpu.h +++ b/src/video_core/gpu.h @@ -15,6 +15,8 @@ #include "core/hle/service/nvflinger/buffer_queue.h" #include "video_core/cdma_pusher.h" #include "video_core/dma_pusher.h" +#include "video_core/framebuffer_config.h" +#include "video_core/gpu_thread.h" using CacheAddr = std::uintptr_t; [[nodiscard]] inline CacheAddr ToCacheAddr(const void* host_ptr) { @@ -101,28 +103,6 @@ enum class DepthFormat : u32 { struct CommandListHeader; class DebugContext; -/** - * Struct describing framebuffer configuration - */ -struct FramebufferConfig { - enum class PixelFormat : u32 { - A8B8G8R8_UNORM = 1, - RGB565_UNORM = 4, - B8G8R8A8_UNORM = 5, - }; - - VAddr address; - u32 offset; - u32 width; - u32 height; - u32 stride; - PixelFormat pixel_format; - - using TransformFlags = Service::NVFlinger::BufferQueue::BufferTransformFlags; - TransformFlags transform_flags; - Common::Rectangle<int> crop_rect; -}; - namespace Engines { class Fermi2D; class Maxwell3D; @@ -141,7 +121,7 @@ enum class EngineID { class MemoryManager; -class GPU { +class GPU final { public: struct MethodCall { u32 method{}; @@ -159,7 +139,7 @@ public: }; explicit GPU(Core::System& system_, bool is_async_, bool use_nvdec_); - virtual ~GPU(); + ~GPU(); /// Binds a renderer to the GPU. void BindRenderer(std::unique_ptr<VideoCore::RendererBase> renderer); @@ -176,7 +156,7 @@ public: /// Synchronizes CPU writes with Host GPU memory. void SyncGuestHost(); /// Signal the ending of command list. - virtual void OnCommandListEnd(); + void OnCommandListEnd(); /// Request a host GPU memory flush from the CPU. [[nodiscard]] u64 RequestFlush(VAddr addr, std::size_t size); @@ -240,7 +220,7 @@ public: } // Waits for the GPU to finish working - virtual void WaitIdle() const = 0; + void WaitIdle() const; /// Allows the CPU/NvFlinger to wait on the GPU before presenting a frame. void WaitFence(u32 syncpoint_id, u32 value); @@ -330,34 +310,34 @@ public: /// Performs any additional setup necessary in order to begin GPU emulation. /// This can be used to launch any necessary threads and register any necessary /// core timing events. - virtual void Start() = 0; + void Start(); /// Obtain the CPU Context - virtual void ObtainContext() = 0; + void ObtainContext(); /// Release the CPU Context - virtual void ReleaseContext() = 0; + void ReleaseContext(); /// Push GPU command entries to be processed - virtual void PushGPUEntries(Tegra::CommandList&& entries) = 0; + void PushGPUEntries(Tegra::CommandList&& entries); /// Push GPU command buffer entries to be processed - virtual void PushCommandBuffer(Tegra::ChCommandHeaderList& entries) = 0; + void PushCommandBuffer(Tegra::ChCommandHeaderList& entries); /// Swap buffers (render frame) - virtual void SwapBuffers(const Tegra::FramebufferConfig* framebuffer) = 0; + void SwapBuffers(const Tegra::FramebufferConfig* framebuffer); /// Notify rasterizer that any caches of the specified region should be flushed to Switch memory - virtual void FlushRegion(VAddr addr, u64 size) = 0; + void FlushRegion(VAddr addr, u64 size); /// Notify rasterizer that any caches of the specified region should be invalidated - virtual void InvalidateRegion(VAddr addr, u64 size) = 0; + void InvalidateRegion(VAddr addr, u64 size); /// Notify rasterizer that any caches of the specified region should be flushed and invalidated - virtual void FlushAndInvalidateRegion(VAddr addr, u64 size) = 0; + void FlushAndInvalidateRegion(VAddr addr, u64 size); protected: - virtual void TriggerCpuInterrupt(u32 syncpoint_id, u32 value) const = 0; + void TriggerCpuInterrupt(u32 syncpoint_id, u32 value) const; private: void ProcessBindMethod(const MethodCall& method_call); @@ -427,6 +407,9 @@ private: std::mutex flush_request_mutex; const bool is_async; + + VideoCommon::GPUThread::ThreadManager gpu_thread; + std::unique_ptr<Core::Frontend::GraphicsContext> cpu_context; }; #define ASSERT_REG_POSITION(field_name, position) \ diff --git a/src/video_core/gpu_asynch.cpp b/src/video_core/gpu_asynch.cpp deleted file mode 100644 index 6cc091ecd..000000000 --- a/src/video_core/gpu_asynch.cpp +++ /dev/null @@ -1,86 +0,0 @@ -// Copyright 2019 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include "core/core.h" -#include "core/hardware_interrupt_manager.h" -#include "video_core/gpu_asynch.h" -#include "video_core/gpu_thread.h" -#include "video_core/renderer_base.h" - -namespace VideoCommon { - -GPUAsynch::GPUAsynch(Core::System& system_, bool use_nvdec_) - : GPU{system_, true, use_nvdec_}, gpu_thread{system_} {} - -GPUAsynch::~GPUAsynch() = default; - -void GPUAsynch::Start() { - gpu_thread.StartThread(*renderer, renderer->Context(), *dma_pusher, *cdma_pusher); - cpu_context = renderer->GetRenderWindow().CreateSharedContext(); - cpu_context->MakeCurrent(); -} - -void GPUAsynch::ObtainContext() { - cpu_context->MakeCurrent(); -} - -void GPUAsynch::ReleaseContext() { - cpu_context->DoneCurrent(); -} - -void GPUAsynch::PushGPUEntries(Tegra::CommandList&& entries) { - gpu_thread.SubmitList(std::move(entries)); -} - -void GPUAsynch::PushCommandBuffer(Tegra::ChCommandHeaderList& entries) { - if (!use_nvdec) { - return; - } - // This condition fires when a video stream ends, clear all intermediary data - if (entries[0].raw == 0xDEADB33F) { - cdma_pusher.reset(); - return; - } - if (!cdma_pusher) { - cdma_pusher = std::make_unique<Tegra::CDmaPusher>(*this); - } - - // SubmitCommandBuffer would make the nvdec operations async, this is not currently working - // TODO(ameerj): RE proper async nvdec operation - // gpu_thread.SubmitCommandBuffer(std::move(entries)); - - cdma_pusher->Push(std::move(entries)); - cdma_pusher->DispatchCalls(); -} - -void GPUAsynch::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) { - gpu_thread.SwapBuffers(framebuffer); -} - -void GPUAsynch::FlushRegion(VAddr addr, u64 size) { - gpu_thread.FlushRegion(addr, size); -} - -void GPUAsynch::InvalidateRegion(VAddr addr, u64 size) { - gpu_thread.InvalidateRegion(addr, size); -} - -void GPUAsynch::FlushAndInvalidateRegion(VAddr addr, u64 size) { - gpu_thread.FlushAndInvalidateRegion(addr, size); -} - -void GPUAsynch::TriggerCpuInterrupt(const u32 syncpoint_id, const u32 value) const { - auto& interrupt_manager = system.InterruptManager(); - interrupt_manager.GPUInterruptSyncpt(syncpoint_id, value); -} - -void GPUAsynch::WaitIdle() const { - gpu_thread.WaitIdle(); -} - -void GPUAsynch::OnCommandListEnd() { - gpu_thread.OnCommandListEnd(); -} - -} // namespace VideoCommon diff --git a/src/video_core/gpu_asynch.h b/src/video_core/gpu_asynch.h deleted file mode 100644 index a384113f4..000000000 --- a/src/video_core/gpu_asynch.h +++ /dev/null @@ -1,47 +0,0 @@ -// Copyright 2019 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include "video_core/gpu.h" -#include "video_core/gpu_thread.h" - -namespace Core::Frontend { -class GraphicsContext; -} - -namespace VideoCore { -class RendererBase; -} // namespace VideoCore - -namespace VideoCommon { - -/// Implementation of GPU interface that runs the GPU asynchronously -class GPUAsynch final : public Tegra::GPU { -public: - explicit GPUAsynch(Core::System& system_, bool use_nvdec_); - ~GPUAsynch() override; - - void Start() override; - void ObtainContext() override; - void ReleaseContext() override; - void PushGPUEntries(Tegra::CommandList&& entries) override; - void PushCommandBuffer(Tegra::ChCommandHeaderList& entries) override; - void SwapBuffers(const Tegra::FramebufferConfig* framebuffer) override; - void FlushRegion(VAddr addr, u64 size) override; - void InvalidateRegion(VAddr addr, u64 size) override; - void FlushAndInvalidateRegion(VAddr addr, u64 size) override; - void WaitIdle() const override; - - void OnCommandListEnd() override; - -protected: - void TriggerCpuInterrupt(u32 syncpoint_id, u32 value) const override; - -private: - GPUThread::ThreadManager gpu_thread; - std::unique_ptr<Core::Frontend::GraphicsContext> cpu_context; -}; - -} // namespace VideoCommon diff --git a/src/video_core/gpu_synch.cpp b/src/video_core/gpu_synch.cpp deleted file mode 100644 index 1e9d4b9b2..000000000 --- a/src/video_core/gpu_synch.cpp +++ /dev/null @@ -1,61 +0,0 @@ -// Copyright 2019 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include "video_core/gpu_synch.h" -#include "video_core/renderer_base.h" - -namespace VideoCommon { - -GPUSynch::GPUSynch(Core::System& system_, bool use_nvdec_) : GPU{system_, false, use_nvdec_} {} - -GPUSynch::~GPUSynch() = default; - -void GPUSynch::Start() {} - -void GPUSynch::ObtainContext() { - renderer->Context().MakeCurrent(); -} - -void GPUSynch::ReleaseContext() { - renderer->Context().DoneCurrent(); -} - -void GPUSynch::PushGPUEntries(Tegra::CommandList&& entries) { - dma_pusher->Push(std::move(entries)); - dma_pusher->DispatchCalls(); -} - -void GPUSynch::PushCommandBuffer(Tegra::ChCommandHeaderList& entries) { - if (!use_nvdec) { - return; - } - // This condition fires when a video stream ends, clears all intermediary data - if (entries[0].raw == 0xDEADB33F) { - cdma_pusher.reset(); - return; - } - if (!cdma_pusher) { - cdma_pusher = std::make_unique<Tegra::CDmaPusher>(*this); - } - cdma_pusher->Push(std::move(entries)); - cdma_pusher->DispatchCalls(); -} - -void GPUSynch::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) { - renderer->SwapBuffers(framebuffer); -} - -void GPUSynch::FlushRegion(VAddr addr, u64 size) { - renderer->Rasterizer().FlushRegion(addr, size); -} - -void GPUSynch::InvalidateRegion(VAddr addr, u64 size) { - renderer->Rasterizer().InvalidateRegion(addr, size); -} - -void GPUSynch::FlushAndInvalidateRegion(VAddr addr, u64 size) { - renderer->Rasterizer().FlushAndInvalidateRegion(addr, size); -} - -} // namespace VideoCommon diff --git a/src/video_core/gpu_synch.h b/src/video_core/gpu_synch.h deleted file mode 100644 index c5904b8db..000000000 --- a/src/video_core/gpu_synch.h +++ /dev/null @@ -1,41 +0,0 @@ -// Copyright 2019 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include "video_core/gpu.h" - -namespace Core::Frontend { -class GraphicsContext; -} - -namespace VideoCore { -class RendererBase; -} // namespace VideoCore - -namespace VideoCommon { - -/// Implementation of GPU interface that runs the GPU synchronously -class GPUSynch final : public Tegra::GPU { -public: - explicit GPUSynch(Core::System& system_, bool use_nvdec_); - ~GPUSynch() override; - - void Start() override; - void ObtainContext() override; - void ReleaseContext() override; - void PushGPUEntries(Tegra::CommandList&& entries) override; - void PushCommandBuffer(Tegra::ChCommandHeaderList& entries) override; - void SwapBuffers(const Tegra::FramebufferConfig* framebuffer) override; - void FlushRegion(VAddr addr, u64 size) override; - void InvalidateRegion(VAddr addr, u64 size) override; - void FlushAndInvalidateRegion(VAddr addr, u64 size) override; - void WaitIdle() const override {} - -protected: - void TriggerCpuInterrupt([[maybe_unused]] u32 syncpoint_id, - [[maybe_unused]] u32 value) const override {} -}; - -} // namespace VideoCommon diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp index e27218b96..7e490bcc3 100644 --- a/src/video_core/gpu_thread.cpp +++ b/src/video_core/gpu_thread.cpp @@ -4,6 +4,7 @@ #include "common/assert.h" #include "common/microprofile.h" +#include "common/scope_exit.h" #include "common/thread.h" #include "core/core.h" #include "core/frontend/emu_window.h" @@ -21,6 +22,8 @@ static void RunThread(Core::System& system, VideoCore::RendererBase& renderer, SynchState& state, Tegra::CDmaPusher& cdma_pusher) { std::string name = "yuzu:GPU"; MicroProfileOnThreadCreate(name.c_str()); + SCOPE_EXIT({ MicroProfileOnThreadExit(); }); + Common::SetCurrentThreadName(name.c_str()); Common::SetCurrentThreadPriority(Common::ThreadPriority::High); system.RegisterHostThread(); @@ -65,7 +68,8 @@ static void RunThread(Core::System& system, VideoCore::RendererBase& renderer, } } -ThreadManager::ThreadManager(Core::System& system_) : system{system_} {} +ThreadManager::ThreadManager(Core::System& system_, bool is_async_) + : system{system_}, is_async{is_async_} {} ThreadManager::~ThreadManager() { if (!thread.joinable()) { @@ -97,19 +101,30 @@ void ThreadManager::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) { } void ThreadManager::FlushRegion(VAddr addr, u64 size) { - if (!Settings::IsGPULevelHigh()) { + if (!is_async) { + // Always flush with synchronous GPU mode PushCommand(FlushRegionCommand(addr, size)); return; } - if (!Settings::IsGPULevelExtreme()) { - return; - } - if (system.Renderer().Rasterizer().MustFlushRegion(addr, size)) { + + // Asynchronous GPU mode + switch (Settings::values.gpu_accuracy.GetValue()) { + case Settings::GPUAccuracy::Normal: + PushCommand(FlushRegionCommand(addr, size)); + break; + case Settings::GPUAccuracy::High: + // TODO(bunnei): Is this right? Preserving existing behavior for now + break; + case Settings::GPUAccuracy::Extreme: { auto& gpu = system.GPU(); u64 fence = gpu.RequestFlush(addr, size); PushCommand(GPUTickCommand()); while (fence > gpu.CurrentFlushRequestFence()) { } + break; + } + default: + UNIMPLEMENTED_MSG("Unsupported gpu_accuracy {}", Settings::values.gpu_accuracy.GetValue()); } } @@ -123,7 +138,8 @@ void ThreadManager::FlushAndInvalidateRegion(VAddr addr, u64 size) { } void ThreadManager::WaitIdle() const { - while (state.last_fence > state.signaled_fence.load(std::memory_order_relaxed)) { + while (state.last_fence > state.signaled_fence.load(std::memory_order_relaxed) && + system.IsPoweredOn()) { } } @@ -134,6 +150,12 @@ void ThreadManager::OnCommandListEnd() { u64 ThreadManager::PushCommand(CommandData&& command_data) { const u64 fence{++state.last_fence}; state.queue.Push(CommandDataContainer(std::move(command_data), fence)); + + if (!is_async) { + // In synchronous GPU mode, block the caller until the command has executed + WaitIdle(); + } + return fence; } diff --git a/src/video_core/gpu_thread.h b/src/video_core/gpu_thread.h index f1c52cd9e..2775629e7 100644 --- a/src/video_core/gpu_thread.h +++ b/src/video_core/gpu_thread.h @@ -10,8 +10,9 @@ #include <optional> #include <thread> #include <variant> + #include "common/threadsafe_queue.h" -#include "video_core/gpu.h" +#include "video_core/framebuffer_config.h" namespace Tegra { struct FramebufferConfig; @@ -25,6 +26,10 @@ class GraphicsContext; class System; } // namespace Core +namespace VideoCore { +class RendererBase; +} // namespace VideoCore + namespace VideoCommon::GPUThread { /// Command to signal to the GPU thread that processing has ended @@ -112,7 +117,7 @@ struct SynchState final { /// Class used to manage the GPU thread class ThreadManager final { public: - explicit ThreadManager(Core::System& system_); + explicit ThreadManager(Core::System& system_, bool is_async_); ~ThreadManager(); /// Creates and starts the GPU thread. @@ -150,6 +155,7 @@ private: Core::System& system; std::thread thread; std::thread::id thread_id; + const bool is_async; }; } // namespace VideoCommon::GPUThread diff --git a/src/video_core/video_core.cpp b/src/video_core/video_core.cpp index 837800bfe..53444e945 100644 --- a/src/video_core/video_core.cpp +++ b/src/video_core/video_core.cpp @@ -7,8 +7,6 @@ #include "common/logging/log.h" #include "core/core.h" #include "core/settings.h" -#include "video_core/gpu_asynch.h" -#include "video_core/gpu_synch.h" #include "video_core/renderer_base.h" #include "video_core/renderer_opengl/renderer_opengl.h" #include "video_core/renderer_vulkan/renderer_vulkan.h" @@ -39,13 +37,9 @@ std::unique_ptr<VideoCore::RendererBase> CreateRenderer( namespace VideoCore { std::unique_ptr<Tegra::GPU> CreateGPU(Core::Frontend::EmuWindow& emu_window, Core::System& system) { - std::unique_ptr<Tegra::GPU> gpu; const bool use_nvdec = Settings::values.use_nvdec_emulation.GetValue(); - if (Settings::values.use_asynchronous_gpu_emulation.GetValue()) { - gpu = std::make_unique<VideoCommon::GPUAsynch>(system, use_nvdec); - } else { - gpu = std::make_unique<VideoCommon::GPUSynch>(system, use_nvdec); - } + std::unique_ptr<Tegra::GPU> gpu = std::make_unique<Tegra::GPU>( + system, Settings::values.use_asynchronous_gpu_emulation.GetValue(), use_nvdec); auto context = emu_window.CreateSharedContext(); const auto scope = context->Acquire(); diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 9fb254986..34c2a5f8b 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -1589,14 +1589,12 @@ void Config::WriteSettingGlobal(const QString& name, const QVariant& value, bool void Config::Reload() { ReadValues(); - Settings::Sanitize(); // To apply default value changes SaveValues(); Settings::Apply(Core::System::GetInstance()); } void Config::Save() { - Settings::Sanitize(); SaveValues(); } diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 7aa515226..ab66d7f93 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -580,9 +580,8 @@ void GMainWindow::InitializeWidgets() { if (emulation_running) { return; } - const bool is_async = !Settings::values.use_asynchronous_gpu_emulation.GetValue() || - Settings::values.use_multi_core.GetValue(); - Settings::values.use_asynchronous_gpu_emulation.SetValue(is_async); + Settings::values.use_asynchronous_gpu_emulation.SetValue( + !Settings::values.use_asynchronous_gpu_emulation.GetValue()); async_status_button->setChecked(Settings::values.use_asynchronous_gpu_emulation.GetValue()); Settings::Apply(Core::System::GetInstance()); }); @@ -599,16 +598,13 @@ void GMainWindow::InitializeWidgets() { return; } Settings::values.use_multi_core.SetValue(!Settings::values.use_multi_core.GetValue()); - const bool is_async = Settings::values.use_asynchronous_gpu_emulation.GetValue() || - Settings::values.use_multi_core.GetValue(); - Settings::values.use_asynchronous_gpu_emulation.SetValue(is_async); - async_status_button->setChecked(Settings::values.use_asynchronous_gpu_emulation.GetValue()); multicore_status_button->setChecked(Settings::values.use_multi_core.GetValue()); Settings::Apply(Core::System::GetInstance()); }); multicore_status_button->setText(tr("MULTICORE")); multicore_status_button->setCheckable(true); multicore_status_button->setChecked(Settings::values.use_multi_core.GetValue()); + statusBar()->insertPermanentWidget(0, multicore_status_button); statusBar()->insertPermanentWidget(0, async_status_button); @@ -2533,9 +2529,6 @@ void GMainWindow::UpdateStatusBar() { void GMainWindow::UpdateStatusButtons() { dock_status_button->setChecked(Settings::values.use_docked_mode.GetValue()); multicore_status_button->setChecked(Settings::values.use_multi_core.GetValue()); - Settings::values.use_asynchronous_gpu_emulation.SetValue( - Settings::values.use_asynchronous_gpu_emulation.GetValue() || - Settings::values.use_multi_core.GetValue()); async_status_button->setChecked(Settings::values.use_asynchronous_gpu_emulation.GetValue()); renderer_status_button->setChecked(Settings::values.renderer_backend.GetValue() == Settings::RendererBackend::Vulkan); |