diff options
author | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-05-21 07:12:58 +0200 |
---|---|---|
committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-23 03:51:35 +0200 |
commit | faf4cd72c556421966782cece604b64fbafa5714 (patch) | |
tree | cb279ca5a0b2fa96b4a6de5262b05c9cf3374f83 /src | |
parent | glsl: Fix "reg" allocing (diff) | |
download | yuzu-faf4cd72c556421966782cece604b64fbafa5714.tar yuzu-faf4cd72c556421966782cece604b64fbafa5714.tar.gz yuzu-faf4cd72c556421966782cece604b64fbafa5714.tar.bz2 yuzu-faf4cd72c556421966782cece604b64fbafa5714.tar.lz yuzu-faf4cd72c556421966782cece604b64fbafa5714.tar.xz yuzu-faf4cd72c556421966782cece604b64fbafa5714.tar.zst yuzu-faf4cd72c556421966782cece604b64fbafa5714.zip |
Diffstat (limited to 'src')
-rw-r--r-- | src/shader_recompiler/backend/glsl/emit_context.cpp | 4 | ||||
-rw-r--r-- | src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp | 4 |
2 files changed, 5 insertions, 3 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_context.cpp b/src/shader_recompiler/backend/glsl/emit_context.cpp index b0e46cc07..8eea6344f 100644 --- a/src/shader_recompiler/backend/glsl/emit_context.cpp +++ b/src/shader_recompiler/backend/glsl/emit_context.cpp @@ -29,8 +29,8 @@ void EmitContext::DefineConstantBuffers() { } u32 binding{}; for (const auto& desc : info.constant_buffer_descriptors) { - Add("layout(std140,binding={}) uniform cbuf_{}{{uint cbuf{}[];}};", binding, binding, - desc.index, desc.count); + Add("layout(std140,binding={}) uniform cbuf_{}{{vec4 cbuf{}[{}];}};", binding, binding, + desc.index, 4 * 1024); ++binding; } } diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp index e45dfa42e..73f0faf35 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp @@ -32,7 +32,9 @@ void EmitGetCbufS16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] const IR void EmitGetCbufU32(EmitContext& ctx, IR::Inst* inst, const IR::Value& binding, const IR::Value& offset) { - ctx.Add("uint {}=cbuf{}[{}];", *inst, binding.U32(), offset.U32()); + const auto u32_offset{offset.U32()}; + ctx.Add("uint {}=floatBitsToUint(cbuf{}[{}][{}]);", *inst, binding.U32(), u32_offset / 16, + (u32_offset / 4) % 4); } void EmitGetCbufF32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] const IR::Value& binding, |