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authorLioncash <mathew1800@gmail.com>2020-04-16 03:50:06 +0200
committerLioncash <mathew1800@gmail.com>2020-04-16 03:50:09 +0200
commite15ec2705c20ead2257ea7e7f85619a16a7c7de8 (patch)
tree64dee74aad2c8c0213876c7ff16c91288adedf80 /src
parentMerge pull request #3612 from ReinUsesLisp/red (diff)
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Diffstat (limited to 'src')
-rw-r--r--src/video_core/shader/track.cpp11
1 files changed, 6 insertions, 5 deletions
diff --git a/src/video_core/shader/track.cpp b/src/video_core/shader/track.cpp
index 10739b37d..ffd1d5504 100644
--- a/src/video_core/shader/track.cpp
+++ b/src/video_core/shader/track.cpp
@@ -75,12 +75,13 @@ std::tuple<Node, TrackSampler> ShaderIR::TrackBindlessSampler(Node tracked, cons
s64 cursor) {
if (const auto cbuf = std::get_if<CbufNode>(&*tracked)) {
// Constant buffer found, test if it's an immediate
- const auto offset = cbuf->GetOffset();
+ const auto& offset = cbuf->GetOffset();
if (const auto immediate = std::get_if<ImmediateNode>(&*offset)) {
auto track =
MakeTrackSampler<BindlessSamplerNode>(cbuf->GetIndex(), immediate->GetValue());
return {tracked, track};
- } else if (const auto operation = std::get_if<OperationNode>(&*offset)) {
+ }
+ if (const auto operation = std::get_if<OperationNode>(&*offset)) {
const u32 bound_buffer = registry.GetBoundBuffer();
if (bound_buffer != cbuf->GetIndex()) {
return {};
@@ -93,12 +94,12 @@ std::tuple<Node, TrackSampler> ShaderIR::TrackBindlessSampler(Node tracked, cons
const auto offset_inm = std::get_if<ImmediateNode>(&*base_offset);
const auto& gpu_driver = registry.AccessGuestDriverProfile();
const u32 bindless_cv = NewCustomVariable();
- const Node op =
+ Node op =
Operation(OperationCode::UDiv, gpr, Immediate(gpu_driver.GetTextureHandlerSize()));
const Node cv_node = GetCustomVariable(bindless_cv);
Node amend_op = Operation(OperationCode::Assign, cv_node, std::move(op));
- const std::size_t amend_index = DeclareAmend(amend_op);
+ const std::size_t amend_index = DeclareAmend(std::move(amend_op));
AmendNodeCv(amend_index, code[cursor]);
// TODO Implement Bindless Index custom variable
auto track = MakeTrackSampler<ArraySamplerNode>(cbuf->GetIndex(),
@@ -141,7 +142,7 @@ std::tuple<Node, u32, u32> ShaderIR::TrackCbuf(Node tracked, const NodeBlock& co
s64 cursor) const {
if (const auto cbuf = std::get_if<CbufNode>(&*tracked)) {
// Constant buffer found, test if it's an immediate
- const auto offset = cbuf->GetOffset();
+ const auto& offset = cbuf->GetOffset();
if (const auto immediate = std::get_if<ImmediateNode>(&*offset)) {
return {tracked, cbuf->GetIndex(), immediate->GetValue()};
}