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authorbunnei <bunneidev@gmail.com>2021-01-13 06:00:05 +0100
committerGitHub <noreply@github.com>2021-01-13 06:00:05 +0100
commitde1a3163698d8395a9b0722d39c31d1dc024ee68 (patch)
tree042a5d01f55faad9fbd769fd7198b19f4d367ef1 /src
parentMerge pull request #5333 from lioncash/define (diff)
parentvk_fence_manager: Use timeline semaphores instead of spin waits (diff)
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Diffstat (limited to 'src')
-rw-r--r--src/video_core/renderer_vulkan/vk_fence_manager.cpp54
-rw-r--r--src/video_core/renderer_vulkan/vk_fence_manager.h15
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.cpp3
3 files changed, 18 insertions, 54 deletions
diff --git a/src/video_core/renderer_vulkan/vk_fence_manager.cpp b/src/video_core/renderer_vulkan/vk_fence_manager.cpp
index 4c5bc0aa1..6cd00884d 100644
--- a/src/video_core/renderer_vulkan/vk_fence_manager.cpp
+++ b/src/video_core/renderer_vulkan/vk_fence_manager.cpp
@@ -3,7 +3,6 @@
// Refer to the license.txt file included.
#include <memory>
-#include <thread>
#include "video_core/renderer_vulkan/vk_buffer_cache.h"
#include "video_core/renderer_vulkan/vk_fence_manager.h"
@@ -14,13 +13,11 @@
namespace Vulkan {
-InnerFence::InnerFence(const Device& device_, VKScheduler& scheduler_, u32 payload_,
- bool is_stubbed_)
- : FenceBase{payload_, is_stubbed_}, device{device_}, scheduler{scheduler_} {}
+InnerFence::InnerFence(VKScheduler& scheduler_, u32 payload_, bool is_stubbed_)
+ : FenceBase{payload_, is_stubbed_}, scheduler{scheduler_} {}
-InnerFence::InnerFence(const Device& device_, VKScheduler& scheduler_, GPUVAddr address_,
- u32 payload_, bool is_stubbed_)
- : FenceBase{address_, payload_, is_stubbed_}, device{device_}, scheduler{scheduler_} {}
+InnerFence::InnerFence(VKScheduler& scheduler_, GPUVAddr address_, u32 payload_, bool is_stubbed_)
+ : FenceBase{address_, payload_, is_stubbed_}, scheduler{scheduler_} {}
InnerFence::~InnerFence() = default;
@@ -28,63 +25,38 @@ void InnerFence::Queue() {
if (is_stubbed) {
return;
}
- ASSERT(!event);
-
- event = device.GetLogical().CreateEvent();
- ticks = scheduler.CurrentTick();
-
- scheduler.RequestOutsideRenderPassOperationContext();
- scheduler.Record([event = *event](vk::CommandBuffer cmdbuf) {
- cmdbuf.SetEvent(event, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT);
- });
+ // Get the current tick so we can wait for it
+ wait_tick = scheduler.CurrentTick();
+ scheduler.Flush();
}
bool InnerFence::IsSignaled() const {
if (is_stubbed) {
return true;
}
- ASSERT(event);
- return IsEventSignalled();
+ return scheduler.IsFree(wait_tick);
}
void InnerFence::Wait() {
if (is_stubbed) {
return;
}
- ASSERT(event);
-
- if (ticks >= scheduler.CurrentTick()) {
- scheduler.Flush();
- }
- while (!IsEventSignalled()) {
- std::this_thread::yield();
- }
-}
-
-bool InnerFence::IsEventSignalled() const {
- switch (const VkResult result = event.GetStatus()) {
- case VK_EVENT_SET:
- return true;
- case VK_EVENT_RESET:
- return false;
- default:
- throw vk::Exception(result);
- }
+ scheduler.Wait(wait_tick);
}
VKFenceManager::VKFenceManager(VideoCore::RasterizerInterface& rasterizer_, Tegra::GPU& gpu_,
Tegra::MemoryManager& memory_manager_, TextureCache& texture_cache_,
VKBufferCache& buffer_cache_, VKQueryCache& query_cache_,
- const Device& device_, VKScheduler& scheduler_)
+ VKScheduler& scheduler_)
: GenericFenceManager{rasterizer_, gpu_, texture_cache_, buffer_cache_, query_cache_},
- device{device_}, scheduler{scheduler_} {}
+ scheduler{scheduler_} {}
Fence VKFenceManager::CreateFence(u32 value, bool is_stubbed) {
- return std::make_shared<InnerFence>(device, scheduler, value, is_stubbed);
+ return std::make_shared<InnerFence>(scheduler, value, is_stubbed);
}
Fence VKFenceManager::CreateFence(GPUVAddr addr, u32 value, bool is_stubbed) {
- return std::make_shared<InnerFence>(device, scheduler, addr, value, is_stubbed);
+ return std::make_shared<InnerFence>(scheduler, addr, value, is_stubbed);
}
void VKFenceManager::QueueFence(Fence& fence) {
diff --git a/src/video_core/renderer_vulkan/vk_fence_manager.h b/src/video_core/renderer_vulkan/vk_fence_manager.h
index 6b51e4587..9c5e5aa8f 100644
--- a/src/video_core/renderer_vulkan/vk_fence_manager.h
+++ b/src/video_core/renderer_vulkan/vk_fence_manager.h
@@ -28,10 +28,8 @@ class VKScheduler;
class InnerFence : public VideoCommon::FenceBase {
public:
- explicit InnerFence(const Device& device_, VKScheduler& scheduler_, u32 payload_,
- bool is_stubbed_);
- explicit InnerFence(const Device& device_, VKScheduler& scheduler_, GPUVAddr address_,
- u32 payload_, bool is_stubbed_);
+ explicit InnerFence(VKScheduler& scheduler_, u32 payload_, bool is_stubbed_);
+ explicit InnerFence(VKScheduler& scheduler_, GPUVAddr address_, u32 payload_, bool is_stubbed_);
~InnerFence();
void Queue();
@@ -41,12 +39,8 @@ public:
void Wait();
private:
- bool IsEventSignalled() const;
-
- const Device& device;
VKScheduler& scheduler;
- vk::Event event;
- u64 ticks = 0;
+ u64 wait_tick = 0;
};
using Fence = std::shared_ptr<InnerFence>;
@@ -58,7 +52,7 @@ public:
explicit VKFenceManager(VideoCore::RasterizerInterface& rasterizer_, Tegra::GPU& gpu_,
Tegra::MemoryManager& memory_manager_, TextureCache& texture_cache_,
VKBufferCache& buffer_cache_, VKQueryCache& query_cache_,
- const Device& device_, VKScheduler& scheduler_);
+ VKScheduler& scheduler_);
protected:
Fence CreateFence(u32 value, bool is_stubbed) override;
@@ -68,7 +62,6 @@ protected:
void WaitFence(Fence& fence) override;
private:
- const Device& device;
VKScheduler& scheduler;
};
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
index 93fbea510..ce3db49bd 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
@@ -428,8 +428,7 @@ RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra
buffer_cache(*this, gpu_memory, cpu_memory_, device, memory_manager, scheduler, stream_buffer,
staging_pool),
query_cache{*this, maxwell3d, gpu_memory, device, scheduler},
- fence_manager(*this, gpu, gpu_memory, texture_cache, buffer_cache, query_cache, device,
- scheduler),
+ fence_manager(*this, gpu, gpu_memory, texture_cache, buffer_cache, query_cache, scheduler),
wfi_event(device.GetLogical().CreateEvent()), async_shaders(emu_window_) {
scheduler.SetQueryCache(query_cache);
if (device.UseAsynchronousShaders()) {