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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-05-14 05:40:54 +0200
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:31 +0200
commitd54d7de40e7295827b0e4e4026441b53d3fc9569 (patch)
tree29b5074f851292dace7aeb5da7716675544b3735 /src
parentglasm: Implement Storage atomics (diff)
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Diffstat (limited to 'src')
-rw-r--r--src/shader_recompiler/CMakeLists.txt1
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm.cpp41
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_instructions.h7
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp9
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp24
-rw-r--r--src/shader_recompiler/backend/spirv/emit_context.cpp9
-rw-r--r--src/shader_recompiler/backend/spirv/emit_context.h1
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv.cpp71
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_control_flow.cpp33
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_instructions.h9
-rw-r--r--src/shader_recompiler/frontend/ir/abstract_syntax_list.h56
-rw-r--r--src/shader_recompiler/frontend/ir/basic_block.cpp56
-rw-r--r--src/shader_recompiler/frontend/ir/basic_block.h51
-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.cpp60
-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.h11
-rw-r--r--src/shader_recompiler/frontend/ir/microinstruction.cpp11
-rw-r--r--src/shader_recompiler/frontend/ir/opcodes.h1
-rw-r--r--src/shader_recompiler/frontend/ir/opcodes.inc21
-rw-r--r--src/shader_recompiler/frontend/ir/post_order.cpp36
-rw-r--r--src/shader_recompiler/frontend/ir/post_order.h3
-rw-r--r--src/shader_recompiler/frontend/ir/program.h4
-rw-r--r--src/shader_recompiler/frontend/ir/type.h49
-rw-r--r--src/shader_recompiler/frontend/ir/value.cpp8
-rw-r--r--src/shader_recompiler/frontend/ir/value.h9
-rw-r--r--src/shader_recompiler/frontend/maxwell/program.cpp24
-rw-r--r--src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp235
-rw-r--r--src/shader_recompiler/frontend/maxwell/structured_control_flow.h12
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/translate.cpp7
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/translate.h2
-rw-r--r--src/shader_recompiler/ir_opt/constant_propagation_pass.cpp20
-rw-r--r--src/shader_recompiler/ir_opt/dual_vertex_pass.cpp56
-rw-r--r--src/shader_recompiler/ir_opt/identity_removal_pass.cpp1
-rw-r--r--src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp4
33 files changed, 437 insertions, 505 deletions
diff --git a/src/shader_recompiler/CMakeLists.txt b/src/shader_recompiler/CMakeLists.txt
index f829b8d32..0d55924a7 100644
--- a/src/shader_recompiler/CMakeLists.txt
+++ b/src/shader_recompiler/CMakeLists.txt
@@ -51,6 +51,7 @@ add_library(shader_recompiler STATIC
backend/spirv/emit_spirv_warp.cpp
environment.h
exception.h
+ frontend/ir/abstract_syntax_list.h
frontend/ir/attribute.cpp
frontend/ir/attribute.h
frontend/ir/basic_block.cpp
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm.cpp b/src/shader_recompiler/backend/glasm/emit_glasm.cpp
index 056d8cbf8..51ca83d18 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm.cpp
@@ -117,8 +117,6 @@ auto Arg(EmitContext& ctx, const IR::Value& arg) {
return Identity<const IR::Value&>{arg};
} else if constexpr (std::is_same_v<ArgType, u32>) {
return Identity{arg.U32()};
- } else if constexpr (std::is_same_v<ArgType, IR::Block*>) {
- return Identity{arg.Label()};
} else if constexpr (std::is_same_v<ArgType, IR::Attribute>) {
return Identity{arg.Attribute()};
} else if constexpr (std::is_same_v<ArgType, IR::Patch>) {
@@ -177,6 +175,39 @@ void EmitInst(EmitContext& ctx, IR::Inst* inst) {
throw LogicError("Invalid opcode {}", inst->GetOpcode());
}
+void EmitCode(EmitContext& ctx, const IR::Program& program) {
+ const auto eval{
+ [&](const IR::U1& cond) { return ScalarS32{ctx.reg_alloc.Consume(IR::Value{cond})}; }};
+ for (const IR::AbstractSyntaxNode& node : program.syntax_list) {
+ switch (node.type) {
+ case IR::AbstractSyntaxNode::Type::Block:
+ for (IR::Inst& inst : node.block->Instructions()) {
+ EmitInst(ctx, &inst);
+ }
+ break;
+ case IR::AbstractSyntaxNode::Type::If:
+ ctx.Add("MOV.S.CC RC,{};IF NE.x;", eval(node.if_node.cond));
+ break;
+ case IR::AbstractSyntaxNode::Type::EndIf:
+ ctx.Add("ENDIF;");
+ break;
+ case IR::AbstractSyntaxNode::Type::Loop:
+ ctx.Add("REP;");
+ break;
+ case IR::AbstractSyntaxNode::Type::Repeat:
+ ctx.Add("MOV.S.CC RC,{};BRK NE.x;ENDREP;", eval(node.repeat.cond));
+ break;
+ case IR::AbstractSyntaxNode::Type::Break:
+ ctx.Add("MOV.S.CC RC,{};BRK NE.x;", eval(node.repeat.cond));
+ break;
+ case IR::AbstractSyntaxNode::Type::Return:
+ case IR::AbstractSyntaxNode::Type::Unreachable:
+ ctx.Add("RET;");
+ break;
+ }
+ }
+}
+
void SetupOptions(std::string& header, Info info) {
if (info.uses_int64_bit_atomics) {
header += "OPTION NV_shader_atomic_int64;";
@@ -201,11 +232,7 @@ void SetupOptions(std::string& header, Info info) {
std::string EmitGLASM(const Profile&, IR::Program& program, Bindings&) {
EmitContext ctx{program};
- for (IR::Block* const block : program.blocks) {
- for (IR::Inst& inst : block->Instructions()) {
- EmitInst(ctx, &inst);
- }
- }
+ EmitCode(ctx, program);
std::string header = "!!NVcp5.0\n"
"OPTION NV_internal;";
SetupOptions(header, program.info);
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h b/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h
index 8202354fe..0f7f16e6e 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h
@@ -22,13 +22,8 @@ class EmitContext;
void EmitPhi(EmitContext& ctx, IR::Inst& inst);
void EmitVoid(EmitContext& ctx);
void EmitIdentity(EmitContext& ctx, IR::Inst& inst, const IR::Value& value);
-void EmitBranch(EmitContext& ctx);
-void EmitBranchConditional(EmitContext& ctx);
-void EmitLoopMerge(EmitContext& ctx);
-void EmitSelectionMerge(EmitContext& ctx);
-void EmitReturn(EmitContext& ctx);
+void EmitBranchConditionRef(EmitContext&);
void EmitJoin(EmitContext& ctx);
-void EmitUnreachable(EmitContext& ctx);
void EmitDemoteToHelperInvocation(EmitContext& ctx);
void EmitBarrier(EmitContext& ctx);
void EmitWorkgroupMemoryBarrier(EmitContext& ctx);
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp
index 15fd23356..adcc0404b 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp
@@ -91,7 +91,8 @@ void EmitBitFieldInsert(EmitContext& ctx, IR::Inst& inst, ScalarS32 base, Scalar
if (count.type != Type::Register && offset.type != Type::Register) {
ctx.Add("BFI.S {},{{{},{},0,0}},{},{};", ret, count, offset, insert, base);
} else {
- ctx.Add("MOV.S RC.x,{};MOV.U RC.y,{};"
+ ctx.Add("MOV.S RC.x,{};"
+ "MOV.S RC.y,{};"
"BFI.S {},RC,{},{};",
count, offset, ret, insert, base);
}
@@ -103,7 +104,8 @@ void EmitBitFieldSExtract(EmitContext& ctx, IR::Inst& inst, ScalarS32 base, Scal
if (count.type != Type::Register && offset.type != Type::Register) {
ctx.Add("BFE.S {},{{{},{},0,0}},{};", ret, count, offset, base);
} else {
- ctx.Add("MOV.S RC.x,{};MOV.U RC.y,{};"
+ ctx.Add("MOV.S RC.x,{};"
+ "MOV.S RC.y,{};"
"BFE.S {},RC,{};",
count, offset, ret, base);
}
@@ -115,7 +117,8 @@ void EmitBitFieldUExtract(EmitContext& ctx, IR::Inst& inst, ScalarU32 base, Scal
if (count.type != Type::Register && offset.type != Type::Register) {
ctx.Add("BFE.U {},{{{},{},0,0}},{};", ret, count, offset, base);
} else {
- ctx.Add("MOV.U RC.x,{};MOV.U RC.y,{};"
+ ctx.Add("MOV.U RC.x,{};"
+ "MOV.U RC.y,{};"
"BFE.U {},RC,{};",
count, offset, ret, base);
}
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp
index b40d09f8c..f37ad5587 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp
@@ -23,34 +23,12 @@ void EmitPhi(EmitContext& ctx, IR::Inst& inst) {
void EmitVoid(EmitContext&) {}
-void EmitBranch(EmitContext& ctx) {
- NotImplemented();
-}
-
-void EmitBranchConditional(EmitContext& ctx) {
- NotImplemented();
-}
-
-void EmitLoopMerge(EmitContext& ctx) {
- NotImplemented();
-}
-
-void EmitSelectionMerge(EmitContext& ctx) {
- NotImplemented();
-}
-
-void EmitReturn(EmitContext& ctx) {
- ctx.Add("RET;");
-}
+void EmitBranchConditionRef(EmitContext&) {}
void EmitJoin(EmitContext& ctx) {
NotImplemented();
}
-void EmitUnreachable(EmitContext& ctx) {
- NotImplemented();
-}
-
void EmitDemoteToHelperInvocation(EmitContext& ctx) {
NotImplemented();
}
diff --git a/src/shader_recompiler/backend/spirv/emit_context.cpp b/src/shader_recompiler/backend/spirv/emit_context.cpp
index 9759591bd..a98e08392 100644
--- a/src/shader_recompiler/backend/spirv/emit_context.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_context.cpp
@@ -463,7 +463,6 @@ EmitContext::EmitContext(const Profile& profile_, IR::Program& program, Bindings
DefineImages(program.info, image_binding);
DefineAttributeMemAccess(program.info);
DefineGlobalMemoryFunctions(program.info);
- DefineLabels(program);
}
EmitContext::~EmitContext() = default;
@@ -487,8 +486,6 @@ Id EmitContext::Def(const IR::Value& value) {
return Const(value.F32());
case IR::Type::F64:
return Constant(F64[1], value.F64());
- case IR::Type::Label:
- return value.Label()->Definition<Id>();
default:
throw NotImplementedException("Immediate type {}", value.Type());
}
@@ -1139,12 +1136,6 @@ void EmitContext::DefineImages(const Info& info, u32& binding) {
}
}
-void EmitContext::DefineLabels(IR::Program& program) {
- for (IR::Block* const block : program.blocks) {
- block->SetDefinition(OpLabel());
- }
-}
-
void EmitContext::DefineInputs(const Info& info) {
if (info.uses_workgroup_id) {
workgroup_id = DefineInput(*this, U32[3], false, spv::BuiltIn::WorkgroupId);
diff --git a/src/shader_recompiler/backend/spirv/emit_context.h b/src/shader_recompiler/backend/spirv/emit_context.h
index 8b000f1ec..d2b79f6c1 100644
--- a/src/shader_recompiler/backend/spirv/emit_context.h
+++ b/src/shader_recompiler/backend/spirv/emit_context.h
@@ -296,7 +296,6 @@ private:
void DefineImages(const Info& info, u32& binding);
void DefineAttributeMemAccess(const Info& info);
void DefineGlobalMemoryFunctions(const Info& info);
- void DefineLabels(IR::Program& program);
void DefineInputs(const Info& info);
void DefineOutputs(const IR::Program& program);
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv.cpp b/src/shader_recompiler/backend/spirv/emit_spirv.cpp
index 2dad87e87..c22edfec2 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv.cpp
@@ -41,8 +41,6 @@ ArgType Arg(EmitContext& ctx, const IR::Value& arg) {
return arg;
} else if constexpr (std::is_same_v<ArgType, u32>) {
return arg.U32();
- } else if constexpr (std::is_same_v<ArgType, IR::Block*>) {
- return arg.Label();
} else if constexpr (std::is_same_v<ArgType, IR::Attribute>) {
return arg.Attribute();
} else if constexpr (std::is_same_v<ArgType, IR::Patch>) {
@@ -109,15 +107,74 @@ Id TypeId(const EmitContext& ctx, IR::Type type) {
}
}
+void Traverse(EmitContext& ctx, IR::Program& program) {
+ IR::Block* current_block{};
+ for (const IR::AbstractSyntaxNode& node : program.syntax_list) {
+ switch (node.type) {
+ case IR::AbstractSyntaxNode::Type::Block:
+ const Id label{node.block->Definition<Id>()};
+ if (current_block) {
+ ctx.OpBranch(label);
+ }
+ current_block = node.block;
+ ctx.AddLabel(label);
+ for (IR::Inst& inst : node.block->Instructions()) {
+ EmitInst(ctx, &inst);
+ }
+ break;
+ case IR::AbstractSyntaxNode::Type::If: {
+ const Id if_label{node.if_node.body->Definition<Id>()};
+ const Id endif_label{node.if_node.merge->Definition<Id>()};
+ ctx.OpSelectionMerge(endif_label, spv::SelectionControlMask::MaskNone);
+ ctx.OpBranchConditional(ctx.Def(node.if_node.cond), if_label, endif_label);
+ break;
+ }
+ case IR::AbstractSyntaxNode::Type::Loop: {
+ const Id body_label{node.loop.body->Definition<Id>()};
+ const Id continue_label{node.loop.continue_block->Definition<Id>()};
+ const Id endloop_label{node.loop.merge->Definition<Id>()};
+
+ ctx.OpLoopMerge(endloop_label, continue_label, spv::LoopControlMask::MaskNone);
+ ctx.OpBranch(node.loop.body->Definition<Id>());
+ break;
+ }
+ case IR::AbstractSyntaxNode::Type::Break: {
+ const Id break_label{node.break_node.merge->Definition<Id>()};
+ const Id skip_label{node.break_node.skip->Definition<Id>()};
+ ctx.OpBranchConditional(ctx.Def(node.break_node.cond), break_label, skip_label);
+ break;
+ }
+ case IR::AbstractSyntaxNode::Type::EndIf:
+ if (current_block) {
+ ctx.OpBranch(node.end_if.merge->Definition<Id>());
+ }
+ break;
+ case IR::AbstractSyntaxNode::Type::Repeat: {
+ const Id loop_header_label{node.repeat.loop_header->Definition<Id>()};
+ const Id merge_label{node.repeat.merge->Definition<Id>()};
+ ctx.OpBranchConditional(ctx.Def(node.repeat.cond), loop_header_label, merge_label);
+ break;
+ }
+ case IR::AbstractSyntaxNode::Type::Return:
+ ctx.OpReturn();
+ break;
+ case IR::AbstractSyntaxNode::Type::Unreachable:
+ ctx.OpUnreachable();
+ break;
+ }
+ if (node.type != IR::AbstractSyntaxNode::Type::Block) {
+ current_block = nullptr;
+ }
+ }
+}
+
Id DefineMain(EmitContext& ctx, IR::Program& program) {
const Id void_function{ctx.TypeFunction(ctx.void_id)};
const Id main{ctx.OpFunction(ctx.void_id, spv::FunctionControlMask::MaskNone, void_function)};
for (IR::Block* const block : program.blocks) {
- ctx.AddLabel(block->Definition<Id>());
- for (IR::Inst& inst : block->Instructions()) {
- EmitInst(ctx, &inst);
- }
+ block->SetDefinition(ctx.OpLabel());
}
+ Traverse(ctx, program);
ctx.OpFunctionEnd();
return main;
}
@@ -411,6 +468,8 @@ Id EmitIdentity(EmitContext& ctx, const IR::Value& value) {
return id;
}
+void EmitBranchConditionRef(EmitContext&) {}
+
void EmitGetZeroFromOp(EmitContext&) {
throw LogicError("Unreachable instruction");
}
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_control_flow.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_control_flow.cpp
index 6154c46be..d33486f28 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_control_flow.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_control_flow.cpp
@@ -7,40 +7,21 @@
namespace Shader::Backend::SPIRV {
-void EmitBranch(EmitContext& ctx, Id label) {
- ctx.OpBranch(label);
-}
-
-void EmitBranchConditional(EmitContext& ctx, Id condition, Id true_label, Id false_label) {
- ctx.OpBranchConditional(condition, true_label, false_label);
-}
-
-void EmitLoopMerge(EmitContext& ctx, Id merge_label, Id continue_label) {
- ctx.OpLoopMerge(merge_label, continue_label, spv::LoopControlMask::MaskNone);
-}
-
-void EmitSelectionMerge(EmitContext& ctx, Id merge_label) {
- ctx.OpSelectionMerge(merge_label, spv::SelectionControlMask::MaskNone);
-}
-
-void EmitReturn(EmitContext& ctx) {
- ctx.OpReturn();
-}
-
void EmitJoin(EmitContext&) {
throw NotImplementedException("Join shouldn't be emitted");
}
-void EmitUnreachable(EmitContext& ctx) {
- ctx.OpUnreachable();
-}
-
-void EmitDemoteToHelperInvocation(EmitContext& ctx, Id continue_label) {
+void EmitDemoteToHelperInvocation(EmitContext& ctx) {
if (ctx.profile.support_demote_to_helper_invocation) {
ctx.OpDemoteToHelperInvocationEXT();
- ctx.OpBranch(continue_label);
} else {
+ const Id kill_label{ctx.OpLabel()};
+ const Id impossible_label{ctx.OpLabel()};
+ ctx.OpSelectionMerge(impossible_label, spv::SelectionControlMask::MaskNone);
+ ctx.OpBranchConditional(ctx.true_value, kill_label, impossible_label);
+ ctx.AddLabel(kill_label);
ctx.OpKill();
+ ctx.AddLabel(impossible_label);
}
}
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h b/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h
index a1ca3f43d..2f4f6e59e 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h
@@ -23,14 +23,9 @@ class EmitContext;
Id EmitPhi(EmitContext& ctx, IR::Inst* inst);
void EmitVoid(EmitContext& ctx);
Id EmitIdentity(EmitContext& ctx, const IR::Value& value);
-void EmitBranch(EmitContext& ctx, Id label);
-void EmitBranchConditional(EmitContext& ctx, Id condition, Id true_label, Id false_label);
-void EmitLoopMerge(EmitContext& ctx, Id merge_label, Id continue_label);
-void EmitSelectionMerge(EmitContext& ctx, Id merge_label);
-void EmitReturn(EmitContext& ctx);
+void EmitBranchConditionRef(EmitContext&);
void EmitJoin(EmitContext& ctx);
-void EmitUnreachable(EmitContext& ctx);
-void EmitDemoteToHelperInvocation(EmitContext& ctx, Id continue_label);
+void EmitDemoteToHelperInvocation(EmitContext& ctx);
void EmitBarrier(EmitContext& ctx);
void EmitWorkgroupMemoryBarrier(EmitContext& ctx);
void EmitDeviceMemoryBarrier(EmitContext& ctx);
diff --git a/src/shader_recompiler/frontend/ir/abstract_syntax_list.h b/src/shader_recompiler/frontend/ir/abstract_syntax_list.h
new file mode 100644
index 000000000..1366414c2
--- /dev/null
+++ b/src/shader_recompiler/frontend/ir/abstract_syntax_list.h
@@ -0,0 +1,56 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <vector>
+
+#include "shader_recompiler/frontend/ir/value.h"
+
+namespace Shader::IR {
+
+class Block;
+
+struct AbstractSyntaxNode {
+ enum class Type {
+ Block,
+ If,
+ EndIf,
+ Loop,
+ Repeat,
+ Break,
+ Return,
+ Unreachable,
+ };
+ Type type{};
+ union {
+ Block* block{};
+ struct {
+ U1 cond;
+ Block* body;
+ Block* merge;
+ } if_node;
+ struct {
+ Block* merge;
+ } end_if;
+ struct {
+ Block* body;
+ Block* continue_block;
+ Block* merge;
+ } loop;
+ struct {
+ U1 cond;
+ Block* loop_header;
+ Block* merge;
+ } repeat;
+ struct {
+ U1 cond;
+ Block* merge;
+ Block* skip;
+ } break_node;
+ };
+};
+using AbstractSyntaxList = std::vector<AbstractSyntaxNode>;
+
+} // namespace Shader::IR
diff --git a/src/shader_recompiler/frontend/ir/basic_block.cpp b/src/shader_recompiler/frontend/ir/basic_block.cpp
index f92fc2571..7c08b25ce 100644
--- a/src/shader_recompiler/frontend/ir/basic_block.cpp
+++ b/src/shader_recompiler/frontend/ir/basic_block.cpp
@@ -14,10 +14,7 @@
namespace Shader::IR {
-Block::Block(ObjectPool<Inst>& inst_pool_, u32 begin, u32 end)
- : inst_pool{&inst_pool_}, location_begin{begin}, location_end{end} {}
-
-Block::Block(ObjectPool<Inst>& inst_pool_) : Block{inst_pool_, 0, 0} {}
+Block::Block(ObjectPool<Inst>& inst_pool_) : inst_pool{&inst_pool_} {}
Block::~Block() = default;
@@ -40,39 +37,15 @@ Block::iterator Block::PrependNewInst(iterator insertion_point, Opcode op,
return result_it;
}
-void Block::SetBranches(Condition cond, Block* branch_true_, Block* branch_false_) {
- branch_cond = cond;
- branch_true = branch_true_;
- branch_false = branch_false_;
-}
-
-void Block::SetBranch(Block* branch) {
- branch_cond = Condition{true};
- branch_true = branch;
-}
-
-void Block::SetReturn() {
- branch_cond = Condition{true};
- branch_true = nullptr;
- branch_false = nullptr;
-}
-
-bool Block::IsVirtual() const noexcept {
- return location_begin == location_end;
-}
-
-u32 Block::LocationBegin() const noexcept {
- return location_begin;
-}
-
-u32 Block::LocationEnd() const noexcept {
- return location_end;
-}
-
-void Block::AddImmediatePredecessor(Block* block) {
- if (std::ranges::find(imm_predecessors, block) == imm_predecessors.end()) {
- imm_predecessors.push_back(block);
+void Block::AddBranch(Block* block) {
+ if (std::ranges::find(imm_successors, block) != imm_successors.end()) {
+ throw LogicError("Successor already inserted");
+ }
+ if (std::ranges::find(block->imm_predecessors, this) != block->imm_predecessors.end()) {
+ throw LogicError("Predecessor already inserted");
}
+ imm_successors.push_back(block);
+ block->imm_predecessors.push_back(this);
}
static std::string BlockToIndex(const std::map<const Block*, size_t>& block_to_index,
@@ -92,15 +65,11 @@ static size_t InstIndex(std::map<const Inst*, size_t>& inst_to_index, size_t& in
return it->second;
}
-static std::string ArgToIndex(const std::map<const Block*, size_t>& block_to_index,
- std::map<const Inst*, size_t>& inst_to_index, size_t& inst_index,
+static std::string ArgToIndex(std::map<const Inst*, size_t>& inst_to_index, size_t& inst_index,
const Value& arg) {
if (arg.IsEmpty()) {
return "<null>";
}
- if (arg.IsLabel()) {
- return BlockToIndex(block_to_index, arg.Label());
- }
if (!arg.IsImmediate() || arg.IsIdentity()) {
return fmt::format("%{}", InstIndex(inst_to_index, inst_index, arg.Inst()));
}
@@ -140,8 +109,7 @@ std::string DumpBlock(const Block& block, const std::map<const Block*, size_t>&
if (const auto it{block_to_index.find(&block)}; it != block_to_index.end()) {
ret += fmt::format(" ${}", it->second);
}
- ret += fmt::format(": begin={:04x} end={:04x}\n", block.LocationBegin(), block.LocationEnd());
-
+ ret += '\n';
for (const Inst& inst : block) {
const Opcode op{inst.GetOpcode()};
ret += fmt::format("[{:016x}] ", reinterpret_cast<u64>(&inst));
@@ -153,7 +121,7 @@ std::string DumpBlock(const Block& block, const std::map<const Block*, size_t>&
const size_t arg_count{inst.NumArgs()};
for (size_t arg_index = 0; arg_index < arg_count; ++arg_index) {
const Value arg{inst.Arg(arg_index)};
- const std::string arg_str{ArgToIndex(block_to_index, inst_to_index, inst_index, arg)};
+ const std::string arg_str{ArgToIndex(inst_to_index, inst_index, arg)};
ret += arg_index != 0 ? ", " : " ";
if (op == Opcode::Phi) {
ret += fmt::format("[ {}, {} ]", arg_str,
diff --git a/src/shader_recompiler/frontend/ir/basic_block.h b/src/shader_recompiler/frontend/ir/basic_block.h
index 0b0c97af6..7e134b4c7 100644
--- a/src/shader_recompiler/frontend/ir/basic_block.h
+++ b/src/shader_recompiler/frontend/ir/basic_block.h
@@ -12,6 +12,7 @@
#include <boost/intrusive/list.hpp>
#include "common/bit_cast.h"
+#include "common/common_types.h"
#include "shader_recompiler/frontend/ir/condition.h"
#include "shader_recompiler/frontend/ir/value.h"
#include "shader_recompiler/object_pool.h"
@@ -27,7 +28,6 @@ public:
using reverse_iterator = InstructionList::reverse_iterator;
using const_reverse_iterator = InstructionList::const_reverse_iterator;
- explicit Block(ObjectPool<Inst>& inst_pool_, u32 begin, u32 end);
explicit Block(ObjectPool<Inst>& inst_pool_);
~Block();
@@ -44,22 +44,8 @@ public:
iterator PrependNewInst(iterator insertion_point, Opcode op,
std::initializer_list<Value> args = {}, u32 flags = 0);
- /// Set the branches to jump to when all instructions have executed.
- void SetBranches(Condition cond, Block* branch_true, Block* branch_false);
- /// Set the branch to unconditionally jump to when all instructions have executed.
- void SetBranch(Block* branch);
- /// Mark the block as a return block.
- void SetReturn();
-
- /// Returns true when the block does not implement any guest instructions directly.
- [[nodiscard]] bool IsVirtual() const noexcept;
- /// Gets the starting location of this basic block.
- [[nodiscard]] u32 LocationBegin() const noexcept;
- /// Gets the end location for this basic block.
- [[nodiscard]] u32 LocationEnd() const noexcept;
-
- /// Adds a new immediate predecessor to this basic block.
- void AddImmediatePredecessor(Block* block);
+ /// Adds a new branch to this basic block.
+ void AddBranch(Block* block);
/// Gets a mutable reference to the instruction list for this basic block.
[[nodiscard]] InstructionList& Instructions() noexcept {
@@ -71,9 +57,13 @@ public:
}
/// Gets an immutable span to the immediate predecessors.
- [[nodiscard]] std::span<Block* const> ImmediatePredecessors() const noexcept {
+ [[nodiscard]] std::span<Block* const> ImmPredecessors() const noexcept {
return imm_predecessors;
}
+ /// Gets an immutable span to the immediate successors.
+ [[nodiscard]] std::span<Block* const> ImmSuccessors() const noexcept {
+ return imm_successors;
+ }
/// Intrusively store the host definition of this instruction.
template <typename DefinitionType>
@@ -87,19 +77,6 @@ public:
return Common::BitCast<DefinitionType>(definition);
}
- [[nodiscard]] Condition BranchCondition() const noexcept {
- return branch_cond;
- }
- [[nodiscard]] bool IsTerminationBlock() const noexcept {
- return !branch_true && !branch_false;
- }
- [[nodiscard]] Block* TrueBranch() const noexcept {
- return branch_true;
- }
- [[nodiscard]] Block* FalseBranch() const noexcept {
- return branch_false;
- }
-
void SetSsaRegValue(IR::Reg reg, const Value& value) noexcept {
ssa_reg_values[RegIndex(reg)] = value;
}
@@ -178,22 +155,14 @@ public:
private:
/// Memory pool for instruction list
ObjectPool<Inst>* inst_pool;
- /// Starting location of this block
- u32 location_begin;
- /// End location of this block
- u32 location_end;
/// List of instructions in this block
InstructionList instructions;
- /// Condition to choose the branch to take
- Condition branch_cond{true};
- /// Block to jump into when the branch condition evaluates as true
- Block* branch_true{nullptr};
- /// Block to jump into when the branch condition evaluates as false
- Block* branch_false{nullptr};
/// Block immediate predecessors
std::vector<Block*> imm_predecessors;
+ /// Block immediate successors
+ std::vector<Block*> imm_successors;
/// Intrusively store the value of a register in the block.
std::array<Value, NUM_REGS> ssa_reg_values;
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.cpp b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
index ce6c9af07..eb45aa477 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.cpp
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
@@ -61,25 +61,28 @@ F64 IREmitter::Imm64(f64 value) const {
return F64{Value{value}};
}
-void IREmitter::Branch(Block* label) {
- label->AddImmediatePredecessor(block);
- block->SetBranch(label);
- Inst(Opcode::Branch, label);
+void IREmitter::Prologue() {
+ Inst(Opcode::Prologue);
}
-void IREmitter::BranchConditional(const U1& condition, Block* true_label, Block* false_label) {
- block->SetBranches(IR::Condition{true}, true_label, false_label);
- true_label->AddImmediatePredecessor(block);
- false_label->AddImmediatePredecessor(block);
- Inst(Opcode::BranchConditional, condition, true_label, false_label);
+void IREmitter::Epilogue() {
+ Inst(Opcode::Epilogue);
}
-void IREmitter::LoopMerge(Block* merge_block, Block* continue_target) {
- Inst(Opcode::LoopMerge, merge_block, continue_target);
+void IREmitter::BranchConditionRef(const U1& cond) {
+ Inst(Opcode::BranchConditionRef, cond);
}
-void IREmitter::SelectionMerge(Block* merge_block) {
- Inst(Opcode::SelectionMerge, merge_block);
+void IREmitter::DemoteToHelperInvocation() {
+ Inst(Opcode::DemoteToHelperInvocation);
+}
+
+void IREmitter::EmitVertex(const U32& stream) {
+ Inst(Opcode::EmitVertex, stream);
+}
+
+void IREmitter::EndPrimitive(const U32& stream) {
+ Inst(Opcode::EndPrimitive, stream);
}
void IREmitter::Barrier() {
@@ -94,37 +97,6 @@ void IREmitter::DeviceMemoryBarrier() {
Inst(Opcode::DeviceMemoryBarrier);
}
-void IREmitter::Return() {
- block->SetReturn();
- Inst(Opcode::Return);
-}
-
-void IREmitter::Unreachable() {
- Inst(Opcode::Unreachable);
-}
-
-void IREmitter::DemoteToHelperInvocation(Block* continue_label) {
- block->SetBranch(continue_label);
- continue_label->AddImmediatePredecessor(block);
- Inst(Opcode::DemoteToHelperInvocation, continue_label);
-}
-
-void IREmitter::Prologue() {
- Inst(Opcode::Prologue);
-}
-
-void IREmitter::Epilogue() {
- Inst(Opcode::Epilogue);
-}
-
-void IREmitter::EmitVertex(const U32& stream) {
- Inst(Opcode::EmitVertex, stream);
-}
-
-void IREmitter::EndPrimitive(const U32& stream) {
- Inst(Opcode::EndPrimitive, stream);
-}
-
U32 IREmitter::GetReg(IR::Reg reg) {
return Inst<U32>(Opcode::GetRegister, reg);
}
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.h b/src/shader_recompiler/frontend/ir/ir_emitter.h
index fd41b7e89..7a83c33d3 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.h
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.h
@@ -32,17 +32,10 @@ public:
[[nodiscard]] U64 Imm64(s64 value) const;
[[nodiscard]] F64 Imm64(f64 value) const;
- void Branch(Block* label);
- void BranchConditional(const U1& condition, Block* true_label, Block* false_label);
- void LoopMerge(Block* merge_block, Block* continue_target);
- void SelectionMerge(Block* merge_block);
- void Return();
- void Unreachable();
- void DemoteToHelperInvocation(Block* continue_label);
-
void Prologue();
void Epilogue();
-
+ void BranchConditionRef(const U1& cond);
+ void DemoteToHelperInvocation();
void EmitVertex(const U32& stream);
void EndPrimitive(const U32& stream);
diff --git a/src/shader_recompiler/frontend/ir/microinstruction.cpp b/src/shader_recompiler/frontend/ir/microinstruction.cpp
index 616ef17d4..364574240 100644
--- a/src/shader_recompiler/frontend/ir/microinstruction.cpp
+++ b/src/shader_recompiler/frontend/ir/microinstruction.cpp
@@ -56,19 +56,14 @@ Inst::~Inst() {
bool Inst::MayHaveSideEffects() const noexcept {
switch (op) {
- case Opcode::Branch:
- case Opcode::BranchConditional:
- case Opcode::LoopMerge:
- case Opcode::SelectionMerge:
- case Opcode::Return:
+ case Opcode::Prologue:
+ case Opcode::Epilogue:
+ case Opcode::BranchConditionRef:
case Opcode::Join:
- case Opcode::Unreachable:
case Opcode::DemoteToHelperInvocation:
case Opcode::Barrier:
case Opcode::WorkgroupMemoryBarrier:
case Opcode::DeviceMemoryBarrier:
- case Opcode::Prologue:
- case Opcode::Epilogue:
case Opcode::EmitVertex:
case Opcode::EndPrimitive:
case Opcode::SetAttribute:
diff --git a/src/shader_recompiler/frontend/ir/opcodes.h b/src/shader_recompiler/frontend/ir/opcodes.h
index 2b9c0ed8c..56b001902 100644
--- a/src/shader_recompiler/frontend/ir/opcodes.h
+++ b/src/shader_recompiler/frontend/ir/opcodes.h
@@ -30,7 +30,6 @@ struct OpcodeMeta {
// using enum Type;
constexpr Type Void{Type::Void};
constexpr Type Opaque{Type::Opaque};
-constexpr Type Label{Type::Label};
constexpr Type Reg{Type::Reg};
constexpr Type Pred{Type::Pred};
constexpr Type Attribute{Type::Attribute};
diff --git a/src/shader_recompiler/frontend/ir/opcodes.inc b/src/shader_recompiler/frontend/ir/opcodes.inc
index 9165421f8..75ddb6b6f 100644
--- a/src/shader_recompiler/frontend/ir/opcodes.inc
+++ b/src/shader_recompiler/frontend/ir/opcodes.inc
@@ -7,27 +7,20 @@ OPCODE(Phi, Opaque,
OPCODE(Identity, Opaque, Opaque, )
OPCODE(Void, Void, )
-// Control flow
-OPCODE(Branch, Void, Label, )
-OPCODE(BranchConditional, Void, U1, Label, Label, )
-OPCODE(LoopMerge, Void, Label, Label, )
-OPCODE(SelectionMerge, Void, Label, )
-OPCODE(Return, Void, )
+// Special operations
+OPCODE(Prologue, Void, )
+OPCODE(Epilogue, Void, )
+OPCODE(BranchConditionRef, Void, U1, )
OPCODE(Join, Void, )
-OPCODE(Unreachable, Void, )
-OPCODE(DemoteToHelperInvocation, Void, Label, )
+OPCODE(DemoteToHelperInvocation, Void, )
+OPCODE(EmitVertex, Void, U32, )
+OPCODE(EndPrimitive, Void, U32, )
// Barriers
OPCODE(Barrier, Void, )
OPCODE(WorkgroupMemoryBarrier, Void, )
OPCODE(DeviceMemoryBarrier, Void, )
-// Special operations
-OPCODE(Prologue, Void, )
-OPCODE(Epilogue, Void, )
-OPCODE(EmitVertex, Void, U32, )
-OPCODE(EndPrimitive, Void, U32, )
-
// Context getters/setters
OPCODE(GetRegister, U32, Reg, )
OPCODE(SetRegister, Void, Reg, U32, )
diff --git a/src/shader_recompiler/frontend/ir/post_order.cpp b/src/shader_recompiler/frontend/ir/post_order.cpp
index 8709a2ea1..1a28df7fb 100644
--- a/src/shader_recompiler/frontend/ir/post_order.cpp
+++ b/src/shader_recompiler/frontend/ir/post_order.cpp
@@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <algorithm>
+
#include <boost/container/flat_set.hpp>
#include <boost/container/small_vector.hpp>
@@ -10,35 +12,31 @@
namespace Shader::IR {
-BlockList PostOrder(const BlockList& blocks) {
+BlockList PostOrder(const AbstractSyntaxNode& root) {
boost::container::small_vector<Block*, 16> block_stack;
boost::container::flat_set<Block*> visited;
-
BlockList post_order_blocks;
- post_order_blocks.reserve(blocks.size());
- Block* const first_block{blocks.front()};
+ if (root.type != AbstractSyntaxNode::Type::Block) {
+ throw LogicError("First node in abstract syntax list root is not a block");
+ }
+ Block* const first_block{root.block};
visited.insert(first_block);
block_stack.push_back(first_block);
- const auto visit_branch = [&](Block* block, Block* branch) {
- if (!branch) {
- return false;
- }
- if (!visited.insert(branch).second) {
- return false;
- }
- // Calling push_back twice is faster than insert on MSVC
- block_stack.push_back(block);
- block_stack.push_back(branch);
- return true;
- };
while (!block_stack.empty()) {
Block* const block{block_stack.back()};
+ const auto visit{[&](Block* branch) {
+ if (!visited.insert(branch).second) {
+ return false;
+ }
+ // Calling push_back twice is faster than insert on MSVC
+ block_stack.push_back(block);
+ block_stack.push_back(branch);
+ return true;
+ }};
block_stack.pop_back();
-
- if (!visit_branch(block, block->TrueBranch()) &&
- !visit_branch(block, block->FalseBranch())) {
+ if (std::ranges::none_of(block->ImmSuccessors(), visit)) {
post_order_blocks.push_back(block);
}
}
diff --git a/src/shader_recompiler/frontend/ir/post_order.h b/src/shader_recompiler/frontend/ir/post_order.h
index 30137ff57..58a0467a0 100644
--- a/src/shader_recompiler/frontend/ir/post_order.h
+++ b/src/shader_recompiler/frontend/ir/post_order.h
@@ -5,9 +5,10 @@
#pragma once
#include "shader_recompiler/frontend/ir/basic_block.h"
+#include "shader_recompiler/frontend/ir/abstract_syntax_list.h"
namespace Shader::IR {
-BlockList PostOrder(const BlockList& blocks);
+BlockList PostOrder(const AbstractSyntaxNode& root);
} // namespace Shader::IR
diff --git a/src/shader_recompiler/frontend/ir/program.h b/src/shader_recompiler/frontend/ir/program.h
index 51e1a8c77..9ede5b48d 100644
--- a/src/shader_recompiler/frontend/ir/program.h
+++ b/src/shader_recompiler/frontend/ir/program.h
@@ -7,8 +7,7 @@
#include <array>
#include <string>
-#include <boost/container/small_vector.hpp>
-
+#include "shader_recompiler/frontend/ir/abstract_syntax_list.h"
#include "shader_recompiler/frontend/ir/basic_block.h"
#include "shader_recompiler/program_header.h"
#include "shader_recompiler/shader_info.h"
@@ -17,6 +16,7 @@
namespace Shader::IR {
struct Program {
+ AbstractSyntaxList syntax_list;
BlockList blocks;
BlockList post_order_blocks;
Info info;
diff --git a/src/shader_recompiler/frontend/ir/type.h b/src/shader_recompiler/frontend/ir/type.h
index 8b3b33852..294b230c4 100644
--- a/src/shader_recompiler/frontend/ir/type.h
+++ b/src/shader_recompiler/frontend/ir/type.h
@@ -16,31 +16,30 @@ namespace Shader::IR {
enum class Type {
Void = 0,
Opaque = 1 << 0,
- Label = 1 << 1,
- Reg = 1 << 2,
- Pred = 1 << 3,
- Attribute = 1 << 4,
- Patch = 1 << 5,
- U1 = 1 << 6,
- U8 = 1 << 7,
- U16 = 1 << 8,
- U32 = 1 << 9,
- U64 = 1 << 10,
- F16 = 1 << 11,
- F32 = 1 << 12,
- F64 = 1 << 13,
- U32x2 = 1 << 14,
- U32x3 = 1 << 15,
- U32x4 = 1 << 16,
- F16x2 = 1 << 17,
- F16x3 = 1 << 18,
- F16x4 = 1 << 19,
- F32x2 = 1 << 20,
- F32x3 = 1 << 21,
- F32x4 = 1 << 22,
- F64x2 = 1 << 23,
- F64x3 = 1 << 24,
- F64x4 = 1 << 25,
+ Reg = 1 << 1,
+ Pred = 1 << 2,
+ Attribute = 1 << 3,
+ Patch = 1 << 4,
+ U1 = 1 << 5,
+ U8 = 1 << 6,
+ U16 = 1 << 7,
+ U32 = 1 << 8,
+ U64 = 1 << 9,
+ F16 = 1 << 10,
+ F32 = 1 << 11,
+ F64 = 1 << 12,
+ U32x2 = 1 << 13,
+ U32x3 = 1 << 14,
+ U32x4 = 1 << 15,
+ F16x2 = 1 << 16,
+ F16x3 = 1 << 17,
+ F16x4 = 1 << 18,
+ F32x2 = 1 << 19,
+ F32x3 = 1 << 20,
+ F32x4 = 1 << 21,
+ F64x2 = 1 << 22,
+ F64x3 = 1 << 23,
+ F64x4 = 1 << 24,
};
DECLARE_ENUM_FLAG_OPERATORS(Type)
diff --git a/src/shader_recompiler/frontend/ir/value.cpp b/src/shader_recompiler/frontend/ir/value.cpp
index b962f170d..d365ea1bc 100644
--- a/src/shader_recompiler/frontend/ir/value.cpp
+++ b/src/shader_recompiler/frontend/ir/value.cpp
@@ -9,8 +9,6 @@ namespace Shader::IR {
Value::Value(IR::Inst* value) noexcept : type{Type::Opaque}, inst{value} {}
-Value::Value(IR::Block* value) noexcept : type{Type::Label}, label{value} {}
-
Value::Value(IR::Reg value) noexcept : type{Type::Reg}, reg{value} {}
Value::Value(IR::Pred value) noexcept : type{Type::Pred}, pred{value} {}
@@ -33,10 +31,6 @@ Value::Value(u64 value) noexcept : type{Type::U64}, imm_u64{value} {}
Value::Value(f64 value) noexcept : type{Type::F64}, imm_f64{value} {}
-bool Value::IsLabel() const noexcept {
- return type == Type::Label;
-}
-
IR::Type Value::Type() const noexcept {
if (IsPhi()) {
// The type of a phi node is stored in its flags
@@ -60,8 +54,6 @@ bool Value::operator==(const Value& other) const {
return true;
case Type::Opaque:
return inst == other.inst;
- case Type::Label:
- return label == other.label;
case Type::Reg:
return reg == other.reg;
case Type::Pred:
diff --git a/src/shader_recompiler/frontend/ir/value.h b/src/shader_recompiler/frontend/ir/value.h
index beaf149f3..2ce49f953 100644
--- a/src/shader_recompiler/frontend/ir/value.h
+++ b/src/shader_recompiler/frontend/ir/value.h
@@ -37,7 +37,6 @@ class Value {
public:
Value() noexcept = default;
explicit Value(IR::Inst* value) noexcept;
- explicit Value(IR::Block* value) noexcept;
explicit Value(IR::Reg value) noexcept;
explicit Value(IR::Pred value) noexcept;
explicit Value(IR::Attribute value) noexcept;
@@ -54,11 +53,9 @@ public:
[[nodiscard]] bool IsPhi() const noexcept;
[[nodiscard]] bool IsEmpty() const noexcept;
[[nodiscard]] bool IsImmediate() const noexcept;
- [[nodiscard]] bool IsLabel() const noexcept;
[[nodiscard]] IR::Type Type() const noexcept;
[[nodiscard]] IR::Inst* Inst() const;
- [[nodiscard]] IR::Block* Label() const;
[[nodiscard]] IR::Inst* InstRecursive() const;
[[nodiscard]] IR::Value Resolve() const;
[[nodiscard]] IR::Reg Reg() const;
@@ -80,7 +77,6 @@ private:
IR::Type type{};
union {
IR::Inst* inst{};
- IR::Block* label;
IR::Reg reg;
IR::Pred pred;
IR::Attribute attribute;
@@ -304,11 +300,6 @@ inline IR::Inst* Value::Inst() const {
return inst;
}
-inline IR::Block* Value::Label() const {
- DEBUG_ASSERT(type == Type::Label);
- return label;
-}
-
inline IR::Inst* Value::InstRecursive() const {
DEBUG_ASSERT(type == Type::Opaque);
if (IsIdentity()) {
diff --git a/src/shader_recompiler/frontend/maxwell/program.cpp b/src/shader_recompiler/frontend/maxwell/program.cpp
index 0d3f00699..017c4b8fd 100644
--- a/src/shader_recompiler/frontend/maxwell/program.cpp
+++ b/src/shader_recompiler/frontend/maxwell/program.cpp
@@ -4,6 +4,7 @@
#include <algorithm>
#include <memory>
+#include <ranges>
#include <vector>
#include "shader_recompiler/frontend/ir/basic_block.h"
@@ -15,6 +16,16 @@
namespace Shader::Maxwell {
namespace {
+IR::BlockList GenerateBlocks(const IR::AbstractSyntaxList& syntax_list) {
+ auto syntax_blocks{syntax_list | std::views::filter([](const auto& node) {
+ return node.type == IR::AbstractSyntaxNode::Type::Block;
+ })};
+ IR::BlockList blocks(std::ranges::distance(syntax_blocks));
+ std::ranges::transform(syntax_blocks, blocks.begin(),
+ [](const IR::AbstractSyntaxNode& node) { return node.block; });
+ return blocks;
+}
+
void RemoveUnreachableBlocks(IR::Program& program) {
// Some blocks might be unreachable if a function call exists unconditionally
// If this happens the number of blocks and post order blocks will mismatch
@@ -23,7 +34,7 @@ void RemoveUnreachableBlocks(IR::Program& program) {
}
const auto begin{program.blocks.begin() + 1};
const auto end{program.blocks.end()};
- const auto pred{[](IR::Block* block) { return block->ImmediatePredecessors().empty(); }};
+ const auto pred{[](IR::Block* block) { return block->ImmPredecessors().empty(); }};
program.blocks.erase(std::remove_if(begin, end, pred), end);
}
@@ -110,8 +121,9 @@ void AddNVNStorageBuffers(IR::Program& program) {
IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Block>& block_pool,
Environment& env, Flow::CFG& cfg) {
IR::Program program;
- program.blocks = VisitAST(inst_pool, block_pool, env, cfg);
- program.post_order_blocks = PostOrder(program.blocks);
+ program.syntax_list = BuildASL(inst_pool, block_pool, env, cfg);
+ program.blocks = GenerateBlocks(program.syntax_list);
+ program.post_order_blocks = PostOrder(program.syntax_list.front());
program.stage = env.ShaderStage();
program.local_memory_size = env.LocalMemorySize();
switch (program.stage) {
@@ -159,9 +171,7 @@ IR::Program MergeDualVertexPrograms(IR::Program& vertex_a, IR::Program& vertex_b
Optimization::VertexATransformPass(vertex_a);
Optimization::VertexBTransformPass(vertex_b);
std::swap(result.blocks, vertex_a.blocks);
- for (IR::Block* block : vertex_b.blocks) {
- result.blocks.push_back(block);
- }
+ result.blocks.insert(result.blocks.end(), vertex_b.blocks.begin(), vertex_b.blocks.end());
result.stage = Stage::VertexB;
result.info = vertex_a.info;
result.local_memory_size = std::max(vertex_a.local_memory_size, vertex_b.local_memory_size);
@@ -173,7 +183,7 @@ IR::Program MergeDualVertexPrograms(IR::Program& vertex_a, IR::Program& vertex_b
Optimization::JoinTextureInfo(result.info, vertex_b.info);
Optimization::JoinStorageInfo(result.info, vertex_b.info);
Optimization::DualVertexJoinPass(result);
- result.post_order_blocks = PostOrder(result.blocks);
+ result.post_order_blocks = PostOrder(result.syntax_list.front());
Optimization::DeadCodeEliminationPass(result);
Optimization::VerificationPass(result);
Optimization::CollectShaderInfoPass(env_vertex_b, result);
diff --git a/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp b/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp
index cc5410c6d..e7e2e9c82 100644
--- a/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp
+++ b/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp
@@ -36,7 +36,6 @@ using Tree = boost::intrusive::list<Statement,
// Avoid linear complexity on splice, size is never called
boost::intrusive::constant_time_size<false>>;
using Node = Tree::iterator;
-using ConstNode = Tree::const_iterator;
enum class StatementType {
Code,
@@ -91,7 +90,8 @@ struct IndirectBranchCond {};
#pragma warning(disable : 26495) // Always initialize a member variable, expected in Statement
#endif
struct Statement : ListBaseHook {
- Statement(IR::Block* code_, Statement* up_) : code{code_}, up{up_}, type{StatementType::Code} {}
+ Statement(const Flow::Block* block_, Statement* up_)
+ : block{block_}, up{up_}, type{StatementType::Code} {}
Statement(Goto, Statement* cond_, Node label_, Statement* up_)
: label{label_}, cond{cond_}, up{up_}, type{StatementType::Goto} {}
Statement(Label, u32 id_, Statement* up_) : id{id_}, up{up_}, type{StatementType::Label} {}
@@ -125,7 +125,7 @@ struct Statement : ListBaseHook {
}
union {
- IR::Block* code;
+ const Flow::Block* block;
Node label;
Tree children;
IR::Condition guest_cond;
@@ -171,8 +171,8 @@ std::string DumpTree(const Tree& tree, u32 indentation = 0) {
switch (stmt->type) {
case StatementType::Code:
ret += fmt::format("{} Block {:04x} -> {:04x} (0x{:016x});\n", indent,
- stmt->code->LocationBegin(), stmt->code->LocationEnd(),
- reinterpret_cast<uintptr_t>(stmt->code));
+ stmt->block->begin, stmt->block->end,
+ reinterpret_cast<uintptr_t>(stmt->block));
break;
case StatementType::Goto:
ret += fmt::format("{} if ({}) goto L{};\n", indent, DumpExpr(stmt->cond),
@@ -407,11 +407,7 @@ private:
}};
root.push_front(make_reset_variable());
root.insert(ip, make_reset_variable());
-
- const u32 begin_offset{block.begin.Offset()};
- const u32 end_offset{block.end.Offset()};
- IR::Block* const ir_block{block_pool.Create(inst_pool, begin_offset, end_offset)};
- root.insert(ip, *pool.Create(ir_block, &root_stmt));
+ root.insert(ip, *pool.Create(&block, &root_stmt));
switch (block.end_class) {
case Flow::EndClass::Branch: {
@@ -620,13 +616,13 @@ private:
Statement root_stmt{FunctionTag{}};
};
-IR::Block* TryFindForwardBlock(const Statement& stmt) {
- const Tree& tree{stmt.up->children};
- const ConstNode end{tree.cend()};
- ConstNode forward_node{std::next(Tree::s_iterator_to(stmt))};
+[[nodiscard]] Statement* TryFindForwardBlock(Statement& stmt) {
+ Tree& tree{stmt.up->children};
+ const Node end{tree.end()};
+ Node forward_node{std::next(Tree::s_iterator_to(stmt))};
while (forward_node != end && !HasChildren(forward_node->type)) {
if (forward_node->type == StatementType::Code) {
- return forward_node->code;
+ return &*forward_node;
}
++forward_node;
}
@@ -654,21 +650,29 @@ class TranslatePass {
public:
TranslatePass(ObjectPool<IR::Inst>& inst_pool_, ObjectPool<IR::Block>& block_pool_,
ObjectPool<Statement>& stmt_pool_, Environment& env_, Statement& root_stmt,
- IR::BlockList& block_list_)
+ IR::AbstractSyntaxList& syntax_list_)
: stmt_pool{stmt_pool_}, inst_pool{inst_pool_}, block_pool{block_pool_}, env{env_},
- block_list{block_list_} {
+ syntax_list{syntax_list_} {
Visit(root_stmt, nullptr, nullptr);
- IR::Block& first_block{*block_list.front()};
+ IR::Block& first_block{*syntax_list.front().block};
IR::IREmitter ir{first_block, first_block.begin()};
ir.Prologue();
}
private:
- void Visit(Statement& parent, IR::Block* continue_block, IR::Block* break_block) {
+ void Visit(Statement& parent, IR::Block* break_block, IR::Block* fallthrough_block) {
+ IR::Block* current_block{};
+ const auto ensure_block{[&] {
+ if (current_block) {
+ return;
+ }
+ current_block = block_pool.Create(inst_pool);
+ auto& node{syntax_list.emplace_back()};
+ node.type = IR::AbstractSyntaxNode::Type::Block;
+ node.block = current_block;
+ }};
Tree& tree{parent.children};
- IR::Block* current_block{nullptr};
-
for (auto it = tree.begin(); it != tree.end(); ++it) {
Statement& stmt{*it};
switch (stmt.type) {
@@ -676,124 +680,157 @@ private:
// Labels can be ignored
break;
case StatementType::Code: {
- if (current_block && current_block != stmt.code) {
- IR::IREmitter{*current_block}.Branch(stmt.code);
- }
- current_block = stmt.code;
- Translate(env, stmt.code);
- block_list.push_back(stmt.code);
+ ensure_block();
+ Translate(env, current_block, stmt.block->begin.Offset(), stmt.block->end.Offset());
break;
}
case StatementType::SetVariable: {
- if (!current_block) {
- current_block = MergeBlock(parent, stmt);
- }
+ ensure_block();
IR::IREmitter ir{*current_block};
ir.SetGotoVariable(stmt.id, VisitExpr(ir, *stmt.op));
break;
}
case StatementType::SetIndirectBranchVariable: {
- if (!current_block) {
- current_block = MergeBlock(parent, stmt);
- }
+ ensure_block();
IR::IREmitter ir{*current_block};
IR::U32 address{ir.IAdd(ir.GetReg(stmt.branch_reg), ir.Imm32(stmt.branch_offset))};
ir.SetIndirectBranchVariable(address);
break;
}
case StatementType::If: {
- if (!current_block) {
- current_block = block_pool.Create(inst_pool);
- block_list.push_back(current_block);
- }
+ ensure_block();
IR::Block* const merge_block{MergeBlock(parent, stmt)};
- // Visit children
- const size_t first_block_index{block_list.size()};
- Visit(stmt, merge_block, break_block);
-
// Implement if header block
- IR::Block* const first_if_block{block_list.at(first_block_index)};
IR::IREmitter ir{*current_block};
const IR::U1 cond{VisitExpr(ir, *stmt.cond)};
- ir.SelectionMerge(merge_block);
- ir.BranchConditional(cond, first_if_block, merge_block);
+ ir.BranchConditionRef(cond);
+ const size_t if_node_index{syntax_list.size()};
+ syntax_list.emplace_back();
+
+ // Visit children
+ const size_t then_block_index{syntax_list.size()};
+ Visit(stmt, break_block, merge_block);
+
+ IR::Block* const then_block{syntax_list.at(then_block_index).block};
+ current_block->AddBranch(then_block);
+ current_block->AddBranch(merge_block);
current_block = merge_block;
+
+ auto& if_node{syntax_list[if_node_index]};
+ if_node.type = IR::AbstractSyntaxNode::Type::If;
+ if_node.if_node.cond = cond;
+ if_node.if_node.body = then_block;
+ if_node.if_node.merge = merge_block;
+
+ auto& endif_node{syntax_list.emplace_back()};
+ endif_node.type = IR::AbstractSyntaxNode::Type::EndIf;
+ endif_node.end_if.merge = merge_block;
+
+ auto& merge{syntax_list.emplace_back()};
+ merge.type = IR::AbstractSyntaxNode::Type::Block;
+ merge.block = merge_block;
break;
}
case StatementType::Loop: {
IR::Block* const loop_header_block{block_pool.Create(inst_pool)};
if (current_block) {
- IR::IREmitter{*current_block}.Branch(loop_header_block);
+ current_block->AddBranch(loop_header_block);
}
- block_list.push_back(loop_header_block);
+ auto& header_node{syntax_list.emplace_back()};
+ header_node.type = IR::AbstractSyntaxNode::Type::Block;
+ header_node.block = loop_header_block;
- IR::Block* const new_continue_block{block_pool.Create(inst_pool)};
+ IR::Block* const continue_block{block_pool.Create(inst_pool)};
IR::Block* const merge_block{MergeBlock(parent, stmt)};
+ const size_t loop_node_index{syntax_list.size()};
+ syntax_list.emplace_back();
+
// Visit children
- const size_t first_block_index{block_list.size()};
- Visit(stmt, new_continue_block, merge_block);
+ const size_t body_block_index{syntax_list.size()};
+ Visit(stmt, merge_block, continue_block);
// The continue block is located at the end of the loop
- block_list.push_back(new_continue_block);
+ IR::IREmitter ir{*continue_block};
+ const IR::U1 cond{VisitExpr(ir, *stmt.cond)};
+ ir.BranchConditionRef(cond);
- // Implement loop header block
- IR::Block* const first_loop_block{block_list.at(first_block_index)};
- IR::IREmitter ir{*loop_header_block};
- ir.LoopMerge(merge_block, new_continue_block);
- ir.Branch(first_loop_block);
+ IR::Block* const body_block{syntax_list.at(body_block_index).block};
+ loop_header_block->AddBranch(body_block);
- // Implement continue block
- IR::IREmitter continue_ir{*new_continue_block};
- const IR::U1 continue_cond{VisitExpr(continue_ir, *stmt.cond)};
- continue_ir.BranchConditional(continue_cond, ir.block, merge_block);
+ continue_block->AddBranch(loop_header_block);
+ continue_block->AddBranch(merge_block);
current_block = merge_block;
+
+ auto& loop{syntax_list[loop_node_index]};
+ loop.type = IR::AbstractSyntaxNode::Type::Loop;
+ loop.loop.body = body_block;
+ loop.loop.continue_block = continue_block;
+ loop.loop.merge = merge_block;
+
+ auto& continue_block_node{syntax_list.emplace_back()};
+ continue_block_node.type = IR::AbstractSyntaxNode::Type::Block;
+ continue_block_node.block = continue_block;
+
+ auto& repeat{syntax_list.emplace_back()};
+ repeat.type = IR::AbstractSyntaxNode::Type::Repeat;
+ repeat.repeat.cond = cond;
+ repeat.repeat.loop_header = loop_header_block;
+ repeat.repeat.merge = merge_block;
+
+ auto& merge{syntax_list.emplace_back()};
+ merge.type = IR::AbstractSyntaxNode::Type::Block;
+ merge.block = merge_block;
break;
}
case StatementType::Break: {
- if (!current_block) {
- current_block = block_pool.Create(inst_pool);
- block_list.push_back(current_block);
- }
+ ensure_block();
IR::Block* const skip_block{MergeBlock(parent, stmt)};
IR::IREmitter ir{*current_block};
- ir.BranchConditional(VisitExpr(ir, *stmt.cond), break_block, skip_block);
-
+ const IR::U1 cond{VisitExpr(ir, *stmt.cond)};
+ ir.BranchConditionRef(cond);
+ current_block->AddBranch(break_block);
+ current_block->AddBranch(skip_block);
current_block = skip_block;
+
+ auto& break_node{syntax_list.emplace_back()};
+ break_node.type = IR::AbstractSyntaxNode::Type::Break;
+ break_node.break_node.cond = cond;
+ break_node.break_node.merge = break_block;
+ break_node.break_node.skip = skip_block;
+
+ auto& merge{syntax_list.emplace_back()};
+ merge.type = IR::AbstractSyntaxNode::Type::Block;
+ merge.block = skip_block;
break;
}
case StatementType::Return: {
- if (!current_block) {
- current_block = block_pool.Create(inst_pool);
- block_list.push_back(current_block);
- }
- IR::IREmitter ir{*current_block};
- ir.Epilogue();
- ir.Return();
+ ensure_block();
+ IR::IREmitter{*current_block}.Epilogue();
current_block = nullptr;
+ syntax_list.emplace_back().type = IR::AbstractSyntaxNode::Type::Return;
break;
}
case StatementType::Kill: {
- if (!current_block) {
- current_block = block_pool.Create(inst_pool);
- block_list.push_back(current_block);
- }
+ ensure_block();
IR::Block* demote_block{MergeBlock(parent, stmt)};
- IR::IREmitter{*current_block}.DemoteToHelperInvocation(demote_block);
+ IR::IREmitter{*current_block}.DemoteToHelperInvocation();
+ current_block->AddBranch(demote_block);
current_block = demote_block;
+
+ auto& merge{syntax_list.emplace_back()};
+ merge.type = IR::AbstractSyntaxNode::Type::Block;
+ merge.block = demote_block;
break;
}
case StatementType::Unreachable: {
- if (!current_block) {
- current_block = block_pool.Create(inst_pool);
- block_list.push_back(current_block);
- }
- IR::IREmitter{*current_block}.Unreachable();
+ ensure_block();
current_block = nullptr;
+ syntax_list.emplace_back().type = IR::AbstractSyntaxNode::Type::Unreachable;
break;
}
default:
@@ -801,42 +838,42 @@ private:
}
}
if (current_block) {
- IR::IREmitter ir{*current_block};
- if (continue_block) {
- ir.Branch(continue_block);
+ if (fallthrough_block) {
+ current_block->AddBranch(fallthrough_block);
} else {
- ir.Unreachable();
+ syntax_list.emplace_back().type = IR::AbstractSyntaxNode::Type::Unreachable;
}
}
}
IR::Block* MergeBlock(Statement& parent, Statement& stmt) {
- if (IR::Block* const block{TryFindForwardBlock(stmt)}) {
- return block;
+ Statement* merge_stmt{TryFindForwardBlock(stmt)};
+ if (!merge_stmt) {
+ // Create a merge block we can visit later
+ merge_stmt = stmt_pool.Create(&dummy_flow_block, &parent);
+ parent.children.insert(std::next(Tree::s_iterator_to(stmt)), *merge_stmt);
}
- // Create a merge block we can visit later
- IR::Block* const block{block_pool.Create(inst_pool)};
- Statement* const merge_stmt{stmt_pool.Create(block, &parent)};
- parent.children.insert(std::next(Tree::s_iterator_to(stmt)), *merge_stmt);
- return block;
+ return block_pool.Create(inst_pool);
}
ObjectPool<Statement>& stmt_pool;
ObjectPool<IR::Inst>& inst_pool;
ObjectPool<IR::Block>& block_pool;
Environment& env;
- IR::BlockList& block_list;
+ IR::AbstractSyntaxList& syntax_list;
+ // TODO: Make this constexpr when std::vector is constexpr
+ const Flow::Block dummy_flow_block;
};
} // Anonymous namespace
-IR::BlockList VisitAST(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Block>& block_pool,
- Environment& env, Flow::CFG& cfg) {
+IR::AbstractSyntaxList BuildASL(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Block>& block_pool,
+ Environment& env, Flow::CFG& cfg) {
ObjectPool<Statement> stmt_pool{64};
GotoPass goto_pass{cfg, inst_pool, block_pool, stmt_pool};
Statement& root{goto_pass.RootStatement()};
- IR::BlockList block_list;
- TranslatePass{inst_pool, block_pool, stmt_pool, env, root, block_list};
- return block_list;
+ IR::AbstractSyntaxList syntax_list;
+ TranslatePass{inst_pool, block_pool, stmt_pool, env, root, syntax_list};
+ return syntax_list;
}
} // namespace Shader::Maxwell
diff --git a/src/shader_recompiler/frontend/maxwell/structured_control_flow.h b/src/shader_recompiler/frontend/maxwell/structured_control_flow.h
index a6be12ba2..88b083649 100644
--- a/src/shader_recompiler/frontend/maxwell/structured_control_flow.h
+++ b/src/shader_recompiler/frontend/maxwell/structured_control_flow.h
@@ -4,12 +4,8 @@
#pragma once
-#include <functional>
-#include <span>
-
-#include <boost/intrusive/list.hpp>
-
#include "shader_recompiler/environment.h"
+#include "shader_recompiler/frontend/ir/abstract_syntax_list.h"
#include "shader_recompiler/frontend/ir/basic_block.h"
#include "shader_recompiler/frontend/ir/value.h"
#include "shader_recompiler/frontend/maxwell/control_flow.h"
@@ -17,8 +13,8 @@
namespace Shader::Maxwell {
-[[nodiscard]] IR::BlockList VisitAST(ObjectPool<IR::Inst>& inst_pool,
- ObjectPool<IR::Block>& block_pool, Environment& env,
- Flow::CFG& cfg);
+[[nodiscard]] IR::AbstractSyntaxList BuildASL(ObjectPool<IR::Inst>& inst_pool,
+ ObjectPool<IR::Block>& block_pool, Environment& env,
+ Flow::CFG& cfg);
} // namespace Shader::Maxwell
diff --git a/src/shader_recompiler/frontend/maxwell/translate/translate.cpp b/src/shader_recompiler/frontend/maxwell/translate/translate.cpp
index f1230f58f..0f4e7a251 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/translate.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/translate.cpp
@@ -23,13 +23,12 @@ static void Invoke(TranslatorVisitor& visitor, Location pc, u64 insn) {
}
}
-void Translate(Environment& env, IR::Block* block) {
- if (block->IsVirtual()) {
+void Translate(Environment& env, IR::Block* block, u32 location_begin, u32 location_end) {
+ if (location_begin == location_end) {
return;
}
TranslatorVisitor visitor{env, *block};
- const Location pc_end{block->LocationEnd()};
- for (Location pc = block->LocationBegin(); pc != pc_end; ++pc) {
+ for (Location pc = location_begin; pc != location_end; ++pc) {
const u64 insn{env.ReadInstruction(pc.Offset())};
const Opcode opcode{Decode(insn)};
switch (opcode) {
diff --git a/src/shader_recompiler/frontend/maxwell/translate/translate.h b/src/shader_recompiler/frontend/maxwell/translate/translate.h
index e1aa2e0f4..a3edd2e46 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/translate.h
+++ b/src/shader_recompiler/frontend/maxwell/translate/translate.h
@@ -9,6 +9,6 @@
namespace Shader::Maxwell {
-void Translate(Environment& env, IR::Block* block);
+void Translate(Environment& env, IR::Block* block, u32 location_begin, u32 location_end);
} // namespace Shader::Maxwell
diff --git a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp
index b1c45d13a..66f1391db 100644
--- a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp
+++ b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp
@@ -353,24 +353,6 @@ IR::Value EvalImmediates(const IR::Inst& inst, Func&& func, std::index_sequence<
return IR::Value{func(Arg<typename Traits::template ArgType<I>>(inst.Arg(I))...)};
}
-void FoldBranchConditional(IR::Inst& inst) {
- const IR::U1 cond{inst.Arg(0)};
- if (cond.IsImmediate()) {
- // TODO: Convert to Branch
- return;
- }
- const IR::Inst* cond_inst{cond.InstRecursive()};
- if (cond_inst->GetOpcode() == IR::Opcode::LogicalNot) {
- const IR::Value true_label{inst.Arg(1)};
- const IR::Value false_label{inst.Arg(2)};
- // Remove negation on the conditional (take the parameter out of LogicalNot) and swap
- // the branches
- inst.SetArg(0, cond_inst->Arg(0));
- inst.SetArg(1, false_label);
- inst.SetArg(2, true_label);
- }
-}
-
std::optional<IR::Value> FoldCompositeExtractImpl(IR::Value inst_value, IR::Opcode insert,
IR::Opcode construct, u32 first_index) {
IR::Inst* const inst{inst_value.InstRecursive()};
@@ -581,8 +563,6 @@ void ConstantPropagation(IR::Block& block, IR::Inst& inst) {
return (base & ~(~(~0u << bits) << offset)) | (insert << offset);
});
return;
- case IR::Opcode::BranchConditional:
- return FoldBranchConditional(inst);
case IR::Opcode::CompositeExtractF32x2:
return FoldCompositeExtract(inst, IR::Opcode::CompositeConstructF32x2,
IR::Opcode::CompositeInsertF32x2);
diff --git a/src/shader_recompiler/ir_opt/dual_vertex_pass.cpp b/src/shader_recompiler/ir_opt/dual_vertex_pass.cpp
index f2d7db0e6..b0a9f5258 100644
--- a/src/shader_recompiler/ir_opt/dual_vertex_pass.cpp
+++ b/src/shader_recompiler/ir_opt/dual_vertex_pass.cpp
@@ -13,60 +13,16 @@
namespace Shader::Optimization {
-void VertexATransformPass(IR::Program& program) {
- bool replaced_join{};
- bool eliminated_epilogue{};
- for (IR::Block* const block : program.post_order_blocks) {
- for (IR::Inst& inst : block->Instructions()) {
- switch (inst.GetOpcode()) {
- case IR::Opcode::Return:
- inst.ReplaceOpcode(IR::Opcode::Join);
- replaced_join = true;
- break;
- case IR::Opcode::Epilogue:
- inst.Invalidate();
- eliminated_epilogue = true;
- break;
- default:
- break;
- }
- if (replaced_join && eliminated_epilogue) {
- return;
- }
- }
- }
+void VertexATransformPass(IR::Program&) {
+ throw NotImplementedException("VertexA pass");
}
-void VertexBTransformPass(IR::Program& program) {
- for (IR::Block* const block : program.blocks) {
- for (IR::Inst& inst : block->Instructions()) {
- if (inst.GetOpcode() == IR::Opcode::Prologue) {
- return inst.Invalidate();
- }
- }
- }
+void VertexBTransformPass(IR::Program&) {
+ throw NotImplementedException("VertexA pass");
}
-void DualVertexJoinPass(IR::Program& program) {
- const auto& blocks = program.blocks;
- const s64 sub_size = static_cast<s64>(blocks.size()) - 1;
- if (sub_size < 1) {
- throw LogicError("Dual Vertex Join pass failed, expected atleast 2 blocks");
- }
- for (s64 index = 0; index < sub_size; ++index) {
- IR::Block* const current_block{blocks[index]};
- IR::Block* const next_block{blocks[index + 1]};
- for (IR::Inst& inst : current_block->Instructions()) {
- if (inst.GetOpcode() == IR::Opcode::Join) {
- IR::IREmitter ir{*current_block, IR::Block::InstructionList::s_iterator_to(inst)};
- ir.Branch(next_block);
- inst.Invalidate();
- // Only 1 join should exist
- return;
- }
- }
- }
- throw LogicError("Dual Vertex Join pass failed, no join present");
+void DualVertexJoinPass(IR::Program&) {
+ throw NotImplementedException("VertexA pass");
}
} // namespace Shader::Optimization
diff --git a/src/shader_recompiler/ir_opt/identity_removal_pass.cpp b/src/shader_recompiler/ir_opt/identity_removal_pass.cpp
index 6afbe24f7..e9b55f835 100644
--- a/src/shader_recompiler/ir_opt/identity_removal_pass.cpp
+++ b/src/shader_recompiler/ir_opt/identity_removal_pass.cpp
@@ -12,7 +12,6 @@ namespace Shader::Optimization {
void IdentityRemovalPass(IR::Program& program) {
std::vector<IR::Inst*> to_invalidate;
-
for (IR::Block* const block : program.blocks) {
for (auto inst = block->begin(); inst != block->end();) {
const size_t num_args{inst->NumArgs()};
diff --git a/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp b/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp
index a8064a5d0..26eb3a3ab 100644
--- a/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp
+++ b/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp
@@ -202,7 +202,7 @@ public:
incomplete_phis[block].insert_or_assign(variable, phi);
stack.back().result = IR::Value{&*phi};
- } else if (const std::span imm_preds{block->ImmediatePredecessors()};
+ } else if (const std::span imm_preds = block->ImmPredecessors();
imm_preds.size() == 1) {
// Optimize the common case of one predecessor: no phi needed
stack.back().pc = Status::SetValue;
@@ -257,7 +257,7 @@ public:
private:
template <typename Type>
IR::Value AddPhiOperands(Type variable, IR::Inst& phi, IR::Block* block) {
- for (IR::Block* const imm_pred : block->ImmediatePredecessors()) {
+ for (IR::Block* const imm_pred : block->ImmPredecessors()) {
phi.AddPhiOperand(imm_pred, ReadVariable(variable, imm_pred));
}
return TryRemoveTrivialPhi(phi, block, UndefOpcode(variable));