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author | bunnei <bunneidev@gmail.com> | 2020-02-21 03:07:17 +0100 |
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committer | bunnei <bunneidev@gmail.com> | 2020-02-26 03:23:02 +0100 |
commit | 795893a9a5e45c0e2b6a620e324ae2f2a8458519 (patch) | |
tree | f372b2e67f63de3c54b2e81a732d4b0be9a7febe /src | |
parent | frontend: qt: bootmanager: Acquire a shared context in main emu thread. (diff) | |
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Diffstat (limited to 'src')
-rw-r--r-- | src/video_core/renderer_opengl/renderer_opengl.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index ee69caa3a..fa226c8ca 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -379,7 +379,8 @@ void RendererOpenGL::PrepareRendertarget(const Tegra::FramebufferConfig* framebu // If framebuffer is provided, reload it from memory to a texture if (screen_info.texture.width != static_cast<GLsizei>(framebuffer->width) || screen_info.texture.height != static_cast<GLsizei>(framebuffer->height) || - screen_info.texture.pixel_format != framebuffer->pixel_format) { + screen_info.texture.pixel_format != framebuffer->pixel_format || + gl_framebuffer_data.empty()) { // Reallocate texture if the framebuffer size has changed. // This is expected to not happen very often and hence should not be a // performance problem. |