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author | Marshall Mohror <mohror64@gmail.com> | 2021-10-21 01:33:07 +0200 |
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committer | Fernando Sahmkow <fsahmkow27@gmail.com> | 2021-11-16 22:11:32 +0100 |
commit | 74e39ed6eeb2362316044ad92e3de9d75034ca58 (patch) | |
tree | 16b44e4e1b55c16b8f5d4c23e3379dbd09859c54 /src | |
parent | Settings: Add anti-aliasing method setting (diff) | |
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Diffstat (limited to 'src')
-rw-r--r-- | src/yuzu/configuration/config.cpp | 5 | ||||
-rw-r--r-- | src/yuzu/configuration/config.h | 1 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_graphics.cpp | 24 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_graphics.ui | 39 | ||||
-rw-r--r-- | src/yuzu_cmd/config.cpp | 1 |
5 files changed, 70 insertions, 0 deletions
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 4c296a94d..8227d06bc 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -826,6 +826,7 @@ void Config::ReadRendererValues() { ReadGlobalSetting(Settings::values.aspect_ratio); ReadGlobalSetting(Settings::values.resolution_setup); ReadGlobalSetting(Settings::values.scaling_filter); + ReadGlobalSetting(Settings::values.anti_aliasing); ReadGlobalSetting(Settings::values.max_anisotropy); ReadGlobalSetting(Settings::values.use_speed_limit); ReadGlobalSetting(Settings::values.speed_limit); @@ -1374,6 +1375,10 @@ void Config::SaveRendererValues() { static_cast<u32>(Settings::values.scaling_filter.GetValue(global)), static_cast<u32>(Settings::values.scaling_filter.GetDefault()), Settings::values.scaling_filter.UsingGlobal()); + WriteSetting(QString::fromStdString(Settings::values.anti_aliasing.GetLabel()), + static_cast<u32>(Settings::values.anti_aliasing.GetValue(global)), + static_cast<u32>(Settings::values.anti_aliasing.GetDefault()), + Settings::values.anti_aliasing.UsingGlobal()); WriteGlobalSetting(Settings::values.max_anisotropy); WriteGlobalSetting(Settings::values.use_speed_limit); WriteGlobalSetting(Settings::values.speed_limit); diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h index 97dc1bb47..d673c1cdc 100644 --- a/src/yuzu/configuration/config.h +++ b/src/yuzu/configuration/config.h @@ -191,5 +191,6 @@ Q_DECLARE_METATYPE(Settings::FullscreenMode); Q_DECLARE_METATYPE(Settings::NvdecEmulation); Q_DECLARE_METATYPE(Settings::ResolutionSetup); Q_DECLARE_METATYPE(Settings::ScalingFilter); +Q_DECLARE_METATYPE(Settings::AntiAliasing); Q_DECLARE_METATYPE(Settings::RendererBackend); Q_DECLARE_METATYPE(Settings::ShaderBackend); diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp index 02498fad7..59f975a6e 100644 --- a/src/yuzu/configuration/configure_graphics.cpp +++ b/src/yuzu/configuration/configure_graphics.cpp @@ -107,6 +107,8 @@ void ConfigureGraphics::SetConfiguration() { static_cast<int>(Settings::values.resolution_setup.GetValue())); ui->scaling_filter_combobox->setCurrentIndex( static_cast<int>(Settings::values.scaling_filter.GetValue())); + ui->anti_aliasing_combobox->setCurrentIndex( + static_cast<int>(Settings::values.anti_aliasing.GetValue())); } else { ConfigurationShared::SetPerGameSetting(ui->api, &Settings::values.renderer_backend); ConfigurationShared::SetHighlight(ui->api_widget, @@ -137,6 +139,11 @@ void ConfigureGraphics::SetConfiguration() { ConfigurationShared::SetHighlight(ui->scaling_filter_label, !Settings::values.scaling_filter.UsingGlobal()); + ConfigurationShared::SetPerGameSetting(ui->anti_aliasing_combobox, + &Settings::values.anti_aliasing); + ConfigurationShared::SetHighlight(ui->anti_aliasing_label, + !Settings::values.anti_aliasing.UsingGlobal()); + ui->bg_combobox->setCurrentIndex(Settings::values.bg_red.UsingGlobal() ? 0 : 1); ui->bg_button->setEnabled(!Settings::values.bg_red.UsingGlobal()); ConfigurationShared::SetHighlight(ui->bg_layout, !Settings::values.bg_red.UsingGlobal()); @@ -156,6 +163,10 @@ void ConfigureGraphics::ApplyConfiguration() { ui->scaling_filter_combobox->currentIndex() - ((Settings::IsConfiguringGlobal()) ? 0 : ConfigurationShared::USE_GLOBAL_OFFSET)); + const auto anti_aliasing = static_cast<Settings::AntiAliasing>( + ui->anti_aliasing_combobox->currentIndex() - + ((Settings::IsConfiguringGlobal()) ? 0 : ConfigurationShared::USE_GLOBAL_OFFSET)); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.fullscreen_mode, ui->fullscreen_mode_combobox); ConfigurationShared::ApplyPerGameSetting(&Settings::values.aspect_ratio, @@ -193,6 +204,9 @@ void ConfigureGraphics::ApplyConfiguration() { if (Settings::values.scaling_filter.UsingGlobal()) { Settings::values.scaling_filter.SetValue(scaling_filter); } + if (Settings::values.anti_aliasing.UsingGlobal()) { + Settings::values.anti_aliasing.SetValue(anti_aliasing); + } } else { if (ui->resolution_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) { Settings::values.resolution_setup.SetGlobal(true); @@ -206,6 +220,12 @@ void ConfigureGraphics::ApplyConfiguration() { Settings::values.scaling_filter.SetGlobal(false); Settings::values.scaling_filter.SetValue(scaling_filter); } + if (ui->anti_aliasing_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) { + Settings::values.anti_aliasing.SetGlobal(true); + } else { + Settings::values.anti_aliasing.SetGlobal(false); + Settings::values.anti_aliasing.SetValue(anti_aliasing); + } if (ui->api->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) { Settings::values.renderer_backend.SetGlobal(true); Settings::values.shader_backend.SetGlobal(true); @@ -354,6 +374,7 @@ void ConfigureGraphics::SetupPerGameUI() { ui->aspect_ratio_combobox->setEnabled(Settings::values.aspect_ratio.UsingGlobal()); ui->resolution_combobox->setEnabled(Settings::values.resolution_setup.UsingGlobal()); ui->scaling_filter_combobox->setEnabled(Settings::values.scaling_filter.UsingGlobal()); + ui->anti_aliasing_combobox->setEnabled(Settings::values.anti_aliasing.UsingGlobal()); ui->use_asynchronous_gpu_emulation->setEnabled( Settings::values.use_asynchronous_gpu_emulation.UsingGlobal()); ui->nvdec_emulation->setEnabled(Settings::values.nvdec_emulation.UsingGlobal()); @@ -388,6 +409,9 @@ void ConfigureGraphics::SetupPerGameUI() { ConfigurationShared::SetColoredComboBox( ui->scaling_filter_combobox, ui->scaling_filter_label, static_cast<int>(Settings::values.scaling_filter.GetValue(true))); + ConfigurationShared::SetColoredComboBox( + ui->anti_aliasing_combobox, ui->anti_aliasing_label, + static_cast<int>(Settings::values.anti_aliasing.GetValue(true))); ConfigurationShared::InsertGlobalItem( ui->api, static_cast<int>(Settings::values.renderer_backend.GetValue(true))); ConfigurationShared::InsertGlobalItem( diff --git a/src/yuzu/configuration/configure_graphics.ui b/src/yuzu/configuration/configure_graphics.ui index 7cfb2860d..0d2987fcf 100644 --- a/src/yuzu/configuration/configure_graphics.ui +++ b/src/yuzu/configuration/configure_graphics.ui @@ -438,6 +438,45 @@ </widget> </item> <item> + <widget class="QWidget" name="anti_aliasing_layout" native="true"> + <layout class="QHBoxLayout" name="horizontalLayout_7"> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QLabel" name="anti_aliasing_label"> + <property name="text"> + <string>Anti-Aliasing Method:</string> + </property> + </widget> + </item> + <item> + <widget class="QComboBox" name="anti_aliasing_combobox"> + <item> + <property name="text"> + <string>None</string> + </property> + </item> + <item> + <property name="text"> + <string>FXAA</string> + </property> + </item> + </widget> + </item> + </layout> + </widget> + </item> + <item> <widget class="QWidget" name="bg_layout" native="true"> <property name="sizePolicy"> <sizepolicy hsizetype="Preferred" vsizetype="Preferred"> diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index 3c888d84e..33241ea98 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -453,6 +453,7 @@ void Config::ReadValues() { ReadSetting("Renderer", Settings::values.resolution_setup); ReadSetting("Renderer", Settings::values.scaling_filter); + ReadSetting("Renderer", Settings::values.anti_aliasing); ReadSetting("Renderer", Settings::values.fullscreen_mode); ReadSetting("Renderer", Settings::values.aspect_ratio); ReadSetting("Renderer", Settings::values.max_anisotropy); |