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authorbunnei <bunneidev@gmail.com>2018-05-30 05:52:54 +0200
committerbunnei <bunneidev@gmail.com>2018-05-30 05:52:54 +0200
commit6fcc7e9c3612cca64b3e6878046fc08b7b327292 (patch)
tree8b7f0cb290571e3eec34c7e4abaca0559cb342b6 /src
parentgl_shader_decompiler: Partially implement F2F_R instruction. (diff)
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Diffstat (limited to 'src')
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp8
1 files changed, 7 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index c17bd7d2c..70ddea643 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -853,7 +853,13 @@ private:
break;
}
case OpCode::Id::F2F_R: {
- regs.SetRegisterToFloat(instr.gpr0, 0, regs.GetRegisterAsFloat(instr.gpr20), 1, 1);
+ std::string op_a = regs.GetRegisterAsFloat(instr.gpr20);
+
+ if (instr.conversion.abs_a) {
+ op_a = "abs(" + op_a + ')';
+ }
+
+ regs.SetRegisterToFloat(instr.gpr0, 0, op_a, 1, 1);
break;
}
default: {