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authorbunnei <bunneidev@gmail.com>2018-05-06 05:03:01 +0200
committerbunnei <bunneidev@gmail.com>2018-05-11 01:34:50 +0200
commit6ea8b3ef60bba657ca10c7e62dd849be9217faf3 (patch)
tree814e0f4209099833af831b69843ac47f9f502a6c /src
parentsvc: SignalProcessWideKey should apply to all cores. (diff)
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Diffstat (limited to 'src')
-rw-r--r--src/core/hle/kernel/thread.cpp53
-rw-r--r--src/core/hle/kernel/thread.h6
2 files changed, 58 insertions, 1 deletions
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
index 0a5441684..c370776e8 100644
--- a/src/core/hle/kernel/thread.cpp
+++ b/src/core/hle/kernel/thread.cpp
@@ -273,7 +273,7 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
thread->name = std::move(name);
thread->callback_handle = wakeup_callback_handle_table.Create(thread).Unwrap();
thread->owner_process = owner_process;
- thread->scheduler = Core::System().GetInstance().Scheduler(static_cast<size_t>(processor_id));
+ thread->scheduler = Core::System().GetInstance().Scheduler(processor_id);
thread->scheduler->AddThread(thread, priority);
// Find the next available TLS index, and mark it as used
@@ -415,6 +415,57 @@ void Thread::UpdatePriority() {
lock_owner->UpdatePriority();
}
+static s32 GetNextProcessorId(u64 mask) {
+ s32 processor_id{};
+ for (s32 index = 0; index < Core::NUM_CPU_CORES; ++index) {
+ if (mask & (1ULL << index)) {
+ if (!Core::System().GetInstance().Scheduler(index)->GetCurrentThread()) {
+ // Core is enabled and not running any threads, use this one
+ return index;
+ }
+
+ // Core is enabled, but running a thread, less ideal
+ processor_id = index;
+ }
+ }
+
+ return processor_id;
+}
+
+void Thread::ChangeCore(u32 core, u64 mask) {
+ const s32 new_processor_id{GetNextProcessorId(mask)};
+
+ ASSERT(ideal_core == core); // We're not doing anything with this yet, so assert the expected
+ ASSERT(new_processor_id < Core::NUM_CPU_CORES);
+
+ if (new_processor_id == processor_id) {
+ // Already running on ideal core, nothing to do here
+ return;
+ }
+
+ ASSERT(status != THREADSTATUS_RUNNING); // Unsupported
+
+ processor_id = new_processor_id;
+ ideal_core = core;
+ mask = mask;
+
+ // Add thread to new core's scheduler
+ auto& next_scheduler = Core::System().GetInstance().Scheduler(new_processor_id);
+ next_scheduler->AddThread(this, current_priority);
+
+ if (status == THREADSTATUS_READY) {
+ // If the thread was ready, unschedule from the previous core and schedule on the new core
+ scheduler->UnscheduleThread(this, current_priority);
+ next_scheduler->ScheduleThread(this, current_priority);
+ }
+
+ // Remove thread from previous core's scheduler
+ scheduler->RemoveThread(this);
+
+ // Change thread's scheduler
+ scheduler = next_scheduler;
+}
+
////////////////////////////////////////////////////////////////////////////////////////////////////
/**
diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h
index 0a3bb1183..3dda548ad 100644
--- a/src/core/hle/kernel/thread.h
+++ b/src/core/hle/kernel/thread.h
@@ -120,6 +120,9 @@ public:
/// Recalculates the current priority taking into account priority inheritance.
void UpdatePriority();
+ /// Changes the core that the thread is running or scheduled to run on.
+ void ChangeCore(u32 core, u64 mask);
+
/**
* Gets the thread's thread ID
* @return The thread's ID
@@ -244,6 +247,9 @@ public:
std::shared_ptr<Scheduler> scheduler;
+ u32 ideal_core{0xFFFFFFFF};
+ u64 mask{0x1};
+
private:
Thread();
~Thread() override;