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author | lat9nq <lat9nq@virginia.edu> | 2020-07-14 19:36:09 +0200 |
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committer | lat9nq <lat9nq@virginia.edu> | 2020-07-14 19:36:09 +0200 |
commit | 6d1477f214199d8a59b8ab0eea161e16463e35bb (patch) | |
tree | 874ff82a255f281dcf2d6b0a69e1f4e81248b74e /src | |
parent | main: Set async gpu properly after loading per-game setting (diff) | |
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Diffstat (limited to 'src')
-rw-r--r-- | src/core/settings.cpp | 6 | ||||
-rw-r--r-- | src/core/settings.h | 3 | ||||
-rw-r--r-- | src/yuzu/configuration/config.cpp | 2 | ||||
-rw-r--r-- | src/yuzu/main.cpp | 4 |
4 files changed, 11 insertions, 4 deletions
diff --git a/src/core/settings.cpp b/src/core/settings.cpp index d3886c4ec..38f0789a0 100644 --- a/src/core/settings.cpp +++ b/src/core/settings.cpp @@ -184,4 +184,10 @@ void RestoreGlobalState() { values.sound_index.SetGlobal(true); } +void Sanitize() { + values.use_asynchronous_gpu_emulation.SetValue( + values.use_asynchronous_gpu_emulation.GetValue() || + values.use_multi_core.GetValue()); +} + } // namespace Settings diff --git a/src/core/settings.h b/src/core/settings.h index 850ca4072..878840116 100644 --- a/src/core/settings.h +++ b/src/core/settings.h @@ -539,4 +539,7 @@ void LogSettings(); // Restore the global state of all applicable settings in the Values struct void RestoreGlobalState(); +// Fixes settings that are known to cause issues with the emulator +void Sanitize(); + } // namespace Settings diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 1b2b1b2bb..e586792bb 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -1342,11 +1342,13 @@ void Config::WriteSettingGlobal(const QString& name, const QVariant& value, bool void Config::Reload() { ReadValues(); + Settings::Sanitize(); // To apply default value changes SaveValues(); Settings::Apply(); } void Config::Save() { + Settings::Sanitize(); SaveValues(); } diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 8f889be3a..432379705 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -1053,10 +1053,6 @@ void GMainWindow::BootGame(const QString& filename) { if (!(loader == nullptr || loader->ReadProgramId(title_id) != Loader::ResultStatus::Success)) { // Load per game settings Config per_game_config(fmt::format("{:016X}.ini", title_id), false); - - Settings::values.use_asynchronous_gpu_emulation.SetValue( - Settings::values.use_asynchronous_gpu_emulation.GetValue() || - Settings::values.use_multi_core.GetValue()); } Settings::LogSettings(); |