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author | bunnei <bunneidev@gmail.com> | 2017-03-17 19:59:39 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2017-03-17 19:59:39 +0100 |
commit | 423ab5e2bcf5a522e5f412447c05f648df57a14c (patch) | |
tree | 1e60eaeffa59229254a47f885d2fe2cbbdc1a5c0 /src | |
parent | Merge pull request #2618 from wwylele/log-less-filename (diff) | |
parent | qt/config_input: don't connect for null button (diff) | |
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Diffstat (limited to 'src')
40 files changed, 1244 insertions, 574 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 1e1245160..a45439481 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -5,6 +5,7 @@ add_subdirectory(common) add_subdirectory(core) add_subdirectory(video_core) add_subdirectory(audio_core) +add_subdirectory(input_common) add_subdirectory(tests) if (ENABLE_SDL2) add_subdirectory(citra) diff --git a/src/citra/CMakeLists.txt b/src/citra/CMakeLists.txt index ecb5d2dfe..47231ba71 100644 --- a/src/citra/CMakeLists.txt +++ b/src/citra/CMakeLists.txt @@ -18,7 +18,7 @@ create_directory_groups(${SRCS} ${HEADERS}) include_directories(${SDL2_INCLUDE_DIR}) add_executable(citra ${SRCS} ${HEADERS}) -target_link_libraries(citra core video_core audio_core common) +target_link_libraries(citra core video_core audio_core common input_common) target_link_libraries(citra ${SDL2_LIBRARY} ${OPENGL_gl_LIBRARY} inih glad) if (MSVC) target_link_libraries(citra getopt) diff --git a/src/citra/config.cpp b/src/citra/config.cpp index fac1c9a0e..ef1229912 100644 --- a/src/citra/config.cpp +++ b/src/citra/config.cpp @@ -8,8 +8,10 @@ #include "citra/default_ini.h" #include "common/file_util.h" #include "common/logging/log.h" +#include "common/param_package.h" #include "config.h" #include "core/settings.h" +#include "input_common/main.h" Config::Config() { // TODO: Don't hardcode the path; let the frontend decide where to put the config files. @@ -37,25 +39,40 @@ bool Config::LoadINI(const std::string& default_contents, bool retry) { return true; } -static const std::array<int, Settings::NativeInput::NUM_INPUTS> defaults = { - // directly mapped keys - SDL_SCANCODE_A, SDL_SCANCODE_S, SDL_SCANCODE_Z, SDL_SCANCODE_X, SDL_SCANCODE_Q, SDL_SCANCODE_W, - SDL_SCANCODE_1, SDL_SCANCODE_2, SDL_SCANCODE_M, SDL_SCANCODE_N, SDL_SCANCODE_B, SDL_SCANCODE_T, - SDL_SCANCODE_G, SDL_SCANCODE_F, SDL_SCANCODE_H, SDL_SCANCODE_I, SDL_SCANCODE_K, SDL_SCANCODE_J, - SDL_SCANCODE_L, - - // indirectly mapped keys - SDL_SCANCODE_UP, SDL_SCANCODE_DOWN, SDL_SCANCODE_LEFT, SDL_SCANCODE_RIGHT, SDL_SCANCODE_D, +static const std::array<int, Settings::NativeButton::NumButtons> default_buttons = { + SDL_SCANCODE_A, SDL_SCANCODE_S, SDL_SCANCODE_Z, SDL_SCANCODE_X, SDL_SCANCODE_T, + SDL_SCANCODE_G, SDL_SCANCODE_F, SDL_SCANCODE_H, SDL_SCANCODE_Q, SDL_SCANCODE_W, + SDL_SCANCODE_M, SDL_SCANCODE_N, SDL_SCANCODE_1, SDL_SCANCODE_2, SDL_SCANCODE_B, }; +static const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> default_analogs{{ + { + SDL_SCANCODE_UP, SDL_SCANCODE_DOWN, SDL_SCANCODE_LEFT, SDL_SCANCODE_RIGHT, SDL_SCANCODE_D, + }, + { + SDL_SCANCODE_I, SDL_SCANCODE_K, SDL_SCANCODE_J, SDL_SCANCODE_L, SDL_SCANCODE_D, + }, +}}; + void Config::ReadValues() { // Controls - for (int i = 0; i < Settings::NativeInput::NUM_INPUTS; ++i) { - Settings::values.input_mappings[Settings::NativeInput::All[i]] = - sdl2_config->GetInteger("Controls", Settings::NativeInput::Mapping[i], defaults[i]); + for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { + std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]); + Settings::values.buttons[i] = + sdl2_config->Get("Controls", Settings::NativeButton::mapping[i], default_param); + if (Settings::values.buttons[i].empty()) + Settings::values.buttons[i] = default_param; + } + + for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { + std::string default_param = InputCommon::GenerateAnalogParamFromKeys( + default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], + default_analogs[i][3], default_analogs[i][4], 0.5f); + Settings::values.analogs[i] = + sdl2_config->Get("Controls", Settings::NativeAnalog::mapping[i], default_param); + if (Settings::values.analogs[i].empty()) + Settings::values.analogs[i] = default_param; } - Settings::values.pad_circle_modifier_scale = - (float)sdl2_config->GetReal("Controls", "pad_circle_modifier_scale", 0.5); // Core Settings::values.use_cpu_jit = sdl2_config->GetBoolean("Core", "use_cpu_jit", true); diff --git a/src/citra/default_ini.h b/src/citra/default_ini.h index 435ba6f00..af9f7aa2a 100644 --- a/src/citra/default_ini.h +++ b/src/citra/default_ini.h @@ -8,34 +8,47 @@ namespace DefaultINI { const char* sdl2_config_file = R"( [Controls] -pad_start = -pad_select = -pad_home = -pad_dup = -pad_ddown = -pad_dleft = -pad_dright = -pad_a = -pad_b = -pad_x = -pad_y = -pad_l = -pad_r = -pad_zl = -pad_zr = -pad_cup = -pad_cdown = -pad_cleft = -pad_cright = -pad_circle_up = -pad_circle_down = -pad_circle_left = -pad_circle_right = -pad_circle_modifier = - -# The applied modifier scale to circle pad. -# Must be in range of 0.0-1.0. Defaults to 0.5 -pad_circle_modifier_scale = +# The input devices and parameters for each 3DS native input +# It should be in the format of "engine:[engine_name],[param1]:[value1],[param2]:[value2]..." +# Escape characters $0 (for ':'), $1 (for ',') and $2 (for '$') can be used in values + +# for button input, the following devices are avaible: +# - "keyboard" (default) for keyboard input. Required parameters: +# - "code": the code of the key to bind +# - "sdl" for joystick input using SDL. Required parameters: +# - "joystick": the index of the joystick to bind +# - "button"(optional): the index of the button to bind +# - "hat"(optional): the index of the hat to bind as direction buttons +# - "direction"(only used for hat): the direction name of the hat to bind. Can be "up", "down", "left" or "right" +button_a= +button_b= +button_x= +button_y= +button_up= +button_down= +button_left= +button_right= +button_l= +button_r= +button_start= +button_select= +button_zl= +button_zr= +button_home= + +# for analog input, the following devices are avaible: +# - "analog_from_button" (default) for emulating analog input from direction buttons. Required parameters: +# - "up", "down", "left", "right": sub-devices for each direction. +# Should be in the format as a button input devices using escape characters, for example, "engine$0keyboard$1code$00" +# - "modifier": sub-devices as a modifier. +# - "modifier_scale": a float number representing the applied modifier scale to the analog input. +# Must be in range of 0.0-1.0. Defaults to 0.5 +# - "sdl" for joystick input using SDL. Required parameters: +# - "joystick": the index of the joystick to bind +# - "axis_x": the index of the axis to bind as x-axis (default to 0) +# - "axis_y": the index of the axis to bind as y-axis (default to 1) +circle_pad= +c_stick= [Core] # Whether to use the Just-In-Time (JIT) compiler for CPU emulation diff --git a/src/citra/emu_window/emu_window_sdl2.cpp b/src/citra/emu_window/emu_window_sdl2.cpp index 00d00905a..6bc0b0d00 100644 --- a/src/citra/emu_window/emu_window_sdl2.cpp +++ b/src/citra/emu_window/emu_window_sdl2.cpp @@ -12,9 +12,9 @@ #include "common/logging/log.h" #include "common/scm_rev.h" #include "common/string_util.h" -#include "core/frontend/key_map.h" -#include "core/hle/service/hid/hid.h" #include "core/settings.h" +#include "input_common/keyboard.h" +#include "input_common/main.h" #include "video_core/video_core.h" void EmuWindow_SDL2::OnMouseMotion(s32 x, s32 y) { @@ -40,9 +40,9 @@ void EmuWindow_SDL2::OnMouseButton(u32 button, u8 state, s32 x, s32 y) { void EmuWindow_SDL2::OnKeyEvent(int key, u8 state) { if (state == SDL_PRESSED) { - KeyMap::PressKey(*this, {key, keyboard_id}); + InputCommon::GetKeyboard()->PressKey(key); } else if (state == SDL_RELEASED) { - KeyMap::ReleaseKey(*this, {key, keyboard_id}); + InputCommon::GetKeyboard()->ReleaseKey(key); } } @@ -57,9 +57,8 @@ void EmuWindow_SDL2::OnResize() { } EmuWindow_SDL2::EmuWindow_SDL2() { - keyboard_id = KeyMap::NewDeviceId(); + InputCommon::Init(); - ReloadSetKeymaps(); motion_emu = std::make_unique<Motion::MotionEmu>(*this); SDL_SetMainReady(); @@ -117,6 +116,7 @@ EmuWindow_SDL2::~EmuWindow_SDL2() { SDL_GL_DeleteContext(gl_context); SDL_Quit(); motion_emu = nullptr; + InputCommon::Shutdown(); } void EmuWindow_SDL2::SwapBuffers() { @@ -169,15 +169,6 @@ void EmuWindow_SDL2::DoneCurrent() { SDL_GL_MakeCurrent(render_window, nullptr); } -void EmuWindow_SDL2::ReloadSetKeymaps() { - KeyMap::ClearKeyMapping(keyboard_id); - for (int i = 0; i < Settings::NativeInput::NUM_INPUTS; ++i) { - KeyMap::SetKeyMapping( - {Settings::values.input_mappings[Settings::NativeInput::All[i]], keyboard_id}, - KeyMap::mapping_targets[i]); - } -} - void EmuWindow_SDL2::OnMinimalClientAreaChangeRequest( const std::pair<unsigned, unsigned>& minimal_size) { diff --git a/src/citra/emu_window/emu_window_sdl2.h b/src/citra/emu_window/emu_window_sdl2.h index b1cbf16d7..1ce2991f7 100644 --- a/src/citra/emu_window/emu_window_sdl2.h +++ b/src/citra/emu_window/emu_window_sdl2.h @@ -31,9 +31,6 @@ public: /// Whether the window is still open, and a close request hasn't yet been sent bool IsOpen() const; - /// Load keymap from configuration - void ReloadSetKeymaps() override; - private: /// Called by PollEvents when a key is pressed or released. void OnKeyEvent(int key, u8 state); @@ -61,9 +58,6 @@ private: /// The OpenGL context associated with the window SDL_GLContext gl_context; - /// Device id of keyboard for use with KeyMap - int keyboard_id; - /// Motion sensors emulation std::unique_ptr<Motion::MotionEmu> motion_emu; }; diff --git a/src/citra_qt/CMakeLists.txt b/src/citra_qt/CMakeLists.txt index 15a6ccf9a..2b1c59a92 100644 --- a/src/citra_qt/CMakeLists.txt +++ b/src/citra_qt/CMakeLists.txt @@ -97,7 +97,7 @@ if (APPLE) else() add_executable(citra-qt ${SRCS} ${HEADERS} ${UI_HDRS}) endif() -target_link_libraries(citra-qt core video_core audio_core common) +target_link_libraries(citra-qt core video_core audio_core common input_common) target_link_libraries(citra-qt ${OPENGL_gl_LIBRARY} ${CITRA_QT_LIBS}) target_link_libraries(citra-qt ${PLATFORM_LIBRARIES} Threads::Threads) diff --git a/src/citra_qt/bootmanager.cpp b/src/citra_qt/bootmanager.cpp index 69d18cf0c..28264df9a 100644 --- a/src/citra_qt/bootmanager.cpp +++ b/src/citra_qt/bootmanager.cpp @@ -13,7 +13,9 @@ #include "common/scm_rev.h" #include "common/string_util.h" #include "core/core.h" -#include "core/frontend/key_map.h" +#include "core/settings.h" +#include "input_common/keyboard.h" +#include "input_common/main.h" #include "video_core/debug_utils/debug_utils.h" #include "video_core/video_core.h" @@ -99,14 +101,17 @@ private: }; GRenderWindow::GRenderWindow(QWidget* parent, EmuThread* emu_thread) - : QWidget(parent), child(nullptr), keyboard_id(0), emu_thread(emu_thread) { + : QWidget(parent), child(nullptr), emu_thread(emu_thread) { std::string window_title = Common::StringFromFormat("Citra %s| %s-%s", Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc); setWindowTitle(QString::fromStdString(window_title)); - keyboard_id = KeyMap::NewDeviceId(); - ReloadSetKeymaps(); + InputCommon::Init(); +} + +GRenderWindow::~GRenderWindow() { + InputCommon::Shutdown(); } void GRenderWindow::moveContext() { @@ -197,11 +202,11 @@ void GRenderWindow::closeEvent(QCloseEvent* event) { } void GRenderWindow::keyPressEvent(QKeyEvent* event) { - KeyMap::PressKey(*this, {event->key(), keyboard_id}); + InputCommon::GetKeyboard()->PressKey(event->key()); } void GRenderWindow::keyReleaseEvent(QKeyEvent* event) { - KeyMap::ReleaseKey(*this, {event->key(), keyboard_id}); + InputCommon::GetKeyboard()->ReleaseKey(event->key()); } void GRenderWindow::mousePressEvent(QMouseEvent* event) { @@ -230,14 +235,7 @@ void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) { motion_emu->EndTilt(); } -void GRenderWindow::ReloadSetKeymaps() { - KeyMap::ClearKeyMapping(keyboard_id); - for (int i = 0; i < Settings::NativeInput::NUM_INPUTS; ++i) { - KeyMap::SetKeyMapping( - {Settings::values.input_mappings[Settings::NativeInput::All[i]], keyboard_id}, - KeyMap::mapping_targets[i]); - } -} +void GRenderWindow::ReloadSetKeymaps() {} void GRenderWindow::OnClientAreaResized(unsigned width, unsigned height) { NotifyClientAreaSizeChanged(std::make_pair(width, height)); diff --git a/src/citra_qt/bootmanager.h b/src/citra_qt/bootmanager.h index 7dac1c480..923a5b456 100644 --- a/src/citra_qt/bootmanager.h +++ b/src/citra_qt/bootmanager.h @@ -104,6 +104,7 @@ class GRenderWindow : public QWidget, public EmuWindow { public: GRenderWindow(QWidget* parent, EmuThread* emu_thread); + ~GRenderWindow(); // EmuWindow implementation void SwapBuffers() override; @@ -127,7 +128,7 @@ public: void mouseMoveEvent(QMouseEvent* event) override; void mouseReleaseEvent(QMouseEvent* event) override; - void ReloadSetKeymaps() override; + void ReloadSetKeymaps(); void OnClientAreaResized(unsigned width, unsigned height); @@ -152,9 +153,6 @@ private: QByteArray geometry; - /// Device id of keyboard for use with KeyMap - int keyboard_id; - EmuThread* emu_thread; /// Motion sensors emulation diff --git a/src/citra_qt/config.cpp b/src/citra_qt/config.cpp index 5fe57dfa2..6ccfa1577 100644 --- a/src/citra_qt/config.cpp +++ b/src/citra_qt/config.cpp @@ -6,6 +6,7 @@ #include "citra_qt/config.h" #include "citra_qt/ui_settings.h" #include "common/file_util.h" +#include "input_common/main.h" Config::Config() { // TODO: Don't hardcode the path; let the frontend decide where to put the config files. @@ -16,25 +17,46 @@ Config::Config() { Reload(); } -const std::array<QVariant, Settings::NativeInput::NUM_INPUTS> Config::defaults = { - // directly mapped keys - Qt::Key_A, Qt::Key_S, Qt::Key_Z, Qt::Key_X, Qt::Key_Q, Qt::Key_W, Qt::Key_1, Qt::Key_2, - Qt::Key_M, Qt::Key_N, Qt::Key_B, Qt::Key_T, Qt::Key_G, Qt::Key_F, Qt::Key_H, Qt::Key_I, - Qt::Key_K, Qt::Key_J, Qt::Key_L, - - // indirectly mapped keys - Qt::Key_Up, Qt::Key_Down, Qt::Key_Left, Qt::Key_Right, Qt::Key_D, +const std::array<int, Settings::NativeButton::NumButtons> Config::default_buttons = { + Qt::Key_A, Qt::Key_S, Qt::Key_Z, Qt::Key_X, Qt::Key_T, Qt::Key_G, Qt::Key_F, Qt::Key_H, + Qt::Key_Q, Qt::Key_W, Qt::Key_M, Qt::Key_N, Qt::Key_1, Qt::Key_2, Qt::Key_B, }; +const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> Config::default_analogs{{ + { + Qt::Key_Up, Qt::Key_Down, Qt::Key_Left, Qt::Key_Right, Qt::Key_D, + }, + { + Qt::Key_I, Qt::Key_K, Qt::Key_J, Qt::Key_L, Qt::Key_D, + }, +}}; + void Config::ReadValues() { qt_config->beginGroup("Controls"); - for (int i = 0; i < Settings::NativeInput::NUM_INPUTS; ++i) { - Settings::values.input_mappings[Settings::NativeInput::All[i]] = - qt_config->value(QString::fromStdString(Settings::NativeInput::Mapping[i]), defaults[i]) - .toInt(); + for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { + std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]); + Settings::values.buttons[i] = + qt_config + ->value(Settings::NativeButton::mapping[i], QString::fromStdString(default_param)) + .toString() + .toStdString(); + if (Settings::values.buttons[i].empty()) + Settings::values.buttons[i] = default_param; + } + + for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { + std::string default_param = InputCommon::GenerateAnalogParamFromKeys( + default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], + default_analogs[i][3], default_analogs[i][4], 0.5f); + Settings::values.analogs[i] = + qt_config + ->value(Settings::NativeAnalog::mapping[i], QString::fromStdString(default_param)) + .toString() + .toStdString(); + if (Settings::values.analogs[i].empty()) + Settings::values.analogs[i] = default_param; } - Settings::values.pad_circle_modifier_scale = - qt_config->value("pad_circle_modifier_scale", 0.5).toFloat(); + qt_config->endGroup(); qt_config->beginGroup("Core"); @@ -155,12 +177,14 @@ void Config::ReadValues() { void Config::SaveValues() { qt_config->beginGroup("Controls"); - for (int i = 0; i < Settings::NativeInput::NUM_INPUTS; ++i) { - qt_config->setValue(QString::fromStdString(Settings::NativeInput::Mapping[i]), - Settings::values.input_mappings[Settings::NativeInput::All[i]]); + for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { + qt_config->setValue(QString::fromStdString(Settings::NativeButton::mapping[i]), + QString::fromStdString(Settings::values.buttons[i])); + } + for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { + qt_config->setValue(QString::fromStdString(Settings::NativeAnalog::mapping[i]), + QString::fromStdString(Settings::values.analogs[i])); } - qt_config->setValue("pad_circle_modifier_scale", - (double)Settings::values.pad_circle_modifier_scale); qt_config->endGroup(); qt_config->beginGroup("Core"); diff --git a/src/citra_qt/config.h b/src/citra_qt/config.h index 79c901804..cbf745ea2 100644 --- a/src/citra_qt/config.h +++ b/src/citra_qt/config.h @@ -4,6 +4,7 @@ #pragma once +#include <array> #include <string> #include <QVariant> #include "core/settings.h" @@ -23,5 +24,7 @@ public: void Reload(); void Save(); - static const std::array<QVariant, Settings::NativeInput::NUM_INPUTS> defaults; + + static const std::array<int, Settings::NativeButton::NumButtons> default_buttons; + static const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> default_analogs; }; diff --git a/src/citra_qt/configure_input.cpp b/src/citra_qt/configure_input.cpp index c29652f32..b59713e2c 100644 --- a/src/citra_qt/configure_input.cpp +++ b/src/citra_qt/configure_input.cpp @@ -2,13 +2,21 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include <algorithm> #include <memory> #include <utility> #include <QTimer> #include "citra_qt/config.h" #include "citra_qt/configure_input.h" +#include "common/param_package.h" +#include "input_common/main.h" -static QString getKeyName(Qt::Key key_code) { +const std::array<std::string, ConfigureInput::ANALOG_SUB_BUTTONS_NUM> + ConfigureInput::analog_sub_buttons{{ + "up", "down", "left", "right", "modifier", + }}; + +static QString getKeyName(int key_code) { switch (key_code) { case Qt::Key_Shift: return QObject::tr("Shift"); @@ -23,6 +31,20 @@ static QString getKeyName(Qt::Key key_code) { } } +static void SetButtonKey(int key, Common::ParamPackage& button_param) { + button_param = Common::ParamPackage{InputCommon::GenerateKeyboardParam(key)}; +} + +static void SetAnalogKey(int key, Common::ParamPackage& analog_param, + const std::string& button_name) { + if (analog_param.Get("engine", "") != "analog_from_button") { + analog_param = { + {"engine", "analog_from_button"}, {"modifier_scale", "0.5"}, + }; + } + analog_param.Set(button_name, InputCommon::GenerateKeyboardParam(key)); +} + ConfigureInput::ConfigureInput(QWidget* parent) : QWidget(parent), ui(std::make_unique<Ui::ConfigureInput>()), timer(std::make_unique<QTimer>()) { @@ -31,36 +53,41 @@ ConfigureInput::ConfigureInput(QWidget* parent) setFocusPolicy(Qt::ClickFocus); button_map = { - {Settings::NativeInput::Values::A, ui->buttonA}, - {Settings::NativeInput::Values::B, ui->buttonB}, - {Settings::NativeInput::Values::X, ui->buttonX}, - {Settings::NativeInput::Values::Y, ui->buttonY}, - {Settings::NativeInput::Values::L, ui->buttonL}, - {Settings::NativeInput::Values::R, ui->buttonR}, - {Settings::NativeInput::Values::ZL, ui->buttonZL}, - {Settings::NativeInput::Values::ZR, ui->buttonZR}, - {Settings::NativeInput::Values::START, ui->buttonStart}, - {Settings::NativeInput::Values::SELECT, ui->buttonSelect}, - {Settings::NativeInput::Values::HOME, ui->buttonHome}, - {Settings::NativeInput::Values::DUP, ui->buttonDpadUp}, - {Settings::NativeInput::Values::DDOWN, ui->buttonDpadDown}, - {Settings::NativeInput::Values::DLEFT, ui->buttonDpadLeft}, - {Settings::NativeInput::Values::DRIGHT, ui->buttonDpadRight}, - {Settings::NativeInput::Values::CUP, ui->buttonCStickUp}, - {Settings::NativeInput::Values::CDOWN, ui->buttonCStickDown}, - {Settings::NativeInput::Values::CLEFT, ui->buttonCStickLeft}, - {Settings::NativeInput::Values::CRIGHT, ui->buttonCStickRight}, - {Settings::NativeInput::Values::CIRCLE_UP, ui->buttonCircleUp}, - {Settings::NativeInput::Values::CIRCLE_DOWN, ui->buttonCircleDown}, - {Settings::NativeInput::Values::CIRCLE_LEFT, ui->buttonCircleLeft}, - {Settings::NativeInput::Values::CIRCLE_RIGHT, ui->buttonCircleRight}, - {Settings::NativeInput::Values::CIRCLE_MODIFIER, ui->buttonCircleMod}, + ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY, ui->buttonDpadUp, + ui->buttonDpadDown, ui->buttonDpadLeft, ui->buttonDpadRight, ui->buttonL, ui->buttonR, + ui->buttonStart, ui->buttonSelect, ui->buttonZL, ui->buttonZR, ui->buttonHome, }; - for (const auto& entry : button_map) { - const Settings::NativeInput::Values input_id = entry.first; - connect(entry.second, &QPushButton::released, - [this, input_id]() { handleClick(input_id); }); + analog_map = {{ + { + ui->buttonCircleUp, ui->buttonCircleDown, ui->buttonCircleLeft, ui->buttonCircleRight, + ui->buttonCircleMod, + }, + { + ui->buttonCStickUp, ui->buttonCStickDown, ui->buttonCStickLeft, ui->buttonCStickRight, + nullptr, + }, + }}; + + for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) { + if (button_map[button_id]) + connect(button_map[button_id], &QPushButton::released, [=]() { + handleClick(button_map[button_id], + [=](int key) { SetButtonKey(key, buttons_param[button_id]); }); + }); + } + + for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { + for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { + if (analog_map[analog_id][sub_button_id] != nullptr) { + connect(analog_map[analog_id][sub_button_id], &QPushButton::released, [=]() { + handleClick(analog_map[analog_id][sub_button_id], [=](int key) { + SetAnalogKey(key, analogs_param[analog_id], + analog_sub_buttons[sub_button_id]); + }); + }); + } + } } connect(ui->buttonRestoreDefaults, &QPushButton::released, [this]() { restoreDefaults(); }); @@ -69,50 +96,93 @@ ConfigureInput::ConfigureInput(QWidget* parent) connect(timer.get(), &QTimer::timeout, [this]() { releaseKeyboard(); releaseMouse(); - current_input_id = boost::none; + key_setter = boost::none; updateButtonLabels(); }); this->loadConfiguration(); + + // TODO(wwylele): enable these when the input emulation for them is implemented + ui->buttonZL->setEnabled(false); + ui->buttonZR->setEnabled(false); + ui->buttonHome->setEnabled(false); + ui->buttonCStickUp->setEnabled(false); + ui->buttonCStickDown->setEnabled(false); + ui->buttonCStickLeft->setEnabled(false); + ui->buttonCStickRight->setEnabled(false); } void ConfigureInput::applyConfiguration() { - for (const auto& input_id : Settings::NativeInput::All) { - const size_t index = static_cast<size_t>(input_id); - Settings::values.input_mappings[index] = static_cast<int>(key_map[input_id]); - } + std::transform(buttons_param.begin(), buttons_param.end(), Settings::values.buttons.begin(), + [](const Common::ParamPackage& param) { return param.Serialize(); }); + std::transform(analogs_param.begin(), analogs_param.end(), Settings::values.analogs.begin(), + [](const Common::ParamPackage& param) { return param.Serialize(); }); + Settings::Apply(); } void ConfigureInput::loadConfiguration() { - for (const auto& input_id : Settings::NativeInput::All) { - const size_t index = static_cast<size_t>(input_id); - key_map[input_id] = static_cast<Qt::Key>(Settings::values.input_mappings[index]); - } + std::transform(Settings::values.buttons.begin(), Settings::values.buttons.end(), + buttons_param.begin(), + [](const std::string& str) { return Common::ParamPackage(str); }); + std::transform(Settings::values.analogs.begin(), Settings::values.analogs.end(), + analogs_param.begin(), + [](const std::string& str) { return Common::ParamPackage(str); }); updateButtonLabels(); } void ConfigureInput::restoreDefaults() { - for (const auto& input_id : Settings::NativeInput::All) { - const size_t index = static_cast<size_t>(input_id); - key_map[input_id] = static_cast<Qt::Key>(Config::defaults[index].toInt()); + for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) { + SetButtonKey(Config::default_buttons[button_id], buttons_param[button_id]); + } + + for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { + for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { + SetAnalogKey(Config::default_analogs[analog_id][sub_button_id], + analogs_param[analog_id], analog_sub_buttons[sub_button_id]); + } } updateButtonLabels(); applyConfiguration(); } void ConfigureInput::updateButtonLabels() { - for (const auto& input_id : Settings::NativeInput::All) { - button_map[input_id]->setText(getKeyName(key_map[input_id])); + QString non_keyboard(tr("[non-keyboard]")); + + auto KeyToText = [&non_keyboard](const Common::ParamPackage& param) { + if (param.Get("engine", "") != "keyboard") { + return non_keyboard; + } else { + return getKeyName(param.Get("code", 0)); + } + }; + + for (int button = 0; button < Settings::NativeButton::NumButtons; button++) { + button_map[button]->setText(KeyToText(buttons_param[button])); + } + + for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { + if (analogs_param[analog_id].Get("engine", "") != "analog_from_button") { + for (QPushButton* button : analog_map[analog_id]) { + if (button) + button->setText(non_keyboard); + } + } else { + for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { + Common::ParamPackage param( + analogs_param[analog_id].Get(analog_sub_buttons[sub_button_id], "")); + if (analog_map[analog_id][sub_button_id]) + analog_map[analog_id][sub_button_id]->setText(KeyToText(param)); + } + } } } -void ConfigureInput::handleClick(Settings::NativeInput::Values input_id) { - QPushButton* button = button_map[input_id]; +void ConfigureInput::handleClick(QPushButton* button, std::function<void(int)> new_key_setter) { button->setText(tr("[press key]")); button->setFocus(); - current_input_id = input_id; + key_setter = new_key_setter; grabKeyboard(); grabMouse(); @@ -123,23 +193,13 @@ void ConfigureInput::keyPressEvent(QKeyEvent* event) { releaseKeyboard(); releaseMouse(); - if (!current_input_id || !event) + if (!key_setter || !event) return; if (event->key() != Qt::Key_Escape) - setInput(*current_input_id, static_cast<Qt::Key>(event->key())); + (*key_setter)(event->key()); updateButtonLabels(); - current_input_id = boost::none; + key_setter = boost::none; timer->stop(); } - -void ConfigureInput::setInput(Settings::NativeInput::Values input_id, Qt::Key key_pressed) { - // Remove duplicates - for (auto& pair : key_map) { - if (pair.second == key_pressed) - pair.second = Qt::Key_unknown; - } - - key_map[input_id] = key_pressed; -} diff --git a/src/citra_qt/configure_input.h b/src/citra_qt/configure_input.h index bc343db83..c950fbcb4 100644 --- a/src/citra_qt/configure_input.h +++ b/src/citra_qt/configure_input.h @@ -4,10 +4,14 @@ #pragma once +#include <array> +#include <functional> #include <memory> +#include <string> #include <QKeyEvent> #include <QWidget> #include <boost/optional.hpp> +#include "common/param_package.h" #include "core/settings.h" #include "ui_configure_input.h" @@ -31,15 +35,25 @@ public: private: std::unique_ptr<Ui::ConfigureInput> ui; - /// This input is currently awaiting configuration. - /// (i.e.: its corresponding QPushButton has been pressed.) - boost::optional<Settings::NativeInput::Values> current_input_id; std::unique_ptr<QTimer> timer; - /// Each input is represented by a QPushButton. - std::map<Settings::NativeInput::Values, QPushButton*> button_map; - /// Each input is configured to respond to the press of a Qt::Key. - std::map<Settings::NativeInput::Values, Qt::Key> key_map; + /// This will be the the setting function when an input is awaiting configuration. + boost::optional<std::function<void(int)>> key_setter; + + std::array<Common::ParamPackage, Settings::NativeButton::NumButtons> buttons_param; + std::array<Common::ParamPackage, Settings::NativeAnalog::NumAnalogs> analogs_param; + + static constexpr int ANALOG_SUB_BUTTONS_NUM = 5; + + /// Each button input is represented by a QPushButton. + std::array<QPushButton*, Settings::NativeButton::NumButtons> button_map; + + /// Each analog input is represented by five QPushButtons which represents up, down, left, right + /// and modifier + std::array<std::array<QPushButton*, ANALOG_SUB_BUTTONS_NUM>, Settings::NativeAnalog::NumAnalogs> + analog_map; + + static const std::array<std::string, ANALOG_SUB_BUTTONS_NUM> analog_sub_buttons; /// Load configuration settings. void loadConfiguration(); @@ -48,10 +62,8 @@ private: /// Update UI to reflect current configuration. void updateButtonLabels(); - /// Called when the button corresponding to input_id was pressed. - void handleClick(Settings::NativeInput::Values input_id); + /// Called when the button was pressed. + void handleClick(QPushButton* button, std::function<void(int)> new_key_setter); /// Handle key press events. void keyPressEvent(QKeyEvent* event) override; - /// Configure input input_id to respond to key key_pressed. - void setInput(Settings::NativeInput::Values input_id, Qt::Key key_pressed); }; diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt index 8a6170257..13277a5c2 100644 --- a/src/common/CMakeLists.txt +++ b/src/common/CMakeLists.txt @@ -35,6 +35,7 @@ set(SRCS memory_util.cpp microprofile.cpp misc.cpp + param_package.cpp scm_rev.cpp string_util.cpp symbols.cpp @@ -66,6 +67,7 @@ set(HEADERS memory_util.h microprofile.h microprofileui.h + param_package.h platform.h quaternion.h scm_rev.h diff --git a/src/common/logging/backend.cpp b/src/common/logging/backend.cpp index 737e1d57f..42f6a9918 100644 --- a/src/common/logging/backend.cpp +++ b/src/common/logging/backend.cpp @@ -71,6 +71,7 @@ namespace Log { CLS(Audio) \ SUB(Audio, DSP) \ SUB(Audio, Sink) \ + CLS(Input) \ CLS(Loader) // GetClassName is a macro defined by Windows.h, grrr... diff --git a/src/common/logging/log.h b/src/common/logging/log.h index 4b0f8ff03..1b905f66c 100644 --- a/src/common/logging/log.h +++ b/src/common/logging/log.h @@ -89,6 +89,7 @@ enum class Class : ClassType { Audio_DSP, ///< The HLE implementation of the DSP Audio_Sink, ///< Emulator audio output backend Loader, ///< ROM loader + Input, ///< Input emulation Count ///< Total number of logging classes }; diff --git a/src/common/param_package.cpp b/src/common/param_package.cpp new file mode 100644 index 000000000..3a6ef8c27 --- /dev/null +++ b/src/common/param_package.cpp @@ -0,0 +1,120 @@ +// Copyright 2017 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <array> +#include <vector> +#include "common/logging/log.h" +#include "common/param_package.h" +#include "common/string_util.h" + +namespace Common { + +constexpr char KEY_VALUE_SEPARATOR = ':'; +constexpr char PARAM_SEPARATOR = ','; +constexpr char ESCAPE_CHARACTER = '$'; +const std::string KEY_VALUE_SEPARATOR_ESCAPE{ESCAPE_CHARACTER, '0'}; +const std::string PARAM_SEPARATOR_ESCAPE{ESCAPE_CHARACTER, '1'}; +const std::string ESCAPE_CHARACTER_ESCAPE{ESCAPE_CHARACTER, '2'}; + +ParamPackage::ParamPackage(const std::string& serialized) { + std::vector<std::string> pairs; + Common::SplitString(serialized, PARAM_SEPARATOR, pairs); + + for (const std::string& pair : pairs) { + std::vector<std::string> key_value; + Common::SplitString(pair, KEY_VALUE_SEPARATOR, key_value); + if (key_value.size() != 2) { + LOG_ERROR(Common, "invalid key pair %s", pair.c_str()); + continue; + } + + for (std::string& part : key_value) { + part = Common::ReplaceAll(part, KEY_VALUE_SEPARATOR_ESCAPE, {KEY_VALUE_SEPARATOR}); + part = Common::ReplaceAll(part, PARAM_SEPARATOR_ESCAPE, {PARAM_SEPARATOR}); + part = Common::ReplaceAll(part, ESCAPE_CHARACTER_ESCAPE, {ESCAPE_CHARACTER}); + } + + Set(key_value[0], key_value[1]); + } +} + +ParamPackage::ParamPackage(std::initializer_list<DataType::value_type> list) : data(list) {} + +std::string ParamPackage::Serialize() const { + if (data.empty()) + return ""; + + std::string result; + + for (const auto& pair : data) { + std::array<std::string, 2> key_value{{pair.first, pair.second}}; + for (std::string& part : key_value) { + part = Common::ReplaceAll(part, {ESCAPE_CHARACTER}, ESCAPE_CHARACTER_ESCAPE); + part = Common::ReplaceAll(part, {PARAM_SEPARATOR}, PARAM_SEPARATOR_ESCAPE); + part = Common::ReplaceAll(part, {KEY_VALUE_SEPARATOR}, KEY_VALUE_SEPARATOR_ESCAPE); + } + result += key_value[0] + KEY_VALUE_SEPARATOR + key_value[1] + PARAM_SEPARATOR; + } + + result.pop_back(); // discard the trailing PARAM_SEPARATOR + return result; +} + +std::string ParamPackage::Get(const std::string& key, const std::string& default_value) const { + auto pair = data.find(key); + if (pair == data.end()) { + LOG_DEBUG(Common, "key %s not found", key.c_str()); + return default_value; + } + + return pair->second; +} + +int ParamPackage::Get(const std::string& key, int default_value) const { + auto pair = data.find(key); + if (pair == data.end()) { + LOG_DEBUG(Common, "key %s not found", key.c_str()); + return default_value; + } + + try { + return std::stoi(pair->second); + } catch (const std::logic_error&) { + LOG_ERROR(Common, "failed to convert %s to int", pair->second.c_str()); + return default_value; + } +} + +float ParamPackage::Get(const std::string& key, float default_value) const { + auto pair = data.find(key); + if (pair == data.end()) { + LOG_DEBUG(Common, "key %s not found", key.c_str()); + return default_value; + } + + try { + return std::stof(pair->second); + } catch (const std::logic_error&) { + LOG_ERROR(Common, "failed to convert %s to float", pair->second.c_str()); + return default_value; + } +} + +void ParamPackage::Set(const std::string& key, const std::string& value) { + data[key] = value; +} + +void ParamPackage::Set(const std::string& key, int value) { + data[key] = std::to_string(value); +} + +void ParamPackage::Set(const std::string& key, float value) { + data[key] = std::to_string(value); +} + +bool ParamPackage::Has(const std::string& key) const { + return data.find(key) != data.end(); +} + +} // namespace Common diff --git a/src/common/param_package.h b/src/common/param_package.h new file mode 100644 index 000000000..c4c11b221 --- /dev/null +++ b/src/common/param_package.h @@ -0,0 +1,40 @@ +// Copyright 2017 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <initializer_list> +#include <string> +#include <unordered_map> + +namespace Common { + +/// A string-based key-value container supporting serializing to and deserializing from a string +class ParamPackage { +public: + using DataType = std::unordered_map<std::string, std::string>; + + ParamPackage() = default; + explicit ParamPackage(const std::string& serialized); + ParamPackage(std::initializer_list<DataType::value_type> list); + ParamPackage(const ParamPackage& other) = default; + ParamPackage(ParamPackage&& other) = default; + + ParamPackage& operator=(const ParamPackage& other) = default; + ParamPackage& operator=(ParamPackage&& other) = default; + + std::string Serialize() const; + std::string Get(const std::string& key, const std::string& default_value) const; + int Get(const std::string& key, int default_value) const; + float Get(const std::string& key, float default_value) const; + void Set(const std::string& key, const std::string& value); + void Set(const std::string& key, int value); + void Set(const std::string& key, float value); + bool Has(const std::string& key) const; + +private: + DataType data; +}; + +} // namespace Common diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt index ffd67f074..61a0b1cc3 100644 --- a/src/core/CMakeLists.txt +++ b/src/core/CMakeLists.txt @@ -34,7 +34,6 @@ set(SRCS frontend/camera/factory.cpp frontend/camera/interface.cpp frontend/emu_window.cpp - frontend/key_map.cpp frontend/motion_emu.cpp gdbstub/gdbstub.cpp hle/config_mem.cpp @@ -218,7 +217,7 @@ set(HEADERS frontend/camera/factory.h frontend/camera/interface.h frontend/emu_window.h - frontend/key_map.h + frontend/input.h frontend/motion_emu.h gdbstub/gdbstub.h hle/config_mem.h diff --git a/src/core/frontend/emu_window.cpp b/src/core/frontend/emu_window.cpp index a155b657d..73a44bfe7 100644 --- a/src/core/frontend/emu_window.cpp +++ b/src/core/frontend/emu_window.cpp @@ -7,33 +7,9 @@ #include "common/assert.h" #include "core/core.h" #include "core/frontend/emu_window.h" -#include "core/frontend/key_map.h" +#include "core/settings.h" #include "video_core/video_core.h" -void EmuWindow::ButtonPressed(Service::HID::PadState pad) { - pad_state.hex |= pad.hex; -} - -void EmuWindow::ButtonReleased(Service::HID::PadState pad) { - pad_state.hex &= ~pad.hex; -} - -void EmuWindow::CirclePadUpdated(float x, float y) { - constexpr int MAX_CIRCLEPAD_POS = 0x9C; // Max value for a circle pad position - - // Make sure the coordinates are in the unit circle, - // otherwise normalize it. - float r = x * x + y * y; - if (r > 1) { - r = std::sqrt(r); - x /= r; - y /= r; - } - - circle_pad_x = static_cast<s16>(x * MAX_CIRCLEPAD_POS); - circle_pad_y = static_cast<s16>(y * MAX_CIRCLEPAD_POS); -} - /** * Check if the given x/y coordinates are within the touchpad specified by the framebuffer layout * @param layout FramebufferLayout object describing the framebuffer size and screen positions diff --git a/src/core/frontend/emu_window.h b/src/core/frontend/emu_window.h index 1ba64c92b..36f2667fa 100644 --- a/src/core/frontend/emu_window.h +++ b/src/core/frontend/emu_window.h @@ -10,7 +10,6 @@ #include "common/common_types.h" #include "common/framebuffer_layout.h" #include "common/math_util.h" -#include "core/hle/service/hid/hid.h" /** * Abstraction class used to provide an interface between emulation code and the frontend @@ -52,30 +51,6 @@ public: /// Releases (dunno if this is the "right" word) the GLFW context from the caller thread virtual void DoneCurrent() = 0; - virtual void ReloadSetKeymaps() = 0; - - /** - * Signals a button press action to the HID module. - * @param pad_state indicates which button to press - * @note only handles real buttons (A/B/X/Y/...), excluding analog inputs like the circle pad. - */ - void ButtonPressed(Service::HID::PadState pad_state); - - /** - * Signals a button release action to the HID module. - * @param pad_state indicates which button to press - * @note only handles real buttons (A/B/X/Y/...), excluding analog inputs like the circle pad. - */ - void ButtonReleased(Service::HID::PadState pad_state); - - /** - * Signals a circle pad change action to the HID module. - * @param x new x-coordinate of the circle pad, in the range [-1.0, 1.0] - * @param y new y-coordinate of the circle pad, in the range [-1.0, 1.0] - * @note the coordinates will be normalized if the radius is larger than 1 - */ - void CirclePadUpdated(float x, float y); - /** * Signal that a touch pressed event has occurred (e.g. mouse click pressed) * @param framebuffer_x Framebuffer x-coordinate that was pressed @@ -115,27 +90,6 @@ public: void GyroscopeChanged(float x, float y, float z); /** - * Gets the current pad state (which buttons are pressed). - * @note This should be called by the core emu thread to get a state set by the window thread. - * @note This doesn't include analog input like circle pad direction - * @todo Fix this function to be thread-safe. - * @return PadState object indicating the current pad state - */ - Service::HID::PadState GetPadState() const { - return pad_state; - } - - /** - * Gets the current circle pad state. - * @note This should be called by the core emu thread to get a state set by the window thread. - * @todo Fix this function to be thread-safe. - * @return std::tuple of (x, y), where `x` and `y` are the circle pad coordinates - */ - std::tuple<s16, s16> GetCirclePadState() const { - return std::make_tuple(circle_pad_x, circle_pad_y); - } - - /** * Gets the current touch screen state (touch X/Y coordinates and whether or not it is pressed). * @note This should be called by the core emu thread to get a state set by the window thread. * @todo Fix this function to be thread-safe. @@ -230,11 +184,8 @@ protected: // TODO: Find a better place to set this. config.min_client_area_size = std::make_pair(400u, 480u); active_config = config; - pad_state.hex = 0; touch_x = 0; touch_y = 0; - circle_pad_x = 0; - circle_pad_y = 0; touch_pressed = false; accel_x = 0; accel_y = -512; @@ -304,9 +255,6 @@ private: u16 touch_x; ///< Touchpad X-position in native 3DS pixel coordinates (0-320) u16 touch_y; ///< Touchpad Y-position in native 3DS pixel coordinates (0-240) - s16 circle_pad_x; ///< Circle pad X-position in native 3DS pixel coordinates (-156 - 156) - s16 circle_pad_y; ///< Circle pad Y-position in native 3DS pixel coordinates (-156 - 156) - std::mutex accel_mutex; s16 accel_x; ///< Accelerometer X-axis value in native 3DS units s16 accel_y; ///< Accelerometer Y-axis value in native 3DS units @@ -321,6 +269,4 @@ private: * Clip the provided coordinates to be inside the touchscreen area. */ std::tuple<unsigned, unsigned> ClipToTouchScreen(unsigned new_x, unsigned new_y); - - Service::HID::PadState pad_state; }; diff --git a/src/core/frontend/input.h b/src/core/frontend/input.h new file mode 100644 index 000000000..0a5713dc0 --- /dev/null +++ b/src/core/frontend/input.h @@ -0,0 +1,110 @@ +// Copyright 2017 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <memory> +#include <string> +#include <tuple> +#include <unordered_map> +#include <utility> +#include "common/logging/log.h" +#include "common/param_package.h" + +namespace Input { + +/// An abstract class template for an input device (a button, an analog input, etc.). +template <typename StatusType> +class InputDevice { +public: + virtual ~InputDevice() = default; + virtual StatusType GetStatus() const { + return {}; + } +}; + +/// An abstract class template for a factory that can create input devices. +template <typename InputDeviceType> +class Factory { +public: + virtual ~Factory() = default; + virtual std::unique_ptr<InputDeviceType> Create(const Common::ParamPackage&) = 0; +}; + +namespace Impl { + +template <typename InputDeviceType> +using FactoryListType = std::unordered_map<std::string, std::shared_ptr<Factory<InputDeviceType>>>; + +template <typename InputDeviceType> +struct FactoryList { + static FactoryListType<InputDeviceType> list; +}; + +template <typename InputDeviceType> +FactoryListType<InputDeviceType> FactoryList<InputDeviceType>::list; + +} // namespace Impl + +/** + * Registers an input device factory. + * @tparam InputDeviceType the type of input devices the factory can create + * @param name the name of the factory. Will be used to match the "engine" parameter when creating + * a device + * @param factory the factory object to register + */ +template <typename InputDeviceType> +void RegisterFactory(const std::string& name, std::shared_ptr<Factory<InputDeviceType>> factory) { + auto pair = std::make_pair(name, std::move(factory)); + if (!Impl::FactoryList<InputDeviceType>::list.insert(std::move(pair)).second) { + LOG_ERROR(Input, "Factory %s already registered", name.c_str()); + } +} + +/** + * Unregisters an input device factory. + * @tparam InputDeviceType the type of input devices the factory can create + * @param name the name of the factory to unregister + */ +template <typename InputDeviceType> +void UnregisterFactory(const std::string& name) { + if (Impl::FactoryList<InputDeviceType>::list.erase(name) == 0) { + LOG_ERROR(Input, "Factory %s not registered", name.c_str()); + } +} + +/** + * Create an input device from given paramters. + * @tparam InputDeviceType the type of input devices to create + * @param params a serialized ParamPackage string contains all parameters for creating the device + */ +template <typename InputDeviceType> +std::unique_ptr<InputDeviceType> CreateDevice(const std::string& params) { + const Common::ParamPackage package(params); + const std::string engine = package.Get("engine", "null"); + const auto& factory_list = Impl::FactoryList<InputDeviceType>::list; + const auto pair = factory_list.find(engine); + if (pair == factory_list.end()) { + if (engine != "null") { + LOG_ERROR(Input, "Unknown engine name: %s", engine.c_str()); + } + return std::make_unique<InputDeviceType>(); + } + return pair->second->Create(package); +} + +/** + * A button device is an input device that returns bool as status. + * true for pressed; false for released. + */ +using ButtonDevice = InputDevice<bool>; + +/** + * An analog device is an input device that returns a tuple of x and y coordinates as status. The + * coordinates are within the unit circle. x+ is defined as right direction, and y+ is defined as up + * direction + */ +using AnalogDevice = InputDevice<std::tuple<float, float>>; + +} // namespace Input diff --git a/src/core/frontend/key_map.cpp b/src/core/frontend/key_map.cpp deleted file mode 100644 index 15f0e079c..000000000 --- a/src/core/frontend/key_map.cpp +++ /dev/null @@ -1,152 +0,0 @@ -// Copyright 2014 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include <map> -#include "core/frontend/emu_window.h" -#include "core/frontend/key_map.h" - -namespace KeyMap { - -// TODO (wwylele): currently we treat c-stick as four direction buttons -// and map it directly to EmuWindow::ButtonPressed. -// It should go the analog input way like circle pad does. -const std::array<KeyTarget, Settings::NativeInput::NUM_INPUTS> mapping_targets = {{ - Service::HID::PAD_A, - Service::HID::PAD_B, - Service::HID::PAD_X, - Service::HID::PAD_Y, - Service::HID::PAD_L, - Service::HID::PAD_R, - Service::HID::PAD_ZL, - Service::HID::PAD_ZR, - Service::HID::PAD_START, - Service::HID::PAD_SELECT, - Service::HID::PAD_NONE, - Service::HID::PAD_UP, - Service::HID::PAD_DOWN, - Service::HID::PAD_LEFT, - Service::HID::PAD_RIGHT, - Service::HID::PAD_C_UP, - Service::HID::PAD_C_DOWN, - Service::HID::PAD_C_LEFT, - Service::HID::PAD_C_RIGHT, - - IndirectTarget::CirclePadUp, - IndirectTarget::CirclePadDown, - IndirectTarget::CirclePadLeft, - IndirectTarget::CirclePadRight, - IndirectTarget::CirclePadModifier, -}}; - -static std::map<HostDeviceKey, KeyTarget> key_map; -static int next_device_id = 0; - -static bool circle_pad_up = false; -static bool circle_pad_down = false; -static bool circle_pad_left = false; -static bool circle_pad_right = false; -static bool circle_pad_modifier = false; - -static void UpdateCirclePad(EmuWindow& emu_window) { - constexpr float SQRT_HALF = 0.707106781f; - int x = 0, y = 0; - - if (circle_pad_right) - ++x; - if (circle_pad_left) - --x; - if (circle_pad_up) - ++y; - if (circle_pad_down) - --y; - - float modifier = circle_pad_modifier ? Settings::values.pad_circle_modifier_scale : 1.0f; - emu_window.CirclePadUpdated(x * modifier * (y == 0 ? 1.0f : SQRT_HALF), - y * modifier * (x == 0 ? 1.0f : SQRT_HALF)); -} - -int NewDeviceId() { - return next_device_id++; -} - -void SetKeyMapping(HostDeviceKey key, KeyTarget target) { - key_map[key] = target; -} - -void ClearKeyMapping(int device_id) { - auto iter = key_map.begin(); - while (iter != key_map.end()) { - if (iter->first.device_id == device_id) - key_map.erase(iter++); - else - ++iter; - } -} - -void PressKey(EmuWindow& emu_window, HostDeviceKey key) { - auto target = key_map.find(key); - if (target == key_map.end()) - return; - - if (target->second.direct) { - emu_window.ButtonPressed({{target->second.target.direct_target_hex}}); - } else { - switch (target->second.target.indirect_target) { - case IndirectTarget::CirclePadUp: - circle_pad_up = true; - UpdateCirclePad(emu_window); - break; - case IndirectTarget::CirclePadDown: - circle_pad_down = true; - UpdateCirclePad(emu_window); - break; - case IndirectTarget::CirclePadLeft: - circle_pad_left = true; - UpdateCirclePad(emu_window); - break; - case IndirectTarget::CirclePadRight: - circle_pad_right = true; - UpdateCirclePad(emu_window); - break; - case IndirectTarget::CirclePadModifier: - circle_pad_modifier = true; - UpdateCirclePad(emu_window); - break; - } - } -} - -void ReleaseKey(EmuWindow& emu_window, HostDeviceKey key) { - auto target = key_map.find(key); - if (target == key_map.end()) - return; - - if (target->second.direct) { - emu_window.ButtonReleased({{target->second.target.direct_target_hex}}); - } else { - switch (target->second.target.indirect_target) { - case IndirectTarget::CirclePadUp: - circle_pad_up = false; - UpdateCirclePad(emu_window); - break; - case IndirectTarget::CirclePadDown: - circle_pad_down = false; - UpdateCirclePad(emu_window); - break; - case IndirectTarget::CirclePadLeft: - circle_pad_left = false; - UpdateCirclePad(emu_window); - break; - case IndirectTarget::CirclePadRight: - circle_pad_right = false; - UpdateCirclePad(emu_window); - break; - case IndirectTarget::CirclePadModifier: - circle_pad_modifier = false; - UpdateCirclePad(emu_window); - break; - } - } -} -} diff --git a/src/core/frontend/key_map.h b/src/core/frontend/key_map.h deleted file mode 100644 index 040794578..000000000 --- a/src/core/frontend/key_map.h +++ /dev/null @@ -1,93 +0,0 @@ -// Copyright 2014 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include <array> -#include <tuple> -#include "core/hle/service/hid/hid.h" - -class EmuWindow; - -namespace KeyMap { - -/** - * Represents key mapping targets that are not real 3DS buttons. - * They will be handled by KeyMap and translated to 3DS input. - */ -enum class IndirectTarget { - CirclePadUp, - CirclePadDown, - CirclePadLeft, - CirclePadRight, - CirclePadModifier, -}; - -/** - * Represents a key mapping target. It can be a PadState that represents real 3DS buttons, - * or an IndirectTarget. - */ -struct KeyTarget { - bool direct; - union { - u32 direct_target_hex; - IndirectTarget indirect_target; - } target; - - KeyTarget() : direct(true) { - target.direct_target_hex = 0; - } - - KeyTarget(Service::HID::PadState pad) : direct(true) { - target.direct_target_hex = pad.hex; - } - - KeyTarget(IndirectTarget i) : direct(false) { - target.indirect_target = i; - } -}; - -/** - * Represents a key for a specific host device. - */ -struct HostDeviceKey { - int key_code; - int device_id; ///< Uniquely identifies a host device - - bool operator<(const HostDeviceKey& other) const { - return std::tie(key_code, device_id) < std::tie(other.key_code, other.device_id); - } - - bool operator==(const HostDeviceKey& other) const { - return std::tie(key_code, device_id) == std::tie(other.key_code, other.device_id); - } -}; - -extern const std::array<KeyTarget, Settings::NativeInput::NUM_INPUTS> mapping_targets; - -/** - * Generates a new device id, which uniquely identifies a host device within KeyMap. - */ -int NewDeviceId(); - -/** - * Maps a device-specific key to a target (a PadState or an IndirectTarget). - */ -void SetKeyMapping(HostDeviceKey key, KeyTarget target); - -/** - * Clears all key mappings belonging to one device. - */ -void ClearKeyMapping(int device_id); - -/** - * Maps a key press action and call the corresponding function in EmuWindow - */ -void PressKey(EmuWindow& emu_window, HostDeviceKey key); - -/** - * Maps a key release action and call the corresponding function in EmuWindow - */ -void ReleaseKey(EmuWindow& emu_window, HostDeviceKey key); -} diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp index fb3acb507..b19e831fe 100644 --- a/src/core/hle/service/hid/hid.cpp +++ b/src/core/hle/service/hid/hid.cpp @@ -2,10 +2,14 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include <algorithm> +#include <atomic> #include <cmath> +#include <memory> #include "common/logging/log.h" #include "core/core_timing.h" #include "core/frontend/emu_window.h" +#include "core/frontend/input.h" #include "core/hle/kernel/event.h" #include "core/hle/kernel/shared_memory.h" #include "core/hle/service/hid/hid.h" @@ -44,6 +48,11 @@ constexpr u64 pad_update_ticks = BASE_CLOCK_RATE_ARM11 / 234; constexpr u64 accelerometer_update_ticks = BASE_CLOCK_RATE_ARM11 / 104; constexpr u64 gyroscope_update_ticks = BASE_CLOCK_RATE_ARM11 / 101; +static std::atomic<bool> is_device_reload_pending; +static std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton::NUM_BUTTONS_HID> + buttons; +static std::unique_ptr<Input::AnalogDevice> circle_pad; + static PadState GetCirclePadDirectionState(s16 circle_pad_x, s16 circle_pad_y) { // 30 degree and 60 degree are angular thresholds for directions constexpr float TAN30 = 0.577350269f; @@ -74,14 +83,48 @@ static PadState GetCirclePadDirectionState(s16 circle_pad_x, s16 circle_pad_y) { return state; } +static void LoadInputDevices() { + std::transform(Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_BEGIN, + Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_END, + buttons.begin(), Input::CreateDevice<Input::ButtonDevice>); + circle_pad = Input::CreateDevice<Input::AnalogDevice>( + Settings::values.analogs[Settings::NativeAnalog::CirclePad]); +} + +static void UnloadInputDevices() { + for (auto& button : buttons) { + button.reset(); + } + circle_pad.reset(); +} + static void UpdatePadCallback(u64 userdata, int cycles_late) { SharedMem* mem = reinterpret_cast<SharedMem*>(shared_mem->GetPointer()); - PadState state = VideoCore::g_emu_window->GetPadState(); + if (is_device_reload_pending.exchange(false)) + LoadInputDevices(); + + PadState state; + using namespace Settings::NativeButton; + state.a.Assign(buttons[A - BUTTON_HID_BEGIN]->GetStatus()); + state.b.Assign(buttons[B - BUTTON_HID_BEGIN]->GetStatus()); + state.x.Assign(buttons[X - BUTTON_HID_BEGIN]->GetStatus()); + state.y.Assign(buttons[Y - BUTTON_HID_BEGIN]->GetStatus()); + state.right.Assign(buttons[Right - BUTTON_HID_BEGIN]->GetStatus()); + state.left.Assign(buttons[Left - BUTTON_HID_BEGIN]->GetStatus()); + state.up.Assign(buttons[Up - BUTTON_HID_BEGIN]->GetStatus()); + state.down.Assign(buttons[Down - BUTTON_HID_BEGIN]->GetStatus()); + state.l.Assign(buttons[L - BUTTON_HID_BEGIN]->GetStatus()); + state.r.Assign(buttons[R - BUTTON_HID_BEGIN]->GetStatus()); + state.start.Assign(buttons[Start - BUTTON_HID_BEGIN]->GetStatus()); + state.select.Assign(buttons[Select - BUTTON_HID_BEGIN]->GetStatus()); // Get current circle pad position and update circle pad direction - s16 circle_pad_x, circle_pad_y; - std::tie(circle_pad_x, circle_pad_y) = VideoCore::g_emu_window->GetCirclePadState(); + float circle_pad_x_f, circle_pad_y_f; + std::tie(circle_pad_x_f, circle_pad_y_f) = circle_pad->GetStatus(); + constexpr int MAX_CIRCLEPAD_POS = 0x9C; // Max value for a circle pad position + s16 circle_pad_x = static_cast<s16>(circle_pad_x_f * MAX_CIRCLEPAD_POS); + s16 circle_pad_y = static_cast<s16>(circle_pad_y_f * MAX_CIRCLEPAD_POS); state.hex |= GetCirclePadDirectionState(circle_pad_x, circle_pad_y).hex; mem->pad.current_state.hex = state.hex; @@ -313,6 +356,8 @@ void Init() { AddService(new HID_U_Interface); AddService(new HID_SPVR_Interface); + is_device_reload_pending.store(true); + using Kernel::MemoryPermission; shared_mem = SharedMemory::Create(nullptr, 0x1000, MemoryPermission::ReadWrite, MemoryPermission::Read, @@ -350,6 +395,11 @@ void Shutdown() { event_accelerometer = nullptr; event_gyroscope = nullptr; event_debug_pad = nullptr; + UnloadInputDevices(); +} + +void ReloadInputDevices() { + is_device_reload_pending.store(true); } } // namespace HID diff --git a/src/core/hle/service/hid/hid.h b/src/core/hle/service/hid/hid.h index c7f4ee138..b505cdcd5 100644 --- a/src/core/hle/service/hid/hid.h +++ b/src/core/hle/service/hid/hid.h @@ -39,13 +39,6 @@ struct PadState { BitField<10, 1, u32> x; BitField<11, 1, u32> y; - BitField<14, 1, u32> zl; - BitField<15, 1, u32> zr; - - BitField<24, 1, u32> c_right; - BitField<25, 1, u32> c_left; - BitField<26, 1, u32> c_up; - BitField<27, 1, u32> c_down; BitField<28, 1, u32> circle_right; BitField<29, 1, u32> circle_left; BitField<30, 1, u32> circle_up; @@ -183,33 +176,6 @@ ASSERT_REG_POSITION(touch.index_reset_ticks, 0x2A); #undef ASSERT_REG_POSITION #endif // !defined(_MSC_VER) -// Pre-defined PadStates for single button presses -const PadState PAD_NONE = {{0}}; -const PadState PAD_A = {{1u << 0}}; -const PadState PAD_B = {{1u << 1}}; -const PadState PAD_SELECT = {{1u << 2}}; -const PadState PAD_START = {{1u << 3}}; -const PadState PAD_RIGHT = {{1u << 4}}; -const PadState PAD_LEFT = {{1u << 5}}; -const PadState PAD_UP = {{1u << 6}}; -const PadState PAD_DOWN = {{1u << 7}}; -const PadState PAD_R = {{1u << 8}}; -const PadState PAD_L = {{1u << 9}}; -const PadState PAD_X = {{1u << 10}}; -const PadState PAD_Y = {{1u << 11}}; - -const PadState PAD_ZL = {{1u << 14}}; -const PadState PAD_ZR = {{1u << 15}}; - -const PadState PAD_C_RIGHT = {{1u << 24}}; -const PadState PAD_C_LEFT = {{1u << 25}}; -const PadState PAD_C_UP = {{1u << 26}}; -const PadState PAD_C_DOWN = {{1u << 27}}; -const PadState PAD_CIRCLE_RIGHT = {{1u << 28}}; -const PadState PAD_CIRCLE_LEFT = {{1u << 29}}; -const PadState PAD_CIRCLE_UP = {{1u << 30}}; -const PadState PAD_CIRCLE_DOWN = {{1u << 31}}; - /** * HID::GetIPCHandles service function * Inputs: @@ -297,5 +263,8 @@ void Init(); /// Shutdown HID service void Shutdown(); + +/// Reload input devices. Used when input configuration changed +void ReloadInputDevices(); } } diff --git a/src/core/settings.cpp b/src/core/settings.cpp index 3a32b70aa..a598f9f2f 100644 --- a/src/core/settings.cpp +++ b/src/core/settings.cpp @@ -4,6 +4,7 @@ #include "audio_core/audio_core.h" #include "core/gdbstub/gdbstub.h" +#include "core/hle/service/hid/hid.h" #include "settings.h" #include "video_core/video_core.h" @@ -29,6 +30,8 @@ void Apply() { AudioCore::SelectSink(values.sink_id); AudioCore::EnableStretching(values.enable_audio_stretching); + + Service::HID::ReloadInputDevices(); } } // namespace diff --git a/src/core/settings.h b/src/core/settings.h index b6c75531f..d1a9f0da8 100644 --- a/src/core/settings.h +++ b/src/core/settings.h @@ -18,64 +18,68 @@ enum class LayoutOption { Custom, }; -namespace NativeInput { - +namespace NativeButton { enum Values { - // directly mapped keys A, B, X, Y, + Up, + Down, + Left, + Right, L, R, + Start, + Select, + ZL, ZR, - START, - SELECT, - HOME, - DUP, - DDOWN, - DLEFT, - DRIGHT, - CUP, - CDOWN, - CLEFT, - CRIGHT, - - // indirectly mapped keys - CIRCLE_UP, - CIRCLE_DOWN, - CIRCLE_LEFT, - CIRCLE_RIGHT, - CIRCLE_MODIFIER, - - NUM_INPUTS + + Home, + + NumButtons, }; -static const std::array<const char*, NUM_INPUTS> Mapping = {{ - // directly mapped keys - "pad_a", "pad_b", "pad_x", "pad_y", "pad_l", "pad_r", "pad_zl", "pad_zr", "pad_start", - "pad_select", "pad_home", "pad_dup", "pad_ddown", "pad_dleft", "pad_dright", "pad_cup", - "pad_cdown", "pad_cleft", "pad_cright", +constexpr int BUTTON_HID_BEGIN = A; +constexpr int BUTTON_IR_BEGIN = ZL; +constexpr int BUTTON_NS_BEGIN = Home; + +constexpr int BUTTON_HID_END = BUTTON_IR_BEGIN; +constexpr int BUTTON_IR_END = BUTTON_NS_BEGIN; +constexpr int BUTTON_NS_END = NumButtons; + +constexpr int NUM_BUTTONS_HID = BUTTON_HID_END - BUTTON_HID_BEGIN; +constexpr int NUM_BUTTONS_IR = BUTTON_IR_END - BUTTON_IR_BEGIN; +constexpr int NUM_BUTTONS_NS = BUTTON_NS_END - BUTTON_NS_BEGIN; - // indirectly mapped keys - "pad_circle_up", "pad_circle_down", "pad_circle_left", "pad_circle_right", - "pad_circle_modifier", +static const std::array<const char*, NumButtons> mapping = {{ + "button_a", "button_b", "button_x", "button_y", "button_up", "button_down", "button_left", + "button_right", "button_l", "button_r", "button_start", "button_select", "button_zl", + "button_zr", "button_home", }}; -static const std::array<Values, NUM_INPUTS> All = {{ - A, B, X, Y, L, R, ZL, ZR, - START, SELECT, HOME, DUP, DDOWN, DLEFT, DRIGHT, CUP, - CDOWN, CLEFT, CRIGHT, CIRCLE_UP, CIRCLE_DOWN, CIRCLE_LEFT, CIRCLE_RIGHT, CIRCLE_MODIFIER, +} // namespace NativeButton + +namespace NativeAnalog { +enum Values { + CirclePad, + CStick, + + NumAnalogs, +}; + +static const std::array<const char*, NumAnalogs> mapping = {{ + "circle_pad", "c_stick", }}; -} +} // namespace NumAnalog struct Values { // CheckNew3DS bool is_new_3ds; // Controls - std::array<int, NativeInput::NUM_INPUTS> input_mappings; - float pad_circle_modifier_scale; + std::array<std::string, NativeButton::NumButtons> buttons; + std::array<std::string, NativeAnalog::NumAnalogs> analogs; // Core bool use_cpu_jit; diff --git a/src/input_common/CMakeLists.txt b/src/input_common/CMakeLists.txt new file mode 100644 index 000000000..cfe5caaa3 --- /dev/null +++ b/src/input_common/CMakeLists.txt @@ -0,0 +1,27 @@ +set(SRCS + analog_from_button.cpp + keyboard.cpp + main.cpp + ) + +set(HEADERS + analog_from_button.h + keyboard.h + main.h + ) + +if(SDL2_FOUND) + set(SRCS ${SRCS} sdl/sdl.cpp) + set(HEADERS ${HEADERS} sdl/sdl.h) + include_directories(${SDL2_INCLUDE_DIR}) +endif() + +create_directory_groups(${SRCS} ${HEADERS}) + +add_library(input_common STATIC ${SRCS} ${HEADERS}) +target_link_libraries(input_common common core) + +if(SDL2_FOUND) + target_link_libraries(input_common ${SDL2_LIBRARY}) + set_property(TARGET input_common APPEND PROPERTY COMPILE_DEFINITIONS HAVE_SDL2) +endif() diff --git a/src/input_common/analog_from_button.cpp b/src/input_common/analog_from_button.cpp new file mode 100755 index 000000000..e1a260762 --- /dev/null +++ b/src/input_common/analog_from_button.cpp @@ -0,0 +1,58 @@ +// Copyright 2017 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "input_common/analog_from_button.h" + +namespace InputCommon { + +class Analog final : public Input::AnalogDevice { +public: + using Button = std::unique_ptr<Input::ButtonDevice>; + + Analog(Button up_, Button down_, Button left_, Button right_, Button modifier_, + float modifier_scale_) + : up(std::move(up_)), down(std::move(down_)), left(std::move(left_)), + right(std::move(right_)), modifier(std::move(modifier_)), + modifier_scale(modifier_scale_) {} + + std::tuple<float, float> GetStatus() const override { + constexpr float SQRT_HALF = 0.707106781f; + int x = 0, y = 0; + + if (right->GetStatus()) + ++x; + if (left->GetStatus()) + --x; + if (up->GetStatus()) + ++y; + if (down->GetStatus()) + --y; + + float coef = modifier->GetStatus() ? modifier_scale : 1.0f; + return std::make_tuple(x * coef * (y == 0 ? 1.0f : SQRT_HALF), + y * coef * (x == 0 ? 1.0f : SQRT_HALF)); + } + +private: + Button up; + Button down; + Button left; + Button right; + Button modifier; + float modifier_scale; +}; + +std::unique_ptr<Input::AnalogDevice> AnalogFromButton::Create(const Common::ParamPackage& params) { + const std::string null_engine = Common::ParamPackage{{"engine", "null"}}.Serialize(); + auto up = Input::CreateDevice<Input::ButtonDevice>(params.Get("up", null_engine)); + auto down = Input::CreateDevice<Input::ButtonDevice>(params.Get("down", null_engine)); + auto left = Input::CreateDevice<Input::ButtonDevice>(params.Get("left", null_engine)); + auto right = Input::CreateDevice<Input::ButtonDevice>(params.Get("right", null_engine)); + auto modifier = Input::CreateDevice<Input::ButtonDevice>(params.Get("modifier", null_engine)); + auto modifier_scale = params.Get("modifier_scale", 0.5f); + return std::make_unique<Analog>(std::move(up), std::move(down), std::move(left), + std::move(right), std::move(modifier), modifier_scale); +} + +} // namespace InputCommon diff --git a/src/input_common/analog_from_button.h b/src/input_common/analog_from_button.h new file mode 100755 index 000000000..bbd583dd9 --- /dev/null +++ b/src/input_common/analog_from_button.h @@ -0,0 +1,31 @@ +// Copyright 2017 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <memory> +#include "core/frontend/input.h" + +namespace InputCommon { + +/** + * An analog device factory that takes direction button devices and combines them into a analog + * device. + */ +class AnalogFromButton final : public Input::Factory<Input::AnalogDevice> { +public: + /** + * Creates an analog device from direction button devices + * @param params contains parameters for creating the device: + * - "up": a serialized ParamPackage for creating a button device for up direction + * - "down": a serialized ParamPackage for creating a button device for down direction + * - "left": a serialized ParamPackage for creating a button device for left direction + * - "right": a serialized ParamPackage for creating a button device for right direction + * - "modifier": a serialized ParamPackage for creating a button device as the modifier + * - "modifier_scale": a float for the multiplier the modifier gives to the position + */ + std::unique_ptr<Input::AnalogDevice> Create(const Common::ParamPackage& params) override; +}; + +} // namespace InputCommon diff --git a/src/input_common/keyboard.cpp b/src/input_common/keyboard.cpp new file mode 100644 index 000000000..a8fc01f2e --- /dev/null +++ b/src/input_common/keyboard.cpp @@ -0,0 +1,82 @@ +// Copyright 2017 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <atomic> +#include <list> +#include <mutex> +#include "input_common/keyboard.h" + +namespace InputCommon { + +class KeyButton final : public Input::ButtonDevice { +public: + explicit KeyButton(std::shared_ptr<KeyButtonList> key_button_list_) + : key_button_list(key_button_list_) {} + + ~KeyButton(); + + bool GetStatus() const override { + return status.load(); + } + + friend class KeyButtonList; + +private: + std::shared_ptr<KeyButtonList> key_button_list; + std::atomic<bool> status{false}; +}; + +struct KeyButtonPair { + int key_code; + KeyButton* key_button; +}; + +class KeyButtonList { +public: + void AddKeyButton(int key_code, KeyButton* key_button) { + std::lock_guard<std::mutex> guard(mutex); + list.push_back(KeyButtonPair{key_code, key_button}); + } + + void RemoveKeyButton(const KeyButton* key_button) { + std::lock_guard<std::mutex> guard(mutex); + list.remove_if( + [key_button](const KeyButtonPair& pair) { return pair.key_button == key_button; }); + } + + void ChangeKeyStatus(int key_code, bool pressed) { + std::lock_guard<std::mutex> guard(mutex); + for (const KeyButtonPair& pair : list) { + if (pair.key_code == key_code) + pair.key_button->status.store(pressed); + } + } + +private: + std::mutex mutex; + std::list<KeyButtonPair> list; +}; + +Keyboard::Keyboard() : key_button_list{std::make_shared<KeyButtonList>()} {} + +KeyButton::~KeyButton() { + key_button_list->RemoveKeyButton(this); +} + +std::unique_ptr<Input::ButtonDevice> Keyboard::Create(const Common::ParamPackage& params) { + int key_code = params.Get("code", 0); + std::unique_ptr<KeyButton> button = std::make_unique<KeyButton>(key_button_list); + key_button_list->AddKeyButton(key_code, button.get()); + return std::move(button); +} + +void Keyboard::PressKey(int key_code) { + key_button_list->ChangeKeyStatus(key_code, true); +} + +void Keyboard::ReleaseKey(int key_code) { + key_button_list->ChangeKeyStatus(key_code, false); +} + +} // namespace InputCommon diff --git a/src/input_common/keyboard.h b/src/input_common/keyboard.h new file mode 100644 index 000000000..76359aa30 --- /dev/null +++ b/src/input_common/keyboard.h @@ -0,0 +1,45 @@ +// Copyright 2017 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <memory> +#include "core/frontend/input.h" + +namespace InputCommon { + +class KeyButtonList; + +/** + * A button device factory representing a keyboard. It receives keyboard events and forward them + * to all button devices it created. + */ +class Keyboard final : public Input::Factory<Input::ButtonDevice> { +public: + Keyboard(); + + /** + * Creates a button device from a keyboard key + * @param params contains parameters for creating the device: + * - "code": the code of the key to bind with the button + */ + std::unique_ptr<Input::ButtonDevice> Create(const Common::ParamPackage& params) override; + + /** + * Sets the status of all buttons bound with the key to pressed + * @param key_code the code of the key to press + */ + void PressKey(int key_code); + + /** + * Sets the status of all buttons bound with the key to released + * @param key_code the code of the key to release + */ + void ReleaseKey(int key_code); + +private: + std::shared_ptr<KeyButtonList> key_button_list; +}; + +} // namespace InputCommon diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp new file mode 100644 index 000000000..699f41e6b --- /dev/null +++ b/src/input_common/main.cpp @@ -0,0 +1,63 @@ +// Copyright 2017 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <memory> +#include "common/param_package.h" +#include "input_common/analog_from_button.h" +#include "input_common/keyboard.h" +#include "input_common/main.h" +#ifdef HAVE_SDL2 +#include "input_common/sdl/sdl.h" +#endif + +namespace InputCommon { + +static std::shared_ptr<Keyboard> keyboard; + +void Init() { + keyboard = std::make_shared<InputCommon::Keyboard>(); + Input::RegisterFactory<Input::ButtonDevice>("keyboard", keyboard); + Input::RegisterFactory<Input::AnalogDevice>("analog_from_button", + std::make_shared<InputCommon::AnalogFromButton>()); +#ifdef HAVE_SDL2 + SDL::Init(); +#endif +} + +void Shutdown() { + Input::UnregisterFactory<Input::ButtonDevice>("keyboard"); + keyboard.reset(); + Input::UnregisterFactory<Input::AnalogDevice>("analog_from_button"); + +#ifdef HAVE_SDL2 + SDL::Shutdown(); +#endif +} + +Keyboard* GetKeyboard() { + return keyboard.get(); +} + +std::string GenerateKeyboardParam(int key_code) { + Common::ParamPackage param{ + {"engine", "keyboard"}, {"code", std::to_string(key_code)}, + }; + return param.Serialize(); +} + +std::string GenerateAnalogParamFromKeys(int key_up, int key_down, int key_left, int key_right, + int key_modifier, float modifier_scale) { + Common::ParamPackage circle_pad_param{ + {"engine", "analog_from_button"}, + {"up", GenerateKeyboardParam(key_up)}, + {"down", GenerateKeyboardParam(key_down)}, + {"left", GenerateKeyboardParam(key_left)}, + {"right", GenerateKeyboardParam(key_right)}, + {"modifier", GenerateKeyboardParam(key_modifier)}, + {"modifier_scale", std::to_string(modifier_scale)}, + }; + return circle_pad_param.Serialize(); +} + +} // namespace InputCommon diff --git a/src/input_common/main.h b/src/input_common/main.h new file mode 100644 index 000000000..140bbd014 --- /dev/null +++ b/src/input_common/main.h @@ -0,0 +1,29 @@ +// Copyright 2017 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <string> + +namespace InputCommon { + +/// Initializes and registers all built-in input device factories. +void Init(); + +/// Unresisters all build-in input device factories and shut them down. +void Shutdown(); + +class Keyboard; + +/// Gets the keyboard button device factory. +Keyboard* GetKeyboard(); + +/// Generates a serialized param package for creating a keyboard button device +std::string GenerateKeyboardParam(int key_code); + +/// Generates a serialized param package for creating an analog device taking input from keyboard +std::string GenerateAnalogParamFromKeys(int key_up, int key_down, int key_left, int key_right, + int key_modifier, float modifier_scale); + +} // namespace InputCommon diff --git a/src/input_common/sdl/sdl.cpp b/src/input_common/sdl/sdl.cpp new file mode 100644 index 000000000..ae0206909 --- /dev/null +++ b/src/input_common/sdl/sdl.cpp @@ -0,0 +1,202 @@ +// Copyright 2017 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <cmath> +#include <memory> +#include <string> +#include <tuple> +#include <unordered_map> +#include <SDL.h> +#include "common/math_util.h" +#include "input_common/sdl/sdl.h" + +namespace InputCommon { + +namespace SDL { + +class SDLJoystick; +class SDLButtonFactory; +class SDLAnalogFactory; +static std::unordered_map<int, std::weak_ptr<SDLJoystick>> joystick_list; +static std::shared_ptr<SDLButtonFactory> button_factory; +static std::shared_ptr<SDLAnalogFactory> analog_factory; + +static bool initialized = false; + +class SDLJoystick { +public: + explicit SDLJoystick(int joystick_index) + : joystick{SDL_JoystickOpen(joystick_index), SDL_JoystickClose} { + if (!joystick) { + LOG_ERROR(Input, "failed to open joystick %d", joystick_index); + } + } + + bool GetButton(int button) const { + if (!joystick) + return {}; + SDL_JoystickUpdate(); + return SDL_JoystickGetButton(joystick.get(), button) == 1; + } + + std::tuple<float, float> GetAnalog(int axis_x, int axis_y) const { + if (!joystick) + return {}; + SDL_JoystickUpdate(); + float x = SDL_JoystickGetAxis(joystick.get(), axis_x) / 32767.0f; + float y = SDL_JoystickGetAxis(joystick.get(), axis_y) / 32767.0f; + y = -y; // 3DS uses an y-axis inverse from SDL + + // Make sure the coordinates are in the unit circle, + // otherwise normalize it. + float r = x * x + y * y; + if (r > 1.0f) { + r = std::sqrt(r); + x /= r; + y /= r; + } + + return std::make_tuple(x, y); + } + + bool GetHatDirection(int hat, Uint8 direction) const { + return (SDL_JoystickGetHat(joystick.get(), hat) & direction) != 0; + } + +private: + std::unique_ptr<SDL_Joystick, decltype(&SDL_JoystickClose)> joystick; +}; + +class SDLButton final : public Input::ButtonDevice { +public: + explicit SDLButton(std::shared_ptr<SDLJoystick> joystick_, int button_) + : joystick(joystick_), button(button_) {} + + bool GetStatus() const override { + return joystick->GetButton(button); + } + +private: + std::shared_ptr<SDLJoystick> joystick; + int button; +}; + +class SDLDirectionButton final : public Input::ButtonDevice { +public: + explicit SDLDirectionButton(std::shared_ptr<SDLJoystick> joystick_, int hat_, Uint8 direction_) + : joystick(joystick_), hat(hat_), direction(direction_) {} + + bool GetStatus() const override { + return joystick->GetHatDirection(hat, direction); + } + +private: + std::shared_ptr<SDLJoystick> joystick; + int hat; + Uint8 direction; +}; + +class SDLAnalog final : public Input::AnalogDevice { +public: + SDLAnalog(std::shared_ptr<SDLJoystick> joystick_, int axis_x_, int axis_y_) + : joystick(joystick_), axis_x(axis_x_), axis_y(axis_y_) {} + + std::tuple<float, float> GetStatus() const override { + return joystick->GetAnalog(axis_x, axis_y); + } + +private: + std::shared_ptr<SDLJoystick> joystick; + int axis_x; + int axis_y; +}; + +static std::shared_ptr<SDLJoystick> GetJoystick(int joystick_index) { + std::shared_ptr<SDLJoystick> joystick = joystick_list[joystick_index].lock(); + if (!joystick) { + joystick = std::make_shared<SDLJoystick>(joystick_index); + joystick_list[joystick_index] = joystick; + } + return joystick; +} + +/// A button device factory that creates button devices from SDL joystick +class SDLButtonFactory final : public Input::Factory<Input::ButtonDevice> { +public: + /** + * Creates a button device from a joystick button + * @param params contains parameters for creating the device: + * - "joystick": the index of the joystick to bind + * - "button"(optional): the index of the button to bind + * - "hat"(optional): the index of the hat to bind as direction buttons + * - "direction"(only used for hat): the direction name of the hat to bind. Can be "up", + * "down", "left" or "right" + */ + std::unique_ptr<Input::ButtonDevice> Create(const Common::ParamPackage& params) override { + const int joystick_index = params.Get("joystick", 0); + + if (params.Has("hat")) { + const int hat = params.Get("hat", 0); + const std::string direction_name = params.Get("direction", ""); + Uint8 direction; + if (direction_name == "up") { + direction = SDL_HAT_UP; + } else if (direction_name == "down") { + direction = SDL_HAT_DOWN; + } else if (direction_name == "left") { + direction = SDL_HAT_LEFT; + } else if (direction_name == "right") { + direction = SDL_HAT_RIGHT; + } else { + direction = 0; + } + return std::make_unique<SDLDirectionButton>(GetJoystick(joystick_index), hat, + direction); + } + + const int button = params.Get("button", 0); + return std::make_unique<SDLButton>(GetJoystick(joystick_index), button); + } +}; + +/// An analog device factory that creates analog devices from SDL joystick +class SDLAnalogFactory final : public Input::Factory<Input::AnalogDevice> { +public: + /** + * Creates analog device from joystick axes + * @param params contains parameters for creating the device: + * - "joystick": the index of the joystick to bind + * - "axis_x": the index of the axis to be bind as x-axis + * - "axis_y": the index of the axis to be bind as y-axis + */ + std::unique_ptr<Input::AnalogDevice> Create(const Common::ParamPackage& params) override { + const int joystick_index = params.Get("joystick", 0); + const int axis_x = params.Get("axis_x", 0); + const int axis_y = params.Get("axis_y", 1); + return std::make_unique<SDLAnalog>(GetJoystick(joystick_index), axis_x, axis_y); + } +}; + +void Init() { + if (SDL_Init(SDL_INIT_JOYSTICK) < 0) { + LOG_CRITICAL(Input, "SDL_Init(SDL_INIT_JOYSTICK) failed with: %s", SDL_GetError()); + } else { + using namespace Input; + RegisterFactory<ButtonDevice>("sdl", std::make_shared<SDLButtonFactory>()); + RegisterFactory<AnalogDevice>("sdl", std::make_shared<SDLAnalogFactory>()); + initialized = true; + } +} + +void Shutdown() { + if (initialized) { + using namespace Input; + UnregisterFactory<ButtonDevice>("sdl"); + UnregisterFactory<AnalogDevice>("sdl"); + SDL_QuitSubSystem(SDL_INIT_JOYSTICK); + } +} + +} // namespace SDL +} // namespace InputCommon diff --git a/src/input_common/sdl/sdl.h b/src/input_common/sdl/sdl.h new file mode 100644 index 000000000..3e72debcc --- /dev/null +++ b/src/input_common/sdl/sdl.h @@ -0,0 +1,19 @@ +// Copyright 2017 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include "core/frontend/input.h" + +namespace InputCommon { +namespace SDL { + +/// Initializes and registers SDL device factories +void Init(); + +/// Unresisters SDL device factories and shut them down. +void Shutdown(); + +} // namespace SDL +} // namespace InputCommon diff --git a/src/tests/CMakeLists.txt b/src/tests/CMakeLists.txt index b47156ca4..d1144ba77 100644 --- a/src/tests/CMakeLists.txt +++ b/src/tests/CMakeLists.txt @@ -1,6 +1,7 @@ set(SRCS glad.cpp tests.cpp + common/param_package.cpp core/file_sys/path_parser.cpp ) diff --git a/src/tests/common/param_package.cpp b/src/tests/common/param_package.cpp new file mode 100644 index 000000000..efec2cc86 --- /dev/null +++ b/src/tests/common/param_package.cpp @@ -0,0 +1,25 @@ +// Copyright 2017 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <catch.hpp> +#include <math.h> +#include "common/param_package.h" + +namespace Common { + +TEST_CASE("ParamPackage", "[common]") { + ParamPackage original{ + {"abc", "xyz"}, {"def", "42"}, {"jkl", "$$:1:$2$,3"}, + }; + original.Set("ghi", 3.14f); + ParamPackage copy(original.Serialize()); + REQUIRE(copy.Get("abc", "") == "xyz"); + REQUIRE(copy.Get("def", 0) == 42); + REQUIRE(std::abs(copy.Get("ghi", 0.0f) - 3.14f) < 0.01f); + REQUIRE(copy.Get("jkl", "") == "$$:1:$2$,3"); + REQUIRE(copy.Get("mno", "uvw") == "uvw"); + REQUIRE(copy.Get("abc", 42) == 42); +} + +} // namespace Common diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp index 0818a87b3..456443e86 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp @@ -17,6 +17,7 @@ #include "common/vector_math.h" #include "core/frontend/emu_window.h" #include "core/memory.h" +#include "core/settings.h" #include "video_core/pica_state.h" #include "video_core/renderer_opengl/gl_rasterizer_cache.h" #include "video_core/renderer_opengl/gl_state.h" |