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author | bunnei <bunneidev@gmail.com> | 2018-04-20 20:18:03 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2018-04-20 20:18:03 +0200 |
commit | 326b044c19df0b1a342acf87f2ba7cd06e9a1e97 (patch) | |
tree | d815c707b437b3685e8ba188bbf0940d4205de2a /src | |
parent | Merge pull request #361 from lioncash/common (diff) | |
parent | math_util: Remove the Clamp() function (diff) | |
download | yuzu-326b044c19df0b1a342acf87f2ba7cd06e9a1e97.tar yuzu-326b044c19df0b1a342acf87f2ba7cd06e9a1e97.tar.gz yuzu-326b044c19df0b1a342acf87f2ba7cd06e9a1e97.tar.bz2 yuzu-326b044c19df0b1a342acf87f2ba7cd06e9a1e97.tar.lz yuzu-326b044c19df0b1a342acf87f2ba7cd06e9a1e97.tar.xz yuzu-326b044c19df0b1a342acf87f2ba7cd06e9a1e97.tar.zst yuzu-326b044c19df0b1a342acf87f2ba7cd06e9a1e97.zip |
Diffstat (limited to 'src')
-rw-r--r-- | src/common/math_util.h | 5 | ||||
-rw-r--r-- | src/core/perf_stats.cpp | 3 | ||||
-rw-r--r-- | src/input_common/motion_emu.cpp | 5 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 25 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer_cache.cpp | 8 |
5 files changed, 22 insertions, 24 deletions
diff --git a/src/common/math_util.h b/src/common/math_util.h index 45a1ed367..c6a83c953 100644 --- a/src/common/math_util.h +++ b/src/common/math_util.h @@ -17,11 +17,6 @@ inline bool IntervalsIntersect(unsigned start0, unsigned length0, unsigned start return (std::max(start0, start1) < std::min(start0 + length0, start1 + length1)); } -template <typename T> -inline T Clamp(const T val, const T& min, const T& max) { - return std::max(min, std::min(max, val)); -} - template <class T> struct Rectangle { T left; diff --git a/src/core/perf_stats.cpp b/src/core/perf_stats.cpp index ad3b56fcc..5f53b16d3 100644 --- a/src/core/perf_stats.cpp +++ b/src/core/perf_stats.cpp @@ -2,6 +2,7 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include <algorithm> #include <chrono> #include <mutex> #include <thread> @@ -87,7 +88,7 @@ void FrameLimiter::DoFrameLimiting(u64 current_system_time_us) { frame_limiting_delta_err += microseconds(current_system_time_us - previous_system_time_us); frame_limiting_delta_err -= duration_cast<microseconds>(now - previous_walltime); frame_limiting_delta_err = - MathUtil::Clamp(frame_limiting_delta_err, -MAX_LAG_TIME_US, MAX_LAG_TIME_US); + std::clamp(frame_limiting_delta_err, -MAX_LAG_TIME_US, MAX_LAG_TIME_US); if (frame_limiting_delta_err > microseconds::zero()) { std::this_thread::sleep_for(frame_limiting_delta_err); diff --git a/src/input_common/motion_emu.cpp b/src/input_common/motion_emu.cpp index 59a035e70..caffe48cb 100644 --- a/src/input_common/motion_emu.cpp +++ b/src/input_common/motion_emu.cpp @@ -2,6 +2,7 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include <algorithm> #include <chrono> #include <mutex> #include <thread> @@ -43,8 +44,8 @@ public: tilt_angle = 0; } else { tilt_direction = mouse_move.Cast<float>(); - tilt_angle = MathUtil::Clamp(tilt_direction.Normalize() * sensitivity, 0.0f, - MathUtil::PI * 0.5f); + tilt_angle = + std::clamp(tilt_direction.Normalize() * sensitivity, 0.0f, MathUtil::PI * 0.5f); } } } diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 13e2a77ce..170548528 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -2,6 +2,7 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include <algorithm> #include <memory> #include <string> #include <tuple> @@ -290,18 +291,18 @@ void RasterizerOpenGL::DrawArrays() { : (depth_surface == nullptr ? 1u : depth_surface->res_scale); MathUtil::Rectangle<u32> draw_rect{ - static_cast<u32>(MathUtil::Clamp<s32>(static_cast<s32>(surfaces_rect.left) + - viewport_rect.left * res_scale, - surfaces_rect.left, surfaces_rect.right)), // Left - static_cast<u32>(MathUtil::Clamp<s32>(static_cast<s32>(surfaces_rect.bottom) + - viewport_rect.top * res_scale, - surfaces_rect.bottom, surfaces_rect.top)), // Top - static_cast<u32>(MathUtil::Clamp<s32>(static_cast<s32>(surfaces_rect.left) + - viewport_rect.right * res_scale, - surfaces_rect.left, surfaces_rect.right)), // Right - static_cast<u32>(MathUtil::Clamp<s32>(static_cast<s32>(surfaces_rect.bottom) + - viewport_rect.bottom * res_scale, - surfaces_rect.bottom, surfaces_rect.top))}; // Bottom + static_cast<u32>( + std::clamp<s32>(static_cast<s32>(surfaces_rect.left) + viewport_rect.left * res_scale, + surfaces_rect.left, surfaces_rect.right)), // Left + static_cast<u32>( + std::clamp<s32>(static_cast<s32>(surfaces_rect.bottom) + viewport_rect.top * res_scale, + surfaces_rect.bottom, surfaces_rect.top)), // Top + static_cast<u32>( + std::clamp<s32>(static_cast<s32>(surfaces_rect.left) + viewport_rect.right * res_scale, + surfaces_rect.left, surfaces_rect.right)), // Right + static_cast<u32>(std::clamp<s32>(static_cast<s32>(surfaces_rect.bottom) + + viewport_rect.bottom * res_scale, + surfaces_rect.bottom, surfaces_rect.top))}; // Bottom // Bind the framebuffer surfaces BindFramebufferSurfaces(color_surface, depth_surface, has_stencil); diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp index 561c6913d..6c1c6775a 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp @@ -1086,10 +1086,10 @@ SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces( } MathUtil::Rectangle<u32> viewport_clamped{ - static_cast<u32>(MathUtil::Clamp(viewport.left, 0, static_cast<s32>(config.width))), - static_cast<u32>(MathUtil::Clamp(viewport.top, 0, static_cast<s32>(config.height))), - static_cast<u32>(MathUtil::Clamp(viewport.right, 0, static_cast<s32>(config.width))), - static_cast<u32>(MathUtil::Clamp(viewport.bottom, 0, static_cast<s32>(config.height)))}; + static_cast<u32>(std::clamp(viewport.left, 0, static_cast<s32>(config.width))), + static_cast<u32>(std::clamp(viewport.top, 0, static_cast<s32>(config.height))), + static_cast<u32>(std::clamp(viewport.right, 0, static_cast<s32>(config.width))), + static_cast<u32>(std::clamp(viewport.bottom, 0, static_cast<s32>(config.height)))}; // get color and depth surfaces SurfaceParams color_params; |