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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-04-16 03:46:11 +0200
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:27 +0200
commit183855e396cc6918d36fbf3e38ea426e934b4e3e (patch)
treea665794753520c09a1d34d8a086352894ec1cb72 /src
parentshader: Mark atomic instructions as writes (diff)
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Diffstat (limited to 'src')
-rw-r--r--src/shader_recompiler/CMakeLists.txt2
-rw-r--r--src/shader_recompiler/backend/spirv/emit_context.cpp147
-rw-r--r--src/shader_recompiler/backend/spirv/emit_context.h10
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv.cpp39
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv.h3
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp88
-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.cpp12
-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.h4
-rw-r--r--src/shader_recompiler/frontend/ir/microinstruction.cpp1
-rw-r--r--src/shader_recompiler/frontend/ir/opcodes.cpp1
-rw-r--r--src/shader_recompiler/frontend/ir/opcodes.inc3
-rw-r--r--src/shader_recompiler/frontend/ir/patch.cpp28
-rw-r--r--src/shader_recompiler/frontend/ir/patch.h149
-rw-r--r--src/shader_recompiler/frontend/ir/type.h41
-rw-r--r--src/shader_recompiler/frontend/ir/value.cpp9
-rw-r--r--src/shader_recompiler/frontend/ir/value.h4
-rw-r--r--src/shader_recompiler/frontend/maxwell/program.cpp5
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/load_store_attribute.cpp33
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/move_special_register.cpp2
-rw-r--r--src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp41
-rw-r--r--src/shader_recompiler/profile.h16
-rw-r--r--src/shader_recompiler/shader_info.h5
-rw-r--r--src/video_core/renderer_vulkan/maxwell_to_vk.cpp13
-rw-r--r--src/video_core/renderer_vulkan/maxwell_to_vk.h2
-rw-r--r--src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp3
-rw-r--r--src/video_core/renderer_vulkan/vk_pipeline_cache.cpp30
-rw-r--r--src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp2
-rw-r--r--src/video_core/vulkan_common/vulkan_device.cpp3
28 files changed, 605 insertions, 91 deletions
diff --git a/src/shader_recompiler/CMakeLists.txt b/src/shader_recompiler/CMakeLists.txt
index bbbfa98a3..7c11d15bf 100644
--- a/src/shader_recompiler/CMakeLists.txt
+++ b/src/shader_recompiler/CMakeLists.txt
@@ -41,6 +41,8 @@ add_library(shader_recompiler STATIC
frontend/ir/opcodes.cpp
frontend/ir/opcodes.h
frontend/ir/opcodes.inc
+ frontend/ir/patch.cpp
+ frontend/ir/patch.h
frontend/ir/post_order.cpp
frontend/ir/post_order.h
frontend/ir/pred.h
diff --git a/src/shader_recompiler/backend/spirv/emit_context.cpp b/src/shader_recompiler/backend/spirv/emit_context.cpp
index 032cf5e03..067f61613 100644
--- a/src/shader_recompiler/backend/spirv/emit_context.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_context.cpp
@@ -125,19 +125,36 @@ u32 NumVertices(InputTopology input_topology) {
throw InvalidArgument("Invalid input topology {}", input_topology);
}
-Id DefineInput(EmitContext& ctx, Id type, std::optional<spv::BuiltIn> builtin = std::nullopt) {
- if (ctx.stage == Stage::Geometry) {
- const u32 num_vertices{NumVertices(ctx.profile.input_topology)};
- type = ctx.TypeArray(type, ctx.Constant(ctx.U32[1], num_vertices));
+Id DefineInput(EmitContext& ctx, Id type, bool per_invocation,
+ std::optional<spv::BuiltIn> builtin = std::nullopt) {
+ switch (ctx.stage) {
+ case Stage::TessellationControl:
+ case Stage::TessellationEval:
+ if (per_invocation) {
+ type = ctx.TypeArray(type, ctx.Constant(ctx.U32[1], 32u));
+ }
+ break;
+ case Stage::Geometry:
+ if (per_invocation) {
+ const u32 num_vertices{NumVertices(ctx.profile.input_topology)};
+ type = ctx.TypeArray(type, ctx.Constant(ctx.U32[1], num_vertices));
+ }
+ break;
+ default:
+ break;
}
return DefineVariable(ctx, type, builtin, spv::StorageClass::Input);
}
-Id DefineOutput(EmitContext& ctx, Id type, std::optional<spv::BuiltIn> builtin = std::nullopt) {
+Id DefineOutput(EmitContext& ctx, Id type, std::optional<u32> invocations,
+ std::optional<spv::BuiltIn> builtin = std::nullopt) {
+ if (invocations && ctx.stage == Stage::TessellationControl) {
+ type = ctx.TypeArray(type, ctx.Constant(ctx.U32[1], *invocations));
+ }
return DefineVariable(ctx, type, builtin, spv::StorageClass::Output);
}
-void DefineGenericOutput(EmitContext& ctx, size_t index) {
+void DefineGenericOutput(EmitContext& ctx, size_t index, std::optional<u32> invocations) {
static constexpr std::string_view swizzle{"xyzw"};
const size_t base_attr_index{static_cast<size_t>(IR::Attribute::Generic0X) + index * 4};
u32 element{0};
@@ -150,7 +167,7 @@ void DefineGenericOutput(EmitContext& ctx, size_t index) {
}
const u32 num_components{xfb_varying ? xfb_varying->components : remainder};
- const Id id{DefineOutput(ctx, ctx.F32[num_components])};
+ const Id id{DefineOutput(ctx, ctx.F32[num_components], invocations)};
ctx.Decorate(id, spv::Decoration::Location, static_cast<u32>(index));
if (element > 0) {
ctx.Decorate(id, spv::Decoration::Component, element);
@@ -161,10 +178,10 @@ void DefineGenericOutput(EmitContext& ctx, size_t index) {
ctx.Decorate(id, spv::Decoration::Offset, xfb_varying->offset);
}
if (num_components < 4 || element > 0) {
- ctx.Name(id, fmt::format("out_attr{}", index));
- } else {
const std::string_view subswizzle{swizzle.substr(element, num_components)};
ctx.Name(id, fmt::format("out_attr{}_{}", index, subswizzle));
+ } else {
+ ctx.Name(id, fmt::format("out_attr{}", index));
}
const GenericElementInfo info{
.id = id,
@@ -383,7 +400,7 @@ EmitContext::EmitContext(const Profile& profile_, IR::Program& program, u32& bin
AddCapability(spv::Capability::Shader);
DefineCommonTypes(program.info);
DefineCommonConstants();
- DefineInterfaces(program.info);
+ DefineInterfaces(program);
DefineLocalMemory(program);
DefineSharedMemory(program);
DefineSharedMemoryFunctions(program);
@@ -472,9 +489,9 @@ void EmitContext::DefineCommonConstants() {
f32_zero_value = Constant(F32[1], 0.0f);
}
-void EmitContext::DefineInterfaces(const Info& info) {
- DefineInputs(info);
- DefineOutputs(info);
+void EmitContext::DefineInterfaces(const IR::Program& program) {
+ DefineInputs(program.info);
+ DefineOutputs(program);
}
void EmitContext::DefineLocalMemory(const IR::Program& program) {
@@ -972,26 +989,29 @@ void EmitContext::DefineLabels(IR::Program& program) {
void EmitContext::DefineInputs(const Info& info) {
if (info.uses_workgroup_id) {
- workgroup_id = DefineInput(*this, U32[3], spv::BuiltIn::WorkgroupId);
+ workgroup_id = DefineInput(*this, U32[3], false, spv::BuiltIn::WorkgroupId);
}
if (info.uses_local_invocation_id) {
- local_invocation_id = DefineInput(*this, U32[3], spv::BuiltIn::LocalInvocationId);
+ local_invocation_id = DefineInput(*this, U32[3], false, spv::BuiltIn::LocalInvocationId);
+ }
+ if (info.uses_invocation_id) {
+ invocation_id = DefineInput(*this, U32[1], false, spv::BuiltIn::InvocationId);
}
if (info.uses_is_helper_invocation) {
- is_helper_invocation = DefineInput(*this, U1, spv::BuiltIn::HelperInvocation);
+ is_helper_invocation = DefineInput(*this, U1, false, spv::BuiltIn::HelperInvocation);
}
if (info.uses_subgroup_mask) {
- subgroup_mask_eq = DefineInput(*this, U32[4], spv::BuiltIn::SubgroupEqMaskKHR);
- subgroup_mask_lt = DefineInput(*this, U32[4], spv::BuiltIn::SubgroupLtMaskKHR);
- subgroup_mask_le = DefineInput(*this, U32[4], spv::BuiltIn::SubgroupLeMaskKHR);
- subgroup_mask_gt = DefineInput(*this, U32[4], spv::BuiltIn::SubgroupGtMaskKHR);
- subgroup_mask_ge = DefineInput(*this, U32[4], spv::BuiltIn::SubgroupGeMaskKHR);
+ subgroup_mask_eq = DefineInput(*this, U32[4], false, spv::BuiltIn::SubgroupEqMaskKHR);
+ subgroup_mask_lt = DefineInput(*this, U32[4], false, spv::BuiltIn::SubgroupLtMaskKHR);
+ subgroup_mask_le = DefineInput(*this, U32[4], false, spv::BuiltIn::SubgroupLeMaskKHR);
+ subgroup_mask_gt = DefineInput(*this, U32[4], false, spv::BuiltIn::SubgroupGtMaskKHR);
+ subgroup_mask_ge = DefineInput(*this, U32[4], false, spv::BuiltIn::SubgroupGeMaskKHR);
}
if (info.uses_subgroup_invocation_id ||
(profile.warp_size_potentially_larger_than_guest &&
(info.uses_subgroup_vote || info.uses_subgroup_mask))) {
subgroup_local_invocation_id =
- DefineInput(*this, U32[1], spv::BuiltIn::SubgroupLocalInvocationId);
+ DefineInput(*this, U32[1], false, spv::BuiltIn::SubgroupLocalInvocationId);
}
if (info.uses_fswzadd) {
const Id f32_one{Constant(F32[1], 1.0f)};
@@ -1004,29 +1024,32 @@ void EmitContext::DefineInputs(const Info& info) {
if (info.loads_position) {
const bool is_fragment{stage != Stage::Fragment};
const spv::BuiltIn built_in{is_fragment ? spv::BuiltIn::Position : spv::BuiltIn::FragCoord};
- input_position = DefineInput(*this, F32[4], built_in);
+ input_position = DefineInput(*this, F32[4], true, built_in);
}
if (info.loads_instance_id) {
if (profile.support_vertex_instance_id) {
- instance_id = DefineInput(*this, U32[1], spv::BuiltIn::InstanceId);
+ instance_id = DefineInput(*this, U32[1], true, spv::BuiltIn::InstanceId);
} else {
- instance_index = DefineInput(*this, U32[1], spv::BuiltIn::InstanceIndex);
- base_instance = DefineInput(*this, U32[1], spv::BuiltIn::BaseInstance);
+ instance_index = DefineInput(*this, U32[1], true, spv::BuiltIn::InstanceIndex);
+ base_instance = DefineInput(*this, U32[1], true, spv::BuiltIn::BaseInstance);
}
}
if (info.loads_vertex_id) {
if (profile.support_vertex_instance_id) {
- vertex_id = DefineInput(*this, U32[1], spv::BuiltIn::VertexId);
+ vertex_id = DefineInput(*this, U32[1], true, spv::BuiltIn::VertexId);
} else {
- vertex_index = DefineInput(*this, U32[1], spv::BuiltIn::VertexIndex);
- base_vertex = DefineInput(*this, U32[1], spv::BuiltIn::BaseVertex);
+ vertex_index = DefineInput(*this, U32[1], true, spv::BuiltIn::VertexIndex);
+ base_vertex = DefineInput(*this, U32[1], true, spv::BuiltIn::BaseVertex);
}
}
if (info.loads_front_face) {
- front_face = DefineInput(*this, U1, spv::BuiltIn::FrontFacing);
+ front_face = DefineInput(*this, U1, true, spv::BuiltIn::FrontFacing);
}
if (info.loads_point_coord) {
- point_coord = DefineInput(*this, F32[2], spv::BuiltIn::PointCoord);
+ point_coord = DefineInput(*this, F32[2], true, spv::BuiltIn::PointCoord);
+ }
+ if (info.loads_tess_coord) {
+ tess_coord = DefineInput(*this, F32[3], false, spv::BuiltIn::TessCoord);
}
for (size_t index = 0; index < info.input_generics.size(); ++index) {
const InputVarying generic{info.input_generics[index]};
@@ -1038,7 +1061,7 @@ void EmitContext::DefineInputs(const Info& info) {
continue;
}
const Id type{GetAttributeType(*this, input_type)};
- const Id id{DefineInput(*this, type)};
+ const Id id{DefineInput(*this, type, true)};
Decorate(id, spv::Decoration::Location, static_cast<u32>(index));
Name(id, fmt::format("in_attr{}", index));
input_generics[index] = id;
@@ -1059,58 +1082,98 @@ void EmitContext::DefineInputs(const Info& info) {
break;
}
}
+ if (stage == Stage::TessellationEval) {
+ for (size_t index = 0; index < info.uses_patches.size(); ++index) {
+ if (!info.uses_patches[index]) {
+ continue;
+ }
+ const Id id{DefineInput(*this, F32[4], false)};
+ Decorate(id, spv::Decoration::Patch);
+ Decorate(id, spv::Decoration::Location, static_cast<u32>(index));
+ patches[index] = id;
+ }
+ }
}
-void EmitContext::DefineOutputs(const Info& info) {
+void EmitContext::DefineOutputs(const IR::Program& program) {
+ const Info& info{program.info};
+ const std::optional<u32> invocations{program.invocations};
if (info.stores_position || stage == Stage::VertexB) {
- output_position = DefineOutput(*this, F32[4], spv::BuiltIn::Position);
+ output_position = DefineOutput(*this, F32[4], invocations, spv::BuiltIn::Position);
}
if (info.stores_point_size || profile.fixed_state_point_size) {
if (stage == Stage::Fragment) {
throw NotImplementedException("Storing PointSize in fragment stage");
}
- output_point_size = DefineOutput(*this, F32[1], spv::BuiltIn::PointSize);
+ output_point_size = DefineOutput(*this, F32[1], invocations, spv::BuiltIn::PointSize);
}
if (info.stores_clip_distance) {
if (stage == Stage::Fragment) {
throw NotImplementedException("Storing ClipDistance in fragment stage");
}
const Id type{TypeArray(F32[1], Constant(U32[1], 8U))};
- clip_distances = DefineOutput(*this, type, spv::BuiltIn::ClipDistance);
+ clip_distances = DefineOutput(*this, type, invocations, spv::BuiltIn::ClipDistance);
}
if (info.stores_layer &&
(profile.support_viewport_index_layer_non_geometry || stage == Stage::Geometry)) {
if (stage == Stage::Fragment) {
throw NotImplementedException("Storing Layer in fragment stage");
}
- layer = DefineOutput(*this, U32[1], spv::BuiltIn::Layer);
+ layer = DefineOutput(*this, U32[1], invocations, spv::BuiltIn::Layer);
}
if (info.stores_viewport_index &&
(profile.support_viewport_index_layer_non_geometry || stage == Stage::Geometry)) {
if (stage == Stage::Fragment) {
throw NotImplementedException("Storing ViewportIndex in fragment stage");
}
- viewport_index = DefineOutput(*this, U32[1], spv::BuiltIn::ViewportIndex);
+ viewport_index = DefineOutput(*this, U32[1], invocations, spv::BuiltIn::ViewportIndex);
}
for (size_t index = 0; index < info.stores_generics.size(); ++index) {
if (info.stores_generics[index]) {
- DefineGenericOutput(*this, index);
+ DefineGenericOutput(*this, index, invocations);
}
}
- if (stage == Stage::Fragment) {
+ switch (stage) {
+ case Stage::TessellationControl:
+ if (info.stores_tess_level_outer) {
+ const Id type{TypeArray(F32[1], Constant(U32[1], 4))};
+ output_tess_level_outer =
+ DefineOutput(*this, type, std::nullopt, spv::BuiltIn::TessLevelOuter);
+ Decorate(output_tess_level_outer, spv::Decoration::Patch);
+ }
+ if (info.stores_tess_level_inner) {
+ const Id type{TypeArray(F32[1], Constant(U32[1], 2))};
+ output_tess_level_inner =
+ DefineOutput(*this, type, std::nullopt, spv::BuiltIn::TessLevelInner);
+ Decorate(output_tess_level_inner, spv::Decoration::Patch);
+ }
+ for (size_t index = 0; index < info.uses_patches.size(); ++index) {
+ if (!info.uses_patches[index]) {
+ continue;
+ }
+ const Id id{DefineOutput(*this, F32[4], std::nullopt)};
+ Decorate(id, spv::Decoration::Patch);
+ Decorate(id, spv::Decoration::Location, static_cast<u32>(index));
+ patches[index] = id;
+ }
+ break;
+ case Stage::Fragment:
for (u32 index = 0; index < 8; ++index) {
if (!info.stores_frag_color[index]) {
continue;
}
- frag_color[index] = DefineOutput(*this, F32[4]);
+ frag_color[index] = DefineOutput(*this, F32[4], std::nullopt);
Decorate(frag_color[index], spv::Decoration::Location, index);
Name(frag_color[index], fmt::format("frag_color{}", index));
}
if (info.stores_frag_depth) {
- frag_depth = DefineOutput(*this, F32[1]);
+ frag_depth = DefineOutput(*this, F32[1], std::nullopt);
Decorate(frag_depth, spv::Decoration::BuiltIn, spv::BuiltIn::FragDepth);
Name(frag_depth, "frag_depth");
}
+ break;
+ default:
+ break;
}
}
diff --git a/src/shader_recompiler/backend/spirv/emit_context.h b/src/shader_recompiler/backend/spirv/emit_context.h
index 0da14d5f8..ba0a253b3 100644
--- a/src/shader_recompiler/backend/spirv/emit_context.h
+++ b/src/shader_recompiler/backend/spirv/emit_context.h
@@ -147,6 +147,7 @@ public:
Id workgroup_id{};
Id local_invocation_id{};
+ Id invocation_id{};
Id is_helper_invocation{};
Id subgroup_local_invocation_id{};
Id subgroup_mask_eq{};
@@ -162,6 +163,7 @@ public:
Id base_vertex{};
Id front_face{};
Id point_coord{};
+ Id tess_coord{};
Id clip_distances{};
Id layer{};
Id viewport_index{};
@@ -204,6 +206,10 @@ public:
Id output_position{};
std::array<std::array<GenericElementInfo, 4>, 32> output_generics{};
+ Id output_tess_level_outer{};
+ Id output_tess_level_inner{};
+ std::array<Id, 30> patches{};
+
std::array<Id, 8> frag_color{};
Id frag_depth{};
@@ -212,7 +218,7 @@ public:
private:
void DefineCommonTypes(const Info& info);
void DefineCommonConstants();
- void DefineInterfaces(const Info& info);
+ void DefineInterfaces(const IR::Program& program);
void DefineLocalMemory(const IR::Program& program);
void DefineSharedMemory(const IR::Program& program);
void DefineSharedMemoryFunctions(const IR::Program& program);
@@ -226,7 +232,7 @@ private:
void DefineLabels(IR::Program& program);
void DefineInputs(const Info& info);
- void DefineOutputs(const Info& info);
+ void DefineOutputs(const IR::Program& program);
};
} // namespace Shader::Backend::SPIRV
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv.cpp b/src/shader_recompiler/backend/spirv/emit_spirv.cpp
index 3bf4c6a9e..105602ccf 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv.cpp
@@ -45,6 +45,8 @@ ArgType Arg(EmitContext& ctx, const IR::Value& arg) {
return arg.Label();
} else if constexpr (std::is_same_v<ArgType, IR::Attribute>) {
return arg.Attribute();
+ } else if constexpr (std::is_same_v<ArgType, IR::Patch>) {
+ return arg.Patch();
} else if constexpr (std::is_same_v<ArgType, IR::Reg>) {
return arg.Reg();
}
@@ -120,6 +122,30 @@ Id DefineMain(EmitContext& ctx, IR::Program& program) {
return main;
}
+spv::ExecutionMode ExecutionMode(TessPrimitive primitive) {
+ switch (primitive) {
+ case TessPrimitive::Isolines:
+ return spv::ExecutionMode::Isolines;
+ case TessPrimitive::Triangles:
+ return spv::ExecutionMode::Triangles;
+ case TessPrimitive::Quads:
+ return spv::ExecutionMode::Quads;
+ }
+ throw InvalidArgument("Tessellation primitive {}", primitive);
+}
+
+spv::ExecutionMode ExecutionMode(TessSpacing spacing) {
+ switch (spacing) {
+ case TessSpacing::Equal:
+ return spv::ExecutionMode::SpacingEqual;
+ case TessSpacing::FractionalOdd:
+ return spv::ExecutionMode::SpacingFractionalOdd;
+ case TessSpacing::FractionalEven:
+ return spv::ExecutionMode::SpacingFractionalEven;
+ }
+ throw InvalidArgument("Tessellation spacing {}", spacing);
+}
+
void DefineEntryPoint(const IR::Program& program, EmitContext& ctx, Id main) {
const std::span interfaces(ctx.interfaces.data(), ctx.interfaces.size());
spv::ExecutionModel execution_model{};
@@ -134,6 +160,19 @@ void DefineEntryPoint(const IR::Program& program, EmitContext& ctx, Id main) {
case Stage::VertexB:
execution_model = spv::ExecutionModel::Vertex;
break;
+ case Stage::TessellationControl:
+ execution_model = spv::ExecutionModel::TessellationControl;
+ ctx.AddCapability(spv::Capability::Tessellation);
+ ctx.AddExecutionMode(main, spv::ExecutionMode::OutputVertices, program.invocations);
+ break;
+ case Stage::TessellationEval:
+ execution_model = spv::ExecutionModel::TessellationEvaluation;
+ ctx.AddCapability(spv::Capability::Tessellation);
+ ctx.AddExecutionMode(main, ExecutionMode(ctx.profile.tess_primitive));
+ ctx.AddExecutionMode(main, ExecutionMode(ctx.profile.tess_spacing));
+ ctx.AddExecutionMode(main, ctx.profile.tess_clockwise ? spv::ExecutionMode::VertexOrderCw
+ : spv::ExecutionMode::VertexOrderCcw);
+ break;
case Stage::Geometry:
execution_model = spv::ExecutionModel::Geometry;
ctx.AddCapability(spv::Capability::Geometry);
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv.h b/src/shader_recompiler/backend/spirv/emit_spirv.h
index 55b2edba0..8caf30f1b 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv.h
+++ b/src/shader_recompiler/backend/spirv/emit_spirv.h
@@ -55,6 +55,8 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex);
void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, Id value, Id vertex);
Id EmitGetAttributeIndexed(EmitContext& ctx, Id offset, Id vertex);
void EmitSetAttributeIndexed(EmitContext& ctx, Id offset, Id value, Id vertex);
+Id EmitGetPatch(EmitContext& ctx, IR::Patch patch);
+void EmitSetPatch(EmitContext& ctx, IR::Patch patch, Id value);
void EmitSetFragColor(EmitContext& ctx, u32 index, u32 component, Id value);
void EmitSetFragDepth(EmitContext& ctx, Id value);
void EmitGetZFlag(EmitContext& ctx);
@@ -67,6 +69,7 @@ void EmitSetCFlag(EmitContext& ctx);
void EmitSetOFlag(EmitContext& ctx);
Id EmitWorkgroupId(EmitContext& ctx);
Id EmitLocalInvocationId(EmitContext& ctx);
+Id EmitInvocationId(EmitContext& ctx);
Id EmitIsHelperInvocation(EmitContext& ctx);
Id EmitLoadLocal(EmitContext& ctx, Id word_offset);
void EmitWriteLocal(EmitContext& ctx, Id word_offset, Id value);
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
index 59c56c5ba..4a1aeece5 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
@@ -32,13 +32,26 @@ std::optional<AttrInfo> AttrTypes(EmitContext& ctx, u32 index) {
template <typename... Args>
Id AttrPointer(EmitContext& ctx, Id pointer_type, Id vertex, Id base, Args&&... args) {
- if (ctx.stage == Stage::Geometry) {
+ switch (ctx.stage) {
+ case Stage::TessellationControl:
+ case Stage::TessellationEval:
+ case Stage::Geometry:
return ctx.OpAccessChain(pointer_type, base, vertex, std::forward<Args>(args)...);
- } else {
+ default:
return ctx.OpAccessChain(pointer_type, base, std::forward<Args>(args)...);
}
}
+template <typename... Args>
+Id OutputAccessChain(EmitContext& ctx, Id result_type, Id base, Args&&... args) {
+ if (ctx.stage == Stage::TessellationControl) {
+ const Id invocation_id{ctx.OpLoad(ctx.U32[1], ctx.invocation_id)};
+ return ctx.OpAccessChain(result_type, base, invocation_id, std::forward<Args>(args)...);
+ } else {
+ return ctx.OpAccessChain(result_type, base, std::forward<Args>(args)...);
+ }
+}
+
std::optional<Id> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) {
if (IR::IsGeneric(attr)) {
const u32 index{IR::GenericAttributeIndex(attr)};
@@ -49,7 +62,7 @@ std::optional<Id> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) {
} else {
const u32 index_element{element - info.first_element};
const Id index_id{ctx.Constant(ctx.U32[1], index_element)};
- return ctx.OpAccessChain(ctx.output_f32, info.id, index_id);
+ return OutputAccessChain(ctx, ctx.output_f32, info.id, index_id);
}
}
switch (attr) {
@@ -61,7 +74,7 @@ std::optional<Id> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) {
case IR::Attribute::PositionW: {
const u32 element{static_cast<u32>(attr) % 4};
const Id element_id{ctx.Constant(ctx.U32[1], element)};
- return ctx.OpAccessChain(ctx.output_f32, ctx.output_position, element_id);
+ return OutputAccessChain(ctx, ctx.output_f32, ctx.output_position, element_id);
}
case IR::Attribute::ClipDistance0:
case IR::Attribute::ClipDistance1:
@@ -74,7 +87,7 @@ std::optional<Id> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) {
const u32 base{static_cast<u32>(IR::Attribute::ClipDistance0)};
const u32 index{static_cast<u32>(attr) - base};
const Id clip_num{ctx.Constant(ctx.U32[1], index)};
- return ctx.OpAccessChain(ctx.output_f32, ctx.clip_distances, clip_num);
+ return OutputAccessChain(ctx, ctx.output_f32, ctx.clip_distances, clip_num);
}
case IR::Attribute::Layer:
return ctx.profile.support_viewport_index_layer_non_geometry ||
@@ -222,11 +235,18 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) {
ctx.Constant(ctx.U32[1], std::numeric_limits<u32>::max()),
ctx.u32_zero_value);
case IR::Attribute::PointSpriteS:
- return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.point_coord,
- ctx.u32_zero_value));
+ return ctx.OpLoad(ctx.F32[1],
+ ctx.OpAccessChain(ctx.input_f32, ctx.point_coord, ctx.u32_zero_value));
case IR::Attribute::PointSpriteT:
- return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.point_coord,
- ctx.Constant(ctx.U32[1], 1U)));
+ return ctx.OpLoad(ctx.F32[1], ctx.OpAccessChain(ctx.input_f32, ctx.point_coord,
+ ctx.Constant(ctx.U32[1], 1U)));
+ case IR::Attribute::TessellationEvaluationPointU:
+ return ctx.OpLoad(ctx.F32[1],
+ ctx.OpAccessChain(ctx.input_f32, ctx.tess_coord, ctx.u32_zero_value));
+ case IR::Attribute::TessellationEvaluationPointV:
+ return ctx.OpLoad(ctx.F32[1], ctx.OpAccessChain(ctx.input_f32, ctx.tess_coord,
+ ctx.Constant(ctx.U32[1], 1U)));
+
default:
throw NotImplementedException("Read attribute {}", attr);
}
@@ -240,9 +260,12 @@ void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, Id value, [[maybe_un
}
Id EmitGetAttributeIndexed(EmitContext& ctx, Id offset, Id vertex) {
- if (ctx.stage == Stage::Geometry) {
+ switch (ctx.stage) {
+ case Stage::TessellationControl:
+ case Stage::TessellationEval:
+ case Stage::Geometry:
return ctx.OpFunctionCall(ctx.F32[1], ctx.indexed_load_func, offset, vertex);
- } else {
+ default:
return ctx.OpFunctionCall(ctx.F32[1], ctx.indexed_load_func, offset);
}
}
@@ -251,6 +274,45 @@ void EmitSetAttributeIndexed(EmitContext& ctx, Id offset, Id value, [[maybe_unus
ctx.OpFunctionCall(ctx.void_id, ctx.indexed_store_func, offset, value);
}
+Id EmitGetPatch(EmitContext& ctx, IR::Patch patch) {
+ if (!IR::IsGeneric(patch)) {
+ throw NotImplementedException("Non-generic patch load");
+ }
+ const u32 index{IR::GenericPatchIndex(patch)};
+ const Id element{ctx.Constant(ctx.U32[1], IR::GenericPatchElement(patch))};
+ const Id pointer{ctx.OpAccessChain(ctx.input_f32, ctx.patches.at(index), element)};
+ return ctx.OpLoad(ctx.F32[1], pointer);
+}
+
+void EmitSetPatch(EmitContext& ctx, IR::Patch patch, Id value) {
+ const Id pointer{[&] {
+ if (IR::IsGeneric(patch)) {
+ const u32 index{IR::GenericPatchIndex(patch)};
+ const Id element{ctx.Constant(ctx.U32[1], IR::GenericPatchElement(patch))};
+ return ctx.OpAccessChain(ctx.output_f32, ctx.patches.at(index), element);
+ }
+ switch (patch) {
+ case IR::Patch::TessellationLodLeft:
+ case IR::Patch::TessellationLodRight:
+ case IR::Patch::TessellationLodTop:
+ case IR::Patch::TessellationLodBottom: {
+ const u32 index{static_cast<u32>(patch) - u32(IR::Patch::TessellationLodLeft)};
+ const Id index_id{ctx.Constant(ctx.U32[1], index)};
+ return ctx.OpAccessChain(ctx.output_f32, ctx.output_tess_level_outer, index_id);
+ }
+ case IR::Patch::TessellationLodInteriorU:
+ return ctx.OpAccessChain(ctx.output_f32, ctx.output_tess_level_inner,
+ ctx.u32_zero_value);
+ case IR::Patch::TessellationLodInteriorV:
+ return ctx.OpAccessChain(ctx.output_f32, ctx.output_tess_level_inner,
+ ctx.Constant(ctx.U32[1], 1u));
+ default:
+ throw NotImplementedException("Patch {}", patch);
+ }
+ }()};
+ ctx.OpStore(pointer, value);
+}
+
void EmitSetFragColor(EmitContext& ctx, u32 index, u32 component, Id value) {
const Id component_id{ctx.Constant(ctx.U32[1], component)};
const Id pointer{ctx.OpAccessChain(ctx.output_f32, ctx.frag_color.at(index), component_id)};
@@ -301,6 +363,10 @@ Id EmitLocalInvocationId(EmitContext& ctx) {
return ctx.OpLoad(ctx.U32[3], ctx.local_invocation_id);
}
+Id EmitInvocationId(EmitContext& ctx) {
+ return ctx.OpLoad(ctx.U32[1], ctx.invocation_id);
+}
+
Id EmitIsHelperInvocation(EmitContext& ctx) {
return ctx.OpLoad(ctx.U1, ctx.is_helper_invocation);
}
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.cpp b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
index d66eb17a6..b821d9f47 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.cpp
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
@@ -331,6 +331,14 @@ void IREmitter::SetAttributeIndexed(const U32& phys_address, const F32& value, c
Inst(Opcode::SetAttributeIndexed, phys_address, value, vertex);
}
+F32 IREmitter::GetPatch(Patch patch) {
+ return Inst<F32>(Opcode::GetPatch, patch);
+}
+
+void IREmitter::SetPatch(Patch patch, const F32& value) {
+ Inst(Opcode::SetPatch, patch, value);
+}
+
void IREmitter::SetFragColor(u32 index, u32 component, const F32& value) {
Inst(Opcode::SetFragColor, Imm32(index), Imm32(component), value);
}
@@ -363,6 +371,10 @@ U32 IREmitter::LocalInvocationIdZ() {
return U32{CompositeExtract(Inst(Opcode::LocalInvocationId), 2)};
}
+U32 IREmitter::InvocationId() {
+ return Inst<U32>(Opcode::InvocationId);
+}
+
U1 IREmitter::IsHelperInvocation() {
return Inst<U1>(Opcode::IsHelperInvocation);
}
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.h b/src/shader_recompiler/frontend/ir/ir_emitter.h
index e70359eb1..7f8f1ad42 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.h
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.h
@@ -84,6 +84,9 @@ public:
[[nodiscard]] F32 GetAttributeIndexed(const U32& phys_address, const U32& vertex);
void SetAttributeIndexed(const U32& phys_address, const F32& value, const U32& vertex);
+ [[nodiscard]] F32 GetPatch(Patch patch);
+ void SetPatch(Patch patch, const F32& value);
+
void SetFragColor(u32 index, u32 component, const F32& value);
void SetFragDepth(const F32& value);
@@ -95,6 +98,7 @@ public:
[[nodiscard]] U32 LocalInvocationIdY();
[[nodiscard]] U32 LocalInvocationIdZ();
+ [[nodiscard]] U32 InvocationId();
[[nodiscard]] U1 IsHelperInvocation();
[[nodiscard]] U32 LaneId();
diff --git a/src/shader_recompiler/frontend/ir/microinstruction.cpp b/src/shader_recompiler/frontend/ir/microinstruction.cpp
index 204c55fa8..b2d7573d9 100644
--- a/src/shader_recompiler/frontend/ir/microinstruction.cpp
+++ b/src/shader_recompiler/frontend/ir/microinstruction.cpp
@@ -73,6 +73,7 @@ bool Inst::MayHaveSideEffects() const noexcept {
case Opcode::EndPrimitive:
case Opcode::SetAttribute:
case Opcode::SetAttributeIndexed:
+ case Opcode::SetPatch:
case Opcode::SetFragColor:
case Opcode::SetFragDepth:
case Opcode::WriteGlobalU8:
diff --git a/src/shader_recompiler/frontend/ir/opcodes.cpp b/src/shader_recompiler/frontend/ir/opcodes.cpp
index 7d3e0b2ab..7f04b647b 100644
--- a/src/shader_recompiler/frontend/ir/opcodes.cpp
+++ b/src/shader_recompiler/frontend/ir/opcodes.cpp
@@ -24,6 +24,7 @@ constexpr Type Label{Type::Label};
constexpr Type Reg{Type::Reg};
constexpr Type Pred{Type::Pred};
constexpr Type Attribute{Type::Attribute};
+constexpr Type Patch{Type::Patch};
constexpr Type U1{Type::U1};
constexpr Type U8{Type::U8};
constexpr Type U16{Type::U16};
diff --git a/src/shader_recompiler/frontend/ir/opcodes.inc b/src/shader_recompiler/frontend/ir/opcodes.inc
index 7a21fe746..a86542cd8 100644
--- a/src/shader_recompiler/frontend/ir/opcodes.inc
+++ b/src/shader_recompiler/frontend/ir/opcodes.inc
@@ -48,6 +48,8 @@ OPCODE(GetAttribute, F32, Attr
OPCODE(SetAttribute, Void, Attribute, F32, U32, )
OPCODE(GetAttributeIndexed, F32, U32, U32, )
OPCODE(SetAttributeIndexed, Void, U32, F32, U32, )
+OPCODE(GetPatch, F32, Patch, )
+OPCODE(SetPatch, Void, Patch, F32, )
OPCODE(SetFragColor, Void, U32, U32, F32, )
OPCODE(SetFragDepth, Void, F32, )
OPCODE(GetZFlag, U1, Void, )
@@ -60,6 +62,7 @@ OPCODE(SetCFlag, Void, U1,
OPCODE(SetOFlag, Void, U1, )
OPCODE(WorkgroupId, U32x3, )
OPCODE(LocalInvocationId, U32x3, )
+OPCODE(InvocationId, U32, )
OPCODE(IsHelperInvocation, U1, )
// Undefined
diff --git a/src/shader_recompiler/frontend/ir/patch.cpp b/src/shader_recompiler/frontend/ir/patch.cpp
new file mode 100644
index 000000000..1f770bc48
--- /dev/null
+++ b/src/shader_recompiler/frontend/ir/patch.cpp
@@ -0,0 +1,28 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "shader_recompiler/frontend/ir/patch.h"
+#include "shader_recompiler/exception.h"
+
+namespace Shader::IR {
+
+bool IsGeneric(Patch patch) noexcept {
+ return patch >= Patch::Component0 && patch <= Patch::Component119;
+}
+
+u32 GenericPatchIndex(Patch patch) {
+ if (!IsGeneric(patch)) {
+ throw InvalidArgument("Patch {} is not generic", patch);
+ }
+ return (static_cast<u32>(patch) - static_cast<u32>(Patch::Component0)) / 4;
+}
+
+u32 GenericPatchElement(Patch patch) {
+ if (!IsGeneric(patch)) {
+ throw InvalidArgument("Patch {} is not generic", patch);
+ }
+ return (static_cast<u32>(patch) - static_cast<u32>(Patch::Component0)) % 4;
+}
+
+} // namespace Shader::IR
diff --git a/src/shader_recompiler/frontend/ir/patch.h b/src/shader_recompiler/frontend/ir/patch.h
new file mode 100644
index 000000000..6d66ff0d6
--- /dev/null
+++ b/src/shader_recompiler/frontend/ir/patch.h
@@ -0,0 +1,149 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/common_types.h"
+
+namespace Shader::IR {
+
+enum class Patch : u64 {
+ TessellationLodLeft,
+ TessellationLodTop,
+ TessellationLodRight,
+ TessellationLodBottom,
+ TessellationLodInteriorU,
+ TessellationLodInteriorV,
+ ComponentPadding0,
+ ComponentPadding1,
+ Component0,
+ Component1,
+ Component2,
+ Component3,
+ Component4,
+ Component5,
+ Component6,
+ Component7,
+ Component8,
+ Component9,
+ Component10,
+ Component11,
+ Component12,
+ Component13,
+ Component14,
+ Component15,
+ Component16,
+ Component17,
+ Component18,
+ Component19,
+ Component20,
+ Component21,
+ Component22,
+ Component23,
+ Component24,
+ Component25,
+ Component26,
+ Component27,
+ Component28,
+ Component29,
+ Component30,
+ Component31,
+ Component32,
+ Component33,
+ Component34,
+ Component35,
+ Component36,
+ Component37,
+ Component38,
+ Component39,
+ Component40,
+ Component41,
+ Component42,
+ Component43,
+ Component44,
+ Component45,
+ Component46,
+ Component47,
+ Component48,
+ Component49,
+ Component50,
+ Component51,
+ Component52,
+ Component53,
+ Component54,
+ Component55,
+ Component56,
+ Component57,
+ Component58,
+ Component59,
+ Component60,
+ Component61,
+ Component62,
+ Component63,
+ Component64,
+ Component65,
+ Component66,
+ Component67,
+ Component68,
+ Component69,
+ Component70,
+ Component71,
+ Component72,
+ Component73,
+ Component74,
+ Component75,
+ Component76,
+ Component77,
+ Component78,
+ Component79,
+ Component80,
+ Component81,
+ Component82,
+ Component83,
+ Component84,
+ Component85,
+ Component86,
+ Component87,
+ Component88,
+ Component89,
+ Component90,
+ Component91,
+ Component92,
+ Component93,
+ Component94,
+ Component95,
+ Component96,
+ Component97,
+ Component98,
+ Component99,
+ Component100,
+ Component101,
+ Component102,
+ Component103,
+ Component104,
+ Component105,
+ Component106,
+ Component107,
+ Component108,
+ Component109,
+ Component110,
+ Component111,
+ Component112,
+ Component113,
+ Component114,
+ Component115,
+ Component116,
+ Component117,
+ Component118,
+ Component119,
+};
+static_assert(static_cast<u64>(Patch::Component119) == 127);
+
+[[nodiscard]] bool IsGeneric(Patch patch) noexcept;
+
+[[nodiscard]] u32 GenericPatchIndex(Patch patch);
+
+[[nodiscard]] u32 GenericPatchElement(Patch patch);
+
+} // namespace Shader::IR
diff --git a/src/shader_recompiler/frontend/ir/type.h b/src/shader_recompiler/frontend/ir/type.h
index 9a32ca1e8..8b3b33852 100644
--- a/src/shader_recompiler/frontend/ir/type.h
+++ b/src/shader_recompiler/frontend/ir/type.h
@@ -20,26 +20,27 @@ enum class Type {
Reg = 1 << 2,
Pred = 1 << 3,
Attribute = 1 << 4,
- U1 = 1 << 5,
- U8 = 1 << 6,
- U16 = 1 << 7,
- U32 = 1 << 8,
- U64 = 1 << 9,
- F16 = 1 << 10,
- F32 = 1 << 11,
- F64 = 1 << 12,
- U32x2 = 1 << 13,
- U32x3 = 1 << 14,
- U32x4 = 1 << 15,
- F16x2 = 1 << 16,
- F16x3 = 1 << 17,
- F16x4 = 1 << 18,
- F32x2 = 1 << 19,
- F32x3 = 1 << 20,
- F32x4 = 1 << 21,
- F64x2 = 1 << 22,
- F64x3 = 1 << 23,
- F64x4 = 1 << 24,
+ Patch = 1 << 5,
+ U1 = 1 << 6,
+ U8 = 1 << 7,
+ U16 = 1 << 8,
+ U32 = 1 << 9,
+ U64 = 1 << 10,
+ F16 = 1 << 11,
+ F32 = 1 << 12,
+ F64 = 1 << 13,
+ U32x2 = 1 << 14,
+ U32x3 = 1 << 15,
+ U32x4 = 1 << 16,
+ F16x2 = 1 << 17,
+ F16x3 = 1 << 18,
+ F16x4 = 1 << 19,
+ F32x2 = 1 << 20,
+ F32x3 = 1 << 21,
+ F32x4 = 1 << 22,
+ F64x2 = 1 << 23,
+ F64x3 = 1 << 24,
+ F64x4 = 1 << 25,
};
DECLARE_ENUM_FLAG_OPERATORS(Type)
diff --git a/src/shader_recompiler/frontend/ir/value.cpp b/src/shader_recompiler/frontend/ir/value.cpp
index 1e7ffb86d..bf5f8c0c2 100644
--- a/src/shader_recompiler/frontend/ir/value.cpp
+++ b/src/shader_recompiler/frontend/ir/value.cpp
@@ -18,6 +18,8 @@ Value::Value(IR::Pred value) noexcept : type{Type::Pred}, pred{value} {}
Value::Value(IR::Attribute value) noexcept : type{Type::Attribute}, attribute{value} {}
+Value::Value(IR::Patch value) noexcept : type{Type::Patch}, patch{value} {}
+
Value::Value(bool value) noexcept : type{Type::U1}, imm_u1{value} {}
Value::Value(u8 value) noexcept : type{Type::U8}, imm_u8{value} {}
@@ -109,6 +111,11 @@ IR::Attribute Value::Attribute() const {
return attribute;
}
+IR::Patch Value::Patch() const {
+ ValidateAccess(Type::Patch);
+ return patch;
+}
+
bool Value::U1() const {
if (IsIdentity()) {
return inst->Arg(0).U1();
@@ -182,6 +189,8 @@ bool Value::operator==(const Value& other) const {
return pred == other.pred;
case Type::Attribute:
return attribute == other.attribute;
+ case Type::Patch:
+ return patch == other.patch;
case Type::U1:
return imm_u1 == other.imm_u1;
case Type::U8:
diff --git a/src/shader_recompiler/frontend/ir/value.h b/src/shader_recompiler/frontend/ir/value.h
index a0962863d..303745563 100644
--- a/src/shader_recompiler/frontend/ir/value.h
+++ b/src/shader_recompiler/frontend/ir/value.h
@@ -9,6 +9,7 @@
#include "shader_recompiler/frontend/ir/attribute.h"
#include "shader_recompiler/frontend/ir/pred.h"
#include "shader_recompiler/frontend/ir/reg.h"
+#include "shader_recompiler/frontend/ir/patch.h"
#include "shader_recompiler/frontend/ir/type.h"
namespace Shader::IR {
@@ -24,6 +25,7 @@ public:
explicit Value(IR::Reg value) noexcept;
explicit Value(IR::Pred value) noexcept;
explicit Value(IR::Attribute value) noexcept;
+ explicit Value(IR::Patch value) noexcept;
explicit Value(bool value) noexcept;
explicit Value(u8 value) noexcept;
explicit Value(u16 value) noexcept;
@@ -46,6 +48,7 @@ public:
[[nodiscard]] IR::Reg Reg() const;
[[nodiscard]] IR::Pred Pred() const;
[[nodiscard]] IR::Attribute Attribute() const;
+ [[nodiscard]] IR::Patch Patch() const;
[[nodiscard]] bool U1() const;
[[nodiscard]] u8 U8() const;
[[nodiscard]] u16 U16() const;
@@ -67,6 +70,7 @@ private:
IR::Reg reg;
IR::Pred pred;
IR::Attribute attribute;
+ IR::Patch patch;
bool imm_u1;
u8 imm_u8;
u16 imm_u16;
diff --git a/src/shader_recompiler/frontend/maxwell/program.cpp b/src/shader_recompiler/frontend/maxwell/program.cpp
index ab67446c8..20a1d61cc 100644
--- a/src/shader_recompiler/frontend/maxwell/program.cpp
+++ b/src/shader_recompiler/frontend/maxwell/program.cpp
@@ -70,6 +70,11 @@ IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Blo
program.stage = env.ShaderStage();
program.local_memory_size = env.LocalMemorySize();
switch (program.stage) {
+ case Stage::TessellationControl: {
+ const ProgramHeader& sph{env.SPH()};
+ program.invocations = sph.common2.threads_per_input_primitive;
+ break;
+ }
case Stage::Geometry: {
const ProgramHeader& sph{env.SPH()};
program.output_topology = sph.common3.output_topology;
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_attribute.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_attribute.cpp
index eb6a80de2..7d7dcc3cb 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_attribute.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_attribute.cpp
@@ -70,12 +70,6 @@ void TranslatorVisitor::ALD(u64 insn) {
BitField<47, 2, Size> size;
} const ald{insn};
- if (ald.o != 0) {
- throw NotImplementedException("O");
- }
- if (ald.patch != 0) {
- throw NotImplementedException("P");
- }
const u64 offset{ald.absolute_offset.Value()};
if (offset % 4 != 0) {
throw NotImplementedException("Unaligned absolute offset {}", offset);
@@ -84,11 +78,19 @@ void TranslatorVisitor::ALD(u64 insn) {
const u32 num_elements{NumElements(ald.size)};
if (ald.index_reg == IR::Reg::RZ) {
for (u32 element = 0; element < num_elements; ++element) {
- const IR::Attribute attr{offset / 4 + element};
- F(ald.dest_reg + element, ir.GetAttribute(attr, vertex));
+ if (ald.patch != 0) {
+ const IR::Patch patch{offset / 4 + element};
+ F(ald.dest_reg + element, ir.GetPatch(patch));
+ } else {
+ const IR::Attribute attr{offset / 4 + element};
+ F(ald.dest_reg + element, ir.GetAttribute(attr, vertex));
+ }
}
return;
}
+ if (ald.patch != 0) {
+ throw NotImplementedException("Indirect patch read");
+ }
HandleIndexed(*this, ald.index_reg, num_elements, [&](u32 element, IR::U32 final_offset) {
F(ald.dest_reg + element, ir.GetAttributeIndexed(final_offset, vertex));
});
@@ -106,9 +108,6 @@ void TranslatorVisitor::AST(u64 insn) {
BitField<47, 2, Size> size;
} const ast{insn};
- if (ast.patch != 0) {
- throw NotImplementedException("P");
- }
if (ast.index_reg != IR::Reg::RZ) {
throw NotImplementedException("Indexed store");
}
@@ -120,11 +119,19 @@ void TranslatorVisitor::AST(u64 insn) {
const u32 num_elements{NumElements(ast.size)};
if (ast.index_reg == IR::Reg::RZ) {
for (u32 element = 0; element < num_elements; ++element) {
- const IR::Attribute attr{offset / 4 + element};
- ir.SetAttribute(attr, F(ast.src_reg + element), vertex);
+ if (ast.patch != 0) {
+ const IR::Patch patch{offset / 4 + element};
+ ir.SetPatch(patch, F(ast.src_reg + element));
+ } else {
+ const IR::Attribute attr{offset / 4 + element};
+ ir.SetAttribute(attr, F(ast.src_reg + element), vertex);
+ }
}
return;
}
+ if (ast.patch != 0) {
+ throw NotImplementedException("Indexed tessellation patch store");
+ }
HandleIndexed(*this, ast.index_reg, num_elements, [&](u32 element, IR::U32 final_offset) {
ir.SetAttributeIndexed(final_offset, F(ast.src_reg + element), vertex);
});
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/move_special_register.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/move_special_register.cpp
index bc822d585..660b84c20 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/move_special_register.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/move_special_register.cpp
@@ -113,6 +113,8 @@ enum class SpecialRegister : u64 {
[[nodiscard]] IR::U32 Read(IR::IREmitter& ir, SpecialRegister special_register) {
switch (special_register) {
+ case SpecialRegister::SR_INVOCATION_ID:
+ return ir.InvocationId();
case SpecialRegister::SR_THREAD_KILL:
return IR::U32{ir.Select(ir.IsHelperInvocation(), ir.Imm32(-1), ir.Imm32(0))};
case SpecialRegister::SR_INVOCATION_INFO:
diff --git a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp
index 617ec05ce..aadcf7999 100644
--- a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp
+++ b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp
@@ -53,6 +53,10 @@ void GetAttribute(Info& info, IR::Attribute attribute) {
case IR::Attribute::PointSpriteT:
info.loads_point_coord = true;
break;
+ case IR::Attribute::TessellationEvaluationPointU:
+ case IR::Attribute::TessellationEvaluationPointV:
+ info.loads_tess_coord = true;
+ break;
default:
throw NotImplementedException("Get attribute {}", attribute);
}
@@ -94,6 +98,34 @@ void SetAttribute(Info& info, IR::Attribute attribute) {
}
}
+void GetPatch(Info& info, IR::Patch patch) {
+ if (!IR::IsGeneric(patch)) {
+ throw NotImplementedException("Reading non-generic patch {}", patch);
+ }
+ info.uses_patches.at(IR::GenericPatchIndex(patch)) = true;
+}
+
+void SetPatch(Info& info, IR::Patch patch) {
+ if (IR::IsGeneric(patch)) {
+ info.uses_patches.at(IR::GenericPatchIndex(patch)) = true;
+ return;
+ }
+ switch (patch) {
+ case IR::Patch::TessellationLodLeft:
+ case IR::Patch::TessellationLodTop:
+ case IR::Patch::TessellationLodRight:
+ case IR::Patch::TessellationLodBottom:
+ info.stores_tess_level_outer = true;
+ break;
+ case IR::Patch::TessellationLodInteriorU:
+ case IR::Patch::TessellationLodInteriorV:
+ info.stores_tess_level_inner = true;
+ break;
+ default:
+ throw NotImplementedException("Set patch {}", patch);
+ }
+}
+
void VisitUsages(Info& info, IR::Inst& inst) {
switch (inst.GetOpcode()) {
case IR::Opcode::CompositeConstructF16x2:
@@ -350,6 +382,12 @@ void VisitUsages(Info& info, IR::Inst& inst) {
case IR::Opcode::SetAttribute:
SetAttribute(info, inst.Arg(0).Attribute());
break;
+ case IR::Opcode::GetPatch:
+ GetPatch(info, inst.Arg(0).Patch());
+ break;
+ case IR::Opcode::SetPatch:
+ SetPatch(info, inst.Arg(0).Patch());
+ break;
case IR::Opcode::GetAttributeIndexed:
info.loads_indexed_attributes = true;
break;
@@ -368,6 +406,9 @@ void VisitUsages(Info& info, IR::Inst& inst) {
case IR::Opcode::LocalInvocationId:
info.uses_local_invocation_id = true;
break;
+ case IR::Opcode::InvocationId:
+ info.uses_invocation_id = true;
+ break;
case IR::Opcode::IsHelperInvocation:
info.uses_is_helper_invocation = true;
break;
diff --git a/src/shader_recompiler/profile.h b/src/shader_recompiler/profile.h
index c26017d75..3a04f075e 100644
--- a/src/shader_recompiler/profile.h
+++ b/src/shader_recompiler/profile.h
@@ -38,6 +38,18 @@ enum class CompareFunction {
Always,
};
+enum class TessPrimitive {
+ Isolines,
+ Triangles,
+ Quads,
+};
+
+enum class TessSpacing {
+ Equal,
+ FractionalOdd,
+ FractionalEven,
+};
+
struct TransformFeedbackVarying {
u32 buffer{};
u32 stride{};
@@ -74,6 +86,10 @@ struct Profile {
bool convert_depth_mode{};
bool force_early_z{};
+ TessPrimitive tess_primitive{};
+ TessSpacing tess_spacing{};
+ bool tess_clockwise{};
+
InputTopology input_topology{};
std::optional<float> fixed_state_point_size;
diff --git a/src/shader_recompiler/shader_info.h b/src/shader_recompiler/shader_info.h
index 336c6131a..4dbf9ed12 100644
--- a/src/shader_recompiler/shader_info.h
+++ b/src/shader_recompiler/shader_info.h
@@ -101,8 +101,10 @@ struct Info {
bool uses_workgroup_id{};
bool uses_local_invocation_id{};
+ bool uses_invocation_id{};
bool uses_is_helper_invocation{};
bool uses_subgroup_invocation_id{};
+ std::array<bool, 30> uses_patches{};
std::array<InputVarying, 32> input_generics{};
bool loads_position{};
@@ -110,6 +112,7 @@ struct Info {
bool loads_vertex_id{};
bool loads_front_face{};
bool loads_point_coord{};
+ bool loads_tess_coord{};
bool loads_indexed_attributes{};
std::array<bool, 8> stores_frag_color{};
@@ -120,6 +123,8 @@ struct Info {
bool stores_clip_distance{};
bool stores_layer{};
bool stores_viewport_index{};
+ bool stores_tess_level_outer{};
+ bool stores_tess_level_inner{};
bool stores_indexed_attributes{};
bool uses_fp16{};
diff --git a/src/video_core/renderer_vulkan/maxwell_to_vk.cpp b/src/video_core/renderer_vulkan/maxwell_to_vk.cpp
index dc4ff0da2..8f0b0b8ec 100644
--- a/src/video_core/renderer_vulkan/maxwell_to_vk.cpp
+++ b/src/video_core/renderer_vulkan/maxwell_to_vk.cpp
@@ -685,6 +685,19 @@ VkCullModeFlagBits CullFace(Maxwell::CullFace cull_face) {
return {};
}
+VkPolygonMode PolygonMode(Maxwell::PolygonMode polygon_mode) {
+ switch (polygon_mode) {
+ case Maxwell::PolygonMode::Point:
+ return VK_POLYGON_MODE_POINT;
+ case Maxwell::PolygonMode::Line:
+ return VK_POLYGON_MODE_LINE;
+ case Maxwell::PolygonMode::Fill:
+ return VK_POLYGON_MODE_FILL;
+ }
+ UNIMPLEMENTED_MSG("Unimplemented polygon mode={}", polygon_mode);
+ return {};
+}
+
VkComponentSwizzle SwizzleSource(Tegra::Texture::SwizzleSource swizzle) {
switch (swizzle) {
case Tegra::Texture::SwizzleSource::Zero:
diff --git a/src/video_core/renderer_vulkan/maxwell_to_vk.h b/src/video_core/renderer_vulkan/maxwell_to_vk.h
index 9f78e15b6..50a599c11 100644
--- a/src/video_core/renderer_vulkan/maxwell_to_vk.h
+++ b/src/video_core/renderer_vulkan/maxwell_to_vk.h
@@ -65,6 +65,8 @@ VkFrontFace FrontFace(Maxwell::FrontFace front_face);
VkCullModeFlagBits CullFace(Maxwell::CullFace cull_face);
+VkPolygonMode PolygonMode(Maxwell::PolygonMode polygon_mode);
+
VkComponentSwizzle SwizzleSource(Tegra::Texture::SwizzleSource swizzle);
VkViewportCoordinateSwizzleNV ViewportSwizzle(Maxwell::ViewportSwizzle swizzle);
diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
index 84720a6f9..d5e9dae0f 100644
--- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
+++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
@@ -355,7 +355,8 @@ void GraphicsPipeline::MakePipeline(const Device& device, VkRenderPass render_pa
static_cast<VkBool32>(state.depth_clamp_disabled == 0 ? VK_TRUE : VK_FALSE),
.rasterizerDiscardEnable =
static_cast<VkBool32>(state.rasterize_enable == 0 ? VK_TRUE : VK_FALSE),
- .polygonMode = VK_POLYGON_MODE_FILL,
+ .polygonMode =
+ MaxwellToVK::PolygonMode(FixedPipelineState::UnpackPolygonMode(state.polygon_mode)),
.cullMode = static_cast<VkCullModeFlags>(
dynamic.cull_enable ? MaxwellToVK::CullFace(dynamic.CullFace()) : VK_CULL_MODE_NONE),
.frontFace = MaxwellToVK::FrontFace(dynamic.FrontFace()),
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
index ee22255bf..0bccc640a 100644
--- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
@@ -1040,6 +1040,36 @@ Shader::Profile PipelineCache::MakeProfile(const GraphicsPipelineCacheKey& key,
std::ranges::transform(key.state.attributes, profile.generic_input_types.begin(),
&CastAttributeType);
break;
+ case Shader::Stage::TessellationEval:
+ // We have to flip tessellation clockwise for some reason...
+ profile.tess_clockwise = key.state.tessellation_clockwise == 0;
+ profile.tess_primitive = [&key] {
+ const u32 raw{key.state.tessellation_primitive.Value()};
+ switch (static_cast<Maxwell::TessellationPrimitive>(raw)) {
+ case Maxwell::TessellationPrimitive::Isolines:
+ return Shader::TessPrimitive::Isolines;
+ case Maxwell::TessellationPrimitive::Triangles:
+ return Shader::TessPrimitive::Triangles;
+ case Maxwell::TessellationPrimitive::Quads:
+ return Shader::TessPrimitive::Quads;
+ }
+ UNREACHABLE();
+ return Shader::TessPrimitive::Triangles;
+ }();
+ profile.tess_spacing = [&] {
+ const u32 raw{key.state.tessellation_spacing};
+ switch (static_cast<Maxwell::TessellationSpacing>(raw)) {
+ case Maxwell::TessellationSpacing::Equal:
+ return Shader::TessSpacing::Equal;
+ case Maxwell::TessellationSpacing::FractionalOdd:
+ return Shader::TessSpacing::FractionalOdd;
+ case Maxwell::TessellationSpacing::FractionalEven:
+ return Shader::TessSpacing::FractionalEven;
+ }
+ UNREACHABLE();
+ return Shader::TessSpacing::Equal;
+ }();
+ break;
case Shader::Stage::Geometry:
if (program.output_topology == Shader::OutputTopology::PointList) {
profile.fixed_state_point_size = point_size;
diff --git a/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp b/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp
index 0412b5234..555b12ed7 100644
--- a/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp
+++ b/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp
@@ -91,7 +91,7 @@ StagingBufferPool::StagingBufferPool(const Device& device_, MemoryAllocator& mem
.flags = 0,
.size = STREAM_BUFFER_SIZE,
.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT |
- VK_BUFFER_USAGE_INDEX_BUFFER_BIT,
+ VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT,
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
.queueFamilyIndexCount = 0,
.pQueueFamilyIndices = nullptr,
diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp
index 87cfe6312..f0de19ba1 100644
--- a/src/video_core/vulkan_common/vulkan_device.cpp
+++ b/src/video_core/vulkan_common/vulkan_device.cpp
@@ -225,7 +225,7 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
.drawIndirectFirstInstance = false,
.depthClamp = true,
.depthBiasClamp = true,
- .fillModeNonSolid = false,
+ .fillModeNonSolid = true,
.depthBounds = false,
.wideLines = false,
.largePoints = true,
@@ -670,6 +670,7 @@ void Device::CheckSuitability(bool requires_swapchain) const {
std::make_pair(features.largePoints, "largePoints"),
std::make_pair(features.multiViewport, "multiViewport"),
std::make_pair(features.depthBiasClamp, "depthBiasClamp"),
+ std::make_pair(features.fillModeNonSolid, "fillModeNonSolid"),
std::make_pair(features.geometryShader, "geometryShader"),
std::make_pair(features.tessellationShader, "tessellationShader"),
std::make_pair(features.occlusionQueryPrecise, "occlusionQueryPrecise"),